Lack of realtime onm an 8-core PC

Hi
Have just invested in a huge 8 x 3.0GHZ PC, and have installed CS3. The red bar shows up for absolutely everything except raw footage. Even a cross dissolve or a speed change results in the red bar. A 10 second cross dissolve only takes about 5 seconds, which is pretty quick, but I was expecting no red bar at all for material of this kind.
Using Premiere Pro 1.5 as I did previously, I seem to recall a lot of basic effects could be done with no red bar showing.
Do I need to change some settings or am I stuck with the red bar?
thks
ed

To my knowledge PP CS3 offers realtime previews only not true RT back to tape. You will always have red bars when an effect is applied because you never know if PP CS3 will drop frames. Below is info that is in your manual for PP CS3.
To choose a Quality setting: In the Source or Program view's pop-up menu, choose a Quality setting:
Highest Quality displays video in the Monitor window at full resolution.
Draft Quality displays video in the Monitor window at one-half resolution.
Automatic Quality measures playback performance and dynamically adjusts quality.
Note: Regardless of the Quality setting, the image in the Monitor window is processed at a lower quality than when you export the video. All Quality settings use a bilinear pixel resampling method to resize the video image and do not process interlaced fields, if present. For exporting a sequence, however, Adobe Premiere Pro uses a cubic resampling method (which is superior to bilinear) and processes fields.

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    Multiple OFF     Tiff= :30
                            DV= :30
    Multiple ON      Tiff= :31
                           DV= :30
    Dell Precision T7400 - Dual Quad Core Xeon X5482 @3.2ghz (8 cores)
    Adobe CS4 - Windows Vista 64 bit - 20GB ram - Matrox Axio LE
    Multiple OFF     Tiff= :30
                           DV= :31
    Multiple ON      Tiff= :35
                          DV= :35

    Well we can toss around reasons for AE not using a processors full potental on a comp, but all I know is that all of the truly multithreaded and multi-processor enable applications I use are much better at using resources to their fullest than AE, or for that mater, most of the programs in the MC.
    When I run those programs my system is pushed to the limit- which is why I bought a quad core system in the first place. Mental ray, Fusion, 3D Coat, Zbrush...the list is long of programs that have no problem using all my cores for 90%-100% of opperations.
    In the end it just adds up to the fact that Adobe owns a large corner of the market- and since there is no competition, sees no reason NOT to be 5-10 years behind the curve when it comes to resource managment in their software.
    Making maters worse is how a lot of the user base is oblivious to the technological changes in processors over the last five years. These people don't know that all but one of their cores sit idle most of the time, and they buy the corp. speak put out by Adobe about "...how complex every thing is- so you don't understand...". Sorry- I may not be a programer or a processor engineer for Intel or AMD, but I know when a program is using resources or not and I know quite a few of the things Adobe has said are "...just too complicated to do..." are really covers for lack luster R and D. Either your programers need to get up to speed, or Adobe needs to actually do the right thing and set more money aside for development. I'm betting it's the later.
    Softimage 7.x is fully multithreaded and 64bit (yes all the way through not just with mr). This is a complicated program- and the development team is probably 1/10th the size of that working on PS. So why after all of these years are we still waiting for even a half baked attempt at such things on the Adobe front?
    The way AE handles RAM compared to programs like Fusion and the like is pathetic.
    Don't get me wrong- I love the program for motion graphics and simple comp work, but again, the resource management with AE feels like I'm back in OS8.
    -Gideon

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