CS4 Photomerge doesn't work

Photomerge doesn't work for me when I am trying to run it from Bridge or from Photoshop. Photoshop stitches the images but when the process is done the document closes, resulting in no image.
The same issue has been discussed in this thread, but no solution was provided:
http://www.adobeforums.com/webx?128@@.59b830ed
Purging the selection / folder cache in Bridge prior to merging doesn't help.
Resetting the PS preferences solves the problem but only temporarily. The issue appears again when you try to make up another panorama.
At first I tried it on 4 RAW shots. Then on another set of 6 RAW shots. No luck.
SCRATCH DISK: 1 Tb
SYSTEM SPECS:
Operating System: Windows Vista 32-bit
Version: 6.0 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:4 with MMX, SSE Integer, SSE FP, SSE2
Physical processor count: 4
Logical processor count: 8
Processor speed: 2666 MHz
Video Card Vendor: NVIDIA Corporation
Video Card Renderer: GeForce GTX 260/PCI/SSE2
Built-in memory: 3060 MB
Free memory: 1161 MB
Memory available to Photoshop: 1589 MB
Memory used by Photoshop: 70 %
Thank you
Panos Efstathiadis
www.PanosFX.com

Here are some more things I can think of to try experimenting with in case you find a combination that works. The main idea is that there is a resource issue that Photoshop is not gracefully handling.
Does it even work if you stitch a couple tiny images, and then what is the number or size of images where it starts to fail consistently, and then can you vary things related to resources where it starts to work with a larger set of images that used to fail, before?
Try changing the amount of memory available to Photoshop in Preferences, where smaller seems like the direction you can go from what you've posted.
Try changing your scratch disk to another drive, perhaps even the program drive and/or the system-boot drive. It's unlikely it's running out of 1TB but maybe something about that particular HD is causing a problem.
Watch the amount of memory used by Photoshop in TaskManager and see if it fails when the amount of memory used passes a certain threshhold. Select both Commit Size and Working Set as types of memory to track in the process view, and also watch the total memory used by the system in the Performance tab.
If there is a BIOS setting when you boot your computer for how much memory your video card uses try changing it.
The memory size being a multple of 3GB seems like an uncommon amount. Maybe take one memory chip out so it is a multiple of 2GB. Only do this if you are comfortable mucking around with your hardware and use proper static-reduction techniques, etc.
Try reducing and expanding the number of history states Photoshop keeps track of using Preferences.
You don't say anything about OpenGL settings, so I assume your card doesn't support it? If it does, try turning it off or try turning it on if it's off but can be used.

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