Lightweight windows manager for old PC?

Hi,
I want to install Arch on 10 years old PC: RAM:384mb,Cpu:celeron 850Mhz,HDD:20gb,graphics card:NVIDIA riva tnt2 model 64 32mb...
What windows manager will run fast on this system? On my laptop i use xmonad... but is it light enought for this old pc? Any suggestions?
Thanks. (sorry for bad english)

If you like xmonad, spectrwm does most of the same things without haskell, and uses a plain-text config file so it's much easier to configure.
https://wiki.archlinux.org/index.php/Spectrwm
http://crunchbanglinux.org/forums/post/199992/#p199992
Monsterwm and snapwm are other light tiling window managers that would probably run on this machine.
https://wiki.archlinux.org/index.php/Monsterwm
https://wiki.archlinux.org/index.php/Snapwm
http://crunchbanglinux.org/forums/post/201694/#p201694
Last edited by 2ManyDogs (2012-06-25 18:12:06)

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    If I add one more, the pkg builds fine, installs too...but when I log in, X starts for a microsecond and bombs. Here's dmesg | tail and it says that musca segfaults.
    agpgart-intel 0000:00:00.0: putting AGP V2 device into 4x mode
    nvidia 0000:01:00.0: putting AGP V2 device into 4x mode
    musca[10748]: segfault at 41 ip b7eb2aa8 sp bfcb5d6c error 4 in libc-2.9.so[b7e40000+140000]
    agpgart-intel 0000:00:00.0: AGP 2.0 bridge
    agpgart-intel 0000:00:00.0: putting AGP V2 device into 4x mode
    nvidia 0000:01:00.0: putting AGP V2 device into 4x mode
    musca[11554]: segfault at 41 ip b7e7faa8 sp bfc82d2c error 4 in libc-2.9.so[b7e0d000+140000]
    agpgart-intel 0000:00:00.0: AGP 2.0 bridge
    agpgart-intel 0000:00:00.0: putting AGP V2 device into 4x mode
    nvidia 0000:01:00.0: putting AGP V2 device into 4x mode
    Just wanted to let you know. If its a bug, I will open it on your launchpad bugtracker.
    Last edited by Inxsible (2009-03-13 06:28:52)

  • (Mountain)Lion Window Manager Questions

    I've written a couple apps for iOS, but nothing major. And now I have a goal of writing my own window manager for OS X. Mainly because I find developing in XCode painful after using Windows Aero/Snap features. Yes, I know about several good existing window managers, but this project seems like a good way to get my feet wet in the Apple OS development arena. I've been Googling around for about an hour looking for answers to these questions, but I'm still not 100% sure on any of them. Here goes:
    What is the name for the default Lion / Mountain Lion Window Manager?
    X11/Quartz can be restored in 10.7+ to run "legacy" OS X apps. Does that have an effect on the existing window manager?
    Are there any open source projects that I could look at to get a handle on the concepts behind the Mac OS X 10.7+ system management?

    Roguish wrote:
    Why not? I know tons of stuff applicable to Windows, I'd like to know more about Mac OS.  And the best teacher is experience in my opinion.
    But writing something like a window manager is hard. Wouldn't you rather start off slowly?
    "Snap" is a rather convienient window resizing feature of Windows 7.
    I have Windows 7 for running IE 9 to test web sites. It is dog-slow to I avoid it whenever possible.
    XCode isn't my problem, the minimalistic window controls in Mac OS X are my problem.  But I only have to deal with them in an irritating fashion when I'm coding in XCode
    Xcode is pretty-much an all-encompassing environment. You should only have one Xcode window open. Source files are in the editing pane.
    I just didn't want to start a flame war over operating systems.  I personally don't have an OS preference; if an application I need is only on Mac OS then I'll use Mac OS, if I need to write a document I'll use Word in Win7, if I need to rapidly prototype a script for research purposes I'll use Ubuntu.
    This is not Ars or Slashdot. This is Apple-land. Macs rule - end of story. If you try some Mac apps, you might find that Pages does anything Word does three times faster and OS X does anything Ubuntu does, only better.
    It's a free country.  Could you suggest a better one besides the developer tutorials in the Mac Developer Library?  I've written a couple drivers using it, but I can't seem to find the correct wording to locate the current topic in there.
    No, it isn't. As I said above, this is Apple-land. You asked about a good project to get your feet wet in the Apple OS development arena. Anything involving X11 would be a very poor project for that purpose because it would not teach you one thing about Apple OS development. If you want to learn about X11, then do something in X11. If you want to write a Mac application, then do that.
    Really? What would you call Mission Control then (I finally succeeded with Google)?
    You are talking X11-isms. You aren't going to replace Mission Control.
    How about Inkscape, the free SVG editor?  Which is still in active development.  And as of this post requires Quartz to create an X11 window to run in.  I'm sure they'll get to updating it eventually, but until then I'd rather not shell out for Illustrator just to make SVG's quickly.
    Adobe is not really a Mac development house anymore. They just churn out ugly, expensive cross-platform bloatware. Adobe's idea of an icon is a square with an "A" in it.
    If you are looking for quick and easy to use vector drawing tools, the Developer forum might not be the right place to ask. I use Logoist. It's not free but I can create documents faster than you can download and launch Inkscape.
    Or maybe you just aren't familiar with what "Window Manager" means.
    I know what a "Window Manager" is. If you want to ask something specific, please do so.
    I want to code an application for OS X that would allow me to very quickly resize the active window to take up the right half of my screen by pressing command+<right arrow> (or something similar).
    Was that so hard?
    The only shortcuts similar to what I want (that I use) are command+m (minimize) and command+<down arrow> (open current selection using the default app). Three existing window managers that I know of that seem promising and have nice feature sets are SizeUp, Cinch, and Optimal Layout.  But as I mentioned earlier I want to code it myself. As an exercise. To learn.
    You could cobble together some AppleScript such as you have already posted. However, that isn't going to teach you anything about OS X development either.
    Next time could you be a little less smug (and a lot more helpful) when replying to an obviously new member to the forums?
    Only if you meet me halfway. What kind of welcome would I get if I showed up in a Windows forum asking how I could learn about .NET by writing a Linux device driver? And then, for good measure, I call Visual Studio painful because it doesn't support some Mac features that Windows users have never heard of.
    This is a different world. There are no window managers and there never have been. Asking about X11 in OS X is like asking about DOS development in Windows. Sure, there are some people who still do that stuff, but I would never suggest anyone start there. X11 is just part of the UNIX compatibility layer - a foreign add-on. Most of the open source is in that layer too. If by "open source" you mean "free software", you should know that free software is pretty much incompatible with the Apple ecosystem and not by Apple's decision.
    I suggest you start by writing some applications. Use the Xcode project templates in File > New > Project > Cocoa Application. If you want to start on the command line, do File > New > Project > Command Line Tool > Foundation. Get used to Cocoa and Objective-C.

  • New window manager (with prototype!) [wmii-like] --- looking for help

    I have a prototype for a new window manager in the style of wmii. It is called
    cakewm. I currently have a prototype version implemented in pygame, and would
    like help moving this to use X---making it a real window manager.
    Disclaimer: I have a very limited knowledge of X11 and window manager
    development. The most I've done is add a couple new features to wmfs.
    To get the code
    > git clone git://github.com/saikobee/cakewm.git
    Then run main.py. cakewm depends on pygame.
    Upon running, press Alt-Enter to fullscreen cakewm and intercept keybinds, or
    Alt-Space to just intercept keybinds.  Press Alt-Esc to quit. The window
    manager related keybinds are listed in the file binds.conf.
    Config note: <WSCA-x> means Windows-Shift-Control-Alt-x
    Implementation note: pypixel.py is a large and mostly useless dependency. I
    forked a library I made previously rather than coding straight in pygame.
    cakewm's goals are to be similar to wmii, but with more functionality, easier
    configurability, and saner defaults.
    - cakewm is fully functional using the keyboard. Mouse support can come later.
    - cakewm provides 9 workspaces per monitor.
    - cakewm manages each workspace as a group of columns. Each column is like a
      wmii default split, except each window can have other windows "stacked" on
      top of or behind it.
    - cakewm manages column sizes (and window sizes within columns) using a
      master/slave paradigm, with the ability to adjust the size ratios.
    - cakewm's configuration file is simple key=val pairs, with the ability to
      include other files like in C.
    - cakewm has a slightly larger emphasis on window decorations (adjustable
      size---even in tiled mode) and themes (nothing bloated, like pixmaps or
      gradients---it's all still simple colors).
    - cakewm will have proper support for international text (Japanese text in
      window titles or the wmii status bar generally render as boxes) through the
      use of a more advanced text library such as Pango.
    Please let me know if you have comments, questions, or concerns. If you are
    interested in helping, get in touch with me. If you know somewhere better to
    look for volunteers, please let me know.

    m4co wrote:
    Wow is this forum active. Makes me feel welcome here
    The thing about wireless, I actually like command line, but there are a few things that are worth having a applet or something.
    And wireless is one of those. I guess I can take a look on wicd.
    It's a good idea to have compiz as the WM actually. Would it be lightweight to have it like that?
    Is there anybody here that uses compiz as a WM?
    For the xfce4-panel, is it possible to get transparency on it? That's probably the only thing holding me back with xfce4-panel.
    If "able to run compiz" wasn't a requisite, what other WM would you suggest for my "profile" ?
    I would like to hear other users opinions who like to customize everything on a WM.
    I recommend running Compiz by itself. There is a good wiki page on it in the Arch wiki. Some apps you'll want to go with it are:
    LXAppearance --change GTK/icon theme
    Feh or Nitrogen --Set Wallpaper
    Xfce4-panel --The lightest one that works with Compiz properly
    Or, if you don't want a panel: stalonetray
    Compiz-deskmenu --For a customizable right-click main menu
    Gmrun --Run dialog (Alt+F2 in most DEs)
    And this helped me a lot.
    Thank you all for the replies. I appreciate.
    Xfce4-panel can have transparency.  The only problem is that everything become transparent: text, icons, everything.
    I use Compiz as a standalone WM and it is much lighter than DE+Compiz. My Compiz setup uses about 30MB(out of 1GB) more RAM than my Openbox setup (which are both the same except for the WM).

  • Identity Management for UNIX (aka Windows Services for Unix) Adding 2012 DC to a prep'd 2003 domain.

    We have been successfully using Windows Services for Unix on a 2003 domain for passwd and group maps.
    I prep'd the domain to allow a 2012 R2 server to be added and then added the IdMU role/feature on this new 2012R2 DC. Now the passwd map is still OK but the group map now shows full usernames rather than short names.
    i.e. what DID show with "ypcat group" as ...
    "infra-shared::65550:gfer,jhug,shig", now shows as
    "infra-shared::65550:Garry Ferguson,Jason Hughes,Steve Higgins"
    and so is not usable. I have had to revert to local /etc/group files on all our unix machines!!
    Help/comments would be really appreciated!
    Garry Ferguson

    Hi Gaz Ferg,
    SFU 3.5 is used to installed on windows 2003 and windows XP. SFU 3.5 cannot used on Windows 2012, that makes customer cannot user NFS and user name Mapping services on Windows
    2012.  From windows 2003 R2, NFS is a build-in component in OS, we need to add Roles/Features to use NFS.
    1. What is change in 2012R2
    IDMU component, which was used to authenticate Linux users has been removed. Now a Windows server cannot play role of NIS Master server. 
    Passwords cannot sync to the Unix Machines. Maps can not sync between Windows and Unix computers.
    2. What has not change in 2012R2
    Following methods to authenticate and map a Unix user to Window user are available:-
    Active Directory
    Active Directory Lightweight Directory Services (AD LDS)
    Username Mapping Protocol store (MS-UNMP
    Local passwd and group files
    Unmapped UNIX Username Access (UUUA) (applies to Server for NFS using AUTH_SYS only)
    You can find more information about this here –
    http://blogs.technet.com/b/filecab/archive/2012/10/09/nfs-identity-mapping-in-windows-server-2012.aspx
    http://blogs.msdn.com/b/shan/archive/2006/12/13/sfu-sua-idmu-fun-with-names.aspx
    More information:
    Install Identity Management for UNIX Components
    http://technet.microsoft.com/en-us/library/cc731178.aspx
    I’m glad to be of help to you!
    We
    are trying to better understand customer views on social support experience, so your participation in this
    interview project would be greatly appreciated if you have time.
    Thanks for helping make community forums a great place.

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