Movie clips

How can I convert layered .fla or .swf files into movie clips (not sure which to use)? I'd like to be able to use 3 of them (at reduced sizes) in one larger file. Flash - CS3. Thanks in advance.

I did that using timeline/copy frames, but when I select timeline/
paste frames - they're not in the correct position. Is there a paste 
in position command I don't know?

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  • Yellow triangle and a grayed out movie clip

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  • Need help returning correct name from a code created movie clip

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    Thanks for the resopnse,
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         trace("I've been clicked!");
    ... ect
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    -red

  • How do i make an image pause in a flash movie clip

    Please can someone help me. I am trying to find out how to pause or stop an image in a basic flash movie clip,  after it has entered from one side and before it exits the other side.
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    Hi
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  • Reaching a movie on the stage from inside another movie clip

    I'm trying to reach a body of text which i turned into a movie clip which is on the main stage, and have it scroll up/down whenever it rolls over the designated hot spots. Here's what i have.
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         } else {
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    function scrolldown1(e:Event):void {
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              MovieClip(this.root).resume_txt.y += 5;
         } else {
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    Can you explain the purpose bhind these lines...
         if(MovieClip(this.root).resume_txt.y > 219) {
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    It seems as though if it is >219, it will move until the mouse moves out of the region.  Is there any specific aspect of it that you can pinpoint as not woking?.

  • Flash CS4 Link to a Movie Clip from inside another Movie Clip

    I am working on a Flash CS4 project which has 5 buttons with 5 corresponding movie clips all on the main timeline. Everything in functional so far.
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    I tried to link it in the properties panel to "mc3", I tried & "parent.mc3", "root.mc3";
    Linking it this ways seems to be the simplest, logical thing to do, but I don't know what kind of prefix it needs.
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    I tried duplicating mc3 and duplicating invisible button 3 and moving it's hotspot to over the word.
    I tried putting a copy of mc3 and the button inside mc4, with the actionscript also inside mc4.
    I tried duplicating mc3 and calling it mc6, and putting that inside mc4, with the actions back on the main timeline, and tried again with the actions inside mc4.
    I tried with mc6 and invisible button 6 on the main timeline, but that doesn't seem possible.
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    Thanks,
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    If I limit my attention to the second sentence of your posting, then I suggest the following (borrowing from the rest of your posting)...
    If that invisible button6 is inside MC3 (on MC3's main timeline), atop the word you are trying to link to the movieclip, and you just want to make mc4 play by clicking that invisible button6, then assign the following code to the button6 inside MC3...
    button6.addEventListener(MouseEvent.CLICK, startMovie);
    function startMovie(e:MouseEvent):void
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    If I missed, then I missed following your explanation.

  • Movie clip stops playing for no reason

    I am making a banner that has multiple movie clips sharing the same area, creating different rainbow effects when different areas (invisible buttons) are moused over.
    First of all I couldn't figure out if there was a way to have one invisible button over the whole area that changed to a different colored effect with each mouse over (first mouse over the black and whites would change to reds, second would change it to blues, third would change it to browns, etc.). Since I couldn't figure this out I settled on creating three buttons covering a third of the banner each, so when the mouse passes over one button it changes to reds, over another button it changes to blues, over the third it changes to browns.
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    I can't tell if this is because of the overlapping movie clips, or because my buttons are messed up, or if my actionscript is messed up, or if the timeline has to be longer, or what. Currently the timeline is 55 frames, the same as each movie clip.
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    redmovie.stop();
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              redmovie.play();

    I am not sure of what the problem is, so I don't know if this will help or not.  One thing I might suggest is that you use gotoAndPlay(1) instead of play().  That way, if your movieclip is in the middle of playing it won't continue but will start from the beginning.
    You could use one button to have the different movieclips play in sequence if you prefer that.  You would just need to have some form of counter that keeps track of which is the next to play. Somethin like...
    var mcCounter:uint = 0; // start at 0 since an array is being used to identify which movieclip to play
    var mcs:Array = new Array(redmovie, bluemovie, brownmovie);
    only_btn.addEventListener(MouseEvent.ROLL_OVER, playMC);
    function playMC(event:MouseEvent):void
             mcs[mcCounter].play();                  // tell the current mc to play
             mcCounter += 1;                            // increment for the next mc
             if(mcCounter == 3) mcCounter = 0;  // reset the counter if it exceeds the array

  • Simple Button to Control Movie Clip

    Hello,
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    Any help is appreciated - Thank you.

    Thanks, I was able to place the code on the main timeline and
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  • How can I load an external SWF into a movie clip that's inside other movie clip?

    Hi.
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    Hi,
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    Boxing Boom

  • How can I call in swf file to movie clip?

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    Thanks Sketchsta for you code. This looks like we're on the
    right lines as I see what the code is trying to do.
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    I created a new file to get rid of other scripting that was
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    Am i doing anything wrong?
    I also tried putting the script onto the first frame inside
    the centre_content movie clip but this doesn't appear to work
    either.
    Regarding the pre-loader ... can I simply build this into the
    swf file that is being called in to the movie clip?
    Thanks in advance for your support, it is much appreciated.
    Adrian

  • How do I recerence Movie Clips on the Main Timeline from inside a class?

    Hey everyone, this might be a stupid question but I thought
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    with Cocoa development. I can see maybe having to put a few lines
    of ActionScript onto frame 1 (though really I'm hoping Flash would
    have a better method of kicking off the application at this point
    that using code tied to frames) to load my classes & such, but
    after that I'd like all of my code to be held in external class
    files.
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    Button_1
    Button_2
    TextField_1
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    applications behavior
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    SomeOtherClass.as - Some helper Class
    Main.as would have instructions in its initialization method
    to go ahead & attach events to buttons & initialize
    anything else that needs to happen when the application starts.
    From there on it would all be objects communicating back &
    forth. Button_1 would get clicked with would fire
    Main.someMethod(). Main.someMethod() would then do it's thing and
    set the value of TextField_1. All very clean & code is very
    separated from interface.
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    classes reference each other like that. There doesn't seem to be
    any kind of a global 'root' or '_root' I can use to locate any
    movie clips on the stage. I've searched the help & the web for
    any kind of simple tutorial but to no avail. My job has tasked me
    with building a flash app for a project but I'd really rather not
    have a tone of ActionScript just shoved into frame 1. That just
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    really willing to do my homework but I can't seem to locate the
    info I need to get started. Also, is there an ActionScript IRC
    channel or something maybe?
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    I worked with the problem last night and the solution I
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  • How do I move clips from one Event to another?

    How do I move clips from one Event to another?
    As soon as I got the new iMovie, I started importing clips and making video's. Unfortunately, I hadn't fully understood the Events feature, so all of my clips are in a single "New Event" Event. I have now created several other Events and named them properly and would like to sort all of my clips into their proper "Event" folders. How do you do that?

    Ahh, Ok. I actually had to go to Lynda.com to watch a training video of this highly bassackwards maneuver, but now I have it. In other words, while the intuitive thing is to make a new event to hold the clip you want and then open the old event and drag the clip into it's new event, the only way to accomplish this maneuver is to NOT create a new event, but rather, go to the clip AFTER the one you want to move, select it and then Right-Click on it and select SPLIT EVENT BEFORE SELECTED CLIP (or go to FILE>SPLIT EVENT BEFORE SELECTED CLIP). Then you wait a few seconds while the program thinks a bit (no feedback it is doing this - just a pause) and then it automatically creates a new event with the clip you wanted. Now just double-click the new event and name it something meaningful.
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  • How can I display a Movie clip from library on stage in AS3?

    Hi,
    I have a movie clip in my library and I would like to display it on the stage using AS3.
    do I have to define it as a variable?Do  I need to use this code:  addchild(movieclip);
    can I use the 'x' and 'y' to position it?
    What would the code look like?
    Ben.

    Great! it works  well ! thanks
    But I have another question, if I wanted to used the same movie clip but postion it at different x and y positions when a different btn is selected how could I do that?
    Would I have to make a copy of the movie clip and give it a different name?
    or is there an better way around it?
    Ben.

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