Bounce in Place on logic pro

I tried to bounce in place a couple of midi tracks, put the opttion is greyed out Im unable to action this. Can anyone help as I am bew to logic and am going through a tutorial at the moment.
The other thing is how do I change logic from a 32 to 64 bit as I am told this is possible?
Many thank

Hi
Motif K wrote:
I tried to bounce in place a couple of midi tracks, put the opttion is greyed out Im unable to action this.
Are these External MIDI tracks? If yes, you cannot Bounce in Place because they need to be played in realtime.
Motif K wrote:
The other thing is how do I change logic from a 32 to 64 bit as I am told this is possible?
http://support.apple.com/kb/HT3989
CCT

Similar Messages

  • Unable to Bounce to Mp3 in Logic Pro 9

    Hi!
    I've just upgraded to Logic 9.1 and I'm unable to bounce to mp3 regardless of what settings I use. In fact the same thing happens when trying to bounce to wave or aif.
    The progress bar moves as expected, then at the point where the bounce is finished the progress par basically "empties".... Anyway, I can't use Logic * to bounce this track because Logic 9 files are not backward compatible, right? This means I cannot deliver a test of this mix to my clients as promised. Hmmmm...
    Anyone else unable to bounce tracks?
    Thanks...

    Hi Guys!
    First of all thanks for responding to my question.
    Strange how it happened but, I did end up talking to one of the "Logic" guys (a design engineer) in Germany and I was able to get the mp3 (offline) bounce to work, when the audio/effects tail option was not selected. The song ends at bar 107 but I'd set the bounce range from bar 1 to bar 110, to account for the "room" that is part of the VSL samples I was using.
    Incidentally, prior to talking with him I had tried both offline and realtime in both mp3 and pcm (both wave and aif). I was able to get a wave file but it sounded strange.
    Funny thing was the guy didn't raise third party plugins as an issue, even though I did mention which ones I was using (Waves SSL, Stillwell, Transverb, Supa Phaser, and the Slowslimslider Side chain Compressor.). Also, I must mention that all instrument tracks were converted to audio using the Bounce track in place function (wow! what an amazing feature).
    I'm just wondering if the fact I'm still on 10.5.8 might have something to do with the issue. I'll have to get more clarification on that from him. Upgrading to Snow Leopard is definitely on the cards, once I assess which of my current 3rd party plugins will work under the new OS version. In the meantime, I'll continue running Logic in 32 bit mode...
    So, the bottom line is to simply set the bounce range so that the bounce will include any effects/audio tail (do not select that option in the bounce dialog) and use either real time or offline.
    I hope this info helps.
    Thanks again for everything guys!

  • Bounce not working in Logic Pro 9.1.7

    Longtime LogicPro user (going back to Creator!).  Recently, when I Bounce a mix, it doesn't stop at the end point I've set.  Sometimes it keeps going indefinitely... I eventually hit Command/. to stop it. but nothing is bounced; sometimes, after I hit Command/., it does bounce but with all the added silence at end.
    As far as I can tell, I'm doing everything the way I've always done it, and it's always worked. 
    I usually set the Cycle points for beginning and end, but this problem happens wheteher I've set the points that way or whether I do it manually in the Bounce window.  It happens whether it's an audio file, mp3, or both.  It happens Realtime and Offline.  And it's gone from being an occasional glitch to the norm...which of course makes finishing work impossible!  Big problem!!
    Any help/suggestions/solutions... even workarounds, most appreciated.  Thanks.

    If you're still using Snow Leopard you might try this fix, although it's not exactly the same problem they could be related. Don't delete the file, just move out of the location they describe, then apply the fix they recommend.
    http://support.apple.com/kb/TS3968
    Also, In the bounce dialog, make sure  "Include Audio Tail" is not selected.
    On some occasions that will cause a bounce to go on forever, even more so if "Normalize" is also selected.

  • Nexus2 doesn't show up on Logic Pro X

    So i installed the Nexus2 like instructed by ReFX, but its not showing up in Logic. I did the licence USB thingy, transferred content folder onto hard drive etc etc. I checked vst and the component folder, and nexus2 was there. But its not showing up on  logic pro x. Help?? Ive restarted my computer and re-installed it like over 10 times now, but it just doesn't seem to work. Many thanks!

    Check Logic Pro X's Audio Unit Manager.... (LPX's menu bar / Logic pro X > Preferences > Audio Unit Manager.... ) and see if it's listed there..
    1) If it is not there you have not correctly installed the plugin or... it's not the 64bit AU version that you have installed... Check you have downloaded and installed the 64bit AU version.
    Note: Logic Pro X only supports 64bit Audio Unit (AU) plugins and not older 32bit AU nor any other plugin types like VST and RTAS etc...
    2) If it is shown there, it will have a status message next to it....
    a) Successful Validation - You are not looking in the correctl place in Logic Pro X..  Create a Software Instrument track and then select that track and in the track strip.. click on the Instrument Button and look under the AU Instruments section at the bottom of the popup menu that appears...
    b) Failed Validation - Select the plugin and click on reset & rescan selection button. If it still fails validation contact ReFX for assistance...
    c) Crashed Validation - See (b)
    d) Couldn't be opened - See (b)

  • Logic Pro 7.0.1(840) crashes when attempting to bounce

    Hi, folks.
    I've seen this problem posted in this forum before, but it doesn't appear that anyone's come up with an answer yet, and the rest of the interwebnets is nearly silent on the issue as well.
    I'm attempting to bounce my final mix down to stereo .aiff. When I either click the Bounce button at the master fader or choose Bounce from the file menu, I get a brief "beach ball" and then Logic crashes. This is before any Bounce dialog box comes up, so I have no opportunity to choose Realtime vs. Offline Bounce (unless there is another place to do this in the application).
    I have repaired permissions as suggested by other posts to no effect.
    Does anyone have any insight into this problem? I thought it might be a filename issue similar to the one I was having when exporting from Garageband but I made sure to give the project a Unix-friendly name.
    I'll paste what seem like relevant excerpts from the crash log below. Any suggestions would be appreciated.
    Exception: EXC_BREAKPOINT (0x0006)
    Code[0]: 0x00000001
    Code[1]: 0x92991120
    Thread 0 Crashed:
    0 com.apple.Foundation 0x92991120 _NSRaiseError + 264
    1 com.apple.Foundation 0x92990e5c +[NSException raise:format:] + 40
    2 com.apple.Foundation 0x92969f4c -[NSObject(NSForwardInvocation) forward::] + 176
    3 libobjc.A.dylib 0x90a4b0b0 objcmsgForward + 176
    4 com.apple.logic.pro 0x0018c358 0x1000 + 1618776
    5 com.apple.logic.pro 0x0018dc1c 0x1000 + 1625116
    6 com.apple.logic.pro 0x0018dffc 0x1000 + 1626108
    7 com.apple.logic.pro 0x000cfe08 0x1000 + 847368
    8 com.apple.logic.pro 0x000daad0 0x1000 + 891600
    9 com.apple.logic.pro 0x000db000 0x1000 + 892928
    10 com.apple.logic.pro 0x000db418 0x1000 + 893976
    11 com.apple.logic.pro 0x001efc50 0x1000 + 2026576
    12 com.apple.logic.pro 0x000d9ebc 0x1000 + 888508
    13 com.apple.HIToolbox 0x9321c794 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 692
    14 com.apple.HIToolbox 0x9321beec SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
    15 com.apple.HIToolbox 0x93222c8c SendEventToEventTarget + 40
    16 com.apple.HIToolbox 0x9329b4fc SendHICommandEvent(unsigned long, HICommand const*, unsigned long, unsigned long, unsigned char, OpaqueEventTargetRef*, OpaqueEventTargetRef*, OpaqueEventRef**) + 380
    17 com.apple.HIToolbox 0x932cb264 SendMenuItemSelectedEvent + 136
    18 com.apple.HIToolbox 0x932cb16c FinishMenuSelection(MenuData*, MenuData*, MenuResult*, MenuResult*, unsigned long, unsigned long, unsigned long, unsigned char) + 144
    19 com.apple.HIToolbox 0x932b267c MenuSelectCore(MenuData*, Point, double, unsigned long, OpaqueMenuRef**, unsigned short*) + 404
    20 com.apple.HIToolbox 0x932b2164 MenuSelect + 100
    21 com.apple.HIToolbox 0x932ae3d8 HandleMouseEvent(OpaqueEventRef*) + 84
    22 com.apple.HIToolbox 0x932b20ec StandardMenuBarEventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 56
    23 com.apple.HIToolbox 0x9321c794 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 692
    24 com.apple.HIToolbox 0x9321beec SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
    25 com.apple.HIToolbox 0x93222c8c SendEventToEventTarget + 40
    26 com.apple.HIToolbox 0x934119dc HandleMouseEvent(OpaqueEventRef*) + 388
    27 com.apple.HIToolbox 0x93222ff8 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 496
    28 com.apple.HIToolbox 0x9321c9e4 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1284
    29 com.apple.HIToolbox 0x9321beec SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
    30 com.apple.HIToolbox 0x93222c8c SendEventToEventTarget + 40
    31 com.apple.HIToolbox 0x932639a0 ToolboxEventDispatcher + 92
    32 com.apple.HIToolbox 0x9326392c HLTBEventDispatcher + 16
    33 com.apple.HIToolbox 0x93261ee4 RunApplicationEventLoop + 148
    34 com.apple.logic.pro 0x001e6030 0x1000 + 1986608
    35 com.apple.logic.pro 0x0009d1e4 0x1000 + 639460
    36 com.apple.logic.pro 0x00005670 0x1000 + 18032
    37 com.apple.logic.pro 0x000054a0 0x1000 + 17568
    Thread 0 crashed with PPC Thread State 64:
    srr0: 0x0000000092991120 srr1: 0x000000000202f930 vrsave: 0x0000000000000000
    cr: 0x24022442 xer: 0x0000000000000007 lr: 0x00000000929910f8 ctr: 0x0000000092953264
    r0: 0x0000000000000000 r1: 0x00000000bfffe650 r2: 0x00000000a2950508 r3: 0x00000000a2974b88
    r4: 0x0000000090a55ff0 r5: 0x0000000092952844 r6: 0x00000000bfffe284 r7: 0x00000000000000ff
    r8: 0x00000000bfffe270 r9: 0x000000000a5fd470 r10: 0x0000000090a44628 r11: 0x0000000024022442
    r12: 0x0000000092953264 r13: 0x0000000000000000 r14: 0x00000000008dd144 r15: 0x00000000008d0eb8
    r16: 0x00000000008cfd1c r17: 0x00000000008d0f5e r18: 0x0000000000000000 r19: 0x0000000000000000
    r20: 0x00000000008e3dd8 r21: 0x000000000d92ce0e r22: 0x0000000000ccb9b0 r23: 0x0000000000ccba6c
    r24: 0x000000000a5fc1f0 r25: 0x00000000bfffe7c8 r26: 0x000000000a5fc1f0 r27: 0x00000000a2969adc
    r28: 0x000000000a5a5fb0 r29: 0x00000000a2955808 r30: 0x000000000a819c60 r31: 0x0000000092991028

    you need to buy 7.1 ($20) in order to be able to go to 7.1.1
    and you need to buy 7.2 as well if you wanna upgrade
    if you wishing to upgrade go to 7.2 straight $50
    otherwise try install pro app support
    and installing the latest driver for your digi interface
    stash

  • Logic 9 bounce in place not working as it should

    Trying to get the bounce in place to work on an external instrument track linked to a hardware synth.
    From the Logic 9 manual " The bounce process is usually performed offline, b*ut Logic Pro automatically switches to real-time bouncing whenever necessary. (When there is external gear involved, the External Instrument or I/O plug-in is used.)*"
    Not with me it's not.... the SPL whizzes through as if doing an offline bounce, without detecting its an external ins track and doing a real time bounce as it should...
    I've had this confirmed by a couple others so hoping this gets a fix and works how it should be as stated in the manual!
    Message was edited by: jauqq

    Hi, I've been experimenting further with regular bounce. Bouncing a kick drum from Battery results with an offset of 3 samples. Not a lot, I know, but it's not right. Bouncing Region In Place results in 205 samples offset, so something is broken somewhere.
    Any thoughts I 'd love to hear them!
    Cheers
    Steve

  • I have logic pro, soundtrack pro will not open i get an error message what do i do? i cant find the receipts ive checked my library am i looking in the wrong place?

    I have logic pro, soundtrack pro will not open i get an error message what do i do? i cant find the receipts ive checked my library am i looking in the wrong place?

    I get the same kind of thing..
    I'm on osx 10.7.2 and once I click the soundtrack pro icon I get an error message. I had problems with logic pro & my digi002r soundcard midi drivers but now is fixed (using a midi adapter).
    here is the code:
    Process:         Soundtrack Pro [1705]
    Path:            /Applications/Soundtrack Pro.app/Contents/MacOS/Soundtrack Pro
    Identifier:      com.apple.soundtrackpro
    Version:         3.0.1 (960)
    Build Info:      SoundtrackProProject-9600000~277
    Code Type:       X86 (Native)
    Parent Process:  launchd [140]
    Date/Time:       2011-10-18 13:12:05.201 +0200
    OS Version:      Mac OS X 10.7.2 (11C74)
    Report Version:  9
    Interval Since Last Report:          195725 sec
    Crashes Since Last Report:           3
    Per-App Crashes Since Last Report:   2
    Anonymous UUID:                      23728D81-590B-4C3A-8C67-1709945CD132
    Crashed Thread:  0
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000002, 0x0000000000000000
    Application Specific Information:
    dyld: launch, loading dependent libraries
    Dyld Error Message:
      Library not loaded: /Library/Application Support/ProApps/*/ProFX.framework/Versions/A/ProFX
      Referenced from: /Applications/Soundtrack Pro.app/Contents/MacOS/Soundtrack Pro
      Reason: image not found
    Binary Images:
        0x1000 -   0x7f7ff8  com.apple.soundtrackpro (3.0.1 - 960) <77CF322B-8BBE-AAEA-173F-75A237035319> /Applications/Soundtrack Pro.app/Contents/MacOS/Soundtrack Pro
      0x947000 -   0x94bfe6 +STPInterleave (??? - ???) <E87D1F34-6D97-63DB-454C-CF3D1B03F8E5> /Applications/Soundtrack Pro.app/Contents/Frameworks/STPInterleave.framework/Versions/A/STPInterleave
      0x952000 -   0x98ffff  com.apple.vmutils (4.2.1 - 107) <43B3BFA5-8362-3EBD-B44B-32DCE9885082> /System/Library/PrivateFrameworks/vmutils.framework/Versions/A/vmutils
      0x9a9000 -   0x9f5ffb  com.apple.audio.midi.CoreMIDI (1.8 - 42) <CBD34EBC-0FFD-34B4-B55A-BE1F61EF4BD8> /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
      0xa18000 -   0xc3eff7  com.apple.prokit (7.1.1 - 1511) <498819A4-1BDD-3671-8796-E11865BCFBCE> /System/Library/PrivateFrameworks/ProKit.framework/Versions/A/ProKit
      0xd49000 -   0xd49fff  com.apple.iokit.dvcomponentglue (2.0.7 - 2.0.7) <1CFA5944-AB33-3A41-B4D2-4A624A514C0D> /System/Library/Frameworks/DVComponentGlue.framework/Versions/A/DVComponentGlue
      0xd4d000 -   0xd54fff  com.apple.AEProfiling (1.2 - 22) <43A46C32-8E13-82DD-8AF1-2A40690BF810> /Applications/Soundtrack Pro.app/Contents/Frameworks/AEProfiling.framework/Versions/A/AEProfiling
      0xd5e000 -   0xd6dfff  com.apple.AERegistration (1.2 - 77) <5D18C47F-6F9E-0C4C-8875-24A14A97186D> /Applications/Soundtrack Pro.app/Contents/Frameworks/AERegistration.framework/Versions/A/AERegistration
      0xd81000 -   0xd83fff  com.apple.ExceptionHandling (1.5 - 10) <6CA9446C-7EF9-35EE-BDF2-AA8D51E93E9E> /System/Library/Frameworks/ExceptionHandling.framework/Versions/A/ExceptionHand ling
      0xd89000 -   0xe49fff  com.apple.omf_framework (1.1.0 - 1.0) <ED5F21BC-18CD-D7F7-3D2E-F7F856BC0D40> /Applications/Soundtrack Pro.app/Contents/Frameworks/OMF.framework/Versions/A/OMF
    0x11000000 - 0x1102afeb  com.apple.proapps.ControlSurfaceSupport (2.0 - 68) <BD914236-49D8-9C9A-E8D6-CBC1738850B3> /Applications/Soundtrack Pro.app/Contents/Frameworks/ControlSurfaceSupport.framework/Versions/A/ControlS urfaceSupport
    0x8fe88000 - 0x8feba9c7  dyld (195.5 - ???) <134323A7-49DC-3A9D-ACFD-32FAD0FD6BA2> /usr/lib/dyld
    0x90840000 - 0x90992fff  com.apple.audio.toolbox.AudioToolbox (1.7.1 - 1.7.1) <7646E131-08EE-3D72-ADA2-4A61C562B36E> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
    0x90993000 - 0x90993ff2  com.apple.CoreServices (53 - 53) <7CB7AA95-D5A7-366A-BB8A-035AA9E582F8> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
    0x91e60000 - 0x92036fe3  com.apple.CoreFoundation (6.7.1 - 635.15) <AC9F6462-6315-3D89-8075-D048DB4DBF7E> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x924a8000 - 0x92509ffb  com.apple.audio.CoreAudio (4.0.1 - 4.0.1) <089D78E0-46A6-38DB-9545-7F35CC815939> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
    0x93281000 - 0x9328ffff  com.apple.opengl (1.7.5 - 1.7.5) <81166D23-DE8E-3938-AAD3-29B1FA5E446E> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
    0x93331000 - 0x93331fff  com.apple.vecLib (3.7 - vecLib 3.7) <8CCF99BF-A4B7-3C01-9219-B83D2AE5F82A> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
    0x93332000 - 0x93493ffb  com.apple.QuartzCore (1.7 - 270.0) <0916DA83-6400-3FEA-BC53-5F4BA4D126EC> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
    0x94326000 - 0x9436dfff  com.apple.SystemConfiguration (1.11.1 - 1.11) <CA6CE2B6-DC18-31FF-9668-70BB2FD8D7BB> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfi guration
    0x94420000 - 0x946a5fe3  com.apple.QuickTime (7.7.1 - 2306) <F8C64DC4-3FE4-3A06-B10B-59E7F3BA6FDD> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
    0x97dd0000 - 0x98082ff7  com.apple.security (7.0 - 55010) <BE0350C5-5221-3BFF-B674-646AB1BA0F2E> /System/Library/Frameworks/Security.framework/Versions/A/Security
    0x99d12000 - 0x99d76fff  com.apple.framework.IOKit (2.0 - ???) <D14460ED-2B6C-375D-B3A4-B8C82E922666> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
    0x9adc8000 - 0x9adc8fff  com.apple.audio.units.AudioUnit (1.7.1 - 1.7.1) <2E71E880-25D1-3210-8D26-21EC47ED810C> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    0x9aef1000 - 0x9aef1fff  com.apple.Carbon (153 - 153) <6FF98F0F-2CDE-3888-A304-4ED447D24CE3> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    0x9b2ec000 - 0x9b2ecfff  com.apple.Cocoa (6.6 - ???) <650273EF-1ABC-334E-B745-B75AF028F9F4> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
    Model: iMac12,1, BootROM IM121.0047.B0A, 4 processors, Intel Core i5, 2.5 GHz, 4 GB, SMC 1.71f21
    Graphics: AMD Radeon HD 6750M, AMD Radeon HD 6750M, PCIe, 512 MB
    Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1333 MHz, 0x02FE, 0x45424A3231554538424655302D444A2D4620
    Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1333 MHz, 0x02FE, 0x45424A3231554538424655302D444A2D4620
    AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x9A), Atheros 9380: 4.0.58.4-P2P
    Bluetooth: Version 4.0.1f4, 2 service, 18 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: WDC WD5000AAKS-402AA0, 500,11 GB
    Serial ATA Device: HL-DT-STDVDRW  GA32N
    USB Device: hub_device, 0x0424  (SMSC), 0x2514, 0xfa100000 / 3
    USB Device: USB to Serial-ATA bridge, 0x04fc  (SUNPLUS TECHNOLOGY CO., LTD.), 0x0c25, 0xfa120000 / 6
    USB Device: iLok, 0x088e, 0x5036, 0xfa130000 / 5
    USB Device: BRCM2046 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0xfa110000 / 4
    USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8215, 0xfa111000 / 7
    USB Device: FaceTime HD Camera (Built-in), apple_vendor_id, 0x850b, 0xfa200000 / 2
    USB Device: hub_device, 0x0424  (SMSC), 0x2514, 0xfd100000 / 2
    USB Device: UM-2G, 0x0582  (Roland Corporation), 0x0106, 0xfd140000 / 5
    USB Device: IR Receiver, apple_vendor_id, 0x8242, 0xfd120000 / 4
    USB Device: Internal Memory Card Reader, apple_vendor_id, 0x8403, 0xfd110000 / 3
    FireWire Device: Digi 002Rack, Digidesign, 400mbit_speed
    thanks everyone
    e

  • HELP! Logic Pro bouncing EMPTY MP3 and AIFF files..

    Hi everyone.
    I've recently installed Logic Pro 8 onto a new Mac Pro. Entered the code and did a full session recording. But when I go to Bounce the track it goes through the process but then when I look at the Bounced track it is blank :s
    I have tried both Mp3 and AIFF bounce and sending them straight to iTunes, but no luck.
    Any ideas?
    The only other thing is that I have not yet Registered this Logic online as the Mac hasn't got a connection yet. Could this be the problem?
    Cheers for any help.
    Barka

    There is another possibility.
    If, like I do, you are using ANY outboard or DSP FX (UAD-1 for example), or are using an interface with a DSP mixer that you are routing through (Metric HALO, for example), then back to your Logic 2-Buss (Out 1-2), you will need to check the real time check-box on bouncing dialog, and let the project sum in real-time.
    Does this make sense?
    Kind Regards,
    Mark

  • What is the difference when bouncing a Logic Pro X project to Stereo Mode and Normal Mode?

    I was was working on a Logic Pro X Project which I am using as a Sequence for a band.  When I completed my project, I mixed for left side to hear the Click track  and I panned everything else to the right side.  After I completed my project, I bounced to Mp3 in Normal Stereo Mode and after opening in iTunes I discovered that I am hearing the click on the right track. I again bounced and tried the Joint Stereo Mode thinking that would fix it but I still get the click track on both left and right.  What is the difference between bouncing to Normal and Joint Stereo.
    My goal is to produce a 2 track Mp3 Sequence so that all my click track is only heard on the left side and the produced audio is heard only on the right side.
    Any suggestions?

    FIrst, try to bounce to uncompressed aiff or wave and see if you get perfectL-R separation.
    The compression algorithm does its voodoo and maybe some of the left right separation gets messed up with it.
    About Joint Stereo.
    The idea behind is to save data. The algorithm analyzes the stereo signal, when it sees signals/frequencies that are in the left and right channel, then it says, "having the same signal on the left and right channel is the same as storing only one channel (mono ), and when played back send that one channel to the left and right speaker. it saves you half the storage/transmission". However, you have to trust the voodoo again to think that if what comes out is the same as what went in.
    If size and transmission speed isn't an issues, don't use Joint Stereo.
    Hope that helps
    Edgar Rothermich
    http://DingDingMusic.com/Manuals/
    'I may receive some form of compensation, financial or otherwise, from my recommendation or link.'

  • I was working on numerous songs in Logic Pro 9, and for some reason 2 of the songs would not bounce. I get an error message: Error in parameter list / Not an existing volume, and no default volume / Bad positioning information / Bad drive number

    I was doing some minor editing in Logic Pro 9.1.8, like adding some plug-ins to audio and midi tracks on numerous songs. Most of the songs I had no problem bouncing. For some reason 2 of the songs I tried to bounce kept showing me this error message:
    "Error in parameter list / Not an existing volume, and no default volume / Bad positioning information / Bad drive number" result code=-50.
    The songs open and play fine, but won't let me bounce. I've worked with Logic for a few years and this has never happened. Any suggestions?
    Thanks,
    Johnny

    Fixed! Ran disk utilities and repaired my external HD.

  • I accidentally deleted all of my Logic Pro X files and put them in my trash but now that I copied them back to my documents they all play in the wrong places in my projects

    I accidentally deleted all of my Logic Pro X files and put them in my trash but now that I copied them back to my documents they all play in the wrong places in my projects

    Buddhaguru wrote:
    I know that Mac's don't have a roll back like PC's
    They do. It's called Time Machine.
    You need to reinstall all of your Apps. That should replace all of the support files you nuked.

  • Is it possible to bounce 5.1 Surround sound with Logic Pro 7.1?

    Hi All,
    Is it possible to create a song and bounce it in 5.1 Surround sound with Logic Pro 7.1.1 without extra software and hardware?
    Thanks in advance!
    AtoMac

    http://dvd-audio.sourceforge.net/
    This will let you make a DVD-Audio disc in Mac. It's free. It is command line only, and not for non-savy computer users.
    There are other commerical programs out there that make DVD-Audio discs. Search google for DVD-Audio OS X. These programs cost $100+
    http://www.discwelder.com/

  • Itunes doesn´t import and play PCM 5.1 audio files bounced by Logic Pro X

    Hello Evebody!
    I use to make many surround mix in logic pro X, and it bounces a PCM 5.1 surround files (.wav)
    How I need to organize and Play this mix the itunes should be the best software to do it, however
    Itunes don´t reconize this .wav file when I try to drag on its list. The preview by space bar plays the
    surround very well the QuickTime as well but Itunes do not accept this kind of file.
    If someone knows how to help me with this issue please let me know. I read that itunes accept DTS 5.1 formats
    but I want play only the audio file not a movie track.
    Thank´s
    Paulo

    Fool Of God, thanks much! I will give this a try. Man, if it's not one thing it's another! I love Apple, but if they keep breaking things, they're going to help Microsoft!
    **UPDATE** This work-around did work for me as well, and you're right Fool Of God, makes NO sense at all. The M4A file is 83 MB while the MP3 is only 63. So it has to be a glitch with importing MP3's of any size. Seems that 50MB is the limit. Thanks again, you saved my day!

  • Logic Pro X Crashes when i bounce my song

    I recorded an original song via logic pro x (as i have done many times), but with this particular song it keeps crashing when i bounce the project.  I have tried both offline and realtime mode.  I have tried disabling and removing plugins, and i am not using any external plugins.  i am using a macbook pro.  i need help.  i am desperate.  i have bounce the song and tried to send it to itunes but everytime it crashes. and it hasnt been consistent on where it crashes.  please help
    thad

    Then either you have a corrupted audio file in there somewhere or the project itself has become corrupted (given you said you were not using any 3rd party plugins and were bouncing in realtime...)
    Try using the selective track import facility to import each of the tracks into a new project.... and see if that highlights any issues with audio files.. If you get all the tracks imported across into the new project then try bouncing from that new project instead
    http://music.tutsplus.com/tutorials/how-to-use-selective-track-import-in-logic-p ro-9--audio-3181
    Note: This tutorial is for LP9 but it works much the same way in LPX...
    Failing that, please take a screenshot of your mixer view and post it up here so we can take a look/see for anything that stands out as a possible cause...

  • Why won't FireFox 4 play mp3 files that have been created since the FF update? It will play mp3 files created prior to the FF update. All of the mp3 files have been created in the same manner, as bounces from Logic Pro 9. Thank you.

    Why won't FireFox 4 play mp3 files that have been created since the FF update? It will play mp3 files created prior to the FF update. All of the mp3 files have been created in the same manner, as bounces from Logic Pro 9. Thank you.

    Hi David,
    Thank you for your detailed question. It sounds like the real issue is pdf files. Are there any antivirus/firewalls that might be blocking this specific file type? or are there any preferences in your control panel that might be blocking this?
    Do you have any stored preferences for PDF files in Firefox?
    *[[Applications panel - Set how Firefox handles different types of files]]

Maybe you are looking for

  • Third party sales and individual purchase order MIGO DIFFERENCE?

    Hi experts,                  any difference between third party sales and individual purchase orders goods receipt(MIGO). What's the stock levels chages after goods receipt in both cases? How the system knows that its third party migo and individual

  • Song wont play whole way through

    i kno this belongs in the store section but no body would answer it there... so here it is... uh... kay, so heres what happens, this song i got off of itunes plays on the computer but makes a sound as if it skipped (like on a cd) and it always makes

  • Default logs

    Hi Where would all the default logs for an Interface go and where is the option in Interface to give the log file for the interface..

  • Font size increases !!!

    After converting to templates for use with Contribute, some pages have started using a default font size that is larger than before. This only appears with IE, both 6 and 7, but not with Firefox. You can see my problem in the "Contact Us" and the Pub

  • Corruption of MIDI Melody Track

    Background: I loaded a MIDI file that I created on a Korg PA1 X Pro keyboard. I added a MIDI melody track. It played fine for several days, but then stopped playing when I start the song, and no MIDI data is generated for this track. If I click on th