BIG PROBLEM!!!! Multiplexing changing brightnes

I hope, that somebody can help me.
like you can see in my sample the button and the menu backround have the same color. After multiplexing (no new encoding) the backround color change. It looks like brightnes +10. I test this, with several footages(.psd / .jpg / .mpg and .m2v) created in every programm and codec I know. It´s allways the same.
I work with DVD Studio Pro 4.0.3 on a G5 quad. In DVD Studio 3 this problem not exist.
By the way : EVERY FILM MULTIPLEXED BY DVD S. PRO 4 to a dvd- GETTING BRIGHTER.
I hope I´m only stupid and didn´t find the right preference. But up now nobody could help me and with this bug this programm is trash.
Sample:
Link: http://download.caution.de/
Login: dvd
If you don´want to download, test it by your selfe. take any menue backround (one color) and create two buttons with the same color . create and open with any DVD player.
Thanks
TIM
G5 quad   Mac OS X (10.4.6)  
G5 quad   Mac OS X (10.4.6)  

how about this?
1. duplicate the lineart and put it underneath the layer and lock the original
2. convert the lineart into an outline stroke by going to Effect>Outline Stroke then Object>Expand Appearance
3. Open Pathfinder Pallete and then select all and Unite/Add it.
4. change everything to no stroke and no fill
5. select all then convert it to live paint
6. deselect the converted path and start using live paint bucket.
7. after that expand it and ungroup so you can move the fill path. also you'll notice that it will remove all path you have been converted.
reply if it works,

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    I'm desperate, I need my web cam, please help me.
    Thanks in advance to all of you.
    Ps: sorry for my bad English but I'm Italian.

    Hello disantogiacomo,
    Please take a look at this document, which provides troubleshooting steps for troubleshooting the webcam after changing the operating system.  Please let me know if it helps you resolve your webcam issue.
    Good luck!
    ↙-----------How do I give Kudos?| How do I mark a post as Solved? ----------------↓

  • Helloo! I have super big problem with my Air.

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    Back up all data. Don't continue unless you're sure you can restore from a backup, even if you're unable to log in.
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    Triple-click the following line on this page to select it. Copy the selected text to the Clipboard (command-C):
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    Launch the Terminal application in any of the following ways:
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    ☞ In the Finder, select Go ▹ Utilities from the menu bar, or press the key combination shift-command-U. The application is in the folder that opens.
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  • Big problems with slideshows

    Hi, I've a big problem with iPhoto (and Aperture too, but I'll say later).
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    That means that there is something in your account that's the culprit.  First try the following:
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    4 - reboot.
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    6 - If the problem is fixed:
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    B - Open the Preferences  folder on the Desktop, select all of the contents and drag them into the working Home/Library/Preferences folder.
    C - When the Copy window pops up check the "Apply to All" check box and then click on the Don't Replace or Skip button.
    D - reboot.
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    OT

  • Just joined bt and have a real big problem!!!!

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    on the plus side i am delighted with the phone and broadband!!

    jezstatham
    Visitor
    Posts: 3
    Registered: ‎14-04-2013
    Re: just joined bt and have a real big problem!!!!
    on ‎14-04-2013 22h57
    stuart can you give me a bit more info about the schedule for the humax box being enabled?
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    Life | 1967 Plus Radio | 1000 Classical Hits | Kafka's World
    Someone Solved Your Question?
    Please let other members know by clicking on ’Mark as Accepted Solution’
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  • I need help please!  Can pictures get on your icloud other ways?  Can something be put on there by someone other than yourself, liked public wifi or hacked?  Got a big problem h some **** on an iPod and I am to knowledgeble about the ipod...thanks

    .         Can pictures get on your icloud other ways?  Can something be put on there by someone other than yourself, liked public wifi or hacked?  Got a big problem with some **** on an iPod and I am to knowledgeble about the ipod...thanks

    You're not confusing this with a shared Photo Stream...?
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  • Please Help : Big problem with applets

    Hi,
    I have a big problem which I have not been able to figure out. The applet I have enclosed works fine on some computers but not on others .
    I am running :
    java version "1.3.1_02"
    Java(TM) 2 Runtime Environment, Standard Edition (build 1.3.1_02-b02)
    Java HotSpot(TM) Client VM (build 1.3.1_02-b02, mixed mode)
    The applet runs perfectly Ok at university but not on other computers.
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    It would help me if some of you could run this applet and let me know if the shapes are displayed once or if the shapes are continuously updated on the screen ( assuming that the applet window is not resized covered over etc. )
    =========================================
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
    /*<html><applet code = "stage1.class" height = "600" width="810"></applet></html>*/
    public class stage1 extends JApplet{
    JPanel extraPanel = new JPanel();
    public void init()
    Container c = getContentPane();
    extraPanel.setBackground (Color.white);
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    c.add(extraPanel);
    public void paint (Graphics g)
    //super.paint( g ); // call superclass's paint method
    // populate the two dimensional array - store the coordinates for the circle and square shapes
    int circle[][] = { {100,100,200,200}, // display circle in the left hand side of the screen
    {350,100,200,200}, // display circle in the middle of the screen
    {600,100,200,200} }; // display circle in the right hand side of the screen
    int rect[][] = { {100,100,200,200}, // display square in the left hand side of the screen
    {350,100,200,200}, // display square in the middle of the screen
    {600,100,200,200} }; // display square in the right hand side of the screen
    // populate the two dimensional array - store the coordinates for the polygon shapes
    int polyX[][] = { {150,250,300,250,150,100 }, // display polygon in the left hand side of the screen
    {400,500,550,500,400,350 }, // display polygon in the middle of the screen
    {650,750,800,750,650,600} }; // display polygon in the right hand side of the screen
    int polyY[] = { 100,100,200,300,300,200    }; // the "Y" co-ordinates wont change for all three polygons
    int xCoordinates[] = new int[ 6 ];
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    , pickAColour
    , polygonCount = 0
    , circleCount = 0
    , squareCount = 0
    , redCount = 0
    , greenCount = 0
    , blueCount = 0
    , yellowCount = 0 ;
    for ( int position = 0;position < 3;position++ )
    pickAShape = 1 + ( int )( Math.random() * 3 );
    pickAColour = 10 + ( int )( Math.random() * 4 );
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    redCount++;
    break;
    case 11:
    g.setColor( Color.green );
    greenCount++;
    break;
    case 12:
    g.setColor( Color.blue );
    blueCount++;
    break;
    case 13:
    g.setColor( Color.yellow );
    yellowCount++;
    break;
    g.fillOval( circle[position][0],circle[position][1],circle[position][2],circle[position][3] );
    circleCount++;
    break;
    case 2: // draw a rectangle
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    case 10:
    g.setColor( Color.red );
    redCount++;
    break;
    case 11:
    g.setColor( Color.green );
    greenCount++;
    break;
    case 12:
    g.setColor( Color.blue );
    blueCount++;
    break;
    case 13:
    g.setColor( Color.yellow );
    yellowCount++;
    break;
    g.fillRect(rect[position][0],rect[position][1],rect[position][2],rect[position][3] );
    squareCount++;
    break;
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    switch ( pickAColour )
    case 10:
    g.setColor( Color.red );
    redCount++;
    break;
    case 11:
    g.setColor( Color.green );
    greenCount++;
    break;
    case 12:
    g.setColor( Color.blue );
    blueCount++;
    break;
    case 13:
    g.setColor( Color.yellow );
    yellowCount++;
    break;
    xCoordinates[0]=polyX[position][0];
    xCoordinates[1]=polyX[position][1];
    xCoordinates[2]=polyX[position][2];
    xCoordinates[3]=polyX[position][3];
    xCoordinates[4]=polyX[position][4];
    xCoordinates[5]=polyX[position][5];
    Polygon polygonInstance = new Polygon ( xCoordinates, polyY, 6 );
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    polygonCount++;
    break;
    // display the results
    setFont(new Font("Serif",Font.BOLD,24));
    g.setColor(Color.black);
    if ((circleCount ==3 || squareCount ==3 || polygonCount==3) && (redCount ==3 || greenCount ==3 || blueCount==3 || yellowCount ==3))
    g.drawString( "YOU WIN !!!!" ,380,400 );
    else
    g.drawString( "YOU LOSE !!!!",380,400 );
    } // end method paint
    } // end class stage4
    =========================================
    Regards and thanks

    O.K. You will not believe this, but the problem will be solved if you change the following line from:
        setFont(new Font("Serif",Font.BOLD,24));to:
        g.setFont(new Font("Serif",Font.BOLD,24));Now, since I am also learning JAVA, the way I went about solving was to create your applet from scratch, using cut and paste, and running it piece by piece till I ran into the flashing display. Took me a while. I am enclosing my version of the program for your comments.
    import java.awt.*;
    import java.applet.*;
    public class Slotto extends Applet {
        int circle[][] = { {100,100,200,200}, // circle in the left hand side of the screen
                           {350,100,200,200}, // circle in the middle of the screen
                           {600,100,200,200} }; // circle in the right hand side of the screen
        int rect[][] = { {100,100,200,200}, // square in the left hand side of the screen
                         {350,100,200,200}, // square in the middle of the screen
                         {600,100,200,200} }; // square in the right hand side of the screen
        int polyX[][] = { {150,250,300,250,150,100 }, // polygon in the left hand side of the screen
                          {400,500,550,500,400,350 }, // polygon in the middle of the screen
                          {650,750,800,750,650,600} }; // polygon in the right hand side of the screen
        int polyY[] = { 100,100,200,300,300,200 }; // the "Y" co-ordinates wont change for all three polygons
        int xCoordinates[] = new int[ 6 ];
        int pickAShape
        , pickAColour
        , polygonCount = 0
        , circleCount = 0
        , squareCount = 0
        , redCount = 0
        , greenCount = 0
        , blueCount = 0
        , yellowCount = 0
        , position ;
        public void paint(Graphics g) {
            for (position = 0; position < 3; position++) {
                chooseColor(g);
                drawTheShape(g);
            declareResults(g);
        public void chooseColor(Graphics g) {
            pickAColour = 10 + ( int )( Math.random() * 4 );
            switch ( pickAColour )
                case 10:
                    g.setColor( Color.red );
                    redCount++;
                    break;
                case 11:
                    g.setColor( Color.green );
                    greenCount++;
                    break;
                case 12:
                    g.setColor( Color.blue );
                    blueCount++;
                    break;
                case 13:
                    g.setColor( Color.yellow );
                    yellowCount++;
                    break;
        public void drawTheShape(Graphics g) {
            pickAShape = 1 + ( int )( Math.random() * 3 );
            switch ( pickAShape )
                case 1: // draw a Circle
                    g.fillOval( circle[position][0],
                                circle[position][1],
                                circle[position][2],
                                circle[position][3] );
                    circleCount++;
                    break;
                case 2: // draw a Square
                    g.fillRect(rect[position][0],
                               rect[position][1],
                               rect[position][2],
                               rect[position][3] );
                    squareCount++;
                    break;
                case 3: // draw a Polygon
                    xCoordinates[0]=polyX[position][0];
                    xCoordinates[1]=polyX[position][1];
                    xCoordinates[2]=polyX[position][2];
                    xCoordinates[3]=polyX[position][3];
                    xCoordinates[4]=polyX[position][4];
                    xCoordinates[5]=polyX[position][5];
                    Polygon polygonInstance = new Polygon ( xCoordinates,
                                                            polyY, 6 );
                    g.fillPolygon( polygonInstance );
                    polygonCount++;
                    break;
        public void declareResults(Graphics g) {
            g.setFont(new Font("Serif",Font.BOLD,24));
            g.setColor(Color.black);
            if ((circleCount ==3 || squareCount ==3 || polygonCount==3)
             && (redCount ==3 || greenCount ==3 || blueCount==3 || yellowCount ==3))
                g.drawString( "YOU WIN !!!!" ,380,400 );
            else
                g.drawString( "YOU LOSE !!!!",380,400 );
    }Regards.

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