Help! Flashvars causing browser slow down

Hi All,
I have a very simple .swf file that is causing some kind of
slow down or memory leak. It is effecting the browser its self as
moving the mouse cursor around or selecting text becomes sluggish.
Within the .swf, the stage is only 1px by 1px. It is meant to
fit the size of the html element its embedded in. Once the .swf
loads it adjusts its stage to the new dimensions. It then draws a
rectangle movie clip to fit the new size.
Once the rectangle is drawn the .swf then draws 50 circles of
varying size to animate as a snow effect. I wasn't having any slow
down until I added this snow effect in. However let me explain in
the next paragraph that the snow is not the real culprit.
The rectangles fill, stroke, and corner radius. Can all be
set by variables sent to the swf. by the Flashvars attribute of
object, and embed. Once they are retrieved by the .swf they are
processed by a conditional statement I wrote. If one of the
attributes isn't set they are set to a default. The code is
attached below.
Heres how I know the snow effect isn't the culprit. If I
don't pass the .swf any Flashvars attribute and just let it use the
defaults for styleObj in the .swf. The effect runs fine. If I do
try to pass it Flashvars the slow down occurs. Is there an issue
with my conditional statements?
I have tried embedding using the SwfObject.js Class and using
standard HTML tags. Both display the same issue if Flashvars are
passed there's a slowdown if not its fine.
If anyone could help with this, or shoot me some links with
info I would be eternally grateful. I can also provide the source
files if you want to take a look at it.
I have uploaded a test page so you can see the problem in
http://www.callmekev.com/client/test/

Hey kglad,
Thanks for all your help. I had the issue posted on 2 other
forums and you are the only response I have got. I was unaware of
the data-type functions you had listed. After some further testing
I found that they had the same effect as using the - operator like
I had been doing.
I did find a solution however. I took the variables as they
were coming in from the Flashvars attribute and saved them in new
flash only variables as numbers. Then I assigned the Flashvars
variables a value of null. I think the .swf was continully going
back to the html variables causing the slow down and this gave it
its on set to look at.
You can check the new
test its a lot smoother.

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