How to set the frame size?

Hi,
Can some one show me how to set the frame size in this program? History: I have created a window and added a button but its to small. So I want to increase the size of the frame to at least 600X400 pixel.
private static void showGUI() {
        //Create and set up the window.
        JFrame frame = new JFrame("ButtonDemo");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        //Create and set up the content pane.
        Main newContentPane = new Main();
        newContentPane.setOpaque(true); //content panes must be opaque
        frame.setContentPane(newContentPane);
        //Display the window.
        frame.pack();
        frame.setVisible(true);
    }It would be nice if you could show me how to do it.
Thank you very much for reading this.

Challenger wrote:
Simply adding
frame.setSize(new Dimension(600,400));to the end of your code should work perfectly.Or, if you want to do it correctly, .setPreferredSize() on your frame before you .pack() it. The default layout manager for JFrame is BorderLayout, which uses the preferredSize of each component to calculate sizes during the .pack() call.

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  • How do I set the frame size

    I am Making a program for purchasing games, with the basic layout alsot done, except on problem. When the purchase button is pressed, a dialog shows up but nothing is seen until i resize it. How would i set the frame size so that i do not need to resize it each time? below is the code for the files. Many thanks in advance.
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    import java.awt.event.*;
    class CreditDialog extends Dialog implements ActionListener { // Begin Class
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         private String creditMessage;
         private TextField remove = new TextField(20);
         private Button okButton = new Button("OK");
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              add("South",okButton);
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              setVisible(true); // make the dialog box visible
         } // End Public
         public void actionPerformed(ActionEvent e) { // Begin actionPerformed
    //          dispose(); // close dialog box
         } // End actionPerformed
    } // End Class
    MobileGame
    import java.awt.*;
    import java.awt.event.*;
    class MobileGame extends Panel implements ActionListener { // Begin Class
         The Buttons, Labels, TextFields, TextArea 
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         private int noOfGames;
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         private Panel middlePanel = new Panel();
         private Panel bottomPanel = new Panel();
         private Label saleLabel = new Label ("Java Games For Sale",Label.RIGHT);
         private TextArea saleArea = new TextArea(7, 25);
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         private TextArea currentArea = new TextArea(3, 25);
         private Button removeButton = new Button("Remove from Basket");
         private TextField remove = new TextField(3);
         private Button purchaseButton = new Button("Purchase");
         private ObjectList gameList = new ObjectList(20);
         Frame parentFrame; //needed to associate with dialog
         All the above will be added to the interface 
         so that they are visible to the user.        
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              parentFrame = frameIn;
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              topPanel.add(saleArea);
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              topPanel.add(add);
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              middlePanel.add(currentArea);
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              bottomPanel.add(remove);
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              this.add("South", bottomPanel);
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    public void windowDeactivated(WindowEvent e)
    public void windowActivated(WindowEvent e)
    public void windowDeiconified(WindowEvent e)
    public void windowIconified(WindowEvent e)
    public void windowClosed(WindowEvent e)
    System.exit(0);
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    I Know there are alot of files. Any help will be much appreciated. Once again, Many thanks in advance

    setSize (600, 200);orpack ();Kind regards,
      Levi
    PS:
        int i;
    parses to
    int i;
    , but
    [code]    int i;[code[i]]
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