Pixel Bender Gallery

I just installed Pixel Bender (32 bit) for CS5 using Extension Manager. It seems to have installed properly, but when I attempt to use it, under the Filter heading, I click on Pixel Bender, then go to Pixel Bender Gallery. At this point, the gallery is empty and I get an error message that says the operation copuld not be completed. Any thoughts as to why the gallery is empty? Thanks.

I take it the same was true for the very small image I posted above? It does seem, as smbailey reported, that your graphics card only supports OpenGL 1.5 and shader model 2 while the Pixel Bender plugin requires OpenGL 2.0 and shader model 3.0 (http://www.adobe.com/products/photoshop/photoshop/systemreqs/). In theory, the Pixel Bender Plugin should warn you (and not continue to launch) if your graphics card is not supported. I'm not sure why it does not warn you in this case.
I can't say whether it will be worth your while to invest in a new graphics card. There are just too many factors to know whether purchasing a new graphics card will be the right decision for you. For example, I tend to recommend that people by the best graphics card they can afford. I also tend to recommend that people switch to 64-bit hardware/OS if they can afford to do so. Neither option may be right for your needs. Regardless, you should be able to purchase an inexpensive graphics card that meets Photoshop's system requirements should you determine that a new grahics card is a worthwhile investment. Best of luck and I hope this helps.

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    Windows 7 Ultimate
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    processor Intel (R) Cor(TM)i7 CPU   920  @ 2.67GHz
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    Microsoft Visual C++ 2008 Redistributable - x64 9.0.30729.4148
    Microsoft Visual C++ 2008 Redistributable - x64 9.0.30729.6161
    Microsoft Visual C++ 2008 Redistributable - x86 9.0.21022
    Microsoft Visual C++ 2008 Redistributable - x86 9.0.30729.17
    Microsoft Visual C++ 2008 Redistributable - x86 9.0.30729.4148
    Microsoft Visual C++ 2008 Redistributable - x86 9.0.30729.6161
    Microsoft Visual C++ 2010 x64 Redistributable - 10.0.40219
    Microsoft Visual C++ 2010 x86 Redistributable - 10.0.40219
    Microsoft Visual C++ 2012 Redistributable (x64) - 11.0.60610
    Microsoft Visual C++ 2012 Redistributable (x64) - 11.0.60610
    Microsoft Visual C++ 2012 Redistributable (x86) - 11.0.60610
    Microsoft Visual C++ 2012 Redistributable (x86) - 11.0.60610
    Microsoft Visual C++ 2013 Redistributable (x64) - 12.0.21005
    Microsoft Visual C++ 2013 Redistributable (x86) - 12.0.21005
    Microsoft Visual Studio 2010 Tools for Office Runtime (x64)
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    Microsoft Visual Studio Express 2013 für das Web - DEU
    Microsoft Visual Studio Express 2013 für Windows Desktop - DEU
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    Mozilla Thunderbird 24.6.0 (x86 de)
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    NVIDIA 3D Vision Treiber 337.88
    NVIDIA GeForce Experience 2.1
    NVIDIA Grafiktreiber 337.88
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    NVIDIA PhysX-Systemsoftware 9.13.1220
    Opera Stable 22.0.1471.70
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    TIPP10 Version 2.1.0
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    Tomb Raider
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    Uplay
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    VLC media player 2.1.4
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    Wacom Tablett
    WCF RIA Services V1.0 SP2
    WebTablet FB Plugin 32 bit
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    Windows Azure Authoring Tools - v2.3
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    Windows Azure Libraries for .NET – v2.3
    Windows Azure PowerShell - June 2014
    Windows Azure Storage Emulator - v3.2
    Windows Azure Storage Tools - v2.2.2
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    WinPcap 4.1.2
    Worms Reloaded
    XAMPP
    XEOX Gamepad SL-6556-BK
    XMind 2013 (v3.4.1)
    Zune
    [/spoiler]
    Wenn noch fragen offen sind einfach fragen, ich würde gerne das Problem so schnell wie möglich lösen....

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    "Aber wie sollen wir denn Programme testen auf Hardware und OS, die es erst in ein paar Jahren geben wird."
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