External jpgs

I am building a webpage and have my dynamic text loading from
a text file, it loads whwnever the page loads. I also have a jpg
loading through a blank movie clip which currently loads only when
the button is clicked, my button code looks like this:
on (release) {
How can I get this to load whenever the page loads, and still
load it as an external jpg?

Thanks guys I had tried some script on the same frame, but
everything didn't load the same, maybe it was the way I did it. So
after a while of playing around I think I got it.
I put a blank movie clip on the stage, gave it an instamce
name, then added a loader into the movie, which was fairly easy all
I had to do was use the component inspector and put the jpgs name
in. After that everything loaded pretty good. now if can only
figure out how to make transitions work.

Similar Messages

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    I'm really pulling my hair out on this one. I did a quick
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    As Ned said the problem might be with the file structure on the server. Other problems may be with spelling. You computer may not be case sensitive to the names of the .swf files that you are loading, but your server might. So, on your computer when you are testing, second.swf is the same as Second.swf, or even second.SWF. But, on the server each of these variations is seen as a different file. Another problem is that when you are loading files from the same computer in testing, those files are close and so they load very quickly from your computer. When the files have to travel from the server, there will likely be a measurable period of time before the file is ready to be shown. This is particularly problematic with video that is embedded into an .swf. The whole file will need to be downloaded and uncompressed before it is available to play. If you stream the video as an external file, you can shorten the wait considerably.

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    put a stop() on the first frame of your external swf in an otherwise empty first frame.  when preloading is complete apply a play() to your loader's content cast as a movieclip:
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        //Optionally change to a clip holder and set progressbar visibility.

  • Creating an Array of external JPGs, please help.

    So what I want to do is load up external JPGs into an Array of MovieClips, and then go to the main onEnterFrame function. My code is below:
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    So the problem is that you want them in the array in the same sequence am I right on this?
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    /* function imageLoaded(e:Event):void {
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  • Need to load external jpgs at once

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    Look at MovieClipLoader instead - images take time to load.
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    Dave -
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    Adobe Community Expert

  • Loading external JPGs

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  • Preload External Jpgs

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  • Load a  external jpg in BitmapData

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    //import BitmapData
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    supplied by myFlash83

  • External jpg not loading when slideshow is live.

    When testing locally the slideshow works fine. When i upload
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    i use different syntax that work ok when testing locally but
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    I can send the simple fla and jpg upon request.
    Tks for your help

    are you using preloader code or the onLoadInit() method of
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  • Preloader whilst loading external .jpg

    This is the script I use to load external .jpgs into a site
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    for something like this it's best to use the MovieClipLoader
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  • [Q] Loading one external JPG file into different MCs & Downloading

    Hi, I was wondering if I set few MCs to load the same
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    I was thking of making them into 2000 * 2000 square pictures
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    I am bit hesitated to make jpg to swf files cuz I have too
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    Thank you for your time~!!!!

    thank you, kglad..
    I was thking of making 700 * 8000 image into 2800*2800 image
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    so..when user is scrolling down..these MCs will makeing
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    I dont beleve myself it is a good solution..
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  • Linkage to external JPG-File does not work

    I am using Doc-To-Help as an authoring tool to create a JavaHelp target from an user manual written in WORD.
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    Instead of that I see a a lot of hieroglyphics. The image seems not to be interpreted as an image.
    When opening the created HTML-Files with the Internet Explorer the image is shown fine when clicking on the link.
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    Hard to say.
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  • External JPG preloader

    Hey all! I could use any help you can give me pertaining to
    the need for an external JPG preloader.
    Check out my site at www.nathanaaron.com - go to
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    through the images, they take a bit of time to load, making you
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    I'm a bit of a simpleton when it comes to actionscripting, so any
    help would be GREAT! And yes, I have searched and searched online,
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    The overall preloader I'm using for loading the portfolio swf
    onEnterFrame = function () {
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    info_txt.text = percent+" %";
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    But again, this doesn't load the external JPGS. The code I
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    this.pArray = ["Port_SP_Illustration.jpg",
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    if (t>0 && t == l) {
    this.onEnterFrame = fadeIn;
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    with the forward button coded as:
    on (release) {
    (and back as:)
    on (release) {
    MY issue is, I know coders hate designers; because I know I
    could use the movie clip loader class; but you know, honestly, I
    start reading about class and listeners and my brain pops! I just
    don't get it. I'm good at tweaking code, but creating it is another
    story all together.

  • Load external jpg

    I cannot load external jpg, they're not progresive.... the
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    use trace(mc) to confirm "this" refers to a movieclip, make
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  • Can you load external jpg files

    Is there a way to load external .jpg files on the fly or do
    they have to reside in the swf file?

    Hi Persons,
    macrofireball is correct as always, but I'll just add a
    thought to this thread because I suspect "rfull" isn't actually
    asking what he/she
    appears to be asking.
    No photo can ever be displayed "by itself". That is, image
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    something must "contain" the image.
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    on a web page, then linking to the web page (for instance). Is
    something like that what you really had in mind?
    Have a good 'un folks!

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