Feature request: playhead follows click in timeline in arrange

Logic 8 would be much more useful to me for editing audio if there were an option to enable playhead movement in the arrange window similar to that of soundtrack pro. Right now, you have to click in the timeline to move the playhead, which is basically a deal-killer for me; using the marquee tool to move around is close, but not the same thing. If I could hold the option key down, click anywhere in the arrange window and have the playhead move to that spot in the timeline I would be oh so very happy and I imagine there are a million or so people coming (or, thinking about switching anyway) from other platforms who feel exactly the same way.....

Thank you for the reply. One thing that I often need, or want, to do, is work with a single large file, and edit it down into smaller chunks. I like to move to a particular spot in the timeline and then use "seperate regions at playhead to make them into two seperate regions which I can then work with.
For instance, I may be listening to some material, and as I'm going along I see/hear an edit point; I want to be able to click on an exact place in the timeline and seperate the region at that point.
Please share any tips you have for performing this sort of edit, if there are any quick and easy ways to do this I would like to know about them.
I do appreciate your previous suggestion, but it doesn't help me do this.

Similar Messages

  • Premiere Pro CC Feature Request: Shortcut for 'Close Other Timeline Panels'

    I'm about to post a feature request, but wanted to see if anyone else is interested in this request too. Adobe told me that getting support on the forum first is a good way to push the request through.
    Here's the very simple FR:
    *******Enhancement / FMR*********
    Brief title for your desired feature:
    Keyboard Shortcut for 'Close Other Timeline Panels'
    How would you like the feature to work?
    It was a great touch to add this contextual menu item to Premiere Pro CC, but it's a little clunky without being able to assign a keyboard shortcut to it.
    It's usage would simply close every other Timeline Panel except the active one upon pressing the shortcut.
    The default could be something not currently in use like Ctrl+Cmd+W (since CMD+W closes the active panel), but customisable in the Keyboard Shortcuts panel.
    Why is this feature important to you?
    This is something I have to do very frequently while editing, and since I (and many others) edit largely with the keyboard, a shortcut would be very useful and speed up workflow just a tiny bit.
    Anyone else interested in this (admittedly fairly boring) feature request, let me know!
    Thanks!

    Thanks for the support and video Kevin!
    cscooper2013: I totally agree with you, I can't see any reason why any action should be exluded from having a shortcut. I've submitted this simple request because I feel like it's more likely to get done on it's own.
    Maybe make a separate FR for that?

  • Feature Request:  Modify Audio Channels from the Timeline in Premiere CC.1

    Why have we never been able to modify audio channels once a clip is added to a sequence?  I'm guessing there's a good reason Adobe has never had this feature.  The lack of this feature is explicitly mentioned a few times in the audio section of the Premiere Pro CC manual, as if it's a benefit NOT to have it.  But the benefit is entirely lost on me. 
    In my workflow, I synchronize my double-system video and audio before anything else.  I do this in PluralEyes (and unfortunately I'll have to keep doing it this way, until PPr's sync on sound feature gets fixed—for me it's never worked).
    Once PluralEyes has synched hours of footage and audio and placed it on a PLURALEYES GENERATED sequence, I import that sequence into Premiere.  Note:  Since I haven't gone through the step of creating a blank New Sequence, I don't get the opportunity to setup my audio channels the way I'd like in my sequence (i.e. Stereo recordings should occupy ONE track, not two.  Typically these tracks come from a camcorder and are used for reference sound, or ambient noise at best, so I don't need them taking up precious real estate in my sequence). 
    Since PluralEyes doesn't merge my clips for me (or rather I don't want it to since I'm usually doing multi-cam sequences where I want to keep all 14, or so, tracks of audio), I have to go through the clips one by one and do a Merge Clip action once I've adjusted any minor sync issues, or determined which tracks I actually want to keep.  But, and here's the key, at this stage I'm not yet 100% certain whether I'll use the nat sound or the wireless mic sound (separate audio recorder, etc).  Furthermore, I don't really want to think about that at this point.  After I've spent a few mind-numbing hours just ingesting files, sync and merges, I want to jump into the edit as soon as possible, before I lose all will to finish this edit.  If I modify my audio channels right now, I'll lose the ability to make some creative decisions later on.
    I'd like to start whacking out an assembly edit.  And then after I have a rough program, I can start looking at which audio tracks (nat or double-system) I like better in each circumstance.  This is where I become stumped that at this stage, I'm locked into whatever audio channels I've setup (or not) in the earliest stage of the edit, back before any media was actually on the timeline!  It's at this stage, and usually only at this stage that I want to start Modifying Channels—FROM THE TIMELINE!
    Does anyone else feel the same?  If not, what is your workflow?
    Feature Summary:  Right-click on any clip, (master clip, sub-clip, merged, nested or otherwise) in the timeline and choose Modify > Audio Channels.
    I've submitted a feature request, with a link back to this discussion, so please pipe in—especially if you want this feature. 

    Maybe its your specific workflow, asset mangement  and use of a 3rd party application that  runs you into an issue.
    Take Pluraleyes out of the equation, I would imagine my workflow is the same as most everyone else.  Find footage in the Media Browser.  Import it.  Create a Sequence and start editing.  Use the Source Monitor to set Ins and Outs and then Insert the clip on the timeline. 
    At this point, if the audio needs to be modified, it cannot be done on the Timeline.  The workaround, of course, is to Find Clip in Project; Modify Audio in the Project panel; then do a Matchframe to replace the audio clip.  This works, but requires many steps per clip.  Also, Matchframe in Premiere Pro CC is not reliable. 
    Introducing a new Modify Audio (from Timeline) feature as seen in the fantasy screenshot above would solve it.
    I dont use Pluraleyse ...which I understand to be a synching aid...so I dont know the workflow it imposes on one .
    Returning to Pluraleyes workflow, this issue is compounded by the need to Modify almost ALL audio.  Every stereo track is separated and placed on two MONO tracks taking up precious real estate.  This is not something Pluraleyes imposes.  It is due to the way Premiere imports XML timelines.  This would apply to sequences imported from Final Cut as well.
    In this case it would be ideal to select both the LEFT and RIGHT mono tracks and choose "Modify > Audio Channels > Merge L/R Mono to a Single Stereo track."  Ideal?  No.  I guess Ideal would be if Premiere would interpret XML files properly in the first place.
    What actually is the issue with Premieres synch and merge workflow in your case?
    Audio Sync in Premiere Pro doesn't work.  Period.

  • Feature Request: Right-Click Zoom (like in Audition)

    You can hold down the right mouse button down, select an area, and release to zoom to that region in Audition.
    Can we please have this feature in Premiere Pro CC? It would be a huge timesaver, and it won't add any bulk to the interface (in terms of height or width of components).
    Imagine zooming into the exact section of the timeline you want with one click & drag of the mouse! It works so well in Audition, I really think it's time to bring it over to Premiere (and After Effects would be cool too, but I'd have to request it there, probably). Navigating the timeline is one of the timesinks of editing. This feature could drastically speed that process up.
    Does anyone else want this as much as I do?

    Honestly, I feel like feature requests get ignored, unless they have more than one person's support behind them.
    Not sure about that. We get Features that no one ever mentioned, discussed or asked for.
    Its called 'Feature Creep' and I think there is one from last update being discussed in a Forum near you... right now. 
    [Text formatting corrected.
    Message was edited by: Jim Simon

  • What Do You think of My Feature Requests?

    Hi, I submitted the following Feature Requests to the Premiere CC feature requests form.
    I think Premiere CC keeps improving but there are some things that really annoy me.   And below are some of my requests.   I'd love to know if any of these requests are in error - if I'm actually missing something. 
    Thanks for checking these out!
    *******Enhancement / FMR*********
    Brief title for your desired feature:
    AUTO-PATCHING
    How would you like the feature to work?
    When I select a Track Target - such as V1 Target -  the Source patch should follow along. For example, if I select V1, then the V1 Source should automatically move next to V1
    Why is this feature important to you?
    This saves time and saves an extra, unnecessary step of having to move the Source patch.
    This makes editing faster and more intuitive.
    *******Enhancement / FMR*********
    Brief title for your desired feature:
    Increase/Decrease Volume using Keyboard for MULTIPLE CLIPS at once (between In and Out)
    How would you like the feature to work?
    1. Set in and out in the Timeline
    2. Make sure Audio Targets are set for the tracks you want to affect
    3.  Press your keyboard shortcuts for increasing or decreasing volume
    Result: All Audio volumes between In and Out go up or down by the same amount.
    Why is this feature important to you?
    This saves a lot of time. Currently, I have to copy and paste Volume attributes and that wastes time and is not as intuitive.
    *******Enhancement / FMR*********
    Brief title for your desired feature:
    Select Nearest Edit Keyboard Commands Should Select All Nearest Edits on All TARGETED TRACKS, even if staggered
    How would you like the feature to work?
    1. Position Playhead near the edits you want selected (for Trim)
    1B: Make sure the Track Targets for the tracks you want to affect are highlighted
    2. Press the Keyboard Shortcut for Select Nearest Edit…
    Result: Even if the edit points don't all line up on the same frame, Premiere should select (with a Roller, etc) ALL edit points NEAREST to the playhead on Tracks which have their Target buttons selected.
    How it works now:  Now Premiere only select those edit points that line up together the same frame.
    Why is this feature important to you?
    How Premiere currently works wastes a lot of time. It currently requires the editor to manually click and add other edit selections.
    Currently, Premiere does not actually select all the edit points on SELECTED TRACKS.
    *******Enhancement / FMR*********
    Brief title for your desired feature:
    REMOVE EFFECT - ALLOW US TO CHOOSE WHICH EFFECTS
    How would you like the feature to work?
    1. Highlight one or more Clips to select them.
    2.  Press the Remove Effects Keyboard Shortcut
    What should happen: Premiere should present you with a window that allows you to check the effects you want to remove or uncheck the effects you don't want to remove.
    Why is this feature important to you?
    This is very important because often I have a remove just one effect on a large group of effects.  I don't have the time - it would take forever - to go through each individual clip and eliminate that particular effect in the Effect Controls panel.
    *******Enhancement / FMR*********
    Brief title for your desired feature:
    A Paste Insert should move the IN/OUT marks down the Timeline, just like the clips
    How would you like the feature to work?
    1. Set an In an Out point somewhere in the timeline.
    2  In the timeline, after copying some material,  PASTE INSERT, the clips in front of a whole bunch of other clips (also earlier than the In/Out marks)
    What Should Happen:
    Material AND In/Out marks should shift to the right to maintain sync.
    What currently happens:
    Premiere correctly shifts the Clips that follow the pasted material, Down the Timeline, to maintain sync.  However, Premiere keeps the In/Out Marks where they are.
    Why is this feature important to you?
    I often copy  material that's between In/Out marks and then go earlier in the Timeline and paste Insert that material. But when I jump back to the In point (Go to In) the In/Out marks haven't move and so I have to find my place in the material all over again.
    It shouldn't work this way. It wastes time. And other NLEs don't do it this way. They shift the In/Out marks.

    Nice requests. Just trying to be helpful here:
    Re REMOVE EFFECT - ALLOW US TO CHOOSE WHICH EFFECTS
    I agree - this could be quite useful. However, It sounds like using adjustment layers may be helpful for your workflow also?
    Re: Increase/Decrease Volume using Keyboard for MULTIPLE CLIPS at once (between In and Out)
    I've stopped using volume altogether now, and instead use 'Gain' mapped to "g" key in premiere keyboard layout. SUPER useful, for all the reasons you describe. I've never used I/O marks, but you can make big selections of clips, or a whole track's. Volume controls in Premiere, as far as I can tell, caps at +6DB for some reason. I routinely have to go much higher than that. also there is a very intelligent gain options screen that lets you bump your selected clips relatively by +/- DB levels; or set absolute values; OR set normalization targets. I LOVE IT, and its all I use now.
    It seems to me that the audio component of Premiere if far more sophisticated than any other NLE I've used  [ Avid MC, FCP...]. My only caveat is that volume and gain are not integrated across all methodologies. For example, you can have a volume adjustment on the clip, the track, and gain adjustments on the clip all operating independently- its alot to keep track of on projects that get passed back and forth between different editors with different methods!

  • Feature Requests for next version of Pr

    I've submitted this list.  If you agree, please join me.  Copy and paste into the Feature Request page if you like.  Add your own requests.
    AUDIO:
    Ability to save track or clip based audio effect user presets.
    Option-drag to copy an audio effect from one insert location to another (to different tracks)
    Drag audio effects up or down in the effect stack order, or to another track
    Temporary Snap on or off (Reverse Snap Behavior) keyboard modifier.
    KEYBOARD / SHORTCUTS:
    Ability to map multiple Keyboard Shortcuts to the same function (like Avid: E & R keys, same as I and O)
    Ability to print the Keyboard Shortcuts, or save all of them as a text file.
    TIMELINE:
    More obvious indicator that Timeline Snap is on.
    Indicator on Clips in the Timeline that indicate Frame Blend is enabled.
    Ripple Sequence and Chapter Markers.
    Ripple Audio Track Keyframes.
    Solo video layer button on the Timeline track panel.
    Constrain clip time movement between tracks by holding shift key, just like all other applications.
    FX button/switch, as in After Effects, to turn off all effects on a track (video and audio).
    Option-double click a nest to reveal contents of nest in the same master timeline.
    SOURCE AND PROGRAM PANES:
    Keyboard shortcuts to scale image zoom in Source and Program tabs.
    Keyboard shortcuts to increase or decrease playback resolution.
    Have the Program monitor remember the Zoom and Resolution level for each Sequence; don't have Zoom scale set universally by the project.
    VIDEO EFFECTS:
    Make ALL effects Accelerated, YUV, 32-bit.  Allow Third Party effects to be accelerated!
    Ability to save user/custom transition presets.
    In Effects tab, press Tab button to jump to next effect parameter (as in After Effects)
    Feathering and invert on Garbage Mattes
    A Track Matte function that allows us to pan and scale the clip being matted without affecting the matte size or position.  You could do this with a Stencil / Silhouette Alpha / Luma Blend mode as in Ae.
    MISC:
    When using Clip > Scale to Sequence, DO NOT have the new Scale factor in the Motion tab change the clip's scale to 100%.
    Consistent Mouse Wheel behavior across all apps in CS
    Scopes update while playing.
    Make Export and Title windows return to the previously adjusted size and placement.
    Add a command buffer, so that we can execute several commands in a row, and not wait for the app to "release", or for the first event to complete before I can proceed to the next event.
    File requests here:
    https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform

    If you want to do this correctly you need to file a request for each feature.
    Ripple Sequence and Chapter Markers is already implemented. Sequence markers are the same as chapter markers, yes? (Ripple Sequence Markers, select Marker > Ripple Sequence Markers.)
    Ability to print the Keyboard Shortcuts, or save all of them as a text file. also available. (hold ctrl+shift while opening. A button with clipboard appears)
    Keyboard shortcuts to scale image zoom in Source and Program tabs. available
    Keyboard shortcuts to increase or decrease playback resolution. available
    Make Export and Title windows return to the previously adjusted size and placement. They do.
    Some feature you posted are great. How about a eyedropper tool for the Color Matte?
    I find the Magnet for Snap quite visible. There is also this feature in the Pref to make the playhead snap.

  • Feature Request: Apply effects to group of clip instances

    I have been trying to supply this feature request into the Adobe feedback form. But it appeared that it was too large to be posted in a single feedback form. So I had to split it into three distinct feedback forms.
    I don't want this feature request to get lost just because those three parts can't be joined back into a single feature request again. So I'd like to post it here, requesting for comments, too...
    This feature request is about applying effects to more than one clip:
    a)
    Currently, when selecting more than one clip, it's not possible to change any effects settings. The Effects Settings windows only shows a "Multiple clips selected" message.
    Thus, I'd like to suggest the following:
    When selecting more than one clip, the Effects Settings window should display any effects that apply to all the selected clips. Moreover, only those effect parameter values should be displayed having the same value across all selected effects. This on the other hand, of course, can only be displayed for effect parameters not having key frames/timing activated.
    Editing any of the displayed effects' parameters should apply the new value to each currently selected clip instance.
    b)
    Then again, when using key frame/timing activated effect parameters, it is currently not possible to apply such effect to more than a clip, too. To apply such animated effects to more than one clip it is currently necessary to nest those clips into a separate sequence.
    Thus, I'd like to suggest the following improvement:
    It should be possible to apply effects not only to clips but also to a group of clips (Menu Clip > Group).
    Activating animation/key framing to any of the effect settings of those effects being assigned to a clip group (in contrast to those effects assigned to any clip instance contained in the the group) will allow to add key frames spanning all clips of the group.
    This way it will be possible to easily create, e.g., a zoom effect spanning several clips.
    If there are clips in-between those belonging to the group, the group's effects won't be applied to those clips not belonging to the group. However, the effects' parameter values are continued to be calculated in the background.
    So this example would be true:
    - Available clips:
    | a | b | c | d | e |
    - Clips grouped into a Clip Group:
    | a |   | c |   | e |
    - Zoom video effect applied to the group, having two key frames added:
    Key frame #1 = beginning of clip | a |
    Key frame #2 = end of clip | e |
    Zoom value of key frame #1 = 100%
    Zoom value of key frame #2 = 400%
    --> So this will be the approximated calculated zoom value when the timeline reaches following points in time:
    Beginning of clip | a |:     100%
    End of clip       | a |:     132%
    Beginning of clip | b |: (100%)
    End of clip       | b |: (100%)
    Beginning of clip | c |:     174%
    End of clip       | c |:     230%
    Beginning of clip | d |: (100%)
    End of clip       | d |: (100%)
    Beginning of clip | e |:     303%
    End of clip       | e |:     400%
    (Unfortunately, this forum doesn't allow me to apply any kind of formatting to the example above. So I can't apply a monospace font or colouring )
    When a group gets ungrouped (Menu Clip > Ungroup), effects that had been applied to the group will be assigned to each individual clip of the group. For effect parameters that had key frames/animation activated, key frames will be created at the beginning and end of each of the clips. The previously calculated values will now be inserted at each automatically created key frame to mimic the grouped effect behaviour. This operation then would finalize the Ungroup operation involving clip group effects.
    Regards,
    Axel Dahmen

    You could combine the Next/Previous Edit commands with either the Apply Video Transition shortcut or with a paste command if you had copied the transition you want.
    OR... much easier if all you want is a bunch of consistent fade ins/fade outs...
    On a single clip, keyframe opacity to create a fade in from the in point of the clip at the duration you like, e.g. 30 frames. Right click Opacity, and select Save Preset; give it a name, e.g. Fade In 30 Frames and set it to Anchor to In Point. Reset the effect and delete the keyframes, and then repeat this to create a fade out. Go to the out point of the clip, set keyframes, and once again, right-click Opacity and Save Preset; this time call it something like Fade Out 30 Frames and set it to Anchor to Out Point.
    Now, you can simply select all of your clips in the sequence, and apply these presets by dragging them to the selection. Even though you created two presets, because you can only have one instance of Opacity on a clip, the keyframes from both presets will be added to that single effect. You have to do this with two presets--if you do it with one and use Scale, the keyframes will stretch out or compress to maintain a relative duration instead of an absolute duration.

  • Premiere Pro CC Feature Request: add multiple Markers at defined times

    I'm about to post a feature request and wanted to check to see if anyone else was interested, as I've read that forum support can help to get feature requests added - and also just in case this feature already exists, and I've missed it in my Googling...!
    Here's the request:
    Brief title for your desired feature:
    Option to add multiple Markers to a timeline at defined times
    How would you like the feature to work?
    It would be great to have an option in the Markers drop-down menu or to be able to right-click on the Marker icon in the timeline and be able to choose "Add Multiple Markers at xxx minutes/seconds/frames".
    Why is this feature important to you?
    I often end up creating a lot of montages, and it would be great to be able to use this feature to drop a Marker (for example) every three seconds in my timeline so that I can then add a bundle of clips using Automate to Sequence. At the moment, I do this by clicking on the Playhead Position hot text and typing in 00:03, 00:06, 00:09, etc, and dropping a Marker at each point, and this feature would speed things up a bit. I've also been asked by students if this feature is available as well.
    If anyone else would be interested in this request, please let me know...!
    Thanks

    Yes, that's true, when using my method described above, Prem adds each clip from the first frame and cuts it off when it reaches the next Marker, then I use the Slip tool to get them to the bit I like. I'd just like to remove the step of typing the time into the Playhead Position counter by dropping Markers at set intervals or by choosing to use the first xx seconds in the Automate to Sequence dialogue. Either way, the request is in now, but it doesn't look like it'll gain a lot of traction...!
    Cheers for the responses, Jim.

  • Feature Request:  Standard Keyboard Navigation in Media Browser and Project Panel

    It's been a while since I've had time to submit a feature request.  I've wanted to see this one for a while.  If you agree, please submit your own feature request here: http://www.adobe.com/go/wish/
    System Navigational Keyboard Shortcuts in Media Browser and Project Panel
    Windows (and I'm sure Mac) has a standard set of keyboard and mouse navigational shortcuts for keyboard and mouse.  I'm so used to using them in daily browsing (both in Windows Explorer and in any web browser) that missing them in the PPr Media Browser, or getting a different result in the Project Panel, is still very jarring and slows my workflow (even after having used Premiere Pro [again] since version CS4).
    I propose that the Media Browser and Project Panel should honor the OS defaults for keyboard and mouse folder/file navigation.  A few of the standard (Windows) keyboard and mouse navigational shortcuts are listed below (listed in order of most helpful to my own work):
    Moust Back Button = "BACK"
    ALT + LEFT ARROW = "BACK"
    UP, DOWN, LEFT, RIGHT = steps through the various folders within the view.
    UP, DOWN walks through the directory tree while RIGHT expands the currently selected folder and LEFT contracts that directory (twirl down, etc).
    ENTER opens a folder.
    ALT + UP = "Folder Above"
    ALT + RIGHT ARROW = "FORWARD"
    F2 Renames a folder
    ENTER "takes" that name to the clip. (current functionality used ENTER to rename a file/folder).
    ESC cancels the renaming operation.
    Pressing Enter on any piece of Media or Title, etc should take an "expected" action acording to it's context.  (i.e. ENTER on a video clip would load it inot the Source Monitor.  ENTER on a Title would open it in the Title Editor.  ENTER on a folder would take us into that folder).
    These functions exist in both Windows Explorer as well as most modern Web browsers.  When browsing files and Project folders, it's what I've come to expect.  It's muscle memory, if not intuitive.  I realize that many of these keyboard commands are already in use in other windows/panels of the application, therefore, these commands should be Panel-specific (i.e. ALT+LEFT works differently in the Media Browser and Project Panel than it does on the Timeline/Sequence).  And as always, when making such changes (i.e. changing the behavior of ENTER to F2), this set of keys should be highly configurable based on preference:
    Preference:
    checkbox:  Use OS-specific navigational keyboard and mouse commands in Media Browser and Project Panel
    checkbox:  Use the (very few) "classic" Adobe keyboard commands in the Media Browser and Project Panel
    The most common habit I find myself doing in the Media Browser is clicking the BACK button on my mouse—only to realize, yet again, it doesn't work that way in PPr.
    The most common habit I find myself doing in the Project Panel is pressing F2 to rename a folder/bin.  Of course that doesn't work.  And when I've renamed it, I press ENTER to save the name, but that only moves me to the next folder ready to rename it, too.  I also find, out of habit, I try to navigate the bins using the arrow keys and then open the bin/folder using ENTER.  Instead, my bin is asking for a new name and I hit ESC to avoid renaming it—now THERE's a shortcut that works the way it should. 
    I realize this feature may be controversial to some, since it's not the way we're used to doing things in PPr.  However, I'm sure there are just as many out there, like me, who are confounded as to why PPr has never worked with the "conventional" navigation shortcuts found throughout the rest of the operating system, be it Windows or Mac.
    If you agree with this feature request, please submit your own feature request here: http://www.adobe.com/go/wish/

    Nice ideas Jeff.
    There is a site - Flash Catalyst Wishlist/Ideas where you can post these ideas so that the community can vote on them.

  • OS: Feature request: Send message before reset

    Hello..
    I have a feature request for the OS for the BB smartphones.
    When the phone is locked with a password and the number of attempts is exceeded, the phone's memory is wiped and reset to a near-factory state.  This is good; it protects confidential information from falling into the wrong hands.
    What would be useful is, just before the memory is wiped, to send an email message from the default account (probably to the default email account as well, but have this be settable) with information regarding what is happening, a timestamp, and a location as well.  For instance:
    This is an automated message from the Blackberry SmartPhone with the following information:
    Phone number: xxxxxxxxxx
    Serial number: xxxxxxxxxxxxxxxx
    <other information such as OS version, &c>
    The number of attempts to unlock the phone has been exceeded.  The phone is being reset and the memory cleaned.
    Date: xx-xx-xxxx
    Time: xx:xx:xx am/pm (TZ information)
    Latitude: dd.ddddddd
    Longitude: dd.dddddd
    You may use this information to locate where the phone was at the time this message was generated.
    Is this possible? Advisable? The serial number could be obtained by looking at the phone, so including it shouldn't be a problem.  The phone number may or may not be included.
    Thanks!
    roger

    Hello and Welcome to the Forums!
    In regards to your hope that RIM will see your message -- these forums are a user-to-user support channel, not a user-to-RIM conduit. As such, it is unlikely that they will see what you have written. However, if you have specific and constructive ideas for them, I have heard that they accept such via email to [email protected]
    Your idea is indeed interesting...however, I see one flaw. You've said that an email message should be sent FROM the default email account...but you've not said where that email message should be sent TO...
    Good luck!
    Occam's Razor nearly always applies when troubleshooting technology issues!
    If anyone has been helpful to you, please show your appreciation by clicking the button inside of their post. Please click here and read, along with the threads to which it links, for helpful information to guide you as you proceed. I always recommend that you treat your BlackBerry like any other computing device, including using a regular backup schedule...click here for an article with instructions.
    Join our BBM Channels
    BSCF General Channel
    PIN: C0001B7B4   Display/Scan Bar Code
    Knowledge Base Updates
    PIN: C0005A9AA   Display/Scan Bar Code

  • FEATURE REQUEST: After Effects style Placeholders and Proxies

    If you feel the needs in efficient proxy workflow, welcome to the club and don't hesitate to submit feature request.
    Here is the adjusted to less than 2000 symbols feature request text:
    ***After Effects style Placeholders and Proxies*** 
    It would be nice if PrPro offered AE style Placeholders and Proxies workflow. There are cases, where they are extremely useful, e.g.:
    1. Huge modern formats and resource hungry codecs. Not all machines can easily handle 2k or 4k footages, some can't get real time playback even with AVCHD. Not to mention that CinemaDNG importer was discontinued partly because of inability to get real time playback in PrPro. The issue can be resolved via rendering previews, but that's not always the most efficient workflow.
    2. In multicam editing issues mentioned above increase dramatically. Rendering preview for every camera angle is simply impossible. Although PrPro offers offline clips workflow, an editor can't easily see if the clip is currently linked to a source footage or a proxy, and switching between sources and proxies involves several steps every time one needs to switch: selecting assets, making them offline, right-clicking again to link to other media, locating files on a disk; while in After Effects it's just one click once a proxy is set.
    3. Adobe Dynamic Link. PrPro communicates with AE projects via single instance of headless AE, which creates a bottleneck and entails the need to render DI for complex comps. Although AE allows to set DIs as proxies and, hence, enjoy the best of both worlds, instantly switching between DI and dynamically linked comp and no needs to replace anything in PrPro timeline, with hundreds of dynamically linked comps PrPro timeline becomes unresponsive and takes forever to render (for my rig test 30 min sequence built out of 935 dynamically linked comps, which are just source footages in their own comps, hence, the equivalent to rendered DIs set to proxies, takes around 27 hours to render, while 30 min sequence built out of the same 935 source footages renders in real time). Meanwhile, PrPro doesn't currently allow to link offline dynamically linked comps to rendered DIs.

    As the person who maintains the feature request database for After Effects, I can confirm that the number of times an item has been requested is a major factor when we consider what to work on next. So are other factors, such as how hard the feature is to implement and maintain, how much testing is involved (often the larger concern than programming time), whether the request conflicts with something else that we are already working on, and so on. It is true that we consider not just raw numbers of requests but the details of who is making the requests---e.g., whether the requests are coming from animators or compositors, beginners or experts.
    I can only speak for the After Effects team, but the Premiere Pro team works much the same way (which is unsurprising, since we are in the same group and have overlapping team members).
    We also try to give some visibility into the most requested items with posts like this:
    http://blogs.adobe.com/aftereffects/2012/12/top-feature-requests-for-after-effects-in-2012 .html

  • Blackberry OS 10 Feature Request

    Features requested from Blackberry to be in included in next major release 
    1. making tasks / notes from email - using text in mail as note & task ' this option is misisng from right hand side menu '
    2. ability to add event from / of email - this option is missing from right hand side menu. 
    3. skype to be included in hub. 
    4. ability to quickly add contacts from linkedin / social profile. 
    I find feature no 1&2 to be missing as kind of major drawback from right hand side menu. 
    Esp for 1 - this feature must be included so that we can quickly make small notes from email or add tasks. 
    Esp. for 2 as many time before going in meeting I wanted to be reminded to read particular email or before making call to client. 
    Esp. for 3 - skype missing in hub does not make any sense. 
    Esp. for 4 - this is handy feature esp when blackberry OS is able to pull social contacts if that is so why not allow them to be added as contact. 
    I would appreciate if any forum member is able to provide additional feature requests or point to already open thread when new features can be requested from blackberry team. 
    Triton V

    Thank you, excellent no doubt slowly adding more options to the OS10 and we get more and more functions in OS10.3 enter all these suggestions to the page that gives you UberschallSamsara.
    https://blackberry.icanmakeitbetter.com/
    Follow me in Twitter:
    @Marcossit
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    DeviceSuite For BlackBerry 10:
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  • Feature request FCP-7...To view 2 tracks without using multicam ?

    Many of us work with 2 video tracks one above the other, sometimes I do not want to set up multicam to see both tracks simultaniously but how difficult can it be when looking at 2 video tracks would it be to allow us to view the footage underneeth track 2. Workarround is tedious, lowering oppacity of T2 or making box wipes in the motion tabs etc, this is fine till you are editing HD. So there it is...a way to view 2 tracks simultaniously without invoking multicam.

    a way to view 2 tracks simultaneously without invoking multicam
    For now, the Playhead Synchronisation mode Gang will get you halfway there ...
    Place the playhead where you want to see both clips and then double click the lower (hidden) clip, Then choose View menu *> Playhead Sync > Gang*
    Now, as you move the playhead in the canvas/timeline the image in the Viewer will be updated to show the equivalent frame from the ganged clip.
    ... but this only works at a clip level and not at a track level. If you are working with multiple short clips then consider nesting the track and then ganging to the nest.
    (Note to Apple Developers: It ought to be easy to extend the Gang to work at a track level ie add a Gang Track mode, by exactly the method above whereby the track could be treated as a virtual nested clip)
    Another way to quickly view the clips on a lower track is just to toggle clip or track visibility of the upper clip/track. Ctrl B is the shortcut for toggling a clips visibility. If toggling track visibility beware losing all your renders ... use Ctrl Z (undo) to toggle the tracks visibility back on as this will also bring back any lost render links.
    As to a formal implementation of a new feature to view all tracks given the existing GUI, heres what I'd be thinking:
    Similar to the common DAW function of stacking takes and auditioning them (STP can do it) I would imagine that being able to stack video clips and then view them all simultaneously (without having to set them up as a Multclip) ought to be a worthwile feature.
    I'd see it working using a simple toggle key to open and close a QuickTake window or some such which would display all the clips at the playhead position similar to a MultiClip view. Similar to the Multiclip functionality, in the QuickTake window, clicking on the clip you want, or using a keyboard shortcut to switch, would make the chosen clip the active one (setting the Clip Enable/Disable Status accordingly for clips). Clips on tracks not targeted by Auto Select would not be referenced and/or affected by this mode.
    Personally, in the For What It's Worth category, I think EDIUS's implementation of the Multicam workflow is amongst the best I've seen. You stack your clips on the timeline and then switch to Multicam mode (F5) ... no convoluted setup process, just instant Multicam functionality with whatever is on the timeline. Another key press to toggle it back to the normal edit mode.

  • Feature Request: MW1 Wireless Headset Pro - Make Button configuarable

    Hi Sony Support,
    I'm using the MW1 in combination with my Xperia V and I'm pretty happy with it besides one thing which is actually really annoying. The round button next to the display diconnects the current call on short press or puts it on hold on a long button press.
    I would rather like to use that button for mute/unmute as I'm stuck in a lot of conference calls and it would save me a lot of trouble when I could mute or unmute myself from the headset. Without this option I'm force to take out my my phone and do it there which is pretty inconvinient especially if you use the phone "on the go" running over an airport or to a train.
    With my cabled headset the button on the mike just toggles mute/unmute, so switching between both when the battery is out I'm disconnecting a lot by accident :smileywink:
    I looked for some mail to send a feature request but didn't find any so I'll try my luck here.
    I would love to see an option to reconfigure the buttons behavior, like a software on the phone where I could select one of the following options for
    - short press: Disconnect, Re-dial last inbound/outbound number, toggle Mute/Unmute
    - double short press: Disconnect, Re-dial last inbound/outbound number, toggle Mute/Unmute
    - long press: Disconnect, Re-dial last inbound/outbound number, toggle Mute/Unmute
    Thanks,
    fassy

    Hi, can I also ask for old very nice feature to be returned to the current version of the software (0.1.E and above). Back in version 0.1.D.. and below you do not need to select media source (SD Card selection) when you need to listen or view media from the phone. I am using Xperia Arc S. Before when you press play in the phone it automatically switches the MW1 and you can hear the audio from the phone without manual intervention. When there is music currently playing from MW1's sd card, it automatically pause the playback then you can hear the audio from the phone then when you are through with the media on the phone, MW1 automatically resume playing from the SD Card. The feature is very convinient it do not need for me to install SMS notification apps. You can even hear the keyboard clicks if its not configured to be silent.
    Many of us are looking for this feature when it is taken out during the introduction of the update.

  • Posting Feature Requests for others to Copy/Paste

    I recently posted a Feature Request I sent to Adobe for another member to copy/paste as his own FR since he liked the suggestion (see the FR below). 
    After doing so, I got the idea that we could all do this: copy/paste FRs we send to Adobe into threads on this forum to help each other support the idea with similar requests, or even copy/paste the FR as our own.  With limited resources and time, there's only so many requests Adobe can implement in every new version.   That why it's so important that new features the Premiere Pro team invests their hard work and time on be the tools that would benefit the greatest number of editors.  The more people back up certain ideas, the more likely they'll be implemented sooner than later.
    There's power in numbers, so how about using this forum to share our best ideas and make it easier for others to add their voice of support?  It's great that Adobe provides us with a way to send them feedback, but it's too bad that it's a one-way conversation with very little, if any, dialogue back and forth between the submitter and Adobe.  That's why I thought it would be great to bring more of that potential dialogue here, where we can share ideas and support the creation of an ever better Premiere Pro!
    If you've never posted a FR or BR (Bug Report) before, you can easily join the effort to make Premiere Pro become all that it can be, here: www.adobe.com/go/wish
    Comments?  Ideas?  Please share!
    Here's the FR I pasted in another thread, as an example. 
    *******Enhancement / FMR*********
    Brief title for your desired feature:  Drag&Drop Modified clips into Project Window
    How would you like the feature to work?
    Ability to Drag&Drop clips with effects, motion settings, keyframes and/or markers back into the Project Window from the Timeline for later use.
    Why is this feature important to you?
    The Project Window is far better than Sequences for storing/organizing modified clips for future use, since it is:
    Searchable
    Sortable
    Viewable in Icon and List views
    Full of helpful metadata columns such as 'Video/Audio Usage'
    Foolproof in that the original sequence can be deleted without losing any created subclips
    Given these advantages, why only allow us to store modified clips in Sequences? Please fix this by allowing users to Drag&Drop clips from the Timeline to the Project Window while preserving all of their modifications (effects, keyframes, motion settings and/or markers).

    Comments?  Ideas?  Please share!
    As it has already been discussed in this thread (and duplicated threads are not allowed in Adobe Forums), the aforementioned feature request is mainly based on the false statement that an editor can either store raw clips in the Project panel or modified clip in the timeline. That's false because an editor can nest modified clip right in the timeline and the nested sequence will be automatically stored in the Project panel, turning into a regular reusable asset.
    Unfortunately, the OP, as was also outlined in the duplicated thread, carefully avoids any mentioning this ability, which becomes your second nature if you use After Effects (which is unlike FCP is a part of Adobe Suite).
    However, since the OP asks for sharing ideas, I do not hesitate to do this once again. Here is the feature request intended to improve the usability of such PrPro assets as 'Sequences' without breaking existing workflow:
    *******Managing Sequences*******
    It would be nice if managing capabilities for such assets as 'Sequences' were extended with the following features:
    - similar live thumbnail view, which was introduced for footages in CS6. A small 'Sequence' badge in the top left corner of the thumbnail would allow to differentiate between sequences and clips;
    - enabled metadata and ability to handle them like for any other regular asset;
    - ability to remove empty audio or video tracks completely, i.e. get a sequence as an Audio or Video asset only;
    - pop-up dialog box on hitting 'Nest' command, which would allow to give meaning name instead of default 'Nested Sequence XXX', contain 'Delete All Empty Tracks' checkbox and a button for advanced dialog for logging metadata right on a brand new asset creation.
    These features would improve an ability to exploit sequences as reusable assets and preserve consistent applications behaviour throughout the Suite instead of breaking existing workflow by inventing new FCP style 'subclip with effects' type of asset. See this discussion in PrPro Forum for some more details:
    http://forums.adobe.com/thread/1204107?tstart=0

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