How to run 32-bit PS plugin on CS5 in 64-bit Mac processor?

Hi...
I have developed an automation plugin for PS CS 3,4 & 5 using CS4 SDK in 32-bit Mac processor. I wanted to have a single build for all the three versions. I am unable to run my plugin on CS3, it loads, but no dialog comes up on clicking the menu item. I have used ADM suites for the dialog. I am unable to spot a solution, please guide me...
Also, another problem with this is that the plugin works for CS5 in 32-bit mode, but the plugin doesn't load when tried with CS5 on 64-bit mode. I made changes in the PiPL, but still no change. I referred the steps mentioned in the documentation for creating a 64-bit plugin, but in the "Step 3: Fix entry point and PiPL", it says that the entry point needs to be changed. But, the entry point mentioned is different from the Automation plugin entry-point. Can you please suggest a way to overcome this problem?
Thanks!

Update on the plugin compatibility with CS3.. It looked like an ADM compatibility issue.. I changed some suites versions.. Now, I am able to display the dialog, but now I have spotted a bigger problem.. that is, that the plugin aborts when it encounters an "sSPBasic->AcquireSuite" statement. I can't see why.. The error code is 1394689636 which points to "S!FD", i.e., Suite not found.. How can this be? Please guide... Its urgent..
Thanks..!

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