Does 'prstat -J -n 1,100 -z global 1 1' command causes high CPU utlization?

Hi experts,
We used command 'prstat -J -n 1,100 -z global 1 1' to obtain the project statistics.
One of my customer who have around 800 processes with around 300 users facing problem on his machine whenver the above prstat command executed. As per his comments 'prstat' consuming high CPU.
He has using machine with following configuraton:
SunOS <machine name> 5.10 Generic_120011-14 sun4u sparc SUNW,Sun-Fire-V490
Is any one has face similar issue? Is it related to any OS patch?
Let me know any information regarding this.
Thanks,
Paresh

Hi Paresh,
I would like to tell you why don't you bind the particular process using solaris resource manager.

Similar Messages

  • Does debug ip OSPF adjacency will cause high CPU

    Hello All,
    We are finding a OSPF flapping issue on Cisco 3750x switches. To isolate the issue TAC has suggested "debug ip ospf adj"
    Does this command will cause high CPU utilization?
    There are 12 OSPF neighbours connected to that switch and we have the hello interval of 1 second.
    Any of your help would be appreciable.
    Regards,
    Thiyagu

    It may do... But unlikely. There is always a risk with debug commands that have large output. Especially that you have hello intervals set to 1 second. I would advise to do out of hours if necessary to mitigate risks of impacting production.
    What version of ios are you on and show the output of 'show proc cpu sorted'
    I have had a similar experience and multicast was the problem. It was high CPU and dropping ospf adjacencies. We downgraded to 12.2 55 SE 8
    It helped the problem for CPU utilisation but didn't fix it. Since then we are using 6509Es in VSS

  • What does com.apple.cts.plugin do? It seems to be causing high CPU consumption by UserEventAgent

    I have been having some trouble over the last couple of days with UserEventAgent process. It constantly consumes over 100% CPU. This of course results in obvious problems of the unit getting really hot, high CPU fan speed and faster battery drain.
    While investigating the root cause, I removed each of the plugins (located at /System/Library/UserEventPlugins/) one by one and restarted the UserEventAgent process (if you force quit the process, it restarts) and each time, observed the impact on CPU consumption.
    After a while, I was able to zero down on "com.apple.cts.plugin". If I removed this file from the plugins folder and forced UserEventAgent to restart, my CPU usage went back to normal with no excess heat or high-speed fan.
    While it seems to solve my problem, I am left wondering what this plugin really does and if by not having it I am putting my system at risk.
    Any help would be appreciated.

    I learnt this the hard-way as well. I am not too sure but probably it has something to do with cerification authority or something like that. BTW I am looking for the answer as well.

  • What does the 'rtcli async executor process' process do on a Cisco ASA and why would it cause high CPU load?

    I noticed that the CPU on our ASA had jumped from around %4 to 30% consistently a few weeks back.  The process below seems to be causing the load, but I can't find any information on what it does and how to resolve the issue.
    ASA# sh proc cpu-usage sorted non-zero
    PC         Thread       5Sec     1Min     5Min   Process
    0x08a24505   0x1bdb0124    25.4%    25.6%    25.6%   rtcli async executor process
    0x081ecc51   0x1bdc0f3c     4.7%     4.3%     4.1%   Dispatch Unit
    0x08e4687c   0x1bdc0528     0.3%     0.3%     0.3%   ssm4ge_cfg_poll_thread
    0x08a496d0   0x1bdbecf8     0.1%     0.1%     0.1%   Unicorn Admin Handler
    0x0866d56e   0x1bdafd1c     0.1%     0.1%     0.1%   ARP Thread
    A little more background that has me concerned is that I have the exact time when the jump occurred.  Since that time, I've lost ssh access to the ASA and can only access it via Telnet internally or the ASDM.  I checked the certificates and a new one was generated exactly when the spike occurred.  I am unsure wether or not that was a system triggered certificate generation, or if I have a security issue I need to address.  Heartbleed maybe??  
    Any insight would be greatly appreciated.

    Disclaimer
    The Author of this posting offers the information contained within this posting without consideration and with the reader's understanding that there's no implied or expressed suitability or fitness for any purpose. Information provided is for informational purposes only and should not be construed as rendering professional advice of any kind. Usage of this posting's information is solely at reader's own risk.
    Liability Disclaimer
    In no event shall Author be liable for any damages whatsoever (including, without limitation, damages for loss of use, data or profit) arising out of the use or inability to use the posting's information even if Author has been advised of the possibility of such damage.
    Posting
    Sorry I wasn't clear, but when I was asking about "not a lot of traffic", I was wondering about actual  volume passing through the 2811.
    When I asked about "kind of tunnels", I was wondering about how they are configured.  E.g. GRE or IPSec/GRE or VTI, encryption options, other tunnel interface options.
    Perhaps the easiest way to check for fragmentation, is packet analyze the traffic passing through the 2811.

  • Render engine does not stop after reaching 100%

    It looks like to me that the render engine does not stop after reaching 100%. It does not affect the rendered file which is fine and complete
    -the Pause and Stop buttons are displayed but have no effect on pausing or stoping the render
    -when I want to quit SG, it locks up and have to Force Quit to get out of it.
    I really like the program though and hope you are going to fine tune the UI and make it look like After Effect and Premiere.
    I would encourage you to instaure round tripping between these two apps and SG.
    It would be nice to have curves as well.
    Thanks guys
    Brice

    Could you open the defaultTrace.X.trc files and check for the errors?
    Good from my point of view is to make a search if those files for some stack traces with the string ".dsr."
    Regards,
    Aleksandar

  • How does the new i7 Mini behave under high CPU load?

    Did anybody test a new quad-core i7 under high CPU load, using all cores at 100% during more than 15 minutes?
    How does it behave (from a thermal point of view)?
    Is the fan loud under such load?
    Does it get as hot as a Macbook Air?
    Do it feels like you're pushing it above its design goals, or does it look well suited for 100% CPU on all cores?
    Thanks!!

    Did anybody test a new quad-core i7 under high CPU load, using all cores at 100% during more than 15 minutes?
    How does it behave (from a thermal point of view)?
    Is the fan loud under such load?
    Does it get as hot as a Macbook Air?
    Do it feels like you're pushing it above its design goals, or does it look well suited for 100% CPU on all cores?
    Thanks!!

  • My ipod wont let me buy any apps because it says i have an invalid security code for my moms credit card but its the right one. and it also says i owe money for upgrading an app does anyone know how to remove my moms credit card cause i cant figure itout

    my ipod wont let me buy any appps because it says i have an invalid security code for my moms credit card but its the right one. and it also says i owe money for upgrading an app does anyone know how to remove my moms credit card cause i cant figure itout

    To change asccount information see:
    Changing Account Information
    For the code issue this may help.
    iTunes Store: My credit card's security code or zip code does not match my bank's records
    For a standard iTunes account you need a valid payment method even for free apps and app updates.
    What is making it think that you own money for an app upgrade?

  • So how long does it take to load a 160GB iPod using the Convert Higher ...

    I have a 160GB Gen 5 that I bought when first released back in the day when they were $400. Through a number of changes, the most recent being the advent of the Convert Higher Bitrate Songs to 128bit AAC feature, I decided to look at what more music I could store. After all was said and done, I ended up with a bit of a disaster with cover art not being properly applied to the music being played. I decided to *restore the ipod* based on suggestions in the discussion boards, and equally important was following the hints and tips here.
    http://www.samsoft.org.uk/iTunes/grouping.asp
    The advice is especially important in very large library situations to ensure you have uniqueness in the albums you want to display. Hadn't really given it much thought until I had the ability to see the individual albums for the 40K songs on the iPod via the cover art view.
    Finally the point of the post...
    *So how long does it take to load a 160GB iPod using the Convert Higher Bitrate option now available in iTunes 9.1?* The specs on my computer are not highend by any stretch, but it's no slouch, and neither of the CPUs are ever pegged. At this point I've lost count of how much time it's taken, but the load is going on 3-4 days. With some breaks in between because I need to check each incremental load to verify there is no cover art corruption, correct bad tags and such, but for the most part the loading is visibly slow, and I'm sure the conversion is the cause. I'm not really complaining at this point, but there is clearly room for improvement. And of course unless there is a redo involved in which case I will get quite cranky.
    *I would like to hear the experiences of others.*
    Finally to lend a bit more credence to the performance concern, my 32GB iPhone 3GS for only about say 28GB of music takes about 24 hrs to load from a 2.2GHz dual core intel laptop, again using the convert higher bitrate option.

    With AC power adapter it takes 3-4 hours for a full charge. With the USB charger it takes 9-0 hours for a full charge. I am not happy with them removing the AC charger and other accessoreis at all. It's business but it still stinks.
    I know I would rethink my purchase but would most likely end up buying the Micro anyway

  • High CPU usage (more than 100%) while running video applications

    Hello everyone,
    I desperately need help with this.
    I have a late 2007 White Macbook running Mac OS X 10.6.8 :
    Model Name:          MacBook
      Model Identifier:          MacBook2,1
      Processor Name:          Intel Core 2 Duo
      Processor Speed:          2 GHz
      Number Of Processors:          1
      Total Number Of Cores:          2
      L2 Cache:          4 MB
      Memory:          3 GB
      Bus Speed:          667 MHz
    The issue that I am having is, whenever I play a video (Netflix/Silverlight player, YouTube, Skype, etc.) the CPU usage shoots up above 100% and the video or the video chat becomes VERY choppy. It becomes impossible to keep going once that starts. Originally I had 1Gb RAM (512 + 512) ... then I upgraded to (1GB + 512mb) ... it was fine for about a year and then started chocking on memory... so recently I made it (1GB +2GB) and that's when this high CPU  usage thing started (according to my knowledge)
    I have had this machine since last 4 years and its very dear to me. I dont wanna buy a new one. I will really appreciate if someone could help.

    I am spending sleepless nights, researching for a fix. From what I found so far, a considerable amount of people were able to fix this issue by simple cleaning the insides of their machines using air dusters, especially the fans. I don't know how cleaning would help with CPU utilization, but by interpolation, I feel it's worth a try. At least it will be clean, if not perfectly functional. lol
    Now the next big challenge ahead of me is getting the screws on my Macbook open. I was following the Fan Repair Guide on ifixit.com. I went and got the #00 Phillips screwdriver as suggested in the guide... came home and found out the screwdriver is too big.... went back got a #0000 Phillips (I also found out that screwdrivers with same number might be of different sizes in different stores)... got a couple of screws out and then--- another road-block!! there are a few extremely tiny Phillips screws on my macbook. Now I am hunting for the smallest Phillips screwdriver in the world. Hopefully, I will find it in some watch repair or eye-glasses repair kit in a store such as CVS or Walgreens... aaaah... this is sooo frustrating!!! I just want to get his done so that I can check it off the list of probable solutions that I want to try. Will update here if this works.
    From what you say, I think that the Silverlight upgrade might be the culprit in my case too. But the effect is there also for Youtube, Skype , or any other Video/Graphics intensive application that I use. Although, Silverlight/Netflix performs the worst among all the apps.
    I love my Macbook... don't want to part with it.

  • Why does Lightroom 4.3 use very high cpu when waiting for user to click OK?

    I saved metadata for 52 photos. 
    Lightroom 4.3 couldn't save metadata for 2 of the photos and opened a window to tell me so. (It had no problem saving metadata on second attempt.)
    While it waited for my response and wasn't doing any work, it was using over 50% of my CPU.
    Why?
    Windows 7 is 32-bit Professional.
    Processor: Intel Core i5 750 Processor 2.66 GHz
    Here's my system info as reported by Lightroom. 
    Lightroom version: 4.3 [865747]
    Operating system: Windows 7 Business Edition
    Version: 6.1 [7601]
    Application architecture: x86
    System architecture: x86
    Logical processor count: 4
    Processor speed: 2.7 GHz
    Built-in memory: 3579.4 MB
    Real memory available to Lightroom: 716.8 MB
    Real memory used by Lightroom: 710.9 MB (99.1%)
    Virtual memory used by Lightroom: 847.9 MB
    Memory cache size: 2.0 MB
    Maximum thread count used by Camera Raw: 4
    System DPI setting: 96 DPI
    Desktop composition enabled: Yes
    Displays: 1) 1920x1080
    Application folder: C:\Program Files\Adobe\Adobe Photoshop Lightroom 4.3
    Library Path: D:\Users\Calvin\Pictures\My Lightroom\lightroom\lightroom4\lightroom4.lrcat
    Settings Folder: C:\Users\Calvin\AppData\Roaming\Adobe\Lightroom
    Adapter #1: Vendor : 10de
        Device : 640
        Subsystem : c9593842
        Revision : a1
        Video Memory : 1007
    AudioDeviceIOBlockSize: 1024
    AudioDeviceName: Speakers (Realtek High Definition Audio)
    AudioDeviceNumberOfChannels: 2
    AudioDeviceSampleRate: 44100
    Build: Uninitialized
    Direct2DEnabled: false
    GL_ALPHA_BITS: 0
    GL_BLUE_BITS: 8
    GL_GREEN_BITS: 8
    GL_MAX_3D_TEXTURE_SIZE: 2048
    GL_MAX_TEXTURE_SIZE: 8192
    GL_MAX_TEXTURE_UNITS: 4
    GL_MAX_VIEWPORT_DIMS: 8192,8192
    GL_RED_BITS: 8
    GL_RENDERER: GeForce 9500 GT/PCIe/SSE2
    GL_SHADING_LANGUAGE_VERSION: 3.30 NVIDIA via Cg compiler
    GL_VENDOR: NVIDIA Corporation
    GL_VERSION: 3.3.0
    OGLEnabled: true
    OGLPresent: true
    GL_EXTENSIONS: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control

    I don't think so. 
    I have enough experience with LR to know what to expect for various activities. 
    Previews for all photos had been rendered long before I initiated the Save Metadata.
    Metadata for 50 of the 52 files had already been written. 
    The high cpu had gone on for at least 5 minutes.   I switched to another app imediately after initiating the Save Metadata for the 52 files and only went back to LR when I heard my CPU fan running for a long time.
    When I got back to LR, I saw the "Could not save metadata" window.  I clicked "Show in Library" and OK.  As soon as I did that, CPU usage went back to normal. 
    I've experienced the exact same scenario, where LR can't save metadata for all photos and I've never had LR get stuck consuming a very large amount of CPU.
    As a test, I selected 118 other photos, changed metadata for all of them and then selected all and saved metadata.  LR took about 20 seconds to save metadata for all 118 and LR CPU usage never went above 17%.  The difference is that LR did not show the "Could not save metadata" window.

  • Does anyone know why subscribed calendars from google on iPad cause the calendar app to freeze?

    does anyone know why subscribed calendars from google on iPad cause the calendar app to freeze?

    Solution!
    Restarted Reminders app and calendar has disappeared!
    So glad I do regular Time Machine backups just in case :-/

  • Is it possible to make a global keyboard command for an Applescript application?

    I have created an application with Applescript, and I want to create a global keyboard command that brings up an input dialogue.
    If that's not possible, is there a way to make a dialogue appear when the Dock icon is clicked?

    The regular keyboard shortcuts work with whatever application is currently active, so that leaves option number 2.  To add a dynamic menuu item to the dock menu, you can add a couple of handlers to the CocoaAppletAppDelegate.scpt, which is located in the bundle contents of the Cocoa-AppleScript applet (created when you use the File > New from Template menu item):
      on applicationDockMenu_(sender) -- dynamically add a menu item to the dock tile
        set myDockMenu to current application's NSMenu's alloc's initWithTitle_("") -- don't really need a title here
        myDockMenu's addItemWithTitle_action_keyEquivalent_("My spiffy new menu item", "menuAction:", "")
        return myDockMenu
      end applicationDockMenu_
      on menuAction_(sender) -- do something when the dock menu item is selected
        set menuTitle to sender's title() as text
        # do something
        tell current application to activate -- make sure dialog is in front
        display dialog "The " & quoted form of menuTitle & " menu item was clicked…"
        tell application "System Events" to keystroke tab using {command down} -- switch to previous application
      end menuAction_

  • TMG Microsoft Firewall Service Process (wspsrv.exe) high CPU. CPU Usage 100%

    TMG Microsoft Firewall Service Process (wspsrv.exe) high CPU.
    CPU Usage 100%
    Please help me.
    Thanks

    Hi,
    Since there can be multiple reasons for this issue, you can
    capture a manual dump of the wspsrv.exe process on TMG server or find some related logs to better analyze this issue firstly.
    In addition, what have you done before you encountered that issue?
    If you have any third-party programs installed, you can temporary disable them and restart the firewall service to see if the issue persists.
    For more detailed information, please refer to the links below:
    How
    to capture a manual dump of the wspsrv.exe process on TMG 2010?
    Using
    DebugDiag 1.2 to Automate Dump Analysis – TMG High CPU Utilization Scenario
    Best regards,
    Susie

  • Why does my cq-62 laptop gives me warnings about High CPU usage?

    I have a CQ61-420US Notebook with Nortons 360 installed. Recently I have been getting a warning pop-up from Nortons saying, I have High CPU usage. When I check the box I am taken to a Norton System performance page that indicates 90% CPU usage. Can anyone help?

    Right click on the taskbar empty space and select "Start Task Manager", you can leave it running and minimize it, it will give you an animated graph in the taskbar you can watch.
    Depending on what your are doing on the PC, this may or may not be a problem.
    If you are not doing much on the PC when it uses 90% then there could be a problem.

  • Does not make sense in evaluating data using isnull(Command.name)

    Hi,
    Environment:
    Os - Windows 7
    Crystal report developed in CR2008 - .rpt developed and running successfully here with the same formula.
    VS2010
    CRforVS2010
    Does not make sense in evaluating data using isnull(Command.name)  function when the report is integrated into VS2010 using Crystal report for VS2010 (13.0.2).
    But the same report is running in crystal report 2008 (12.3.0.601)  report Dev environment when previewed.
    Please reply me ASAP.
    Thanks & Regards,
    Mani G.S.

    Thank you and are you using the MS SQL Native 10 drivers.
    And still need to know if you are using ODBC or OLE DB?
    Can you copy the SQL in and use the PUBS sample database? Or import the xtreme.mdb and use one those tables. You can get it from our sample reports:
    https://smpdl.sap-ag.de/~sapidp/012002523100005852352008E/cr_xi_xtreme_rep_smpl_en.zip
    Thanks again
    Don

Maybe you are looking for

  • Can not add songs to ipod--says not space when there should be

    I have deleted many, many songs from my ipod but when I try to add just one song, I get the message that there is not enough space for the file. Also, the space available is not going down when I delete songs. Help!! Do I need to delete everything an

  • How can I export comments and tracked changes from Pages to Word?

    I just purchased Pages and tried to export a couple pages of my document to Microsoft Word so I could send them for review to a client who does not have Pages; however, when I copy-pasted into Word, none of the comments or tracked changes showed up i

  • Regarding  terms of delivery

    HI Gurus When i am saving my sales order i am getting an error saying that  Enter tems of delivery in incompletion log but i checked in incompletion log there is no such field there i check both item and header how to solve this Thanks in advance Poi

  • Adobe Reader X (10.1.9)

    I installed Adobe Reader X (10.1.9) and it deleted all printers other than the PDF writer and will not let me add other printers. What is the fix?

  • DDTS-100 & Gigaworks 7.1 Problems

    Hello all, I've recently moved, and installed my DDTS-100 with Gigaworks 7.1 on a new TV which is also attached to a new cable jack. I have it set to 6.1/7.1 on the DDTS and 6.1->7.1 upmix on the Gigaworks. I'm bothered because I cannot get the sound