From Stage3Image() to sRGB color space

I get my image this way dng_image* image = (negative->Stage3Image()); I have to manimulate with it and then I want to covtert it to sRGB color space. I tryed to do gamma 2.2 and white balance with white point from camera, but colors are still different.
I think that I should use this matrix camera2RGB for conversion but I don't know how.
dng_camera_profile* profile = negative->CameraProfileToEmbed();
dng_color_spec spec(*negative,profile);
const dng_matrix camera2RGB = dng_space_sRGB::Get ().MatrixFromPCS () * spec.CameraToPCS ();
profile->HasColorMatrix1(); returns true
profile->HasColorMatrix2(); returns true
negative->HasCameraNeutral(); returns true
Sorry for my language skill
Thank you
Petr Kocich

Broadly, (and speaking from memory) what dng_render does is to convert 
into a linear (gamma 1) ProPhoto space, apply a tone curve, etc, then 
convert to the final output color space.
The mathematics are conventional color matrix maths. You can find a 
lot of references on the web. Including some I wrote : http://chromasoft.googlepages.com/colorspacepapers
The other place to look is at the documentation of CMMs such as 
littleCMS: http://www.littlecms.com/
What littleCMS does is exactly the same, if a bit more generalized, as 
what the DNK SDK does in regards of color management.
Sandy

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