Flash ActionScript

Hello Sir/Madam,
I am planning to use new filename sent by server after a user
browses and uploads a file using upload metod of filereference
class to server (with PHP). How to access new filename sent by PHP?
Thanks in advance

I have about 12 buttons with my presentation and And they all
currentlt link to the different sections. I'm wondering if theres a
way to to get the Down arrrow key to navigation to the next section
after you pree it and then navigate to the next page swithin each
section itself.
I'm not much of a scripter so I have been seriously confussed
witth the help sections relating to Key Objects and Listeners. Any
feedback is greatly appreciated!!!:)

Similar Messages

  • Scripting /Expressions in AE:  Similar to Flash/ActionScript?

    I think about learning AE, but I would like to get an overview about the Software, so that I can decide if it's suitable for what I am planning to do.
    I have little experience in Flash/ActionScript, but I can't get a picture what Scripting means in AE. Can this be compared to Script-Languages like ActionScript and Lingo?
    And what is the difference between "Scripting" and "Expressions" in AE.
    Thank's!
    Roland

    Expressions are layer-based formulae/commands that manipulate the layer and its content/effects based on factors such as time, random number generation, variables, and other layers and elements within the project. An expression can only change elements of the layer parameter to which it is applied - it cannot alter any other layer or parameter within your project, although it can "see" changes in other elements and react accordingly.
    AE Scripting, however, is an application-wide scripting language, which can perform almost any possible function within AE, from creating new projects, comps and layers, to reading data from external files, sending emails etc.
    Both are customized adaptations of Java Script. Both were developed independently of Flash Actionscript, so while they share similarities, they are not the same.
    One of the best places to learn about AE Scripts and Expressions is Dan Ebbert's fantastic site:
    http://www.motionscript.com
    And, of course, the AE manual. Expressions:
    http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103906c6dea-7a39a.htm l
    Scripting:
    http://help.adobe.com/en_US/AfterEffects/9.0/WSD2616887-A41E-4a39-85FE-957B9D2D3843.html

  • Can someone help with insertion of Flash actionscript 3.0 swf into Dreamweaver spry widget panel?

    Working on a thesis project due soon... Created flash actionscript 3.0  swf for home page, text plus image, previews beautifully in Flash  Publish, stored in my root folder, previews great when I open it in the  root folder, dragged and dropped it into my dreamweaver code page,  within a spry widget framework, size is perfect. and upon view in design  or browsers or browser lab, I just get a nice empty white box.  In  design view, I see the F symbol and when I click play in properties, I  get a message that says "Unable to find the plug in that handles this  media type.  Dreamweaver looks in both the "config/Plugins folder and  the plug in folder for each o your installed browsers".  I have Flash  Professional CS 5.  Reinstalled it just in case that was the issue with  the plug in and didn't resolve the problem.  Dreamweaver version is  CS5.  Using a template with spry widget panels. Before I inserted the  swf, the preview in browsers and browser lab was fine on the spry widget  and background.  PC is windows, 32 bit, with ms office suite 2010  upgrade on it.  Appreciate any advice.

    my first trace on the hz position and vt position outputs but the trace for "scroll positions" and "new scroll positions" is not outputting.
    i recieve this output when i click the 'next' and 'back' buttons within the menu9.SWF.
    [Event type="iwannaresetscrolling" bubbles=true cancelable=false eventPhase=2]
    does this seem right?
    import fl.events.ScrollEvent;
    aSp.setSize(600, 350);
    function scrollListener(event:ScrollEvent):void {
    trace("horizontalScPosition: " + aSp.horizontalScrollPosition +
           ", verticalScrollPosition = " + aSp.verticalScrollPosition);
    aSp.addEventListener(ScrollEvent.SCROLL, scrollListener);
    function completeListener(event:Event):void {
    trace(event.target.source + " has completed loading.");
    // Add listener.
    aSp.addEventListener(Event.COMPLETE, completeListener);
    aSp.addEventListener("main swf", scrollResetListener);
    function scrollResetListener(event:Event):void {
         trace("Scroll positions", aSp.horizontalScrollPosition,aSp.verticalScrollPosition)
         aSp.horizontalScrollPosition = aSp.verticalScrollPosition = 0;
         trace("New scroll positions", aSp.horizontalScrollPosition,aSp.verticalScrollPosition)
    aSp.source = "menu9.swf";

  • What next of Flash Actionscript Developer features ?

    I am a flash actionscript developer and I will last 8 years work with Flash product. Now what next in actionscript and Flash feature?
    We are confused for the feature of flash actionscript and Flash product and what is a securities in this job
    Please guide me.....

    Hi Sanjay,
    To know more about Adobe's Roadmap for Flash-related technologies, please read this white paper.
    Regards,
    Suhas Yogin

  • New to flash actionscript, making a game.

    Hi. My name's Rory.
    I am an artist.
    http://www.youtube.com/profile?user=PimpOfPixels
    http://roaring23.cgsociety.org/gallery/
    I am learning action script and Flash so that I can make
    games.
    I am not a complete novice in programming. I am proficient in
    Java and in MaxScript (3DSMAX embedded language).
    I have been making some progress in action script and I have
    a functional (although incomplete) game in the works. You can view
    it here:
    http://secure2.streamhoster.com/~rlu...orniverous.swf
    The idea is it's a color game
    red beats green, green beats, blue beats red. Think paper
    scissor rock.
    The idea is to change the entire circle into one color.
    The graphics are place holders BTW.
    I am using FlexBuilder 2.0 and Flash CS3, and I have come
    across a problem not covered in either of my books.
    I'd really appreciate any help that you guys can offer.
    I have gotten this far on my own.
    My #1 question (and I have many more) is:
    How do you through Flash specify animation segments for a
    MovieClip Symbol?
    Notice how the red creatures occasionally open their mouths.
    I want to have a walk, an attack, an absorb, and a bounce animation
    on the same timeline and trigger the appropriate one depending on
    which color the creature collides with. I do not know how to go
    about this problem. I’ve just been trying to get the walk
    animation to loop without playing the attack animation so far.
    I've tried frame-labeling in flash, with scripts on the key
    frames of a second layer that specify when to stop or repeat the
    animation... No dice.
    I have a symbol named RedShot in the library of a flash
    project named "graphics"
    In my timeline I have 2 animation segments, and I have a
    second layer denoting two corresponding frames named "walk" and
    "attack" from the properties menu.
    On the final frames of the animations I have scripts.
    Code:
    gotoAndPlay("walk");
    and
    Code:
    gotoAndPlay("attack");
    respectively.
    Im my library I have linkage options specified as such:
    Class:RedShot
    BaseClass:flash.display.MovieClip
    export of actionscript#CHECKED
    export on 1st frame#CHECKED
    on the main stage of my flash project I have actionscript for
    2 functions:
    Code:
    function walk(){
    red_shot.gotoAndPlay("walk");
    function attack(){
    red_shot.gotoAndPlay("attack");
    I export the project and the opened window has the "walk"
    animation looping properly.
    In my FlexBuilder project I embed the symbol
    Code:
    //Inside class global variables:
    [Embed(source="../graphics.swf", symbol="RedShot")]
    public var RedShot:Class;
    private var _shot:MovieClip;
    Code:
    //and in my buildShot function:
    _shot = new RedShot();
    addChild(_shot);
    When I build the project the characters appear, and they
    animate. The only trouble is that there are no breaks in the
    animation. The animation loops right through the frames where I
    have specified that the animation should "gotoAndPlay" from a
    different part.
    What's weirder is that I can call
    Code:
    "gotoAndPlay("attack");"
    without an error and it will go to and play from that point.
    The only trouble is that it will begin to loop the entire animation
    again without stopping at the gotoAndPlay events stored in the
    frames of the timeline.
    It seems like all embedded actions are ignored, add I can't
    think of another way to controll the animation.
    Any thoughts?

    After hours of searching the internet I finally got this
    blasted question figured out.
    How to you export a symbol from Flash for use in a Flex
    Builder project without destroying actionscript stored within the
    frames of the Symbol's timeline?
    That's a long winded way of saying: "In FlexBuilder, how do
    you control MovieClips from Flash". I'm trying to make games, and
    this was a particularly important question for me :).
    Here's how:
    1) You need a hotfix from Adobe.
    [HTML]http://kb.adobe.com/selfservice/viewContent.do?externalId=kb401493&sliceId=2[/HTML]
    This allows Flash CS3 to export a SWC file.
    2)You have to set the linkage properties for your various
    symbols in the flash library panel.
    a)right click on symbol in library panel
    b)choose "linkage"
    c)"Class:" = (pick a name)
    d)"Base class:" = flash.display.MovieClip;
    e)"Export for ActionScript" = CHECKED
    f)"Export in first frame"=CEHCKED
    3)If you want to have multiple segmented animations as I
    certainly did you'll want to create frames and actionscripts within
    the symbols timeline to define where these animations are.
    a) in the symbol's timeline make a second layer. We'll name
    that layer "labels" for the sake of not having this get too
    confusing.
    b) on that layer create a new frame for each of the animation
    segments that you'd like to define and stretch them to the length
    of the corresponding animations.(I'm assuming that you have a
    keyframe animation on the 1st layer... otherwise what's the point
    of all this :P?)
    c)in the properties panel name the frames in the "labels"
    layer accordingly ie. "walk" "run" shoot" etc.
    d)Define whether the various animations play once or loop by
    adding a script to the last frame of the animation. If you want the
    animation to loop add
    [CODE]gotoAndPlay("name-of-the-animation");[/CODE]
    if you want the animation to play once and stop add
    [CODE]stop();[/CODE]
    if you want the animation to play once and then return to a
    different animation add
    [CODE]gotoAndPlay("name-of-a-different-animation");[/CODE]
    4) now you can export the symbols to an SWC file. Note: you
    do not get this option unless you have installed the hotfix.
    [HTML]http://kb.adobe.com/selfservice/viewContent.do?externalId=kb401493&sliceId=2[/HTML] .
    a)rightclick on a symbol in the library panel
    b)choose "exportSWCfile..."
    c)export the file to a logical place such as the root of your
    FlexBuilder project.
    5) Now you have to tell flexbuilder about the new SWC file.
    Note: Once this file is added to the FlexBuilder library you can
    instantiate classes from it as though they were included using the
    "include" function.
    a)Right clicking on the root of the project in the Navigator
    view.
    b)going to properties.
    c)Going to library path. (2nd tab)
    d)and pressing the "Add SWC" button
    Now you're done and you can instantiate any of the symbols
    from your library while preserving any actions from your symbols
    timeline just as though you had imported it as a class from a
    typical library.
    Sweet huh?
    Thanks to the countless people and internet resources I found
    on the subject. Hopefully it will be easier for anyone who finds
    this post.
    Here's an adobe video which covers the basic process.
    https://admin.adobe.acrobat.com/_a300965365/p75214263/

  • [Urgent]Please tell me if this project should be done in Flex or in Flash ActionScript ?

    Hi,
    I have a project and I need to know if I should do it using Flash Builder and Flex or just using Flash and ActionScript
    (I Know Nothing About Flash Builder And Flex)
    The project is:
    Mp3 Player
    - Streaming Mp3's
    - Ads inside each song
    - XML driven
    - skins and color themes for it
    - playlist
    - drag and drop from outside the player(from normal html)
    - Should communicate with Php files all the time for transferring ad Id's
    Now please let me know if this will be better done with ActionScript or Flex
    I'm also read in somewhere that the Flex empty file is about 200KB which made me a little scared to use it
    So can you please tell me what size do you expect for such a player (Assets will not be embedded)
    I need to tell my boss today my decision whether to use which one, So please help

    For the file size, you could have done it yourself (3min of time).
    platform : Flash Builder 4.5 on Mac
    1) empty Flex Web project
    below the result of loading it into a browser (the .swf file is 44kB); there are also some other .swz file providing the flex and spark framework but they are only loaded once on the client side and shared accross all web site needing it (stored in the flash cache, not the browser one)
    2) empty Web ActionScript project
    the .swf file is 4kB

  • What is the best way to create a 3d map for flash/actionscript?

    Hi
    what are good and easy to use tools to create a 3d map/world - terrain, buildings, .... - for use in flash? ideally I would be able to control the objects with actionscript.
    thanks,
    Chris

    first, you should pick a 3d framework (away3d, flare3d etc) to use.  that will determine what format/tools you can use for your 3d objects.

  • Flash actionscript 3.0 With Rss Feed data

    I have using as3.0 and get the data from rss.  I run the file rss data will be loaded.
    But i open the swf and html file, Rss data can't load. i don't find the issue.
    Pls any one tell me the correct solution.
    This is Code:
    //==========================================================
    var rssLoader:URLLoader = new URLLoader();
    var rssURL: URLRequest = new URLRequest ("http://new.kylottery.com/apps/rss/nextjackpots.rss")
    rssLoader.addEventListener(Event.COMPLETE, rssLoaded);
    rssLoader.load(rssURL);
    //==========================================================
    var rssXML:XML = new XML();
    rssXML.ignoreWhitespace = true;
    //==========================================================
    function rssLoaded(evt:Event): void{
    rssXML = XML(rssLoader.data);
    //trace(rssXML.channel.item[0].description)
    //trace(rssXML.channel.item[1].description)
    mc_1.txt_0.text = rssXML.channel.item[0].description
    //mc_2.txt_2.text = rssXML.channel.item[1].description
    //trace(rssXML)
    //==========================================================
    thks,

    When you run the SWF off a website you need permission to load content off an "alternate" domain. So if the domain the RSS is on differs from the domain the SWF is running from, the RSS domain will need a crossdomain.xml file that gives you permission to load data from that domain. Also in publish settings on SWF it should be set to allow accessing networks instead of access local files only.
    If that's the case then you should get a security error:
    http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/events/SecurityEr rorEvent.html
    Just add a listener like the example and put a text field on the screen so if the error happens you can put the error text in it to see it. You're probably just getting that error.
    Here's info on a crossdomain.xml and the various settings and examples of them:
    http://learn.adobe.com/wiki/download/attachments/64389123/CrossDomain_PolicyFile_Specifica tion.pdf?version=1

  • How do I make the button reset with Flash actionscript?

    Hello, I recently made a flash banner that changes frames when you click the next frame and last frame buttons, and it also goes to the next frame on a timer. The thing is, I need the timer to go back to it's starting point when you click one of the buttons, so you don't end up seeing a frame for 2 seconds. Initially, the timer starts at 7 seconds, and when you click a button, I'd like it to go back to 7 seconds. Here's my .FLA file:
    http://uppit.com/v/5761GXW6
    Also, whenever the banner goes through all of the frames and comes back to the first frame with the buttons, the first frame next_btn stops working for some reason. Thanks if you can solve this.
    So yea, if anyone could tell me where to put what actionscript code, or just do it and reupload it for me, I'd appreciate it a lot. Thank you. =)

    K so here's the code for the timer:
    var secTimer:Timer = new Timer(1000, 7);
    startTimer();
    //secTimer.addEventListener(TimerEvent.TIMER, tik);
    secTimer.addEventListener(TimerEvent.TIMER_COMPLETE, skipFrameT);
    //next_btn.addEventListener(MouseEvent.CLICK, resetTimer);
    //prev_btn.addEventListener(MouseEvent.CLICK, resetTimer);
    /*function tik(e:TimerEvent):void
    trace ("tik");
    function startTimer ():void
    secTimer.start();
    //trace ("timer Started");
    function skipFrameT (e:TimerEvent):void
    //trace ("time stoped");
    resetTimer();
    play();
    startTimer();
    function resetTimer()
    secTimer.reset();
    //trace("Timer Reseted");
    That spans across that one layer for every frame. I tried adding the following into every button frame on the buttons layer:
    secTimer.reset();
    secTimer.start();
    Now, what happens is the frames never stop. It just continues to go. I need the timer to go back to 7 seconds. Thanks =)

  • Captivate progress bar controlled by Flash Actionscript

    Hi,
    I am currently working on a project where I need to load multiple captivate files (topics) into a Flash interface to create an e-Learning module. I have greated a progress indicator within the Flash interface which indicates how far through the module you are. This is working correctly, however I would like to display more information.
    Currently it only moves the progress indicator when a particular topic (captivate swf) has been viewed (if I have viewed 4 topics out of 10 it would show 40%). What I would like to do is also make the progress indicator move when the user moves to a new slide within the captivate movie (if I have viewed 4 out of 10 topics, and viewed 5 out of 10 slides of the current captivate movie it would show 45%).
    As I mentioned the multiple captivate movies are being loaded into Flash, and that is where the progress indicator is currently sitting (controlled by Actionscript). Is there any way of Flash finding out when the user has navigated to a new slide within Captivate? I have noticed in the output that every time a new slide is viewed the following code is displayed to the output:
    Branching::script:;;
    deepak branching : scripteval:[object Object];
    Does anyone know what this action/function that Captivate is calling is? Can I call a listener function testing for this action/function?
    Kind regards,
    Duncan

    Hi Duncan,
    The "deepack" output is a trace function the developer put inside of Captivate 4 for testing purposes I believe and doesn't serve any other purpose. There is a Captivate 4 system variable available from the Project>Actions>Variables menu that will track the current frame(slide) within Captivate. If you load the published captivate .swf file into Flash, you can access this variable by targeting the instance of the loaded .swf movie and then the name of the variable.
    Dan

  • Open a browser window from flash actionscript 2 in safari or firefox

    I am having a problem. I found the actionscript 2 code to open a browser window, but it is not working in Safari, or Firefox. I found an old action script 1 file version 5 for the flash player that works just fine, but I am using 8 and actionscript 2 so that doesn't work for me.
    Any body have any idea how I can do this?

    if you're testing locally, use:
    http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.htm l

  • HTML swap image command from Flash Actionscript

    Is there a way within Flash, with actionscript, to make an
    image swap on an html page? Help!

    yes it is posible.
    set img id for the image in your html, e.g: Image1
    <img id="Image1" src="pic01.jpg" width="100" height="100"
    alt="" />
    lets say you have a button, when click on it, it swap Image1
    to pic02.jpg
    on(press){
    getURL("javascript:MM_swapImage('Image1','','pic02.jpg',1)")
    and another button, when click on it, restore original image,
    on(press){
    getURL("javascript:MM_swapImgRestore()")
    and the most important thing, add script below in your html
    head tag

  • Director MX 2004 and Flash Actionscript 2

    Can anyone show me how to program director MX 2004 to run a
    few Actionscript 2 programmed .swf (not frame-by-frame programmed)
    in a row?

    Rob,
    Thanks for your replay. Here is what I want to do:
    I have a Flash animation all done in Actionscript to playback
    a few slides with title and description. The pictures are loaded in
    the .swf runtime and the location of the pictures, duration,
    transition, and text attributes are controlled by external XML.
    Since this is all done with Actionscript, the Timeline is not
    really an indication of real time (like in frame-by-frame
    animation). How can I program Director to play the whole Flash
    animation and stop when done?
    How can I upload a test file to you to illustrate what I'm
    talking about?

  • An flash ActionScript error has occurred

    so i keep getting action script errors, when looking on here for answers it seems other people have had this problem as well for a while. i am pretty sure it is due to the ads, and i am pissed that the 8.1 skype client refuses to work now and i am forced into using this crappy disktop client that keeps giving me errors due to ads! i do not want ads! i have skype 7.7 and flash 18. i have uninstalled and reinstalled skype, it hasnt helped. i have also had flash issues in my web browser and had to install the ad block plus extention to stop the flash ads. why the heck does skype have to have ads for pc!?

    If you are getting constant actionscript errors then you more than likely have the debug version of Flash for IE installed.  To resolve those error you would need to completely uninstall Flash and install the standard version of Flash.   https://helpx.adobe.com/flash-player/kb/uninstall-flash-player-windows.html Download and install the latest version of Adobe Flash for IE ( currently 18 )
    https://admdownload.adobe.com/bin/live/flashplayer18ax_ha_install.exe To not get ads all you need need to do is have an active credit balance.  My credit balance has sat in my account unused for years.  Ads are used in free and paid TV so I don't see an issue with ads when using free services though I question the execution of ads.  There's always a bill to be paid and even free TV isn't funded by paying customers.  

  • Flash / Actionscript URL Request Issue

    Morning Smart Peoples.
    So I have a dangerously rudimentry knowledge of Flash and Actionscript and the website I tend to is giving me issues.
    We have a small Flash Movie on the site that cycles through 3 pictures and each picture links to the corresponding website when you click on it. (To view : http://www.bostonleather.com : Top Right Corner) I updated the links in the Actionscript, and changed the pictures (not my first time doing either), but this time it didn't work so well.
    First time it cycles through, everything works as planned. After it loops however, all additional Mouse Event's link to the last URL in the movie.
    Frame 1 Actions
    play();
    btn_inv.addEventListener(MouseEvent.CLICK, mouseClick);
    function mouseClick (event:MouseEvent):void
    var request = new URLRequest("http://www.kanoycommunications.com/");
    navigateToURL(request,"_blank");
    Other Frame Actions are identical to this minus the "play();" function naming and URL
    Final Frame is simply
    gotoAndPlay(1);
    Thanks.
    Marc

    If you are assigning different event listeners to the same button then that could be your problem.  You should only need to assign that listener once in frame 1.  Similarly, you should only need to define the function in frame 1, but pull the request declaration out of the function and then assign it a new URLRequest value at the different point along the timeline...
    Frame 1 Actions
    play();
    var request = new URLRequest("http://www.kanoycommunications.com/");
    btn_inv.addEventListener(MouseEvent.CLICK, mouseClick);
    function mouseClick (event:MouseEvent):void
         navigateToURL(request,"_blank");
    Frame elsewhere Actions
    request = new URLRequest("http://www.someotherurl.com/");

  • Flash/ActionScript Interview Questions

    We are currently hiring for a Flash position. I am trying to
    come up with
    some good ActionScript questions for the interviews. I have
    looked all over
    the net and can't seem to find anything like what I am
    looking for.
    I don't want general programming questions like "when would
    you use an
    interface class?" So far I have the following... feel free to
    critique
    these questions.
    1. What are a few ways to cause an event to occur on a timed
    basis?
    2. How do you add a listener to another object? What are some
    of the
    built-in broadcasters?
    3. How would you create and use a custom broadcaster for the
    event
    "onNextItem" broadcasting to the MovieClip "itemSheet"?
    4. What are some of the primitive data types in Flash? What
    would be a
    foreseeable use of each?
    5. What are some of the complex data types in Flash? What
    could they be
    used for?
    6. Can you mix data types in an Array, what about an
    associative Array
    (Object)?
    7. What are the two ways to create a new, empty object ready
    for use?
    8. What are the two ways to access a property of an object?
    9. What are some methods for getting data from a web server
    via the http
    protocol?
    10. Which built-in classes do you use the most?
    11. Which third party classes/libraries do you use?
    Please let me know if you can think of any others.
    Thanks

    Whic are good for Interview and Adobe Flash Developer Cirtification.

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