Custom icon editor BUG

If you use a custom Icon editor (as shown here and here), and you want to create a smaller Icon this will be meaningless.
Because the lv_icon interface only allows you to generate the 2-colour and 256 colour icon. The 16 colour icon will be untouched so the total size of the icon will still be 32x32 pixels.
I consider this a serious bug in the lv_icon customization scheme.
Ton
Message Edited by TonP on 01-02-2008 08:59 PM
Free Code Capture Tool! Version 2.1.3 with comments, web-upload, back-save and snippets!
Nederlandse LabVIEW user groep www.lvug.nl
My LabVIEW Ideas
LabVIEW, programming like it should be!

I thought I had a CAR...
But unfortunatly I can't locate it, so I assume their isn't any.
Could you supply us with one?
Thanks,
Ton
Free Code Capture Tool! Version 2.1.3 with comments, web-upload, back-save and snippets!
Nederlandse LabVIEW user groep www.lvug.nl
My LabVIEW Ideas
LabVIEW, programming like it should be!

Similar Messages

  • Excellent custom icon editor

    Hello All,
    Just thought I would share this little tool with the rest of the forum. It is a custom icon editor with a load of nifty features such as dragging template icons in and also storing pre-set icon layouts. I can't really describe it properly, its best experienced!
    It lives here, download and run the install VI (the whole tool is in G), then to use it just double click on the icon like you would normally do to edit it.
    There are a couple of things it can't do yet, but to work around this just press CTRL-. to abort the VI and then the normal icon editor will appear!
    Neil
    ps: Sorry if this is old news to some people, but I only discovered it recently and figured it may be helpful to others.
    nrp
    CLA

    Great, I managed to download it fine. Thanks.
    I followed your (careful) installation instructions, after losing my templates last time, and am pleased to say it all works as promised
    Although I didnt need to back up the ini file as your installer doesnt copy over that directory.
    I like the additional icons.
    Another feature request! (Tell me when you get sick of them.) It would be great to be able to use the cursor keys to move the Text around when using that tool (like in the NI icon editor), moving it one pixel at a time is very handy, as usually I dont put it exactly where I want to when I place the first character.
    Again, thanks on this excellent tool! I hope your manager at NI knows how good it is
    nrp
    CLA

  • Icon Editor Bug/Feature?

    In the linked video, I am showing a puzzling behavior of the icon editor (LV 2012 (12.0f3, Windows XP 32 bit):
    I have two lines of text defined in the Icon Text tab. The second and the third lines, the other two are empty.
    I am trying to draw a frame around them.
    If I draw a large frame (in green in the video), things behave as expected (that is everything remains put).
    If I draw a narrow frame (my initial intent, in red in the second part of the video), the text jumps up. Not expected (maybe intented, NI will tell me).
    Notice that id doesn't matter that I am using line 2 and 3. The behavior also occurs if I move my test to line 1 and 2 instead.
    Edit: Actually, while checking that the video was playing correctly from the link, I noticed that the first case is not as I intended it to be, as the jitteriness of Jing (which I used to capture this video) prevented me from drawing a full frame box. The result is that the first line of the text actually also jumps! If I draw a full frame, this does not happen.

    The jump occurs in 2009 and 2011 as well.  It also seems to be related to whether the box you draw hits the bottom row of pixels or not.  It doesn't seem to matter much whether the box is wide or narrow in the left/right direction.
    It also seems to be related to whether you have a background template defined.  It tries to squeeze the text data into the boundary of the background template, and if a background template is not defined, then it becomes that much more confused as to where it squeezes the text.  It uses other non-transparent pixels (such as the box you draw) to determine the vertical positioning of where to squeeze the text.
    I don't think it is actually a bug.  I think it is an artifact of other code that calculates where to put the text when that code uses inputs that haven't been defined within your icon.  As you add those other inputs (turning other pixels non-transparent), it is a recalculation of where to position the text.

  • Icon Editor bug - random rotations

    While editing icons with the new icon editor in LV 2009, I keep finding that my icon (or selection, or layer) rotates when I type the letter "r" into a layer name.  Are others seeing this?  What tool do I need to have selected to avoid this?  I've installed the icon editor update and this bug is still there.
    Also, is there some way to define the default VI Icon layer to be something other than a white square with a black border?
    Solved!
    Go to Solution.

    I have noticed this, too.  In fact, it's pretty easy to reproduce.
    Open the icon editor and show the layers page.  Now select a layer.  At this point pressing "r" should rotate the layer, which makes sense.
    Now, click in the layer name, which un-highlights the layer, and any time you type an r it will rotate.
    There are some other issues with rotate: if a selection or layer goes outside the icon canvas, it will be trimmed permanently (not so great if you wanted to flip it 180 degrees).
     As for changing the default icon background, I'd suggest making some templates for general use. You can save templates from within the Icon Editor. The first thing I do when editing an icon is delete the default layer and select a relevant template I've made.  Or you can just use the filled rectangle too.  If there is a way to change the default icon, i'd be interested in finding out.
    -Barrett
    Message Edited by blawson on 11-12-2009 03:27 PM
    -Barrett
    CLD

  • 2013 Icon Editor bug?

    I searched and did not see this listed as a bug, but I seem to have issue anytime i used the Icon Text feature versus just using the Text tool.
    2013 SP1
    2012 SP1
    Solved!
    Go to Solution.

    I hate to say it, but it looks really funny, as if all the lettering on the marquee fell off. 
    Sorry, this was an absolutely non-contructive post.
    Bill
    (Mid-Level minion.)
    My support system ensures that I don't look totally incompetent.
    Proud to say that I've progressed beyond knowing just enough to be dangerous. I now know enough to know that I have no clue about anything at all.

  • Icon Editor Bug (2010): Using icon editor degrades sub vi performance

    Here's an interesting bug I've spent the last several days chasing around.
    After editing a vi icon calls to that sub vi take longer until you close the project and reopen it.  I think it's related data copies being made for instances the IE opens, but without any knowledge of IE internals I'm just speculating.
    See the Main.vi block diagram in the attached project for repro steps.
    Attachments:
    IconEditorBug.zip ‏152 KB

    jareds wrote:
    Hi crelf,
    The CAR number is 275888.
    Thanks jareds.
    Copyright © 2004-2015 Christopher G. Relf. Some Rights Reserved. This posting is licensed under a Creative Commons Attribution 2.5 License.

  • Bug in Icon Editor?

    I was editing a VI in LV 2012 yesterday and modifiying its icon.  I came across some odd behavior I would consider a bug.
    I searched the forums and haven't found it being mentioned before.  I tried it today using LV 2013 and had the same behavior.  I have yet to try older versions.
    See the attached VI.
    In the icon editor, I made a layer invisible.  I didn't want to delete it yet, but I also didn't want to see it while I was creating a new layer on top.
    I hit OK and the icon was saved within the VI.  It appeared just the way I wanted in terms of what layers I could see and which I turned off.
    I edited the icon again to make a small change and hit OK.
    Now the icon shows the layer I turned off !
    I edited again, turned it off, hit OK, and it was like I wanted.
    Edited again, and found the Visibility was turned on for all the layers when the icon was loaded back into the editor.
    This is certainly unexpected and unwanted behavior.  I expect that layers that I have turned off to stay turned off when I reopen the icon editor.
    Two VI's are attached.  The demo I created in LV 2013.  And one saved back to LV8.0 so that it can be tested in older versions.  I know that for a VI and icon created in LV2012 gave me the same unexpected behavior.
    Solved!
    Go to Solution.
    Attachments:
    IconEditorBug.vi ‏16 KB
    IconEditorBugLV8.vi ‏15 KB

    CAR 407147 discussed in this thread was fixed in  LabVIEW 2014.  For a more complete list of bugs fixed in LabVIEW 2014, check the LabVIEW 2014 Bug Fixes. You can download an evaluation copy of LabVIEW 2014 at http://www.ni.com/trylabview/ or if you have an earlier version of LabVIEW installed and an active SSP subscription, you will be able to download the latest version of LabVIEW through NI Update Service.
    Regards,
    Jeff Peacock 
    Product Support Engineer | LabVIEW R&D | National Instruments | Certified LabVIEW Architect 

  • Custom Icon Frustration

    I built an AS3 component and designed a custom icon.
    Right-clicked symbol in library, selected component definition and
    clicked on the icon button (under description) to set an icon.
    When I select custom... my finder pops up and I can navigate
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    Possibly related, if I select one of the normal icons (button
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    I originally created the icons in photoshop, but I've also
    tried exporting them from Fireworks -- no luck. I also tried
    finding the default icons in my installation and editing them but
    sadly this didn't work either (maybe I looked in the wrong place).
    I'm using CS3 on Mac -- please tell me this isn't a bug, I
    really don't want to have to buy a windows copy of Flash just to
    add an icon to a component.

    It is a bug. Nivesh at Adobe support was kind enough to email
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  • Automatically create folders then attach custom icon to each folder.

    This is my current working script, does anyone know how I can now add customer icons to the folders in Applescript
    Many thanks
    Matt
    set theWeekNumber to ""
    repeat
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    set theWeekNumber to text returned of result
    try
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    exit repeat
    on error
    set thePrefix to "INVALID ENTRY! "
    end try
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    set theAFolder to "AFolder_WK" & theWeekNumber
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    make folder at folder "Studio:Users:matthewchild:Desktop" with properties {name:theBFolder & theEnd2}
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    The following script uses a handler that will set a custom icon to a file item. In this example, you are prompted for the icon file and the file item to set to the icon, but you can just pass the desired image and folder paths directly to the handler.
    <pre style="
    font-family: Monaco, 'Courier New', Courier, monospace;
    font-size: 10px;
    font-weight: normal;
    margin: 0px;
    padding: 5px;
    border: 1px solid #000000;
    width: 720px; height: 340px;
    color: #000000;
    background-color: #FFD891;
    overflow: auto;"
    title="this text can be pasted into the AppleScript Editor">
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    -- any image file can be used for the icon
    property startingDirectory : (path to home folder) -- a place for the file choice dialogs to start from
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    try -- check for tools
    get "/Developer/Tools/" as POSIX file as alias
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    error "Developer Tools not installed"
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    set iconFile to (choose file with prompt "Choose an image file for the icon:" default location startingDirectory)
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    error "The icon file is not an image"
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    tell application "Automator Runner" to tell open panel -- using this panel allows the choice of a file or folder
    set floating to true
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    set allows multiple selection to false
    call method "setShowsHiddenFiles:" of it with parameters {false}
    set title to "Select an item to set to the custom icon:"
    set prompt to "Set Icon" -- this is actually the button text
    activate
    if (display it in directory startingDirectory) is 0 then -- cancel button
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    end run
    to setCustomIcon from imageFile to destination
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    returns [boolean]: true if icon is set, false otherwise
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    set imageFile to imageFile as alias
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    set destination to destination as text
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    try
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    set tempResource to quoted form of (POSIX path of (((path to temporary items) as text) & "TempResource"))
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    set Command to Command & "/Developer/Tools/SetFile -a C " & quoted form of destination -- set custom icon attribute
    do shell script Command -- do it
    on error errmess number errnum -- oops
    log errmess
    -- display alert "Error " & errnum message errmess buttons {"OK"}
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    end try
    try -- remove temporary files
    do shell script "rm " & tempImage & space & tempResource
    end try
    tell application "Finder" to update (destination as POSIX file)
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    end setCustomIcon
    </pre>

  • Text based VI Icon editor with letter compression

    For anyone who is looking for a quick and easy text based icon editor I've posted my latest version in the LAVA CR
     http://forums.lavag.org/downloads.html&showfile=56
    Description:
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    LabVIEW 7.0,7.1 http://forums.lavag.org/index.php?s=&s...ost&p=19022
    LabVIEW 8.0 http://forums.lavag.org/index.php?s=&s...ost&p=12920
    Instructions:
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    There is a button on the editor that will allow you to use NI’s editor when a text icon is not desired.
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    New features:
    Along with the auto drawing and Text compressing from version 1, version 2 has 2 new features.
    1: In addition to the 2 color format in version 1 the icon editor now supports a 5 color format (Frame, Header text, Header Back, Body Text, and Body Back). This is the standard frame that many programmers use.
    2: In version 2 the last 10 icon color sets are saved in a binary file and are recalled each time the editor is open. These color sets can then be selected and reused.
    Future Ideas and improvements:
    A graphics picker that would import a list of graphics to choose from
    Template creators were text zones could be created to avoid interfering with graphics.
    Incorporate some or all of the Ni editor functions.
    Text extractor that would fill in the text boxes from the icon image.
    Please feel free to give me feedback. This version has benefited greatly from ideas given to me by coworkers and other programmers.
    License:
    Creative Commons Attribution 2.5 License

    For anyone who is looking for a quick and easy text based vi icon editor I've posted my latest version in the LAVA CR
    http://forums.lavag.org/index.php?automodule=downloads&showfile=56
    File: Mark Balla Icon editor V2.2
    Author: Mark Balla
    [email protected]
    Description:
    This is the newest version of my vi icon editor and was created in LV8.2. The purpose is to help quickly create text base icons. The editor can be used in place of the standard NI icon editor or as a stand alone vi. see instructions. My original posting of the icon editor Ver. 1 can be found here
    LabVIEW 7.0,7.1 http://forums.lavag.org/index.php?s=&s...ost&p=19022
    LabVIEW 8.0 http://forums.lavag.org/index.php?s=&s...ost&p=12920
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    There is a button on the editor that will allow you to use NI's editor when a text icon is not desired.
    2: The icon editor can also be called from another vi or used as a stand alone tool. Make sure the "From Editor" control is set to false either via terminal in the lower left corner of the connector pane or manually in the FP. This setting indicates to the vi that a vi reference will be used to extract and save the icon information. If the "VI REF" input control is invalid at runtime a dialogue box will appear asking the user to select a vi.
    Version 2.1:
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    1: In addition to the 2 color format in version 1 the icon editor now supports a 5 color format (Frame, Header text, Header Back, Body Text, and Body Back). This is the standard frame that many programmers use.
    2: In version 2 the last 10 icon color sets are saved in a binary file and are recalled each time the editor is open. These color sets can then be selected and reused.
    Version 2.2:
    Along with the all the features from version 2.1, version 2.2 has several new features.
    1: A new color picker was added. The standard NI color picker has been replaced by one that will only show the legal 221 colors allowed by LabVIEW for icons.
    My thanks to Justin Goeres for the idea.
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    My thanks to boone_93 for the idea.
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    My thanks to ahull for the idea.
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    My thanks to Dave Graybeal for the idea.
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    My thanks to tcplomp for the code.
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    This one was all mine.
    7:Bug with Panel close fixed. When the user presses the x in the upper right corner the editor will shut down gracefully instead of locking up.
    I made a avi file that shows some of the new features for Version 2.2 which I posted the support thread.
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    License:
    Creative Commons Attribution 2.5 License
    Attachments:
    picture of editor.png ‏47 KB

  • LabVIEW 2010 icon editor -- why is white not white

    OK, so I'm creating an Icon in LV 2010.
    I want a white background. 
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    Go to Solution.

    The Icon Editor thinks it is doing you a favor, and it probably really is given the (perhaps outdated) method LV uses for transparency on the BD.  By design, any "white" on the outside of a BD object (ie. icon) is considered transparent and not part of the object as far as clicking is concerned.  I have also discovered the hard way that "white" means any pure grey (R=G=B) with R,G,B > 246.  Tweaking the B value is one way to avoid this (as you have discovered).
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    I can make director allow me to have a custom icon for appliacation file.
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    It doesn't seem possible to insert a custom icon for a Windows executable when working on Captivate on a Mac, is that right? The documentation (below) seems to gloss over this shortcoming.
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