Outline stroke not working in CS6
so I just create a straight, uniform line and press Effect > Path > Outline Stroke... but nothing happens
not sure if I'm doing something wrong... or if there is a bug?
thanks,
Terrence.
thanks for your reply...
the line has a black, 10 pt, uniform stroke on it.... I click the outline stroke command and nothing happens... an fx does appear in the appearance palette, but when I click the Outline Stroke item there nothing opens... every other effect opens a dialog window...
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Adobe Photoshop Version: 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:9 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
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Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
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Logical processor count: 8
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Memory available to Photoshop: 7235 MB
Memory used by Photoshop: 60 %
Image tile size: 128K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
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Video Card: AMD Radeon HD 6450
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A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2012/06/05-15:16:32 66.507768 66.507768
adbeape.dll Adobe APE 2012/01/25-10:04:55 66.1025012 66.1025012
AdobeLinguistic.dll Adobe Linguisitc Library 6.0.0
AdobeOwl.dll Adobe Owl 2012/06/26-12:17:19 4.0.95 66.510504
AdobePDFL.dll PDFL 2011/12/12-16:12:37 66.419471 66.419471
AdobePIP.dll Adobe Product Improvement Program 6.0.0.1654
AdobeXMP.dll Adobe XMP Core 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPFiles.dll Adobe XMP Files 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPScript.dll Adobe XMP Script 2012/02/06-14:56:27 66.145661 66.145661
adobe_caps.dll Adobe CAPS 6,0,29,0
AGM.dll AGM 2012/06/05-15:16:32 66.507768 66.507768
ahclient.dll AdobeHelp Dynamic Link Library 1,7,0,56
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Adaptive Wide Angle 13.0
ADM 3.11x01
Angled Strokes 13.0
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Bas Relief 13.0
BMP 13.0
Chalk & Charcoal 13.0
Charcoal 13.0
Chrome 13.0
Cineon 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Clouds 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
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Crosshatch 13.0
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Diffuse Glow 13.0
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Multiprocessor Support 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
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OpenEXR 13.0
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Plaster 13.0
Plastic Wrap 13.0
PNG 13.0
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Polar Coordinates 13.0
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Poster Edges 13.0
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Ripple 13.0
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Tiles 13.0
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Viveza 2 2.0.9.20903
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Watercolor 13.0
Wave 13.0
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Wireless Bitmap 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
ZigZag 13.0
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Camera Raw 7.2
Color Efex Pro 4 4,05
Color Efex Pro 4 4,05
Dfine 2.0 NO VERSION
FineStructuresFilter NO VERSION
HDR Efex Pro 2 2,03
HotPixelsFilter NO VERSION
Merge to HDR Efex Pro 2 2,03
Nik Selective Tool 2.1.4.20903
Perfect Effects Free 3.0.2
Perfect Effects Free Filter 3.0.2
Perfect Effects Free Smart Filter 3.0.2
Perfect Resize 7.0 Professional Edition 7.0.7
Perfect Resize 7.0 Professional Edition Batch 7.0.7
Perfect Resize 7.0 Professional Edition Filter 7.0.7
Perfect Resize 7.0 Professional Edition Format 7.0.7
PhotoFrame 4.6 Professional Edition 4.6.7
PhotoFrame 4.6 Professional Edition Batch 4.6.7
PhotoFrame 4.6 Professional Edition Hidden 4.6.7
Portrait Professional 1, 4, 1, 0
ShadowsFilter NO VERSION
Sharpener Pro 3.0: (1) RAW Presharpener 3.0.10.20903
Sharpener Pro 3.0: (2) Output Sharpener 3.0.10.20903
SkinFilter NO VERSION
SkyFilter NO VERSION
StrongNoiseFilter NO VERSION
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Flash: NONE
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When you find what you think is a bug (and Cmd+H is definitely a bug), the best place to report it is through the bug report/feature request form at https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform. -
I just installed the Student and Teacher edition of CS6 Design and Web Premium. I am having a major issue with Photoshop--my brushes are not working. Smooth airbrushes are appearing with spattered edges (I do not have noise turned on or any other adjustments made), and the erodable brushes are not working at all. Everything else within CS and Photoshop seems to be working fine.
Can anyone suggest a solution?FierceWraps if I had to guess I'd say you targeted a Layer Mask and painted black on it with a somewhat soft brush, so transparency is showing through the layer.
If that's not what happened, perhaps a full screen grab showing everything (Layers panel especially) could be helpful.
-Noel -
ComputeSpectrum not working in CS6
I use computeSpectrum in many CS5.5 Flash applications. I just installed CS6 and when I compile the same file the byte array sent back by computeSpectrum is mostly empty.
Seems to be a bug in the built player 11. I downgraded toi 10.3 and it still doesn't work. Funny, 10.2 is not available in CS6 and that's the highest one I have in CS5.5
Is the built player the problem? Any idea when a fix will be available?
ThanksHi klag,
Just using the example code from Adobe on-line help does it.
In CS5.5, as long as there is sound, computeSpectrum returns a byte array with data most times enterFrame updates it. In CS 6 the byte array is most often empty causing the visual to stay flat when it shouldn't.
Here is the code from Adobe as found here : http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/SoundMixer. html#computeSpectrum()
If you run that code in 5.5 then in 6 you'll see a big difference. I use computeSpectrum to mimicate speech and that difference cause the mouth to stay close most of the time.
package {
import flash.display.Sprite;
import flash.display.Graphics;
import flash.events.Event;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundMixer;
import flash.net.URLRequest;
import flash.utils.ByteArray;
import flash.text.TextField;
public class SoundMixer_computeSpectrumExample extends Sprite {
public function SoundMixer_computeSpectrumExample() {
var snd:Sound = new Sound();
var req:URLRequest = new URLRequest("Song1.mp3");
snd.load(req);
var channel:SoundChannel;
channel = snd.play();
addEventListener(Event.ENTER_FRAME, onEnterFrame);
channel.addEventListener(Event.SOUND_COMPLETE, onPlaybackComplete);
private function onEnterFrame(event:Event):void {
var bytes:ByteArray = new ByteArray();
const PLOT_HEIGHT:int = 200;
const CHANNEL_LENGTH:int = 256;
SoundMixer.computeSpectrum(bytes, false, 0);
var g:Graphics = this.graphics;
g.clear();
g.lineStyle(0, 0x6600CC);
g.beginFill(0x6600CC);
g.moveTo(0, PLOT_HEIGHT);
var n:Number = 0;
for (var i:int = 0; i < CHANNEL_LENGTH; i++) {
n = (bytes.readFloat() * PLOT_HEIGHT);
g.lineTo(i * 2, PLOT_HEIGHT - n);
g.lineTo(CHANNEL_LENGTH * 2, PLOT_HEIGHT);
g.endFill();
g.lineStyle(0, 0xCC0066);
g.beginFill(0xCC0066, 0.5);
g.moveTo(CHANNEL_LENGTH * 2, PLOT_HEIGHT);
for (i = CHANNEL_LENGTH; i > 0; i--) {
n = (bytes.readFloat() * PLOT_HEIGHT);
g.lineTo(i * 2, PLOT_HEIGHT - n);
g.lineTo(0, PLOT_HEIGHT);
g.endFill();
private function onPlaybackComplete(event:Event):void {
removeEventListener(Event.ENTER_FRAME, onEnterFrame); -
Using AS Linkage name for embedded font not working in CS6
"Myriad Pro" with bold and italic styles embedded with the linkage names "Body", "BodyBold" and "BodyItalic".
Creating a TextField using Flash CS6's toolbar and setting its font to "Body*" works fine, but not when its htmlText value has <b> and <em>, etc, tags.
This also does not work:
style.setStyle(".something", {fontFamily:"BodyBold"});
... but this does:
style.setStyle(".something", {fontFamily:"Myriad Pro Bold"});
Using the AS Linkage name worked in prior versions. I like using them because I can change global fonts for "stage" elements.Justin_WX wrote:
So on the list it says Arial http://support.apple.com/kb/ht5484 which is a font from Apple, which is different from Microsoft, but are named the same...
Is there a list of Microsoft Fonts that will work with Pages?
Are you actually seeing a noticeable difference in the fonts after conversion? While there are some difference between those fonts, they are very subtle differences and in all likelihood will not really change the look of the document.
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