HP iPAQ with flash lite compatibility
I'm thinking of purchasing an HP iPAQ for the purpose of
maybe adapting a SWF app to work with this phone/pda device. This
device comes with Windows Mobile 5 For Pocket PC Phone Edition, I
was wondering if anyone knows if this OS is compatible with Flash
Lite. I know that Windows Mobile 5 is, but I wanted ot make sure
the phone edition was as well, the Flash Lite section of this web
site does not mention this OS version.... and when it comes to OS's
I trust nothing!!
If anyone can provide any inpute, I would apreciate it!!!
Carlos
Flash lite 3,0 and 3,1 are based on Flash 8, for most of sites you have to have version 9 or earlier...
With Flash lite 3 you can browse only sites like youtube, which has special player version for these phones. (and work only on s60v3, on s60v5 you have to use app)
Flash lite 4 s based on Flash 10. Unfortunately, Flash lite 4 supports only new Nokia Symbian^3 and some Android devices. Browsing web with Flash lite 4 is much better and you can open about 90% flash content... But, it will probably never be avaliable for older (s60v3 and v5) smartphones.
E75 (RM-412) fw: 211.12.01
Similar Messages
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Access to Samsung Omnia Accelerometer and Microphone with Flash Lite?
Hello everybody,
I' like to ask a few things:
- Is it possible to access the Omnia accelerometer through our flash lite application?
- Is it possible to capture audio from Omnia microphone, through our flash lite app?
Thanks in advance.Hi,
At this time we do not support these features with Flash Lite, we're working on it though!
Regards,
Mark
www.flashmobileblog.com -
Loading text file with flash lite 3.0 problem
Hello,
I recently ran into a problem with loading a plain text file with Flash Lite 3.0.
I know there is a way to load name/value pairs using LoadVars class or XML file using XML class. Both methods work great, but these classes parse the data loaded and I need to load just a plain text - no pairs or xml structure. (its because Im loading specific file format, so I can't make any changes to it)
There is a simple way how to achieve this in Flash using Actionscript 2 by extending the LoadVars class and overriding the onData() method. I used it plenty of times and it works fine.
There is an example of implementation:
// the PlainData.as file
class PlainData extends LoadVars {
function onData(str) {
trace(str)
this.onLoad(true);
// now in the main file
var my_data:PlainData = new PlainData();
my_data.load("my3dmodel.obj");
This code traces unchanged content of my3dmodel.obj file.
The problem comes when I try to run this code using Flash Lite 3.0. The code stops working just by changing player version in publish settings to Flash Lite 3.0. It doesnt display any error, but also doesnt trace any content.
Is there a reason why you cant override onData method in LoadVars class in lite version of flash or am I doing something wrong?
(also overriding onLoad() method works fine in Flash Lite)
OndrejThanks Man
But i m very unhappy !!! :-(
1M data to transfer my mp3 files is very small !!! hehehe
Thanks a lot
See ya
Carlos Eduardo Burko - Curitiba - Brazil - Macromedia
Certified Professional
"biskero" <[email protected]> escreveu na
mensagem
news:e98nrb$a6e$[email protected]..
> Ciao Carlos,
>
> yes you can load mp3. The only issue is that the FL2
will need to load the
> entire mp3 in memory which mean you are limited to the
avalable memory and
> also
> there is a limitation of 1M data transfer.
> Try to create a sample application to test it. You need
to use the
> loadSound
> API.
>
> Alessandro
> -
Can we use Alchemy with Flash Lite?
Alchemy can be used with Flash Lite or is it useful only for flash 8?
Alchemy requires Flash 10 and AS3, neither of which are currently supported by Flash Lite.
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Problem with Flash Lite in Nokia 5800 XpressMusic-Problema con Flash Lite en Nokia 5800 XpressMusic
I've got a problem playing videos in YouTube with my 5800. Recently I updated my version of Flash Lite to 3.1, from that day I can't see correctly videos on YouTube, when the the indicator of the bar reaches 1/4 of the totallity of the bar, the sound and image stop, but the indicator continues playing. If i want to see completly a video I have to put the indicator in the start of the bar and wait the load again. Some idea to fix this problem?
Sorry for my English level.
Tengo un problema reproduciendo vídeos en YouTube con mi 5800. Hace poco actualicé la versión del Flash Lite a la 3.1 y desde entonces no puedo ver correctamente vídeos de YouTube, cuando el indicador de la barra alcanza 1/4 de la distancia total, se detienen el sonido y la imagen, pero el indicador continúa como si siguiera reproduciendo, es decir para el vídeo es como si siguiera reproduciendo pero ni el sonido ni la imagen continúan., para ver los vídeos tengo que llevar el cursor de carga al principio y esperar la carga de nuevo, es un problema realmente molesto. ¿Alguna idea para solucionarlo?Hi,
I have Nokia 5800XM as well. The YouTube videos are playng fine for me. my FW is 40.0.005 with FL3.1
Maybe you need to update your device's firmware and FL version.\
Start Device Manager application on your 5800XM from menu or dialing *#0000#. It will check for new updates and ask you to download them. Remember that these updates are in MBs. I'd recommend update using a WiFi connection or flat-rate data plan.
Best,
// chall3ng3r // -
Need help with flash lite 2.0 update for flash
Hello
I am having trouble with the flash lite 2.0 update. I
installed the update sucessfully and restarted my system. When I
open flash(pro), there are no templates, api's, or emulators of the
flashlite 2.0 phones. Please let me know how I can fix this
problem. ThanksWelcome to the forum.
First thing that I would do would be to look at this Adobe KB Article to see if it helps.
Next, I would try the tips in this ARTICLE.
If that does not help, a Repair Install would definitely be in order.
Good luck,
Hunt -
Query string with flash lite, possible?
I searched the net and Adobe website, read the complete i-mode document provided by Docomo (on adobe site) and couldn't find any information on the subject. I'm trying to figure out if this is something specific to the Japanese market or all flash lite players react the same way. I will explain my issue.
In flash, you can pass variables as a query string like this:
http://www.mysite.com/myFlashFile.swf?val=1&val2=2 (etc)
Those variables will end up on the root time line. After doing some testing, I cannot receive any of those variables if the version of flash lite is lower than 3.0. It happens for Docomo, AU, Softbank carrier, all japanese ones I tested. If I test with the Docomo emulator, I can reproduce this behavior.
Does this behavior is by design? Nobody seems to be talking about it.
Thank you for any information on the subject.Hi Collin, Did you find the solution? I am facing similar problem where I do not want to send any xml/payload. Invoke PI interface with URL only. Please help.
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Device caching with Flash Lite
Hi, could anyone give me some info on content caching when
using Flash Lite on a device?
I have some swf's that sit on a server and are loaded by a
client.swf that sits on my Nokia N70. Each of the swf's from the
server use shared fonts that reside within a fonts.swf file that
also sits on the server.
Does anyone know if fonts.swf is cached on my device after
it's first loaded, or does the Flash player reload fonts.swf each
time a new .swf that requires it is loaded?
I had thought that if caching doesn't take place, then I
could possibly keep fonts.swf stored locally on my device and have
each of the remote swf's simply use the local copy of fonts.swf for
faster access. Is this possible? And if so, how would I point the
URL property for each shared font back to my local device?
Thanks.
Chi,
FL currently does not feature this option. one thing you can
use is Flyer, which is a PyS60 application to help FL developers
extend thier FL apps.
you can also add any additional features in Flyer.
http://www.felipeandrade.org/flyer/
best,
// chall3ng3r // -
Document Class with Flash Lite 4.0
I'm developing for Flash Lite (4.0) for the first time and I see that in the properties panel the Document Class section is grayed out. Does this mean that Flash Lite doesn't utilize a Document Class? If so, am I unable to use any external classes? I'm not going to have to code on the timeline am I? (shudder)
I've noticed that I can set a Document Class in the Actionscript Advanced Settings, will that work? Why is it not available through the properties panel?
Thanks for any help.im wondering the same thing.
my first thought is to include a .as class through a timeline include statement, kind of like as2 practices -
Dear Friends,
I have a flash movie of 2400 frames.which is having 50fps.its
contains few animations.Creatd in flash tru device central 2.1.And
i copies to my Nokia E90.Its playing but it after 12 secs its stops
itself.i tryd my best but result is same.this was my first attempt
using Flash lite 2.1.Plaz help me to solve this problm.
FictiveHawkHi all,
well fictivehawk, will be nice if you can share a link of your flash file. I just wonder how you create the images, graphics and animation. You can minimize the usage of memory if used proper technique while develope the app...i guess, rite? ;D -
Opening other applications with Flash Lite.
I'm sure it is pretty straight forward, but I have no idea
how to link an application to a button in Flash Late. I have
created a series of buttons, most of which launch a URL. This works
fine, but I have no idea how to link the button to the text
messaging, games, music or any other phone application. Someone
please help.
Thanks
Jessmaybe this helps:
fscommand(command:String, parameters:String) : Void
on(release) {
status = fscommand("launch", "path_to_app, arg1, arg2,...,
argn");
for sms messaging:
on(release) {
canSMS = System.capabilities.hasSMS;
if (canSMS) {
myMessage = "sms:4156095555?body=sample sms message";
getURL(myMessage);
Jarek -
How to get started with Flash-Lite
Hi,
I have been a Flash Designer/Developer for around 7 years.
I'm now looking to get into the growing market of creating
Flash apps for mobile devices. At first glance there seems to be a
lot to take in.
I was just wondering if any of you guys could recommend any
good books or online resources on the subject to help get me
started?
Kings regards
Ant> I have been a Flash Designer/Developer for around 7
years.
> I'm now looking to get into the growing market of
creating Flash apps for
> mobile devices. At first glance there seems to be a lot
to take in.
> I was just wondering if any of you guys could recommend
any good books or
> online resources on the subject to help get me started?
There's a ton of information on the Adobe web site, including
and SDK. Start
here
http://www.adobe.com/mobile/special/flashpro8_features/
HTH
Steve
Adobe Community Expert: Authorware, Flash Mobile and Devices
My blog -
http://stevehoward.blogspot.com/
Authorware tips -
http://www.tomorrows-key.com -
Newbe Flash Lite 2.0 developer
Hey
I just bought a new phone, a nokia 6110 and saw that it had
Flash Lite 2.0 pre-installed. I have done some Flash development
before in Flex for as3.0. I have been reading up on Flash Lite 2.0
and it seams like it's equal to Flash 7? Also when the new Flash
Lite 3.0 is released is it gonna work on my phone?
Can I develop for Flash lite by just using as2.0 in the Flex
IDE or do I have to get and use Adobe Flash CS3? Is there a free
compiler than can compile for Flash Lite 2.0, similar to the free
Flex SDK?
Thanks
ZarathrustaFlash Lite 2.0 is close to Flash 7 but not quite all features
(no FLV for example). Flash Lite also has a number of features
unique to mobile that are not part of the desktop PC player such as
device integration (fscommand2) and device video/sound.
A public beta developer version of Flash Lite 3.0 is
currently available for Nokia series 60 v3 phones only. I dont
recall the OS for 6110, you can check forum.nokia.com to find out
if this is a series 60 phone or not.
You can use any software tool that compiles to Flash 7
compatible SWF and run the SWF in the Flash Lite player. However,
there are special features of Flash Lite you can only develop for
using the Flash IDE. To my knowledge these are not yet part of
FlexIDE and other free compilers.
So if you want to experiment you should be able to use
FlexIDE and compile to Flash 7 or lower for compatibility with
Flash Lite 2.0 player. But for a commercial level releases you
should consider using the Flash Lite IDE and Device Central for
emulation and publishing. -
Difference between FP7 and Flash Lite
can anybody tell me what the difference is between FP7 and
Flash Lite? I only want to view content not create it. Can Flash
Lite play embedded media players? (i had FP7 installed on my iPAQ
but i cannot view any of the embedded media players on the BBC News
website. Do i need Flash Lite instead of FP7, or as well as??)
thaksHi,
At a time in the past we provided FP7 for PPC devices and
some consumer electronics like the Wii because this was easier to
integrate than Flash.. or met the customers requirements better.
For the past year we have been transitioning OEM customers to
Flash Lite and this is our goal ongoing.
We have launched a new product called Flash Lite
Distributable Player to address the needs of the Windows Mobile
developer community. To be clear PPC is not supported for web
browsing unless your web browser ships with Flash Lite support.
regards,
Mark Doherty
Developer Relations
Adobe Mobile and Devices
www.flashmobileblog.com -
Captivate and Flash lite 2.1 for Mobile
Hi, I need to visualize a SWF file in my Intermec CN3 HH, but
when I try to do that, visualization isn't good, i've installed
Adobe flash lite 2.1 and MFlashPlayer 7 to visualize my SWF, but
doesn't work, do I still need another program?, or what can I do?,
I exported from Captivate 3 that SWF file compatible with Flash 7,
do i need to make it compatible with flash lite 2.1, do i need to
export to Flash CS3, and then export from there to flash lite 2.1?,
thanks,> Hi, I need to visualize a SWF file in my Intermec CN3
HH, but when I try
> to do
> that, visualization isn't good, i've installed Adobe
flash lite 2.1 and
> MFlashPlayer 7 to visualize my SWF, but doesn't work, do
I still need
> another
> program?, or what can I do?, I exported from Captivate 3
that SWF file
> compatible with Flash 7, do i need to make it compatible
with flash lite
> 2.1,
> do i need to export to Flash CS3, and then export from
there to flash lite
> 2.1?, thanks,
See if this helps:-
http://www.adobe.com/devnet/captivate/articles/mobile_captivate.html
There are several things in Captivate 2 that are not viewable
in Flash Lite.
The above article should help you create a project file that
can be viewed
on your mobile devices.
Steve
Adobe Community Expert: Authorware, Flash Mobile and Devices
http://www.magnoliamultimedia.com
You need to go to MAX -
http://adobemax2007.com/na/
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