Looping a video track with escape -- Bug or Pilot error?

[The next 2 paragraphs are a repeat of my previous post. I'm including them for context.]
I'm working in DVDSP 4 and have encountered a few "anomalies". I wanted to see if I am doing something wrong or if I have found a bug. I will break this into two posts because they are two different issues.
Basically I am creating a DVD that will back a live presentation. The video track is timed to approximate the length of the presentation. But I want to have several "escape hatches". If a segment does run a little long then the presentation will dump into another track that has a still image and a background music track. I don't want to pause the play, because I want full-field video and audio. I also want to advance through the presentation by simply clicking the NEXT CHAPTER button.
[/End repeated section]
So the other problem with looping a still on a video track is escaping the loop. I've set this track's END JUMP to go to the "Chapter 1" marker of the current video program. (It's the only marker on the this timeline.) I've targeted the "Next Chapter" button to return me to my main timeline. Whether I simulate OR burn this DVD program I get the same results. The playhead does not jump tracks. Instead it returns to the start of the current timeline and begins playing again.
Is this supposed to happen? DVDSP lets me assign all these actions, and the manual and support seems to indicate this should work, but it doesn't. Not sure if this is a bug, a problem with the DVD spec, or simply my lack of knowledge. (please help)

Houghts & Aldershot -- thanks for your reply. To add a little clarity the project goes like this:
The MAIN track is 20 minutes long. If the speaker finishes a section early, he can "NEXT" to the next section (next marker). If he runs long, when he gets to the next marker the dvd will dump him into another track (Lets call it WAITING TRACK) that will "hold" (with some music) until he hits NEXT again. So far this all works.
The problem is getting OUT of the WAITING TRACK loop and back to the MAIN track. Putting a second marker near the end of this track (as Aldershot suggests) will jump me to the end of WAITING but how do I get back to the marker in MAIN? Can I just set an end Jump to go back to the marker I want in MAIN? Will the presenter then have to hit skip forward twice? (I guess I'll have to try and see.)
I guess I could target this marker in main with the MENU button, but then the presenter would have TWO buttons to worry about. I'm trying to make this as zipless as possible.
By the way, if I don't loop the WAITING track back to the first marker, this scenario works. The problem only arises if I loop back to Chapter1. Making the end of the track an infinite hold looked to be a promising option. But it seems to put the player into pause. The user must hit PLAY and then NEXT. Two buttons again.
I'll keep digging and follow up as I learn more.

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