Game Levels in iPhone App

I am working small card board game, in which I have three levels. I have finished completing level. I need to move to next level. I have a Main View.m, in which I have written code in all touches methods. I am little bit lost in setting levels and game play. Can somebody point me to right direction or any code samples?
Thanks in Advance
Ravi

It sounds like you should make several decisions about your program structure before thinking about how to code it. Here are some questions that might help organize your thinking:
1) Do I need a different view for each level, or can I just change the logic and/or a few minor details of the main view (like labels, background images, etc.)?
2) Should I be using at least one view controller? If the view or logic for each level is quite different, maybe I want a separate nib file with a different view controller/view combination for each level.
3) What kind of transition should take place when the user moves to the next level? This question applies even if the view stays the same, but if the view will change, I need to decide what kind of animation I want.
4) What kind of support will I need for saving the game? As I think about the structure for each level it might be good to think about how much information needs to be saved for each level. This is secondary to the above questions, but it's helpful to organize state variables before coding begins.
HTH!

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