CS 5.5 H.264 Serious Render Bug - bad encoding

I have Adobe After Effects CS5.5 on Windows 7 SP1. This problem has been reported by dozens of our customers, and happening on many, many videos made by me and my two freelancers. Many of our videos give playback erros on professional presentation software like Media Shout and Pro Presenter. I'm also able to see oddities when playing the videos in QuickTime player and Windows Media Player.
Windows Media Player plays until the end and then during the final second it gives the error: Windows Media Player encountered a problem while playing the file.
QuickTime Player: Shows an "extra black looking" first frame. If I press the right arrow key, then it jumps to the end of the video. It also sometimes freezes the previous image when you start the video back over at the beginning. Clearly there is either a header error or some frame(s) is not encoded properly.
I'm not sure all the exact error messages of the presentation software, but it doesn't play properly and causes problems during presentations.
Often times I've been able to fix the problem by trimming the rendered extra black off the end of the video, but sometimes this is not possible because of trailing music. I am sometimes (but not always) able to fix the problem by changing the h.264 profile settings. I've had best success by setting HD (1280x720) videos to Profile: Baseline and Level: 3.2 (attached are setting screenshots).
I have tried 50+ setting varieties on 3 different computers, and I'm starting to think that there is a render bug in Adobe's H.264 encoder. The bug happens regardless if I use either After Effects CS5.5 or Media Encoder CS5.5 to render. Has anyone else had similar problems? Any ideas as to what to try?

Similar problem here, but not just with H264. I find AE's render capability is seriously flawed. In almost every codec I get frame glitches on any player, including inside PP CS 5.5. I have come to the conclusion that systems design did not do their work. And the other thing that annoys the cr*p out of me is when the cosy lot tell you to upgrade. This is no solution. I have CS 5.5, and expect it to do what it was designed for and which I paid for.
I bought a program by Corel called Motion Studio 3D, and first out, I was amazed at what it could do, for the price of peanuts, in comparison to AE. The next thing that totally surprised me is how fast the program was. It runs smoothly and renders considerably faster than AE. Yes, for more advanced stuff, you have to use AE. But the reasoning is that much of the advanced capability in AE you may only need after you're dead. All the stuff you need now, you can get with Motion Studio 3D, in a New York minute, with perfectly rendered and playable end result.
So as far as AE goes, my frustration with it, and generally all the other Adobe programs, has caused me to basically give up on it, because instead of them recognising and admitting to a problem, their answer is generally, spend more money and buy the upgrade. That is unethical. Fix what you proffered as working, and what you got paid for.

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    Welcome to this forum,
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    The title of this thread is:
    Graphics render bug in FCP 6 and 7 - Dare to prove me wrong?
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    Message Edited by ceecookie on 06-22-2009 07:08 AM
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    0x6d610000 - 0x6d623000      C:\Arquivos de programas\PDV\jre6\bin\net.dll
    0x71a70000 - 0x71a87000      C:\WINDOWS\system32\WS2_32.dll
    0x71a60000 - 0x71a68000      C:\WINDOWS\system32\WS2HELP.dll
    0x6d630000 - 0x6d639000      C:\Arquivos de programas\PDV\jre6\bin\nio.dll
    0x68000000 - 0x68036000      C:\WINDOWS\system32\rsaenh.dll
    0x769a0000 - 0x76a55000      C:\WINDOWS\system32\USERENV.dll
    0x5bcb0000 - 0x5bd05000      C:\WINDOWS\system32\netapi32.dll
    0x71a10000 - 0x71a50000      C:\WINDOWS\System32\mswsock.dll
    0x76f00000 - 0x76f27000      C:\WINDOWS\system32\DNSAPI.dll
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    0x76f90000 - 0x76f98000      C:\WINDOWS\System32\winrnr.dll
    0x76f40000 - 0x76f6d000      C:\WINDOWS\system32\WLDAP32.dll
    0x76fa0000 - 0x76fa6000      C:\WINDOWS\system32\rasadhlp.dll
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    0x76380000 - 0x763c8000      C:\WINDOWS\system32\comdlg32.dll
    0x34ce0000 - 0x34cf8000      C:\WINDOWS\system32\odbcint.dll
    0x35d50000 - 0x35f92000      C:\Arquivos de programas\MySQL\Connector ODBC 5.1\myodbc5.dll
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    0x60b30000 - 0x60b88000      C:\WINDOWS\system32\hnetcfg.dll
    0x71a50000 - 0x71a58000      C:\WINDOWS\System32\wshtcpip.dll
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    0x7df10000 - 0x7dfb2000      C:\WINDOWS\system32\urlmon.dll
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    java_command: C:\Arquivos de programas\PDV\Cafe Baroni PDV.exe
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    Environment Variables:
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    PROCESSOR_IDENTIFIER=x86 Family 6 Model 22 Stepping 1, GenuineIntel
    --------------- S Y S T E M ---------------
    OS: Windows XP Build 2600 Service Pack 3
    CPU:total 1 (1 cores per cpu, 1 threads per core) family 6 model 6 stepping 1, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3
    Memory: 4k page, physical 1039856k(595816k free), swap 2501420k(1715296k free)
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    ok, this sounds very strange, but I'm experiencing some serrious issues with LR 1.1. I've done some shootings with raw (nef) + jpg with my Nikon D200 camera.
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    I'm I the first experiencing this??
    I tried to manually synchronize the affected folder to get it back to the right condition. It didn't work succesfully (reimporting the files, but not grouping jpeg and raw together, and affecting the jpeg files with wrong adjustments). Only fix seemes to be: remove all the images from the folder in LR, reimport the images, and do all keywording, adjustments and final preparations for the images ALL over again.
    None of the files seemes to be damaged or corrupt. I've not changed any folder or file outside of lightroom.
    Because I have to reimport all images when this happens (experienced it with two or three folders now), I loose all my adjustments and work with the raw-files. Thats totally unacceptable, and I hope there is a sollution to this.
    thanks for any help!
    Using Vista, 2GB ram, Intel 2,4ghz C2D

    I too have come across this serious bug, which also occurs in LR 1.2 (see http://www.adobeforums.com/webx/.3c051b42 ). I reported it on Adobe's bug reporting web page. It occurs when a folder is moved within LR and is difficult to recover from (the raw filenames in the lrcat are changed to .jpg). I have not had a problem moving selected photographs from one folder to another - just moveing an entire folder in the folder panel. My advice is not to move any folder within LR, move folders outside first, then go back to LR where the moved folder will be shown as missing (in red). Right click on it and use locate missing folder to restore the moved folder.

  • Serious SDK bug GetReferenceArt

    I detected a serious bug with GetReferenceArt:
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    This has to be a bug! the undo operation looses the uidref and there is no way to get it back, you can no longer access the art no matter what you do.
    Am I confused or am I correct? An uidref is a reference to the art at all times, then why is it becomes invalid after an undo after the art is moved?
    I would be eternally greatfull if someone can solve this problem because I will be in deep trouble if I can't find away even a software patch would be good.

    I think I'm still a bit confused about the different uses of AIUIDRef vs. AIUIDREFRef.
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    I'm not clear on the use of AIUIDREFRef either, except for how what you mention and its similar use in dictionary code. That said, I can pretty much guarantee it doesn't clean itself up because its not a class with no destructor; its just a typedef to a struct, so I don't see how it could release itself.
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  • Serious updatexml bug

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    <r>axbxc</r>Instead, I get this:
    <r>abcxx</r>It seems to me that updatexml concatenates all text nodes first before applying replacements when the replacement is a text.
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    Let me check with development whether they agree with your conclusion that this is incorrect behavoir. My initial reaction is that I agree with you that this is a bug, and it would not suprise me. To date we've seen very little use of mixed text with XML DB, yet alone someone attempting to replace an element node with a text node in a mixed text parent...
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  • Photoshop CS4 serious dragging bug

    I'm running Photoshop CS4 in two different MacBook Pro's unibody, both with 10.6.4 installed, both PSD versions are separate copies with different licenses and both are updated to the latest release, 11.0.2.
    In both machines I've experienced a serious dragging issue that so far seems to be related to something in Safari, particularly when I drag an image straight from the browser to the photoshop window. The bug consists of immediately any function that includes dragging something across the screen (painting, scaling, panning, cropping, rotating, you name it) becomes impossible to do, and the screen "stutters" all over the place for several seconds until the issue goes away itself. The problem has become super frequent in one of my computers, the newest one which I mostly use with an intuos 4, the other one I use with an intuos 3, as mentioned before both laptops are unibody, but one i got in december 2008 and the other one in february 2010.
    The issue has gotten to the point where it is almost impossible to work with that computer, as it is happening sometimes up to 5 or 6 times each minute.
    Any thoughts will be greatly appreciated.

    From the PS CS4 manual:
    Change the Color Picker
    Instead of using the Adobe Color Picker, you can choose colors from your computer operating system’s standard Color Picker or from a third party Color Picker.
    1 Choose Edit > Preferences > General (Windows) or Photoshop > Preferences > General (Mac OS).
    2 Choose a Color Picker from the Color Picker menu, and click OK.
    For more information, see your operating system documentation.
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  • Shape layer render bug?

    I'm running into what appears to be a frustrating little bug related to the way shape layers are rendered.
    Basically, I'm trying to rotate a shape layer that contains a circle shape. I'm using the rotation property of the layer itself (not the shape group) to make parenting work with other layers in my comp. The same bug occurs if I use the shape group transform properties anyway, however.
    Am I missing something caused by the render order of shape layers, or is this a true bug? Test it yourself using this project file, you should see the top of the Circle get clipped off at frame 14, then rise back to the bounds of the comp over the next few frames. (Hope Dropbox links are allowed here: https://www.dropbox.com/s/ovgbke3f7htmx03/ShapeLayerError.aep)
    The reason I think this is probably a bug is that it only does this when viewing at Full or Half resolution. Third and Quarter and below display fine. And it's not just a viewer bug, because it renders out that way at full res also.
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    Changing the scale, changing the rotation, changing the position, litterally changing just about any value by a large enough value fixes the problem. Changing any of these values by a smaller value changes the time where the glitch shows up. A very odd bug.

  • [SOLVED] Possible Serious Steam Bug

    I do not use steam, nor I am completely sure what it even is.  I am not a gamer.
    But, this little article http://linux.slashdot.org/story/15/01/1 … sers-files over on SlashDot indicates that there may be a serious bug in Steam.  If you move its folder that could (according to the article) lead to loss of all user files.
    I do not know if any of this is valid or applicable to Arch.  I just wanted to flag this to avoid disaster in the event this is real.
    Marked as solved as this has been taken care of upstream.
    Last edited by ewaller (2015-01-23 22:25:54)

    Oh, so that's the reason this bug can happen? Guess I was lucky when I moved it away - didn't even know you could "reset" steam and brutishly ran "find-while-sed-i" over the whole thing instead :3
    holy sh*t(abridged version):
    steam.sh:18:STEAMROOT="$(cd "${0%/*}" && echo $PWD)"
    steam.sh-427-function reset_steam()
    steam.sh-447- # Don't let the user interrupt us, or they may corrupt the install
    steam.sh-448- trap ignore_signal INT
    steam.sh-467- # Scary!
    steam.sh:468: rm -rf "$STEAMROOT/"*
    steam.sh-489- return $STATUS
    steam.sh:549:if [ "$1" = "--reset" ]; then
    steam.sh:550: reset_steam
    steam.sh-551- exit
    So... at least it looks like that's only possible to occur if you try to reset steam manually by using "steam.sh --reset"? Or is some other (install?) script/executable making use of that function automatically?
    Last edited by whoops (2015-01-16 19:52:38)

  • Serious security bug in weblogic 6.0

    when I use jaas authenticated to weblogic server 6.0. everything is beatiful. but
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    as anybody with any credential. Think about it, if I login as system and with
    wrong password, and I get in , and the caller will be system.
    If anyone inside weblogic team is interested in talking about it, please give
    me a email. I don't want to post the way how I did it right now

    This potential vulnerability has been confirmed and has been fixed in BEA WebLogic
    Server 6.0 Service Pack 1 (SP1). SP1 is currently available for download from
    the BEA Download Center at
    BEA advises every Service Pack be applied as they are released. Service Packs
    include a roll up of all bug fixes for each version of the product, as well as
    each of the previously released Service Packs.
    BEA treats security issues with the highest degree of urgency and does everything
    possible to ensure the security of all customer assets. As a policy, if there
    are any security-related issues with any BEA product, BEA will distribute an advisory
    and instructions with the appropriate course of action.
    Because the security of your site, data, and code is
    our highest priority, we are committed to communicating all
    security-related issues clearly and openly.
    BEA has established a permission-based emailing list specifically
    targeted for product security advisories. As a policy, if a user has opted in
    to our emailing list and there are any security issues with the BEA product(s)
    he/she is using, BEA will distribute an advisory and instructions via email with
    the appropriate course of action.
    For immediate attention, BEA has established an email address to which you can
    send reports of any possible security issues in BEA products.
    These reports should be sent to: [email protected]
    All correspondence to this address will be promptly reviewed and all necessary
    actions taken to ensure the continued security of all customer assets.
    You may subscribe to the permission-based emailing list to receive alerts of security
    advisories by registering with BEA at:
    Marc Bishop
    Security Product Manager
    BEA WebLogic Server

  • Serious Flash bug?

    Hello. I am a newbie to this forum, so I am sorry if this
    message is off-topic. If it is, I would be obliged if anyone could
    direct me to the correct place.
    I am a veteran programmer but I am new to actionscript. I
    have come across some strange behavour which is driving me mad.
    Following is a part of my code :
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    private var dirp:int;
    private var fastp:int;
    private var i:int;
    private var pathB:Array;
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    // pnt.x=pathB[dirp][0].x+pathB[dirp][2].x;
    // pnt.y=pathB[dirp][0].y+pathB[dirp][2].y;
    if (addElement(pnt, dirp, pathB[dirp][2], pathB[dirp][3]+1))
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    As I mention above, if I uncomment //pnt.x=... or //pnt.y=...
    or if I even replace them with something like pnt.x=pnt.x+1 ;
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    This is driving me nuts because these two lines shouldn't
    have any effect since right below them there is
    pnt=new Point(...);
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    Could anyone, please, show me the obvious that I can't see?
    Many thanks in advance,
    Bill Kotsias

    it's not necessarily a flash bug. there are situations where
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  • Serious enhancement bug

    The following instance field which is marked in the XML metadata as
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    protected, no-args constructor (it remains null):
    // this field marked as JDO transient
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    David Ezzio

    Hello David --
    I agree that the behavior you're seeing is not intuitive and a pain in
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    When you initialize a member variable where it is declared, like so:
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    java compilers simply add the initialization code to each of your
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    is no concept of initializing a field 'in-line'.
    Because of this, there is absolutely no way to a bytecode parser can
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    enhancement (like Kodo) is going to leave all fields -- even
    non-persistent ones -- with their default values.
    Parsing the .java file is out of the question: JDO is clearly not meant
    to rely on the presence of these files for enhancement.
    It is sometimes possible to guess at what fields are initialized inline
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    a robust manner.
    The only real way around the problem is to declare your own default
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    JDO will then use your constructor instead of creating its own.
    At least, that's my take on things.
    -- Abe White
    Kodo Product Team
    David Ezzio wrote:
    The following instance field which is marked in the XML metadata as
    persistence-none, is not initialized with the enhancement-provided,
    protected, no-args constructor (it remains null):
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    David Ezzio

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