Cannot find "Add To Adobe Media Encoder Queue"

I just started in AE, and I've got a pretty good grasp on it from all the tutorials out there.
But I hate the native rendering system in AE, I'd rather use Media Encoder like I have been for Premiere Pro.
In the Adobe Tutorials, it says Comp > Add To Adobe Media...  but I don't have that option even available. I'm using Adobe After Affects CS6. This wasn't removed in CS6 Was it?

In After Effects CS6, even though the Add To Adobe Media Encoder Queue command isn't present, you can add your composition to AME by other methods. Either use the File > Add command inside AME, or drag and drop your composition from After Effects to AME. Make sure to save your project first.

Similar Messages

  • "Add to Adobe Media Encoder queue" option very slow

    Hello,
    The new "add to Adobe Media Encoder queue" directly from After Effects is great, but it is sooooo much slower than encoding directly from Adobe Media Encoder.
    My comp is very simple : it's a 90 min. length video that I'm trying to convert from 24 to 25 frames. I need a MPEG2 export for DVD, so I can't use AE because there're no option to export to MPEG2 files in AE.
    AME announced 10 hours of encoding, but after 5 hours it was only at a third of completion. So I rendered the movie in DNxHD, then encoded in AME : 1 hour for the DNxHD file, and 4 hours for the MPEG2. Much faster!
    I run After Effects CC (12.1.0.168) and AME CC (7.1.0.74) on a windows 7 system with i5 processor and 8go of RAM.
    Anybody else encoutered this issue?

    Tento wrote:
    As for the higher encoding time of exporting to AME frome AE, do you have any clue ?
    Have you applied any effects to the footage in your After Effects comp? Are you using time remapping or the Time Warp effect? That will slow down the encode significantly. Also, what is the format of your source footage?
    Mind that, depending on what you're asking After Effects to render, encoding a comp via AME may not be as fast as using the Render Queue in After Effects. Feeding frames to AME via Dynamic Link incurs some memory overhead and limitations; for example After Effects can not render multiple frames simultaneously on different processors for Dynamic Link encodes.
    If I were you, I would try to solve the problems with AME transcoding your footage. You should bring the issue to the AME forum.  If you're fully committed to not using AME, I recommend using Premiere Pro, not After Effects, for this type of job.
    Regardless of all the above, I agree with Rick: you shouldn't need to transcode 24fps footage to 25fps for playback from DVD. DVD players will do that frame rate translation for you at playback time. But if your footage is not PAL dimensions (720x576), a DVD player won't necessarily convert the frame size, so transcoding at least the frame size is recommended. Bottom line: I would let your DVD authoring software (Encore?) handle the original file; it should do any conversions necessary when you set the DVD format to PAL.

  • "Add to Adobe Media Encoder Queue" Missing

    Anyone know why my version of AE CS6 doesn't have the option "Add to Adobe Media Encoder Queue" ? http://t.co/UFTfFXN8VL

    The Add To Adobe Media Encoder Queue command is new in After Effects CC; it does not exist in After Effects CS6 or earlier versions. The command is available under both the File > Export and Composition menus. The keyboard shortcut is CTRL+Alt+M (Windows) or CMD+Opt+M (Mac).
    To add an AE comp to the AME Queue in CS6, you can do any of the following (which also work in AE and AME CC):
    Drag one or more comps from the AE Project panel to the AME Queue panel. (Save your project first.)
    Drag the AE project file from the desktop into the AME Queue panel. Choose a single comp and click OK.
    In AME, open the Add Source dialog: choose File > Add Source OR click the Add Source (plus sign) button in the Queue panel OR double-click in the empty area of the AME Queue panel. Choose the AE project file, click Open, then choose a single comp and click OK.
    In AME, choose File > Add After Effects Composition. Choose the AE project file on the left side of the dialog, then choose one or more comps on the right side.

  • Script: add to adobe media encoder

    Hello guys!
    First of all congrats about the new features, and the badass look of After Effects. I really enjoy it!
    But I'm really disappointed to see that the h264 render function is gone. That really destroyed my workflow   boom!
    Because I have a lot of jobs for an event hall, where I'm doing very often 360 degrees projection mappings, and the global resolution there is around 26 000 px width. What we usually do, because we're using watchout as playback system and handling all the projectors, is splitting h264 movies to theirs maximum width resolution. The things is that for example for an event we have around 20 - 30 animations, and 1 animation is split in 6 movies.. What we usually did -  we wrote a small script which splits automatically the movie into 6, pre-compose them all, align them all  and renders all the videos with predefined h264 settings. So .... my question now is.. how can I modify my script and set it to send all the pre-composed, resized, aligned, new comps to Adobe Media Encoder and use a predefined h264 render setting? I couldn't find anywhere more info about the scripting bridge between AE and Media Encoder.
    Cheers,
    Marin
    PS: I know that we can use Final Cut Pro or Motion to get more resolution from the h264.. but it's kind of workflow that I used to work.. everything happens in one application.. and no annoying hundred times save as, render as etc

    Hi Marin,
    It's true that it's a pain to handle the encoding of h.264 outside of AE.  You can write a script that calls the app.executeCommand() function and passes in the code that invokes the "Add to Adobe Media Encoder Queue..." found under AE's Composition menu.  The correct, numerical, code for that command is 3800.  So you would just iterate through the comps you wanted and then open them in the main viewer using the .openInView() method which brings them into focus so-to-speak.  Once it's open you can then send the comp to AME with app.executeCommand(3800).  On the AME side, you would have to make a default template for the render output settings you would want.  When your script adds a comp to the AME queue it will take those settings. 
    Now, you could do all that, but have you seen AEmpeg that aescripts posted yesterday?  It allows you to render to 100s of codecs using ffmpeg right from AE.  While it costs some money, at least it will open up the door to a streamlined workflow and a variety of codecs that you might need.
    --Arie

  • Adobe Media Encoder Queue

    Is it possible to add to the queue to another device, on our local network, with Adobe Media Encoder from Premiere?  (CS6)
    The thought is to queue jobs to a specific server which has a superior hardware setup.
    Thanks!

    I wouldn't say it is "futile" to mention here, merely "less effective". We come to the forums as often as we can, but we don't see every comment/post. If you want to make a feature request that we will definitely see, please do so here: https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
    FWIW, this isn't the first time we've heard this request and I'm sure it won't be the last. If there are features you guys want to see, please speak up through the form I linked. We put it there for a reason.

  • Using Adobe Media Encoder with After Effects and ExtendScript

    Hi,
    I'm trying to automate the process of encoding a video using the Adobe Media Encoder. The project I'm working on includes allowing a user to upload a video and having that video then be encoded in different formats. I'm very new to After Effects and ExtendScript, but the two ways I see of doing this are:
    1) Use ExtendScript to fire the Adobe Media Encoder through After Effects, using the 'Add to Adobe Media Encoder Queue' function. I'm not sure if this is possible or not.
    2) Bypass After Effects all together and use the 'watch folder' function in Adobe Media Encoder and upload the files directly to that folder.
    I'd prefer to go route 1, if that's possible, but I'm not sure it is. I was thinking that I could write a script to work with Adobe Media Encoder to encode a given video, but from what I've read, ExtendScript isn't currently supported by Adobe Media Encoder? This is true? What would be the best way to go about accomplishing this?
    Thanks.

    I think you will have a much easier time just using option 2. I have to ask, why do you want the files to go through After Effects anyway? If you are just taking a file and converting it to ## different formats...the watch folder setup in AME would be super easy to setup.
    All you need to do is ensure the user submitted files end up in a certain directory -- make that folder your watch folder and create a second folder within that one called 'encoded' or something along those lines. That way as long as AME is online and watch folders are active....you won't have to do a thing.

  • Adobe Media Encoder Export like source size

    Hey,
    i´m trying to set up a custom export setting based upon HD BlueRay Mpeg setting.
    My source is a custom size (1400 x 1050 px), but i am not able to change to "size as source".
    Any Ideas how to change that?
    THX
    MArco

    Marco,
    You can use AME to encode a 1400x1050 M2V file.
    You need to use the generic MPEG2 format (not Blu-ray or DVD) and change the Level to High. (High 1440 will also work, but it is designed for specific applications.) You will also need to set the Profile to Main or High.
    The most important factor is what type of MPEG2 streams your playback device will support. That will be important for setting the Profile and Level values, which constrain the bitrate and therefore the frame size/frame rate of the MPEG2 stream. (This is what Mylenium was referring to.)
    Read this for more technical detail about different Profiles and Levels:
    http://en.wikipedia.org/wiki/H.262/MPEG-2_Part_2#Video_profiles_and_levels
    You cannot transfer encoding presets between After Effects and AME. However, remember than you can encode an After Effects comp directly from AME without rendering an intermediate comp first. Either drag and drop the comp from AE's Project panel into the AME queue, or simply import the AE project into AME, and choose the comp you wish to render. In the next version of After Effects, this process will be much easier with the introduction of a new Add To Adobe Media Encoder command from within After Effects.
    http://blogs.adobe.com/aftereffects/2013/04/whats-new-changed-after-effects-next.html
    If you want to contact in-person support for AME, visit the following page and choose After Effects as the product (there is no AME option because AME is not sold separately).
    http://helpx.adobe.com/contact.html

  • Adobe Media Encoder changes dimensions

    In After Effects I add my 480x320 composition to  Adobe Media Encoder Queue. Then in AME I keep the default settings (H.264, Match Source - High bitrate).
    It seems to me I should end up with a 480x320 video, but the result is 436x320. What am I missing?
    After Effects CC, Adobe Media Encoder CC

    Try this. Render your project using the Render Cue to something like Jpeg Quicktime at best quality. Check the size.
    Bring the footage into the AME and edit the H.264 frame size and frame rate to 480 X 320. Render a test and check the footage size by opening it in QT or your windows media player and check the frame size using the info or movie info window.
    If you get different size than your encoded with h.264 then tell us more about your project.
    BTW 720 X 480 is a rectangular pixel frame size for either widescreen or 4:3 SD video. What you got was the square pixel equivalent which is what you want for web delivery.
    Come to think of it, you should also check the PAR of your comp. If it is not square pixels then you're doing something wrong. The only time you should ever use non square pixels is if you are rendering specifically for SD TV delivery or rendering back to a camera acquisition format that does not use square pixels. I'll bet the PAR is your problem.

  • Adobe media encoder crash

    its not a show stopper but getting a crash in C++ (virtual function call?)
    after rendering in media encoder 6.0.3.1 (32-bit).
    Its being sent from premiere, and rendering h264, 720 50p.
    Encoder than stops responding.
    In fact even if encoder has not rendered anything - if I just start it up and close it again - it crashes on exit
    I'm on windows 8 64 bit.  I just dowloaded microsoft C++ redistributable 2010 and was told there was a newer version on the machine. Could this be the issue? (that  media encoder doean't like the new C++?)
    Error stuff from application event log:
    Faulting application name: Adobe Media Encoder.exe, version: 6.0.3.1, time stamp: 0x5057aebb
    Faulting module name: MSVCR100.dll, version: 10.0.40219.325, time stamp: 0x4df2be1e
    Exception code: 0x40000015
    Fault offset: 0x0008d6fd
    Faulting process ID: 0x2ae8
    Faulting application start time: 0x01ce3be758479a67
    Faulting application path: C:\Program Files (x86)\Adobe\Adobe Media Encoder CS6\Adobe Media Encoder.exe
    Faulting module path: C:\Windows\SYSTEM32\MSVCR100.dll
    Report ID: 98ae627c-a7da-11e2-be70-e0cb4e2c4d27
    Faulting package full name:
    Faulting package-relative application ID:
    Fault bucket -1113903016, type 1
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0
    Problem signature:
    P1: Adobe Media Encoder.exe
    P2: 6.0.3.1
    P3: 5057aebb
    P4: MSVCR100.dll
    P5: 10.0.40219.325
    P6: 4df2be1e
    P7: 40000015
    P8: 0008d6fd
    P9:
    P10:

    Hello!
    Try this:
    First Disable the UAC, on Editing machines i dont like to use it:
    Press WinKey + R
    and paste this :   useraccountcontrolsettings
    Enter and put the slider down to end and apply.
    Reboot.
    next reset the Encoder Settings
    go to Windows Explorer
    in the Bar paste
    %appdata%\adobe
    find the folder   Adobe Media Encoder
    and rename it to Adobe Media EncoderOLD
    Try export again!
    i hope this help something as did to me.

  • ProjectName_compName Adobe Media Encoder

    I have hundreds of comps between 30 after effects projects that I was hoping to add to Adobe Media Encoder as I completed them.  However I need the rendered comps to begin with the project name followed by the name of the composition: projectName_compName which is doable in after effects but I'm worried that It isn't automated in Media Encoder.
    Is this possible?
    Is there a workaround?
    If I can automatically have the comps within after effects named after the project then this wouldn't be a problem; however, I do not know if this is possible either.

    BATCH RENAME IN ADOBE BRIDGE FOR THE WIN

  • Adobe Media Encoder CC - You Need to Add Unsupported CUDA Cards to supported_cuda_cards.txt

    Hi Folks
    I'm running on a Mac Pro with an NVidia GTX 770 with 4GB. Premiere Pro CC utilizes the GPU for playback and export but will give you a warning when you first enable CUDA in Mercury Playback Engine. However...
    I was noticing that when I queued the export to Adobe Media Encoder CC, it was taking forever to encode simple queued sequences.
    After doing a bit of research on the internet and even in these forums I realized that while Premiere Pro was being ok with supporting a non-supported card, Media Encoder was not. I added the GTX 770 to the supported_cuda_cards.txt file locate here: /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro CC.app/Contents/ (you will need to be slightly geeky to find and modify this file - more info than I care to provide in this post but you can look up how to locate files in Mac OS).
    Voila! AME now encodes super speedly, like 4 times as fast as before!!!
    Thought I'd just provide this little tip for people experiencing this problem.
    Adobe... can you do something about this? I know it's a corner case but really - maybe something in AME preferences or something... Like "Use CUDA capable card even if not on supported CUDA list" checkbox or something.
    Now I can get back to work.
    -Keith

    I just made this change in the AME ".txt" file for my GeForce GTX 670 (i7, WIn 7 Pro, 32 GB, and I know it's not "certified" for CUDA), and now have it in both the PPro and AME ".txt" files. While I'm waiting for AME to finish, this thread raises questions in my mind.
    It's been my understanding that AME was engineered to run in the background, allowing other work to be done in PPro without the 2 "getting in each other's way".
    I'm happy with the rendering speed in PPro, and I see that hardware rendering is working there.
    If AME now makes use of the GPU while I'm doing other work in PPro, (like maybe "rendering the selection", or an entire sequence in PPro), does that affect the performance of either the file that AME is currently processing, or does it affect what I can do/performance I'll get while concurrently working in PPro?
    Are CUDA/GPU resources  "shared" between PPro and AME? Or, are the apps likely to "trip over each other"?
    If AME does, in fact, make use of the GPU, is there something other than the ".txt file hack" that I must do to enable the renderer in AME to use MPE hardware? As I type this I have AME working on a PPro sequence but I see that the "Renderer" is showing "Mercury Playback Engine Software Only".
    I feel like I'm missing some important tidbir of information, but I don't know what that is.
    What am I missing?

  • AME CC 2014: "Adobe Media Encoder has encountered an unexpected error and cannot continue."

    Adobe Media Encoder CC 2014 on MacPro "mid-2012" (MacPro5,1) running OSX 10.9.3 and getting this error when trying to launch Adobe Media Encoder CC 2014:
    Adobe Media Encoder Error
    Adobe Media Encoder has encountered an unexpected error and cannot continue.
    Have uninstalled, reinstalled.  Checked and fixed permissions numerous times.  Tried removing all plugins and that didn't fix.  Also tried editing the text listings within the .app for OpenGL and CUDA to remove all cards listed - that didn't fix anything either.
    At this point it's uninstalled and "hopefully" everything will point to CC (non-2014 version).  Adobe Media Encoder CC works fine.  Adobe Media Encoder CS6 works fine.
    Cannot find any other reports of this issue.

    Progress in trying to fix.  This workaround was NOT successful on previous attempts, but now appears to be working.  Seems like the trick was to have AME CC 2014 started and open BEFORE doing any of this?  As always, make sure all of your permissions are set properly - had done that numerous times previously.  My issue was NOT directly permission related.
    Navigate to the following folder:
    You may see a file SHORTCUT that is invalid called "Presets":
    Remove/delete this file.  It's a broken shortcut.
    Move a folder of .EPR files into the "8.0" folder.  Call it anything except "Presets".  Go to AME CC 2014 and quit.  (I was greeted with another crash message.)
    Open AME CC 2014 again.  Your presets will not be loaded yet, but you should see an XML file that was created in your new folder like this:
    Delete this file.
    You should see a new folder also created by AME called "Presets".  Move your .EPR files into this folder and delete the original folder.  Quit AME CC 2014.  (I was greeted with ANOTHER crash message.)
    Open AME CC 2014.  Your preset files should be there at the top under the preset browser:
    Probably a good idea to keep a copy of those .EPR files elsewhere

  • How do I find and install an older version of Adobe Media Encoder (Mac)?

    I am currently trialing Adobe InDesign on my Mac (Snow Leopard). 
    I was unable to open the installed version of AME (7.0.0). I updated to 7.0.1 via this page http://www.adobe.com/support/downloads/product.jsp?platform=Macintosh&product=160 but AME still wouldn't open.
    As I understand it AME version 7 is only compatible with Mac OS 10.7 or higher, which would explain why it isn't opening.
    Is it possible to download an older version of AME that would be compatible with Max OS 10.6.8? And if so, where do I find it? (The page above appears to have only update files.)

    > Is it possible to download an older version of AME that would be compatible with Max OS 10.6.8?
    Yes. You can use Adobe Media Encoder CS6, which comes with such applications as InDesign CS6.

  • When I add my composition to the Adobe Media Encoder from After Effects, it renders out incorrectly?

    Why is it that when I add my composition directly from after effects to the adobe media encoder, it renders out of the adobe media encoder incorrectly? By that I mean the video comes out a little scrambled- parts of it overlap other parts. Is this an issue with 'dynamic link'? Did I do something wrong? I'm working in CC.

    I also don't understand what you are saying. What do you mean by "parts of it overlap other parts"? A screen shot might help.
    What were your render settings in AME? (Format, Codec, data rate, etc.)
    What is in your AE comp? If footage, tell us what format, codec, etc. Tell us what effects were used too.
    What exact version number of AE CC are you using?

  • Where Can I Find The Download for Adobe Media Encoder CC (7.2)

    I need to find the download of Adobe Media Encoder CC (7.2) to install.  I have a client that is still using .FLV files and the new version does not export .FLV format.
    Thanks

    Please check if these links could help:
    Adobe - Adobe Media Encoder : For Macintosh : Adobe Media Encoder CC 7.2 for Mac
    Adobe - Adobe Media Encoder : For Windows : Adobe Media Encoder CC 7.2 for Windows
    Regards
    Rajshree

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