Help badly needed

I just got my new nokia 5800 and i need some help as i am having trouble adding yahoo mail to my phone and how can i delete the email accounts i got wrong,as i can't see a place to do it either.
Also what is IM and can you add google chat/yahoo messenger and msn messenger?..

if you can find where the files are then.
you can click on them or you can right click and go to the option "open with" and select itunes (or if its not in the list then go to "choose program..." and find itunes along that list. unfortunately i have no files to test that with an hand, so there might be another way.

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  • Animation problem ( badly needs) ?

    Hello,
    Sorry i 'm posting again and again. because nobody couldn't respond . I badly need this application to be run. Here is what am doing. First applet should start and display '+'( by painting) after keypressed(eg spacebar) then sleep for a while and paint rectangles and next arrow then sleep and etc . this goes on until i keypressed again. Here is that i wrote code , could u please check and modify it. Where i stucked is that KeyPressed code is not working. Please see the code modify it wherever is necessary.
    Thanks in advance,
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    import java.awt.*;
    import java.awt.event.*;
    import java.applet.Applet;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.Color;
    import java.awt.Rectangle;
    import java.awt.GradientPaint;
    import java.awt.geom.GeneralPath;
    import java.awt.Polygon;
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         java.awt.geom.Ellipse2D.Double circle;
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              appSize = new Dimension(appWidth,appHeight);
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                  public void keyPressed(KeyEvent e){
                  ExptA4 exptA4 = (ExptA4) e.getSource();
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                  }// end of if      
                  } // end of keyPressed method
         } // end of init
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              if(frozen)
               { // do nothing
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               } // end of else
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                       } catch (InterruptedException e) {
                             break;
         } // end of run
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           plus_vert = new Rectangle(xHPoint+10,yHPoint-10,widthP-17,heightP-10);
           // black interior
            g2.setColor(Color.black);
            g2.fill(plus_horz);
            // black border
            g2.setColor(Color.black);
            g2.draw(plus_horz);
           // black interior
            g2.setColor(Color.black);
            g2.fill(plus_vert);
            // black border
            g2.setColor(Color.black);
            g2.draw(plus_vert);
               try{
                     Thread.sleep(4000);
                 } catch (InterruptedException ie)
           // drawing the Rectangle
                  leftRect = new Rectangle(300,300,100,100);
             rightRect = new Rectangle(500,300,100,100);
             // white interior
            g2.setColor(Color.white);
            g2.fill(leftRect);
            // black border
            g2.setColor(Color.black);
            g2.draw(leftRect);
            // white interior
            g2.setColor(Color.white);
            g2.fill(rightRect);
            // black border
            g2.setColor(Color.black);
            g2.draw(rightRect);
           try{
                     Thread.sleep(4000);
                 } catch (InterruptedException ie)
           // drawing downArrow
            int xPointA = 340,yPointA = 340, widthA = 30, heightA = 30;
             downArrow.addPoint(xPointA,yPointA);
            downArrow.addPoint(xPointA+25,yPointA-25);
            downArrow.addPoint(xPointA+13,yPointA-25);
            downArrow.addPoint(xPointA+13,yPointA-75);
            downArrow.addPoint(xPointA-13,yPointA-75);
            downArrow.addPoint(xPointA-13,yPointA-25);
            downArrow.addPoint(xPointA-25,yPointA-25);
            g2.setColor(Color.white);
            g2.fill(downArrow);
            // black border
            g2.setColor(Color.black);
            g2.draw(downArrow);
           try{
                     Thread.sleep(4000);
                 } catch (InterruptedException ie)
       // drawing circle             
           int xPoint = 340,yPoint = 340, width = 30, height = 30;
           circle = new java.awt.geom.Ellipse2D.Double(xPoint,yPoint,width,height);
            // black interior
            g2.setColor(Color.black);
            g2.fill(circle);
            // black border
            g2.setColor(Color.black);
            g2.draw(circle);
           try{
                     Thread.sleep(4000);
                 } catch (InterruptedException ie)
         } // end of paint method
    }

    hi ,
    here is modified code . I kept all sleep methods in the run method.
    But the problem is i couldn't get any response from the keyboard.
    What i need is that whenever key presses then animation should starts.
    please help me in this regard.i 'm putting my code here, please modify
    it according to my requirements. Once again i badly need this one to be run. i really appreciate if anyone help in this one.
    Thanks,
    -balaji
    import java.awt.*;
    import java.awt.event.*;
    import java.applet.Applet;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.Color;
    import java.awt.Rectangle;
    import java.awt.GradientPaint;
    import java.awt.geom.GeneralPath;
    import java.awt.Polygon;
    //<applet code="ExptA5.class" width=300 height=300></applet>
    public class ExptA5 extends Applet implements Runnable,KeyListener {
         Thread animator;
         Dimension appSize;
         boolean frozen = false;
         int appWidth = 1000, appHeight = 800;
         int delay = 500;
      // drawing circle and arrow.
         DrawCircle circle = new DrawCircle();
        DrawArrow downArrow = new DrawArrow();
         public void init(){
            // setting dimension for applet
              appSize = new Dimension(appWidth,appHeight);
              this.setSize(appSize);
              // adding key listener
             addKeyListener(this);
         } // end of init
    // to activate keys
         public void keyPressed(KeyEvent e ){
              System.out.println("in the keypressed method ");
              ExptA5 exptA5 = (ExptA5) e.getSource();
        // when space bar presses then start the thread and animation starts
              if( e.getKeyCode() == KeyEvent.VK_SPACE)
               if ( Thread.currentThread() == animator)
                     exptA5.animator.start();
              } // end of if
         } // end of keyPressed
    // other key methods
         public void keyTyped(KeyEvent e){}
         public void keyReleased(KeyEvent e){}
         // applet starts and animation starts .
         public void start(){
              if(frozen)
               { // do nothing
              else
                 if(animator == null) {
                           animator = new Thread(this);
                animator.start();
               } // end of else
         } // end of start
         public void stop(){
              // stop the animation thread
              animator = null ;
         } // end of stop
         public void run(){
              Thread.currentThread().setPriority(Thread.MIN_PRIORITY);
              while(Thread.currentThread() == animator)
              try {
                 Graphics g = getGraphics();
                   Graphics2D g2 = (Graphics2D)g;          
                  // drawing arrow which is calling from other class
                 downArrow.drawPoly(g2);
                 // sleeps for a while                               
                 Thread.sleep(5400);
                    // drawing circle which is calling from other class
                    circle.drawCircle(g2);
                    // sleeps for a while
                 Thread.sleep(5400);
                 repaint();   
                       } catch (InterruptedException e) {
                             break;
         } // end of run
         public void paint(Graphics g){
         } // end of paint method
    // drawing circle
    public class DrawCircle{
       java.awt.geom.Ellipse2D.Double circle;
       public void drawCircle(Graphics2D g2)
              int xPoint = 340,yPoint = 340, width = 30, height = 30;
          circle = new java.awt.geom.Ellipse2D.Double(xPoint,yPoint,width,height);
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          g2.setColor(Color.black);
          g2.fill(circle);
            // black border
          g2.setColor(Color.black);
          g2.draw(circle);
    // drawing Arrow
    public class DrawArrow{
          Polygon downArrow = new Polygon();
       public void drawPoly(Graphics2D g2)
              // drawing downArrow
            int xPointA = 340,yPointA = 340, widthA = 30, heightA = 30;
             downArrow.addPoint(xPointA,yPointA);
            downArrow.addPoint(xPointA+25,yPointA-25);
            downArrow.addPoint(xPointA+13,yPointA-25);
            downArrow.addPoint(xPointA+13,yPointA-75);
            downArrow.addPoint(xPointA-13,yPointA-75);
            downArrow.addPoint(xPointA-13,yPointA-25);
            downArrow.addPoint(xPointA-25,yPointA-25);
            g2.setColor(Color.white);
            g2.fill(downArrow);
            // black border
            g2.setColor(Color.black);
            g2.draw(downArrow);
    }

  • Help! Need to locate a savy programer

    I have a project that is too big for my expertise. I need to
    find someone who can work with me in completing the project. Must
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    Re: Help I need to locate a driver for my soundblaster li've 24 bit soundcard? I guess you and your son are currently using windows xp. Well, what you can do is now is ignoring the WQHL pop-up window and choose the "install anyway" option during the installation of the soundcard driver, since WQHL only means the driver is tested by Microsoft and nothing more; drivers without the WQHL qualification does not mean they are bad drivers, they usually works as good as the WQHL ones.
    Ofcourse you can also download the official drivers for the mentioned Soundblaster li've 24bit at Creative Labs support/download site.
    here is it:
    [url="http://uk.europe.creative.com/support/downloads/download2.asp?MainCategory=&Product=035&dlcentric= 025&Product_Name=Li've%2+24-bit&filetype=&OSName=Windows+XP">Creative Sound Blaster Audigy Value/SE/LS and Sound Blaster Li've! 24-bit XP and Windows Vista Pack .04.0077 (63.39 MB)?[/url]
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    Good luck and Merry Christmas!!!
    Message Edited by CTman on 2-26-2008 0:2 [email protected]

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