Confused about Source/Project File Conversion Sizes

Which means.... I drop a 34MB .mov file into iDVD and it shows up in the Project Info window as 430 MB. Is this the way it has to work?
Second (related) question: I now have 26 minutes of files loaded into the iDVD project (showing 1.47 GB in iDVD). I want to add a 1.5 hour movie. Can this be done? The total size of the SOURCE files is far under 4.7 GB capacity of the DVD....

saxyjazzman wrote:
Which means.... I drop a 34MB .mov file into iDVD and it shows up in the Project Info window as 430 MB. Is this the way it has to work?
When you add a movie file to iDVD it has to encode that movie file into a form that a standard set top DVD player will be able to interpret. A change in file size can occur. You can reduce the encoded file size by changing the encoder settings http://docs.info.apple.com/article.html?path=iDVD/7.0/en/11417.html. Professional Quality may produce a smaller size. The amount of file size change is going to vary by what type of video file is. There is no good way that I am aware of to exactly project what size a file will be upon import to iDVD. There are just too many variables (file type, codec, source camera, etc.)
saxyjazzman wrote:
Second (related) question: I now have 26 minutes of files loaded into the iDVD project (showing 1.47 GB in iDVD). I want to add a 1.5 hour movie. Can this be done? The total size of the SOURCE files is far under 4.7 GB capacity of the DVD....
Given the amount of expansion you've indicated I would say it is not going to fit. But if you add it you can check to see in Project Info like you indicated. You could try reducing the size of the 1.5 hour movie file. Put it into iMovie and then export it out as a smaller file size. This smaller file with then take up less room when it gets added to iDVD (keep in mind that exporting out as a smaller file size from iMovie will also reduce overall image quality).
Hope that helps.

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    Last year, I worked on a subtitled feature-length doc. The project had about 90 hours of footage and the project file got up to about 350 MB. It would have gotten bigger, but Final Cut HD and our G5 (2GB RAM, dual 2GHz processor) couldn't handle it.
    Now, I'm just starting to cut a film with 230 hours of footage and growing--no subtitles though. The project file's up to about 70 MB, and starting to cause FCP 5.0.2 and this project's G4 (1.75GB RAM & dual 1GHz processor) some problems.
    As far as I understand, FCP is much worse at dealing with size than AVID. It's been explained to me, that AVID treats each bin as a separate file, so in opening a project file, you don't have to deal with the full extent of the project. I've also been told that FCP cannot deal with more than 2.5 GB RAM, so increasing beyond that won't help your performance.
    So, I'm curious if any of you have stories of massive project files, and I'm curious if the assumptions I have about FCP v AVID and RAM usage are still true with newer versions.
    Thanks!
    Aaron

    Because FCP can use up to 2.5 gigs, more RAM than your gig will help.
    Again... it's the complexity of an open sequence that causes the problem. The project file's size does contribute, but it's impact isn't nearly as much as opening a sequence with a lot of edits in it. I can see a slowdown with my 2.5 gigs of RAM once there's about 400 edits or so in any open sequence or SET of sequences. i.e. only working with sequences open with fewer than about 400 edits will alleviate the slow down or loss of memory.
    If you're working with complex sequences, then breaking them down will speed things up. More RAM (up to a point) will also help. Keeping smaller project files helps too, but not as much as keeping sequences a bit simpler, with fewer edits open at one time, and also keeping sequences rendered. Un rendered sequences seem to use more RAM, though I'm not positive about why... just seems that way to me. Faster CPU's also help... there is a TON of difference between single and duals, and another ton of difference between G4's and G5's... the intel Macs will also improve performance ESPECIALLY when FCP is totally optimized for them, which as far as I know, hasn't really happened yet.
    Out of memory error reports can also be caused by PSD files with blank layers in them being loaded into the timeline window... that's a common problem. Bad render files also contribute I think. Trashing all renders in a sequence and re rendering sometimes helps as well.
    When you opened a large project file, and when you installed later and later versions of the OS, you took RAM away from FCP... i.e. OS X uses more RAM than OS 9, and in each incarnation of the OS, it uses more and more RAM, which leaves less for FCP.
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    HTH
    Jerry

  • Combining FCE Project Files Contents

    I started a wedding project on my external hard drive (importing footage via imovie as I can't import direct to FCE, probably due to slippage on the camera - not sure that's relevant though). The pins on the power cable snapped. While waiting for a replacement cable (ages!) I carried on the project on my imac hard drive. My external drive is now back in action, so I would like to now combine what I have on the wedding project on my imac, with what I started on my external drive - and carry on from there as I still have some footage to import and edit.
    I think I am ok moving the media clips across (which I have on the imac desk top) to the capture scratch on the external drive. My question is around what to do about the project file on the imac. Can I somehow combine that with the original project file on the external hard drive?
    Or am I trying to approach this the wrong way?

    Thanks very much for this Ian. I am quite new to FCE, so just to check my understanding - unlike imovie, FCE projects have a media file (containing the movie clips) and a separate project file containing all the references to how the clips have been edited etc?
    If I just copy over the timeline of the continued project on my imac over to the original project on the external hard drive, does that mean the clips and the reference info will all be copied over and will automatically then live in the original media and project files respectively?
    And even more basic - to copy over, do I just click into the timeline, go Edit, Select All (which will pick up video and audio tracks) and then Edit, Copy - and then paste into the timeline of the original project?
    Apologies if this is all rather lame!

  • Relinking project files on imovie 9.0.9

    I have some projects i want to go back to and re-edit (which wasn't expected before). As it wasn't expected, i deleted the event that contained the original video files and now i have the yellow triangle with '!' on all of my projects. there is a page in the help section about relinking project files and this seems to be what i need. However, step 1 is to select the files i want to relink (Done), then step two it to 'chose file > Relink project files' but i can't find this option?!?! This is then meant to bring up a box containing all the files that need relinking and i can  do it from there. Need help with step 2 please!

    Also, I tried re-importing the original files to iMovie but this has made no difference. If anyone has any other suggestions to get around the relinking issue - help!

  • Project file size limits?

    Hey everybody
    I have a question although I am not entirely sure how to phrase it so here goes.
    I already know that premiere pro CS4 is optimised to use up to 16 gigabytes of RAM even though it is not native 64 bit. Now I have edited some pretty large premiere pro projects for my business however the file sizes of the  .pproj project files have never been bigger than 15 - 20 MB. So I am wondering, in order to reach anywhere near the 16GB limit of premiere pro CS4 the size of the project would have to be utterly gigantic in order to reach anywhere near the 16 GB limit. In fact I do not htink it is even possible as the project would crash long before it reached that size. So, what exactly is all that headroom for? What else is loaded into RAM when you load a premiere project? I am guessing it is not just the .pproj file that is taking up room in RAM but also other "things" as well.
    Does anyone else know what these other things could be? The reason why I ask is that my premiere pro is crashing randomly and I am wondering if it has somethign to do with my RAM. I have 16 GB installed on my system.
    I hope my question is reasonably clear.
    Cheers in advance 
    Angus

    Hi,
    I think you might be confusing the use of Ram and the use of Hard drive space and how ram is used in computers ?
    Ram is used by your Operating System and programs ( to just run the programs )...and sometimes there are programs on your taskbar ( like virus scanners etc ) that are running in the background that use ram also...
    The ram is used as needed by your premiere program but it is not a process where your whole project file ( and assets ) gets loaded into ram when you open a project...  the file size of the project ( and file sizes of your assets ) are only a reflection of the space it uses on your Hard Drive....
    In other words, if I have a project file that is 20 meg on the hard drive it does not mean that 20 meg of ram will be used by that project when you open it...
    Maybe someone here knows of an article or something to explain the basic computer components and how they interact...
    As you use your premiere program, depending on what you are asking the program to do ( render, export , etc. ), it will use your available ram as needed...sometimes using a lot and sometimes using less....
    Some of what you do with premiere will also be using the ram on your graphics card....which is another component that will affect your overall performance depending on what you are asking the program to do.
    All this interaction between ram and hard drive and your running programs will also be affected by your CPU , front side bus speed, and so on...
    There are threads here about how to tune up your OS and computer to make it as good as possible.... fast and trouble free ....
    Soooo, in essence you have two different issues when running premiere.....the computer hardware and OS, and the program setup ( preferences , etc )
    Bottom line, size of project file has not much to do with how much ram is being used on a constant basis..
    hope this helps
    Rod

  • Project file size bloats (Captivate 3)

    Does anyone know what causes a project file to become disproportionately bloated? I was working on a file that was approx 200 MB, then imported some objects onto one slide from another project, and suddenly it jumped to over 300 MB (I even deleted all items in the library that weren't being used elsewhere).
    I've noticed this phenomenon on more than one occassion. It seems to occur most frequently when importing objects or slides from one project to another.

    Hi there
    The only way that I've ever seen a file size reduction in Captivate 3 was by performing the following steps:
    Open a second instance of Captivate.
    Create a new blank project sized identically to the other instance.
    Switching between instances, copy slides from the bloated one and paste into the fresh one.
    Save the new one and the file size is reduced.
    Discard the old one.
    Note that you will likely need to re-establish any links you had.
    Just a special note here about one of the things you tried. You said you exported to XML. I don't believe you are able to export to XML, then import from XML back into a new project. I believe the XML export works in a very similar manner to the Microsoft Word export. Only the project that exported it will be able to successfully re-import it. As I understand it, the XML export is especially designed for Captivate developers that need to localize (translate) their projects.
    Cheers... Rick
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  • Project file size bloat when editing sound media in Audition

    Whenever I clean up a voice-over clip in using Audition, the size of the clip in Captivate remains about the same, but the project file size increases by about the amount of the original clip.
    For example, the size of the original sound clip is 1098.90. The size of the edited clip is 1103.98. The size of the original project file is 5416, but the size of the saved file with the edited clip is 6496.  I'm using Captivate 7 and the latest version of Audition CC. I've cleared my cache and removed any unused media.
    All I am doing to the clip is some noise reduction and EQ tweaking.
    It seems like Captivate is saving both versions of the sound clip.
    UPDATE:
    I've also tried saving the sound file as a .wav from Audition into a folder and then updating the sound clip in Captivate. Same bloat problem.
    I have also copied the slides into a blank project. Again, same file size problem.
    Any ideas?
    Message was edited by: Tangent001

    Here is the 'before' Audio Library:
    Here is the 'After' Audio Library:
    Here is a comparison of the project file sizes:

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