Get width and height of a dynamically loaded image once it's done loading?!

hello : :
well... i'm taking my first shots at flex after programming
in flash for a year now. it's been fun and i've been picking up on
things pretty well (or so i think), but i come across something
today that i used to be able to do in my as2 programming and don't
know how to do in as3...
in flex, i'm loading an image into an image control (by using
"myImgControl.load(urlString)"). i have a "complete" parameter on
the image control that calls a function just fine after the image
is loaded, but if i try and check the hight and width of the loaded
image once it loads, it comes back as zero. how can i get the
height and width of the image after it's loaded?!
in flash/as2 i used to do this little trick/work-around i
found in a forum (kirupa.com, i think) to find out the width and
height once the loaded image listener checked the loading process
and came back "complete"... in the code below, "imgLoader" is the
movieClip the image was loaded using
imgLoaderListener.loadClip(urlString, imgLoader).
quote:
iTot = imgLoader.getBytesTotal();
iLoad = imgLoader.getBytesLoaded();
if (iLoad == iTot && iTot > 4) {
imgH = imgLoader._height;
imgW = imgLoader._width;
that all make sense?!
basically, it's as simple as this: i need to find something
similar to the above for as3 that will tell me the width and height
of a dynamically loaded image after it's done loading...
so there ya have it. i appreciate any help any of you can
throw my way! thank you so much for even reading this!
: : michael

I assume you have probably already figured this out, but just
in case, there should be an event to listen for after which you can
get the height and width information successfully. I can't remember
the exact name, however. Experiment and see which one works
time-wise.

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