Any help on why I get an error when running OA_UPLOAD_AND_LINK in background?

Hi experts,
I am attempting to run the OA_UPLOAD_AND_LINK program in the background to upload employee photos placed into a directory on a shared drive by each HR manager.  When I check SM37, I see the job was cancelled and the error "Frontend parameter (parameter error)" Message no. OA501 was the reason.
If I run the program in the foreground using the same variant, I don't have any issues and the photos load just fine.  Any suggestions on what parameter it's complaining about?
My goal is to schedule this program to run nightly and process any pictures in the shared drive.  I'll have a second job remove the files from the shared drive at a later time.
Regards,
Garrett Meredith

FYI,
After looking at the code:
* reject process if running in background and frontend = 'X'
if sy-batch = 'X' and frontend = 'X'.
  message id 'OA' type 'E' number '501' with 'Frontend'.    "#EC NOTEXT
  leave.
endif.
This is the code inside the program preventing it from running in the background.  WHY!?! would they do this?
Regards,
Garrett

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                   try
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    Ok, here's what I did using the JSE 8.1 IDE.
    1) I copied your code into a .java file named "TextShuffleGame".
    It generated about half a dozon errors.
    There are three classes in the program:
    TextShuffleLevel
    TextShuffleGame
    CinReader
    Each of these classes is declared "public" and I got the same error message on each one:
    "class ... is public, should be declared in a file name ... .java"
    so, I...
    2) tried changing them to "private".
    It then said: "modifier private not allowed here".
    so, I...
    3) deleted the modifiers for these three classes and left them as just class. No errors.
    The next two errors had to do with the two import statements:
    "import java.io.*;" and "import java.util.*;".
    It said: "'class' or 'identifier' expected" for both. So, I...
    4) moved them to the top of the source file.
    Didn't help at first. So, I...
    5) fiddle around with them a bit.
    I tried "java.io;" and "java.util;" and then "java.*;" by itself. Still got errors. So, I put them back as you had them and for some mysterious reason, my editor decided they were fine. oO
    This also corrected the last errors in the "CinReader" class. Here is the error-free code I now have in my "TextShuffleGame.java" file:
    import java.io.*;
    import java.util.*;
    class TextShuffleLevel
         private String jumble;
         private String [] matchString;
         public TextShuffleLevel ()
              jumble = "dunops";
              matchString = new String[5];
              matchString[0] = new String("abound");
              matchString[1] = new String("bound");
              matchString[2] = new String("undo");
              matchString[3] = new String("band");
              matchString[4] = new String("bond");
         public TextShuffleLevel (int whichDefaultLevel)
              if (whichDefaultLevel == 1)
                   jumble = "dunops";
                   matchString = new String[5];
                   matchString[0] = new String("abound");
                   matchString[1] = new String("bound");
                   matchString[2] = new String("undo");
                   matchString[3] = new String("band");
                   matchString[4] = new String("bond");
              else if (whichDefaultLevel == 2)
                   jumble = "srcaso";
                   matchString = new String[11];
                   matchString[0] = new String("across");
                   matchString[1] = new String("crass");
                   matchString[2] = new String("cross");
                   matchString[3] = new String("scars");
                   matchString[4] = new String("soars");
                   matchString[5] = new String("arcs");
                   matchString[6] = new String("soar");
                   matchString[7] = new String("scar");
                   matchString[8] = new String("oars");
                   matchString[9] = new String("cars");
                   matchString[10] = new String("orcs");
              else
                   jumble = "eplcis";
                   matchString = new String[19];
                   matchString[0] = new String("splice");
                   matchString[1] = new String("spiel");
                   matchString[2] = new String("plies");
                   matchString[3] = new String("slice");
                   matchString[4] = new String("clips");
                   matchString[5] = new String("epics");
                   matchString[6] = new String("spice");
                   matchString[7] = new String("epic");
                   matchString[8] = new String("lice");
                   matchString[9] = new String("slip");
                   matchString[10] = new String("clip");
                   matchString[11] = new String("pile");
                   matchString[12] = new String("lisp");
                   matchString[13] = new String("pies");
                   matchString[14] = new String("isle");
                   matchString[15] = new String("lips");
                   matchString[16] = new String("lies");
                   matchString[17] = new String("ices");
                   matchString[18] = new String("pics");
         public TextShuffleLevel (String newJumble, String [] newMatchString)
              jumble = newJumble;
              matchString = newMatchString;
         /* This is the nasty one */
         public boolean findMatch (String matchTry)
              boolean foundMatch = false;
              for (int i=0; i<matchString.length; i++)
                   if (matchTry.equalsIgnoreCase(matchString))
                        foundMatch = true;
                        break;
              return foundMatch;
         public void setJumble (String newJumble)
              jumble = newJumble;
         public void setMatchStrings (String [] newMatchString)
              matchString = newMatchString;
         public String getJumble ()
              return jumble;
         public int getJumbleLength ()
              return jumble.length();
         public int getNumberOfMatches ()
              return matchString.length;
         public String[] getMatchString ()
              return matchString;
    class TextShuffleGame
         private int playerLevel = 1; // start them on level 1
         private CinReader reader;
         private TextShuffleLevel l1;
         private TextShuffleLevel l2;
         private TextShuffleLevel l3;
         private TextShuffleLevel onTheFly;
         public TextShuffleGame ()
              reader = new CinReader();
              // Using Statically Set Levels
              l1 = new TextShuffleLevel(1);
              l2 = new TextShuffleLevel(2);
              l3 = new TextShuffleLevel(3);
              // this one allows for a 'custom' level
              String fly[] = {"tea","at", "ate"};
              onTheFly = new TextShuffleLevel("eta", fly);
         //Setup for levels
         public void go ()
              boolean quit = false;
              char choice = 'z';
              int lastLevel = 0;
              while (quit == false)
                   lastLevel = playerLevel;
                   if (playerLevel == 1)
                        play(l1);
                   else if (playerLevel == 2)
                        play(l2);
                   else if (playerLevel == 3)
                        play(l3);
                   else
                        play(onTheFly);
                   if (lastLevel == playerLevel)
                        System.out.print("Play the level again");
                   else
                        System.out.print("Play next level");
                   System.out.print("(y/n)? ");
                   choice = reader.readChar();
                   if (choice == 'N' || choice == 'n')
                        quit = true;
         //Playing each level the same
         public void play (TextShuffleLevel theLevel)
              int numGuesses = 0;
              int numCorrect = 0;
              String userString = "";
              System.out.println("What " + theLevel.getJumbleLength() + "-letter words can you get out of " +
                                                 theLevel.getJumble() + "?\n");
              while (numGuesses < 5 && numCorrect < theLevel.getNumberOfMatches())
                        System.out.print("Enter a string: ");
                        userString = reader.readString();
                        if (theLevel.findMatch(userString) == true)
                             System.out.println("Great! A match!");
                             numCorrect = numCorrect + 1;
                        else
                             System.out.println("Drat... not a match");
                             numGuesses = numGuesses + 1;
              if (numCorrect == theLevel.getNumberOfMatches())
                   System.out.println("Terrific! You are ready to try a harder jumble");
                   playerLevel = playerLevel + 1;
         /* FOR TESTING ONLY -- TO BE REMOVED FOR RELEASE */
         public static void main (String [] args)
              TextShuffleGame tsg = new TextShuffleGame();
              tsg.go();
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         private static final int INT_MESSAGE = 0;
         private static final int DOUBLE_MESSAGE = 1;
         private static final int CHAR_MESSAGE = 2;
         private static final int STRING_MESSAGE = 3;
         private static final int BOOLEAN_MESSAGE = 4;
         private static final String DEFAULT_ERROR_MESSAGE = "Please reenter. ";
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         private String [] errorMessages;
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              prompt = "> ";
              setDefaultMessages();
         public CinReader (String newPrompt)
              prompt = newPrompt;
              setDefaultMessages();
         public CinReader (String newPrompt, String [] newErrorMessages)
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              else
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         public void setErrorMessages (String [] newErrorMessages)
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         public void setErrorMessageDouble (String msg)
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         public void setErrorMessageChar (String msg)
              errorMessages[CHAR_MESSAGE] = msg;
         public void setErrorMessageBoolean (String msg)
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              String result = "";
              boolean done = false;
              while (!done)
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                        done = true;
                   else if (theChar == '\r'){}
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              int number = 0;
              boolean done = false;
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                        inputString = inputString.trim();
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              int number = 0;
              boolean done = false;
              while (!done)
                   try
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                        inputString = inputString.trim();
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                             done = true;
                   catch (NumberFormatException e)
                        System.out.println("Input is not an integer. " + errorMessages[INT_MESSAGE]);
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              double number = 0;
              boolean done = false;
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                   try
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                        inputString = inputString.trim();
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                        done = true;
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                        System.out.println("Input is not an integer. " + errorMessages[DOUBLE_MESSAGE]);
                        System.out.print(prompt);
              return number;
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              boolean done = false;
              String inputString = "";
              char nonWhite = 'x';
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                   inputString = inputString.trim();
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                        System.out.println("Input must be a single character. " + errorMessages[CHAR_MESSAGE]);
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