Dynamic Variable Naming for Sound Object

Is it possible to dynamically name a variable? I'd like to
create a new Sound Object on the fly, so that I can use the
Sound.load() method multiple times. I would simply like to create
and name the variable and add a number to the end of the name
(i.e.; var "audio_1":Sound). I'm sure that this is possible.
However, I can't seem to get it figured out.

This code worked great! However, how can I set a global
variable equal to the newly created Sound Object so that it is
available globally via a reuseable reference?
Here's an example of how I attempted to do this. Please note:
audioObject is a global variable that I am trying to use to
reference the new Sound Object in various places.
audioObjectCount is a global variable that I am using to set
or get the next number to use when dynamically creating the next
new Sound Object

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