NEED HELP WITH BUTTONS IN AS3!!

Hello, I am stumped with an action scripting problem. I'm
trying to create a really basic website in flash using buttons to
jump from scene to scene. Let's say I want to do something as
simple as make scene 1 jump to scene two right? I'll place in my
scene 2 button on my first page:
But instead of the scene changing to the next scene after I
press the button, these errors come up!!
1180: Call to a possibly undefined method on.
1120: Access of undefined property release.
1120: Access of undefined property _root.
I've tried asking in so many different forums, I usually do
pretty good with action scripting for buttons. But this is my first
time doing it with cs3. I'm utterly confused, someone please help!!
Thank you.
The code on this page is the code I was using to try to
change scenes...Oh! and whenever I try to put a code in the actual
button, it won't let me. I just get a message that says something
like "Can't have any actions applied to it".

foxxpop,
> But instead of the scene changing to the next scene
> after I press the button, these errors come up!!
>
> 1180: Call to a possibly undefined method on.
> 1120: Access of undefined property release.
> 1120: Access of undefined property _root.
You're using three terms that aren't supported in
ActionScript 3.0: the
on() function, the release parameter to that function, and
_root. In
ActionScript 3.0, you'll have to give your button an instance
name and wire
it up like this:
http://www.quip.net/blog/2007/flash/making-buttons-work-in-flash-cs3
In that blog entry, you'll see (with explanation) something
that looks
like this:
myButton.addEventListener(
MouseEvent.CLICK,
function(evt:MouseEvent):void {
trace("I've been clicked!");
Just bear in mind that you can also make that a named
function, like
this:
myButton.addEventListener(MouseEvent.CLICK, clickHandler);
function clickHandler(evt:MouseEvent):void {
trace("I've been clicked!");
> I've tried asking in so many different forums, I usually
do
> pretty good with action scripting for buttons. But this
is
> my first time doing it with cs3.
Your issue isn't Flash CS3, it's that your FLA file is
configured for
ActionScript 3.0. If you change that to AS2, you can go right
on using the
same approach you used to -- and you'll be able to attach
code directly to
objects. ;)
David Stiller
Co-author, The ActionScript 3.0 Quick Reference Guide
http://tinyurl.com/2s28a5
"Luck is the residue of good design."

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    // I have made some modifications. Please try this.
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    import java.awt.event.*;
    import java.text.NumberFormat;
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