IPad Development Question - Flash CS5

My friends and I were thinking about creating a few games for the iPad. With Flash CS5, there is an option to publish to iOS. With the conflict between Apple and Adobe... If we create a game in Flash and publish it to iOS, would Apple allow it in their App Store?

http://labs.adobe.com/technologies/wallaby/
http://labs.adobe.com/technologies/edge/
Regards.

Similar Messages

  • IPad development question

    I've installed CS5 and effectively ported a flash application I had developed to my iPhone. Brilliant, fast, and seamless (even if I did have to increase the size of all my buttons to accommodate fingers rather than a mouse)
    Here's my question: An attempt to create an iPad version failed. I can successfully install the 320x480 px iPhone app to the iPad, but I cannot create a 1024x768 project in Flash and port it to the iPad. Everything works well to the point of installing it, when iTunes throws up an error.
    Has anyone successfully created an app for iPad that is native resolution? The Adobe blog page showed such things, but no one has posted any kind of tip or tutorial to that end.
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    I think we should really let this thread rest.  Adobe has released a iPad packaging update to Flash CS5.  I've already documented it's strengths and weaknesses in another thread.
    It's great for applications, but poor on mid level performance and above.  It can't handle large flv files at a decent framerate or alpha animations very well but it does the trick nicely if you are working on a small project for yourself (not into apple's hands).  It's great for prototyping for sure.
    You can download it by simply going to the help bar and hitting updates from inside flash cs5 as I recall.  Quite simple.  No need for the goose chase...

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    Have a look at this link:
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  • Pixalation when deploying to iPad 2 using Flash cs5.5 trial downloaded 15 days ago

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    Hi,
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  • Android development in Flash CS5, help needed.

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    For better understanding of Sound Class refer the link :
    http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/Sound.html
    For how to load a file from SD in AIR 2.5 for Android :
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  • IPad development in flash

    Hi,
    I'm having trouble with building iOS applications in flash. I just bought an iPad and want to start building apps for it. I hav done simple apps for iPhone before but nothing too fancy. The problem is, I can build it and compile it fine but when I try to install on my device it comes up with the error saying:
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  • Help - not able to add icons in flash cs5.5 ipa

    I have created a ipad app using flash cs5.5 which works great until I try to add the different icon fils sized (29x29, 48x48, etc) to the icon tab.  When I add all of the icons I receive teh below error message.
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    I tried re-installing Java runtime and that did not fix the issue.
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  • Flash CS5.5 :Android App won't match screensize

    Hi,
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  • Creating a SDK (.swc) in Adobe Flash CS5 - Error + Best Practices Questions

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  • Flex iPad Application : Run code before application enters background  Application Type: Flex Mobile Application Target Platform: iPad AIR Version: 4.0 Development Environment: Flash builder 4.6  I want to run some code just before iphone application goes

    Application Type: Flex Mobile Application
    Target Platform: iPad
    AIR Version: 4.0
    Development Environment: Flash builder 4.6
    I want to run some code just before iphone application goes into background. I need function similar to didEnterBackground
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    tml#//apple_ref/occ/intfm/UIApplicationDelegate/applicationDidEnterBackground:)
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    Even I am facing almost same issue
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  • Where can I learn Flash CS5.5 basic + Game development?

    Hey where can I learn Flash CS5.5 basics along with game development with the Adobe Gaming SDK?

    By the way i own the site 02geek.com its an online school for programing and we do focus a lot of our time in flash. if you want a step by step from 0 to geek type of training give my site a try

  • Need to know the simplest workflow for Flash CS5 to iPad

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    I am using PC.

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    Emil Georgiev - Flash & Web Design

  • Please help: Nook Tablet app development with AIR/Flash CS5.5?

    Hello,
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    Hi, I can confirm that you can develop apps for the NOOK color and tablet. You must use Air 2.6 since the device is pre loaded with that version of air.
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  • Can we develop apps with Flash CS5

    Hello,
    I have a doubt, can we make iPhone apps with flash CS5?

    yes, you can but you can't use apples app store for your app without violating their tos.

  • Question about flash CS5 working with TLF TextField & self document preloader

    Hello everybod,
    I am working on a project that document type of it is Flash CS5. I have an Document class that attached to my fla file.
    in it i create a self document preloader like this :
    Class Document :
    package Codes
         import flash.display.Sprite;
         import flash.display.StageAlign;
         import flash.display.StageScaleMode;
         import flash.events.ProgressEvent;
         import flash.events.Event;
         public class MainDoc extends Sprite
              public function MainDoc ()
                   // stage setting
                   stage.showDefaultContextMenu = false;
                   stage.align = StageAlign.TOP_LEFT;
                   stage.scaleMode = StageScaleMode.NO_SCALE;
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                   this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler);
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              private function progressHandler (e:ProgressEvent):void
              private function completeHandler (e:Event):void
    it works true. but when i insert a TLF TextField, i get an error like this
    TypeError: Error #1009: Cannot access a property or method of a null object reference.
         at Codes::MainDoc()
    Please help me. i dont know what should i do & where is the problem.
    I am waiting for a replay.
    Thanx every body.
    Mehran Hadidi
    [email protected]

    Hi Alan,
    Thanks for the very speedy response!!
    That worked, cheers.
    Just for the record, if you are having a problem accessing your FlashVars (and you are using a TLFTextField in Flash CS5) and you are using external classes (i.e. you have a document class and not timeline code) you need to listen for the ADDED_TO_STAGE event before trying to access them.
    For example ...
    package
        import flash.display.Sprite;
        import flash.events.Event;
        import flash.display.LoaderInfo;
        public class Main extends Sprite
            public function Main():void
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                else addEventListener(Event.ADDED_TO_STAGE, init);
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                var params:Object = loaderInfo.parameters;
                if (parent != null && parent.parent != null) {
                    params = parent.parent.loaderInfo.parameters;
                // You can now loop through the params to access your FlashVars
    I hope this gets fixed soon. It seems like a big oversight.
    Regards,
    Adrian

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