My skype caller id shows the correct number but al...

When I call using my skype online number, caller id shows the correct number but also displays someone elses name.  How can I remove the name? 

I have the same problem. Although I have my Caller ID set to show my Skype Number businesses tell me they're seeing area code 559 with a random/different last 4 digits each time. I just went through an account verification with a vendor and it was impossible to get them to verify - kept telling me I need to be calling from the number they have on file.
Come on Microsoft. There's no way to actually get support (for a paid product no less), let alone see anyone participating in support (hic) forums to resolve countless issues that others are reporting.

Similar Messages

  • Caller ID showing the wrong number (a different on...

    I live in Massachusetts, USA.
    When I am calling a US business, sometimes a toll-free (800/877/866) and other times not, the number shows up with a (559) area-code and a different number each time.  If I am calling someplace important (bank/internet provider/electric company/PayPal) they will give Me a hard time as I am not calling from the number they have listed.
    This is NOT a Windows issue.  To suggest udating to the latest version is offensive.  I am running Windows 7 with all the most recent updates.  I need a real solution.  Not some platitude of, "Make sure you are running the most current verion of Skype." (I am).  This happens no matter what computer I am logged into with My Skype account.
    I have checked several times the the number listed in "Display this number when I call mobiles and landlines from Skype" is correct.  The number displays correctly when I call some businesses and all home Caller IDs, but not to other businesses.  Every business I call is in the US.

    I have the same problem. Although I have my Caller ID set to show my Skype Number businesses tell me they're seeing area code 559 with a random/different last 4 digits each time. I just went through an account verification with a vendor and it was impossible to get them to verify - kept telling me I need to be calling from the number they have on file.
    Come on Microsoft. There's no way to actually get support (for a paid product no less), let alone see anyone participating in support (hic) forums to resolve countless issues that others are reporting.

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    Thanks this was the setting I had changed!
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    import java.awt.*;
    import java.awt.Point;
    import java.awt.event.*;
    import java.util.*;
    public class GameBoard extends Panel implements ActionListener {
         GameCanvas gcan = null;
         public GameBoard() {
              gcan = new GameCanvas(500,500);
              Button b1 = new Button("START.....");
              b1.addActionListener(this);
              setLayout(new BorderLayout(0,0));
              add(gcan, BorderLayout.CENTER);
              add(b1, BorderLayout.SOUTH);
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              Frame frm = new Frame();
              frm.add(new GameBoard());
              frm.pack();
              frm.show();
         public void actionPerformed(ActionEvent e) {
              gcan.start();
    class GameCanvas extends Canvas {
         int width,height;
         java.util.List pcList = null;
         boolean started = false;
         Thread thread = null;
         public GameCanvas(int width, int height) {
              this.width=width;
              this.height=height;
              setSize(width,height);
         public void paint(Graphics g) {
              if(pcList == null) {
                   pcList = createList();
              if(started) {
                   Iterator e = pcList.iterator();
                   while(e.hasNext()) {
                        ((Square)e.next()).draw(g);
         public void update(Graphics g) {
              paint(g);
         public void delay(int d) {
              try { Thread.sleep(d);
              }catch(Exception e) { }
         public void inc() {
              if(pcList != null) {
                   Iterator e = pcList.iterator();
                   while(e.hasNext()) {
                        ((Square)e.next()).inc(5);
                        delay(25);
                        repaint();
         public java.util.List createList() {
              java.util.List tmpList = new ArrayList();
              for(int col=0; col<width; col+=10) {
                   for(int row=0; row<height; row+=10) {
                        tmpList.add(new Square( new Point(row,col), randColor(), 10));
              return tmpList;
         public Color randColor() {
              return ( new Color(rand(255),rand(255),rand(255) ));
         public int rand(int d) {
              return(  (int) (Math.random() * d) );
         public void start() {
              started = true;
              repaint();
              Runnable r = new Runnable() {
                   public void run() {
                        while(true) {
                             inc();
              thread = new Thread(r);
              thread.start();
              repaint();
    class Square {
         Color color = Color.blue;
         Point pnt = null;
         int size = 0;
         public Square(Point pnt, Color color, int size) {
              this.pnt=pnt;
              this.size=size;
              this.color=color;
         public void draw(Graphics g) {
              g.setColor(color);
              g.fillRect(pnt.x, pnt.y, pnt.x+size, pnt.y+size);
         public void inc(int d) {
              pnt.x += d;
              pnt.y += d;
    }import java.awt.*;
    import java.awt.Point;
    import java.awt.event.*;
    import java.util.*;
    public class GameBoard extends Panel implements ActionListener {
         GameCanvas gcan = null;
         public GameBoard() {
              gcan = new GameCanvas(500,500);
              Button b1 = new Button("START.....");
              b1.addActionListener(this);
              setLayout(new BorderLayout(0,0));
              add(gcan, BorderLayout.CENTER);
              add(b1, BorderLayout.SOUTH);
         public static void main(String args[]) {
              Frame frm = new Frame();
              frm.add(new GameBoard());
              frm.pack();
              frm.show();
         public void actionPerformed(ActionEvent e) {
              gcan.start();
    class GameCanvas extends Canvas {
         int width,height;
         java.util.List pcList = null;
         boolean started = false;
         Thread thread = null;
         public GameCanvas(int width, int height) {
              this.width=width;
              this.height=height;
              setSize(width,height);
         public void paint(Graphics g) {
              if(pcList == null) {
                   pcList = createList();
              if(started) {
                   Iterator e = pcList.iterator();
                   while(e.hasNext()) {
                        ((Square)e.next()).draw(g);
         public void update(Graphics g) {
              paint(g);
         public void delay(int d) {
              try { Thread.sleep(d);
              }catch(Exception e) { }
         public void inc() {
              if(pcList != null) {
                   Iterator e = pcList.iterator();
                   while(e.hasNext()) {
                        ((Square)e.next()).inc(5);
                        delay(25);
                        repaint();
         public java.util.List createList() {
              java.util.List tmpList = new ArrayList();
              for(int col=0; col<width; col+=10) {
                   for(int row=0; row<height; row+=10) {
                        tmpList.add(new Square( new Point(row,col), randColor(), 10));
              return tmpList;
         public Color randColor() {
              return ( new Color(rand(255),rand(255),rand(255) ));
         public int rand(int d) {
              return(  (int) (Math.random() * d) );
         public void start() {
              started = true;
              repaint();
              Runnable r = new Runnable() {
                   public void run() {
                        while(true) {
                             inc();
              thread = new Thread(r);
              thread.start();
              repaint();
    class Square {
         Color color = Color.blue;
         Point pnt = null;
         int size = 0;
         public Square(Point pnt, Color color, int size) {
              this.pnt=pnt;
              this.size=size;
              this.color=color;
         public void draw(Graphics g) {
              g.setColor(color);
              g.fillRect(pnt.x, pnt.y, pnt.x+size, pnt.y+size);
         public void inc(int d) {
              pnt.x += d;
              pnt.y += d;
    }import java.awt.*;
    import java.awt.Point;
    import java.awt.event.*;
    import java.util.*;
    public class GameBoard extends Panel implements ActionListener {
         GameCanvas gcan = null;
         public GameBoard() {
              gcan = new GameCanvas(500,500);
              Button b1 = new Button("START.....");
              b1.addActionListener(this);
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              add(gcan, BorderLayout.CENTER);
              add(b1, BorderLayout.SOUTH);
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              Frame frm = new Frame();
              frm.add(new GameBoard());
              frm.pack();
              frm.show();
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              gcan.start();
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         int width,height;
         java.util.List pcList = null;
         boolean started = false;
         Thread thread = null;
         public GameCanvas(int width, int height) {
              this.width=width;
              this.height=height;
              setSize(width,height);
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              if(pcList == null) {
                   pcList = createList();
              if(started) {
                   Iterator e = pcList.iterator();
                   while(e.hasNext()) {
                        ((Square)e.next()).draw(g);
         public void update(Graphics g) {
              paint(g);
         public void delay(int d) {
              try { Thread.sleep(d);
              }catch(Exception e) { }
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              if(pcList != null) {
                   Iterator e = pcList.iterator();
                   while(e.hasNext()) {
                        ((Square)e.next()).inc(5);
                        delay(25);
                        repaint();
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              java.util.List tmpList = new ArrayList();
              for(int col=0; col<width; col+=10) {
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              return ( new Color(rand(255),rand(255),rand(255) ));
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              repaint();
              Runnable r = new Runnable() {
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              pnt.x += d;
              pnt.y += d;
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    -- Ian

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    Message was edited by: Ralph Johns (UK)

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