Error compiling IDL to C++: LIBORB_CAT:147: ERROR: Registry `REG_KEY_SYSTEM' not found.

I'm trying to compile a simple IDL file into C++ using idl.exe, and am seeing the
following output:
LIBORBCMD_CAT:27: ERROR: An internal software error occurred.
-LIBORB_CAT:147: ERROR: Registry `REG_KEY_SYSTEM' not found.
I'm using Tuxedo 8.1 on a Win2K platform. Is anyone able to shed any light on
this?
Regards
Brian

Hi Fernando,
Try setting this environment variable and retry.
REG_KEY_SYSTEM=d:\oracle\tuxedo11gR1\udataobj\System.rdp
Thanks
Venkat

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    CD Driver DLL 2.1.1.1
    Apple Mobile Device 3.4.1.2
    Apple Mobile Device Driver 1.55.0.0
    Bonjour 2.0.5.0 (214.3)
    Gracenote SDK 1.8.2.457
    Gracenote MusicID 1.8.2.89
    Gracenote Submit 1.8.2.123
    Gracenote DSP 1.8.2.34
    iTunes Serial Number 003DAE0803978170
    Current user is not an administrator.
    The current local date and time is 2011-06-07 21:32:45.
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    Video Display Information
    ATI Technologies Inc., ATI Radeon HD 3200 Graphics 
    **** External Plug-ins Information ****
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    <?xml version="1.0" encoding="utf-8"?>
    <!--
    ADOBE SYSTEMS INCORPORATED
    Copyright 2008 Adobe Systems Incorporated
    All Rights Reserved.
    NOTICE:  Adobe permits you to use, modify, and distribute this file
    in accordance with the terms of the Adobe license agreement
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    <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" label="Text Editor Example" initialize="init()" backgroundColor="#FFFFFF" horizontalScrollPolicy="off" verticalScrollPolicy="off">
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    import flashx.textLayout.elements.Configuration;
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    import flashx.textLayout.formats.TextLayoutFormat;
    import flashx.textLayout.formats.TextAlign;
    import flashx.textLayout.formats.VerticalAlign;
    import flashx.textLayout.formats.BlockProgression;
    import flashx.textLayout.formats.Direction;
    import flashx.textLayout.tlf_internal;
    import flashx.undo.UndoManager;
    import flash.display.Sprite;
    import flash.system.Capabilities;
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    private var _container:Sprite = null;
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    { label:"Left", data:TextAlign.LEFT},
    { label:"Right", data:TextAlign.RIGHT},
    { label:"Center", data:TextAlign.CENTER},
    { label:"End", data:TextAlign.END},
    { label:"Start", data:TextAlign.START}
    static private const verticalAlignData:Array = [
    { label:"Bottom", data:VerticalAlign.BOTTOM },
    { label:"Justify", data:VerticalAlign.JUSTIFY },
    { label:"Middle", data:VerticalAlign.MIDDLE },
    { label:"Top", data:VerticalAlign.TOP }
    static private const blockProgressionData:Array = [
    { label:"TopToBottom", data:BlockProgression.TB },
    { label:"RightToleft", data:BlockProgression.RL }
    static private const directionData:Array = [
    { label:"LeftToRight", data:Direction.LTR },
    { label:"RightToleft", data:Direction.RTL }
    * initialization
    private function init():void
    // create a sprite to hold the TextLines
    _container = new Sprite();
    textArea.rawChildren.addChild(_container);
    fontFamily.dataProvider = populateFontFamily();
    versionInfo.text = "Vellum: " + flashx.textLayout.BuildInfo.kBuildNumber + (Configuration.tlf_internal::debugCodeEnabled ? " Debug" : " Release")
    + ", Flex: " + mx_internal::VERSION
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    * Create an array of available font families
    static private function populateFontFamily():Array
    // really this returns an array of fonts - would be nice to strip it down to just the families
    var fonts:Array = Font.enumerateFonts(true);
    var fontfamily:Array = new Array();
    fonts.sortOn("fontName", Array.CASEINSENSITIVE);
    for(var i:int = 0; i< fonts.length; i++)
    // trace(fonts[i].fontName);
    fontfamily.push({label: fonts[i].fontName, data: fonts[i].fontName});
    return fontfamily;
    /** called to set the size of this panel */
    public function setSize(w:int,h:int):void
    this.width = w;
    this.height = h;
    textArea.width = width;
    textArea.height = height > bottomTabs.height ? this.height-bottomTabs.height : 0;
    if (_textFlow)
    _textFlow.flowComposer.getControllerAt(0).setCompositionSize(textArea.width,textArea.heigh t);
    _textFlow.flowComposer.updateAllControllers();
    /** called when the bottom tabs finally gets sized. */
    private function bottomTabsResize():void
    setSize(width,height);
    /** The TextFlow to edit. */
    public function get textFlow():TextFlow
    { return _textFlow; }
    public function set textFlow(newFlow:TextFlow):void
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    if (_textFlow)
    _textFlow.flowComposer = null;
    _textFlow = null;
    _textFlow = newFlow;
    if (_textFlow)
    _textFlow.flowComposer.addController(new ContainerController(_container,textArea.width,textArea.height));
    // setup event listeners for selection changed and ILG loaded
    _textFlow.addEventListener(SelectionEvent.SELECTION_CHANGE,selectionChangeListener,false,0 ,true);
    _textFlow.addEventListener(StatusChangeEvent.INLINE_GRAPHIC_STATUS_CHANGE,graphicStatusCha ngeEvent,false,0,true);
    // make _textFlow editable with undo
    _textFlow.interactionManager = new EditManager(new UndoManager());
    // initialize with a selection before the first character
    _textFlow.interactionManager.selectRange(0,0);
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    _textFlow.flowComposer.updateAllControllers();
    _textFlow.interactionManager.setFocus();
    /** Receives an event any time an ILG with a computed size finishes loading. */
    private function graphicStatusChangeEvent(evt:StatusChangeEvent):void
    // recompose if the evt is from an element in this textFlow
    if (_textFlow && evt.element.getTextFlow() == _textFlow)
    _textFlow.flowComposer.updateAllControllers();
    /** Receives an event any time the selection is changed.  Update the UI */
    private function selectionChangeListener(e:SelectionEvent):void
    var selectionState:SelectionState = e.selectionState;
    var selectedElementRange:ElementRange = ElementRange.createElementRange(selectionState.textFlow, selectionState.absoluteStart, selectionState.absoluteEnd);
    // set display according to the values at the beginning of the selection range.  For point selection/characterFormat use getCommonCharacterFormat as that tracks pending attributes waiting for the next character
    var characterFormat:ITextLayoutFormat = _textFlow.interactionManager.activePosition == _textFlow.interactionManager.anchorPosition ? _textFlow.interactionManager.getCommonCharacterFormat() : selectedElementRange.characterFormat;
    var paragraphFormat:ITextLayoutFormat = selectedElementRange.paragraphFormat;
    var containerFormat:ITextLayoutFormat = selectedElementRange.containerFormat;
    updateComboBox(fontFamily,characterFormat.fontFamily);
    fontSize.text = characterFormat.fontSize.toString();
    lineHeight.text = characterFormat.lineHeight.toString();
    updateComboBox(textAlign,paragraphFormat.textAlign);
    textIndent.text = paragraphFormat.textIndent.toString();
    columnCount.text = containerFormat.columnCount.toString();
    columnGap.text = containerFormat.columnGap.toString();
    updateComboBox(verticalAlign,containerFormat.verticalAlign);
    updateComboBox(blockProgression,_textFlow.computedFormat.blockProgression);
    updateComboBox(directionBox,_textFlow.computedFormat.direction);
    /** Helper function to update a comboBox in the UI */
    private function updateComboBox(box:ComboBox,val:String):void
    for (var i:int = 0; i < box.dataProvider.length; i++)
    if (box.dataProvider[i].data == val)
    box.selectedIndex = i;
    return;
    box.text = val;
    * These functions are helpers for the various widgets to actually perform the operations on the TextFlow
    private function changeFontFamily(newFontFamily:String):void
    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.fontFamily = newFontFamily;
    IEditManager(_textFlow.interactionManager).applyLeafFormat(cf);
    _textFlow.interactionManager.setFocus();
    private function changeFontSize(newFontSize:String):void
    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.fontSize = newFontSize;
    IEditManager(_textFlow.interactionManager).applyLeafFormat(cf);
    _textFlow.interactionManager.setFocus();
    private function changeLeading(newLeading:String):void
    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.lineHeight = newLeading;
    IEditManager(_textFlow.interactionManager).applyLeafFormat(cf);
    _textFlow.interactionManager.setFocus();
    private function changeTextAlign(newAlign:String):void
    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var pf:TextLayoutFormat = new TextLayoutFormat();
    pf.textAlign = newAlign;
    IEditManager(_textFlow.interactionManager).applyParagraphFormat(pf);
    _textFlow.interactionManager.setFocus();
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    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var pf:TextLayoutFormat = new TextLayoutFormat();
    pf.textIndent = newIndent;
    IEditManager(_textFlow.interactionManager).applyParagraphFormat(pf);
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    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.columnCount = newCount;
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    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.columnGap = newGap;
    IEditManager(_textFlow.interactionManager).applyContainerFormat(cf);
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    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.verticalAlign = newAlign;
    IEditManager(_textFlow.interactionManager).applyContainerFormat(cf);
    _textFlow.interactionManager.setFocus();
    private function changeBlockProgression(newProgression:String):void
    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var cf:TextLayoutFormat = new TextLayoutFormat();
    cf.blockProgression = newProgression;
    IEditManager(_textFlow.interactionManager).applyFormatToElement(_textFlow,cf);
    _textFlow.interactionManager.setFocus();
    /** Set direction on the rootElement.  This effects both columnDirection and default reading order. */
    private function changeDirection(newDirection:String):void
    if (_textFlow && _textFlow.interactionManager is IEditManager)
    var pf:TextLayoutFormat = new TextLayoutFormat();
    pf.direction = newDirection;
    IEditManager(_textFlow.interactionManager).applyFormatToElement(_textFlow,pf);
    _textFlow.interactionManager.setFocus();
    ]]>
    </mx:Script>
    <!-- <mx:VBox horizontalScrollPolicy="off" verticalScrollPolicy="off" width="100%" height="100%"> -->
    <mx:Canvas id="textArea" width="520" height="400"/>
    <mx:TabNavigator id="bottomTabs" width="100%" creationPolicy="all" paddingLeft="4" paddingBottom="8" backgroundColor="#D9D9D9" color="#202020" horizontalScrollPolicy="off" verticalScrollPolicy="off" resize="bottomTabsResize()">
    <mx:HBox label="Text" backgroundColor="#D9D9D9" width="496" horizontalScrollPolicy="off" verticalScrollPolicy="off" >
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    <mx:ComboBox id="fontFamily" editable="true" enter="changeFontFamily(fontFamily.text)"  close="changeFontFamily(fontFamily.text)" width="200"/>
    <mx:Label text="Size:"/>
    <mx:TextInput id="fontSize" enter="changeFontSize(fontSize.text)" width="40"/>
    <mx:Label text="LineHeight:"/>
    <mx:TextInput id="lineHeight" enter="changeLeading(lineHeight.text)" width="40"/>
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    <mx:HBox label="Para" backgroundColor="#D9D9D9" width="496">
    <mx:Label text="Alignment:"/>
    <mx:ComboBox id="textAlign" close="changeTextAlign(textAlign.selectedItem.data)" dataProvider="{textAlignData}"/>
    <mx:Label text="FirstLineIdent:"/>
    <mx:TextInput id="textIndent" enter="changeTextIndent(textIndent.text)" width="40"/>
    </mx:HBox>
    <mx:HBox label="Container" backgroundColor="#D9D9D9" width="496">
    <mx:Label text="Columns:"/>
    <mx:TextInput id="columnCount" toolTip="auto or a number" enter="changeColumnCount(columnCount.text)" width="40"/>
    <mx:Label text="Gap:"/>
    <mx:TextInput id="columnGap" toolTip="a number" enter="changeColumnGap(columnGap.text)" width="40"/>
    <mx:Label text="VerticalAlignment:"/>
    <mx:ComboBox id="verticalAlign" close="changeVerticalAlign(verticalAlign.selectedItem.data)" dataProvider="{verticalAlignData}"/>
    </mx:HBox>
    <mx:HBox label="Flow" backgroundColor="#D9D9D9" width="496">
    <mx:Label text="Progression:"/>
    <mx:ComboBox id="blockProgression" close="changeBlockProgression(blockProgression.selectedItem.data)" dataProvider="{blockProgressionData}"/>
    <mx:Label text="Direction:"/>
    <mx:ComboBox id="directionBox" close="changeDirection(directionBox.selectedItem.data)" dataProvider="{directionData}"/>
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    <mx:HBox label="Version" backgroundColor="#D9D9D9" width="496">
    <mx:TextInput id="versionInfo" editable="false" width="100%"/>
    </mx:HBox>
    </mx:TabNavigator>
    <!-- </mx:VBox> -->
    </mx:VBox>

    Probably something is going wrong when the application is being built, and textLayout.SWC is not found. Are you using Flex or Flash Pro to build it? What version? Does this error come up when you build the project, or when you run it?
    Thanks,
    - robin

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    Dear Sirs,
    I am creating sales order but when i enter the material i am getting an error message
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    System Response
    Reading could not be carried out.
    Procedure
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    2. Save (module SAVE_TEXT)"
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    Thank & regards,
    Sameer

    Hi,
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    EXPORTING
    CLIENT = SY-MANDT
      id = 'ZI01' " Billing Item Text
      language = 'I'
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    *IMPORTING
    HEADER =
    tables
      lines = lt_lines
    *EXCEPTIONS
    ID = 1
    LANGUAGE = 2
    NAME = 3
    NOT_FOUND = 4
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    OTHERS = 8
    IF sy-subrc <> 0.
    MESSAGE ID SY-MSGID TYPE SY-MSGTY NUMBER SY-MSGNO
    WITH SY-MSGV1 SY-MSGV2 SY-MSGV3 SY-MSGV4.
    ENDIF.
    Thank you

  • Having trouble downloading itunes on my computer. i keep getting a error message that reads: apple sync notifier.exe- entry point not found.

    Hello, can anyone help me out there? Im having trouble downloading itunes on my computer.
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    #3  service 'apple mobile device' (apple mobile device)
          failed to start. Verify that you have sufficient privileges to start system services.

    With Windows Explorer, navigate to your C:\Program Files\Common Files\Apple\Apple Application Support folder.
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    Restart the programme all should be well
    In case that your OS is (64 bit)
    1. Open windows explorer, go to location C:\Program Files (x86)\Common Files\Apple\Apple Application Support
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