Help with buttons :S

hi all,
i'm new to flash but i have an idea whats going on with webpages. I need some help with buttons! i have a website and its has a stage and 9 different flv's (screens). I've been trying to read online and i can't find out how to navigate to different screens, example below
home          |            |
about us     |  stage   |
contact       |            |
you click one one button it updates the stage. also i'm using actionscript 2.0.
thanks for any help ahead of time
Thank you,

Is it a wi-fi or cellular connection that isn't working?  If its wi-fi and other people/computers/phones can connect check your settings.  If its cellular, are other people's phones (on the same carrier) working in the same location? If other people can't connect then it is likely a network problem.  If others can you may need to reset/restore you iPhone.

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    you can use the following after changing "yourbutton" and "yourmovieclip" to use suitable instance names:
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    Hi there,
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  • NEED HELP WITH BUTTONS IN AS3!!

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    foxxpop,
    > But instead of the scene changing to the next scene
    > after I press the button, these errors come up!!
    >
    > 1180: Call to a possibly undefined method on.
    > 1120: Access of undefined property release.
    > 1120: Access of undefined property _root.
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    > I've tried asking in so many different forums, I usually
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    David Stiller
    Co-author, The ActionScript 3.0 Quick Reference Guide
    http://tinyurl.com/2s28a5
    "Luck is the residue of good design."

  • Help with buttons in AS3

    Hi Folks,
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    Hi Ned,
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    2009/5/15 Ned Murphy <[email protected]>
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    >
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    >
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    >
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    >
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       var req:URLRequest = new URLRequest(url);
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    >

  • Help with Buttons in Actionscript 2

    Help!! I am creating a Flash movie with 5 scenes. I have
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    Try adding _root. before the gotoAndStop command. If you have
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  • Help with buttons/actionscript

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    Try moving that button in frame 5 to it's own layer.  If it's the same llibrary symbol, what happens is the name from the preceding instance gets inherited, along with other characteristics.  If frame 4 doesn't do anything, instead of a new layer, just try putting a blank keyframe between the buttons in frames 3 and 5.  This may not be the problem at all, but it's my first guess at the possible problem.

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    Hi there,
    What I did, I took a variable 'counter123' and assign '0' value to this variable.
    I then added a button with Advanced action, I am sharing the Screenshot of the advanced action panel.
    Screen shot 1 :
    Incrementing the Value on click :
    The value of the variable should increase on every click, so lets add a true statement as a condition.
    Screenshot no 2 :
    As normally on buttons/click boxes, the project will continue as soon we click them.
    lets compare the value of our variable and then pause the project.
    Screen shot 3 :
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    This will help you in pressing a button 4 times, and i think you can also add actions to show and hide 'zeros' in your project.
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    Thanks

  • Need help with buttons

    stupid question maybe but i'm a beginner, and hey..there are no stupid questions, right? well, i may prove that wrong...anyway...
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    If anyone can help me I'd be very greatful
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    Boss,
    there is something called Layout Management in Java,
    see types of layouts in the Java API.
    Applet default is FlowLayout,
    so modify your layouts and try,
    u need a basic understanding and reading of Layouts
    in Java..take a tutorial...
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            itemNumber = n;
            this.name = name;
            this.price = price;
            this.units = units;
            manufacturer = manufac;
        public int getNumberCode() { return itemNumber; }
        public String getName() { return name; }
        public int getUnits() { return units; }
        public double getPrice() { return price; }
        public double getSum() { return units*price; }
        public String getManufact() { return manufacturer; }
        public double totalAllInventory(Maker[] makers) {
            double total = 0;
            for(int j = 0; j < makers.length; j++)
                total += makers[j].getSum();
            return total;
    }}

    // I have made some modifications. Please try this.
    import java.awt.*;
    import java.awt.event.*;
    import java.text.NumberFormat;
    import javax.swing.*;
    import javax.swing.JButton;
    public class InventoryTAH implements ActionListener
    Maker[] proMaker;
    JTextField[] fields;
    NumberFormat nf;
    int currentInv = 0;
    public void actionPerformed(ActionEvent e)
    currentInv= ((JComboBox)e.getSource()).getSelectedIndex();
    populateFields(currentInv);
    public static void main(String[] args)
    try
    UIManager.setLookAndFeel(
    "com.sun.java.swing.plaf.windows.WindowsLookAndFeel");
    catch (Exception e)
    System.err.println(e.getClass().getName() + ": " + e.getMessage());
    InventoryTAH test = new InventoryTAH();
    test.initMakers();
    test.showGUI();
    test.populateFields(0);
    private void initMakers() {
    proMaker = new Maker[10];
    proMaker[0] = new Maker( 1, "Pens",1.59,100,"Bic");
    proMaker[1] = new Maker( 2, "Pencils", .65, 100,"Mead");
    proMaker[2] = new Maker( 3, "Markers", 1.29, 100,"Sharpie");
    proMaker[3] = new Maker( 4, "Paperclips", 1.19, 100,"Staples");
    proMaker[4] = new Maker( 5, "Glue", .85, 100,"Elmer's");
    proMaker[5] = new Maker( 6, "Tape", .50, 100,"3m");
    proMaker[6] = new Maker( 7, "Paper", 1.85, 100,"Mead");
    proMaker[7] = new Maker( 8, "Stapler", 2.21, 100,"Swingline");
    proMaker[8] = new Maker( 9, "Folders", .50, 100,"Mead");
    proMaker[9] = new Maker( 10, "Rulers", .27, 100,"Stanley");
         int maxNum = 10;
         int currentNum = 0;
    Action firstAction = new AbstractAction("First")
              public void actionPerformed(ActionEvent evt)
                   currentInv = 0;
                   populateFields(currentInv);
         JButton firstButton = new JButton(firstAction);
         Action previousAction = new AbstractAction("Previous")
              public void actionPerformed(ActionEvent evt)
                   currentInv--;
                   if (currentInv < 0)
                        currentInv = maxNum - 1;
                   populateFields(currentInv);
         JButton previousButton = new JButton(previousAction);
         Action nextAction = new AbstractAction("Next")
              public void actionPerformed(ActionEvent evt)
                   currentInv++;
                   if (currentInv >= maxNum)
                        currentInv = 0;
              populateFields(currentInv);
         JButton nextButton = new JButton(nextAction);
         Action lastAction = new AbstractAction("Last")
              public void actionPerformed(ActionEvent evt)
                   currentInv = maxNum-1;
                   populateFields(currentInv);
         JButton lastButton = new JButton(lastAction);
              JPanel buttonPanel = new JPanel( );
    private void showGUI() {
    JLabel l;
    JButton button1;
              JButton button2;
    fields = new JTextField[8];
    JFrame f = new JFrame("Inventory");
    Container cp = f.getContentPane();
    cp.setLayout(new GridBagLayout());
    cp.setBackground(UIManager.getColor(Color.BLACK));
    GridBagConstraints c = new GridBagConstraints();
    c.gridx = 0;
    c.gridy = GridBagConstraints.RELATIVE;
    c.gridwidth = 1;
    c.gridheight = 1;
    c.insets = new Insets(2, 2, 2, 2);
    c.anchor = GridBagConstraints.EAST;
    cp.add(l = new JLabel("Item Number:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('a');
    cp.add(l = new JLabel("Item Name:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('b');
    cp.add(l = new JLabel("Number of Units in Stock:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('c');
    cp.add(l = new JLabel("Price per Unit: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('d');
    cp.add(l = new JLabel("Total cost of Item: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('e');
    cp.add(l = new JLabel("Total Value of Merchandise in Inventory: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('f');
    cp.add(l = new JLabel("Manufacturer:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('g');
    cp.add(l = new JLabel("Restocking Fee: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('h');
              c.gridx = 1;
    c.gridy = 0;
    c.weightx = 1.0;
    c.fill = GridBagConstraints.HORIZONTAL;
    c.anchor = GridBagConstraints.CENTER;
    cp.add(fields[0] = new JTextField(), c);
    fields[0].setFocusAccelerator('a');
    c.gridx = 1;
    c.gridy = GridBagConstraints.RELATIVE;
    cp.add(fields[1] = new JTextField(), c);
    fields[1].setFocusAccelerator('b');
    cp.add(fields[2] = new JTextField(), c);
    fields[2].setFocusAccelerator('c');
    cp.add(fields[3] = new JTextField(), c);
    fields[3].setFocusAccelerator('d');
    cp.add(fields[4] = new JTextField(), c);
    fields[4].setFocusAccelerator('e');
    cp.add(fields[5] = new JTextField(), c);
    fields[5].setFocusAccelerator('f');
    cp.add(fields[6] = new JTextField(), c);
    fields[6].setFocusAccelerator('g');
    cp.add(fields[7] = new JTextField(), c);
    fields[7].setFocusAccelerator('h');
    c.weightx = 0.0;
    c.fill = GridBagConstraints.NONE;
              cp.add(firstButton);
              cp.add(previousButton);
              cp.add(nextButton);
              cp.add(lastButton);
                        JComboBox combo = new JComboBox();
    for(int j = 0; j < proMaker.length; j++)
    combo.addItem(proMaker[j].getName());
    combo.addActionListener(this);
              cp.add(combo);
              cp.add(button1 = new JButton(" "), c);
    f.pack();
    f.addWindowListener(new WindowAdapter()
    public void windowClosing(WindowEvent evt)
    System.exit(0);
    f.setVisible(true);
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    Maker maker = proMaker[index];
    fields[0].setText(Long.toString(maker.getNumberCode()));
    fields[1].setText(maker.getName());
    fields[2].setText(Long.toString(maker.getUnits()));
    fields[3].setText(Double.toString(maker.getPrice()));
    fields[4].setText(Double.toString(maker.getSum()));
    fields[5].setText(Double.toString(maker.totalAllInventory(proMaker)));
    fields[6].setText(maker.getManufact());
    fields[7].setText(Double.toString(maker.getSum()*.05));
    class Maker {
    int itemNumber;
    String name;
    int units;
    double price;
    String manufacturer;
    public Maker(int n, String name, double price, int units, String manufac) {
    itemNumber = n;
    this.name = name;
    this.price = price;
    this.units = units;
    manufacturer = manufac;
    public int getNumberCode() { return itemNumber; }
    public String getName() { return name; }
    public int getUnits() { return units; }
    public double getPrice() { return price; }
    public double getSum() { return units*price; }
    public String getManufact() { return manufacturer; }
    public double totalAllInventory(Maker[] makers) {
    double total = 0;
    for(int j = 0; j < makers.length; j++)
    total += makers[j].getSum();
    return total;
    }}

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