Load external jpg

I cannot load external jpg, they're not progresive.... the
jpg files are inside a folder, and I write the next code:
this.createEmptyMovieClip("mc", 100);
mc.loadMovie("flash/photo1.jpg");
but it doesn't work...
Thanks

use trace(mc) to confirm "this" refers to a movieclip, make
sure there's nothing at a greater depth preventing you from seeing
your image, double check your spelling of flash/photo1.jpg (and
case counts) and make sure your html file is in a super folder of
the flash folder, if you're testing in a browser.

Similar Messages

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    I'm really pulling my hair out on this one. I did a quick
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    As Ned said the problem might be with the file structure on the server. Other problems may be with spelling. You computer may not be case sensitive to the names of the .swf files that you are loading, but your server might. So, on your computer when you are testing, second.swf is the same as Second.swf, or even second.SWF. But, on the server each of these variations is seen as a different file. Another problem is that when you are loading files from the same computer in testing, those files are close and so they load very quickly from your computer. When the files have to travel from the server, there will likely be a measurable period of time before the file is ready to be shown. This is particularly problematic with video that is embedded into an .swf. The whole file will need to be downloaded and uncompressed before it is available to play. If you stream the video as an external file, you can shorten the wait considerably.

  • Preloader whilst loading external .jpg

    This is the script I use to load external .jpgs into a site
    btn1.onRelease = function (){
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    for something like this it's best to use the MovieClipLoader
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  • Can you load external jpg files

    Is there a way to load external .jpg files on the fly or do
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    Hi Persons,
    macrofireball is correct as always, but I'll just add a
    thought to this thread because I suspect "rfull" isn't actually
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    appears to be asking.
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    files are always "opened" in some sort of vehicle. It might be an
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    So you can access a photo at any time you wish by putting it
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  • As3 loaded external jpgs

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    your isse begins here ..
    loadSection()
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    You should load all files in Your current system as its own variable so that while one loads you can still control a movie.
    So what type of end transitions do your files have?
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  • Need to load external jpgs at once

    I am using loadMovie to load all my external jpgs at once. On
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    Look at MovieClipLoader instead - images take time to load.
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    Dave -
    Head Developer
    http://www.blurredistinction.com
    Adobe Community Expert
    http://www.adobe.com/communities/experts/

  • Loading external JPGs

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  • [Q] duplicating movieclip with loaded external jpg file

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    > myMc.duplicateMovieClip("theNameYouWant",
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  • Loading external .jpgs or .swfs on different layers

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    create a new layer that is under the layer of your 'certain
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  • Flash MX Preloader for external JPGs

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  • Load a  external jpg in BitmapData

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    //import BitmapData
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  • External jpg not loading when slideshow is live.

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    are you using preloader code or the onLoadInit() method of
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  • [Q] Loading one external JPG file into different MCs & Downloading

    Hi, I was wondering if I set few MCs to load the same
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    so..when user is scrolling down..these MCs will makeing
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  • Unable to load external swf which has runtime sharing with another swf.

    Hi,
    I am getting issues on loading external swf say "importer.swf" file into another swf file say "loader.swf" for second time like
    ReferenceError: Error #1065: Variable testSymbol is not defined. VerifyError: Error #1014: Class testClass could not be found.
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    I am having some buttons in loader.swf file and on each button click i am loading different swf files into the loader.swf after unloading the previous one.
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    [SWF] D:\runtime issue\example.swf - 441708 bytes after decompression
    [UnloadSWF] D:\runtime issue\example.swf
    [SWF] D:\runtime issue\importer.swf - 1920 bytes after decompression
    [SWF] D:\runtime issue\importer.swf - 441708 bytes after decompression
    [SWF] D:\runtime issue\ example.swf - 441708 bytes after decompression
    [UnloadSWF] D:\runtime issue\ example.swf
    [SWF] D:\runtime issue\importer.swf - 1920 bytes after decompression
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    b1.addEventListener(MouseEvent.CLICK, b1Clicked);
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    Thanks

    I got my answer. I had to append the photo url to the 'movie' value of the javascript embed method. Like this:
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          'pluginspage', 'http://www.adobe.com/go/getflashplayer',
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          'play', 'true',
          'loop', 'true',
          'scale', 'showall',
          'wmode', 'window',
          'devicefont', 'false',
          'id', 'lesson2',
          'bgcolor', '#ffffff',
          'name', 'lesson2',
          'menu', 'true',
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          'movie', 'lesson2?photo=http://www.flash-mx.com/images/image1.jpg',
          'salign', ''
          ); //end AC code
    </script>
    Thanks,
    srb.

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