Premiere CS6 Crashes in Effects Controls

I have a 2012 iMac with the AMD 6770M 512MB and Premiere allows me to enable GPU accel. but with it turned on, everything I adjust something in the effects control, it freezes the program and requires a force start. It works fine if I disable GPU accel. but it would be unfortunate to lose that power. Any thoughts?

Update.
Imported same files in to CS5... works with no crashes, albeit with poor AVCHD playback performance...
Would like to have an Adobe response on this sort of thing.

Similar Messages

  • Premiere CS6 crashes after enabling GPU acceleration

    is there a reason this would be happening? i'm running the Nvidia 680M.

    I'm currently running 8.17.13.271. when i attempt to install the new driver (306.97) for the 680M i get 'could not find compatible hardware'
    The GPU seems to run fine when i don't enable GPU acceleration. after i enable GPU acceleration in the nvidia control panel i get major problems. computer crashes on boot on premiere and after effects. It takes me about 2 hours to get it to boot out of safe mode after it crashes. 
    Date: Wed, 28 Nov 2012 13:33:01 -0700
    From: [email protected]
    To: [email protected]
    Subject: premiere CS6 crashes after enabling GPU acceleration
        Re: premiere CS6 crashes after enabling GPU acceleration
        created by John T Smith in Premiere Pro CS5, CS5.5, & CS6 - View the full discussion
    >happened after i installed the 680M That is now what Hunt asked "What is the driver version/date for the nVidia" So... what is the driver version? Example... I have a GTX285 and my driver is 296.10
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  • Premiere CS6 Crashing

    My Premiere CS6 keeps crashing. All I'm doing is leveling sound and trying to apply crossfades. I have emptied the media cache, and even moved the project to another drive. I can work for maybe 5-10 minutes before it crashes again. This is the error message that keeps coming up:
    /Volumes/BuildDisk/builds/MightySilt/shared/adobe/MediaCore/Backend/Make/Mac/../../Src/Seq uence/FeedbackGroup.cpp-193]
    I'm on a 2009 MacPro OS 10.8.5 8-core 32GB Ram
    Any thoughts and help is appreciated.
    Thanks,
    Wendi

    I can't speak too highly of automatic duck.  When it was a paid app, the support was excellent.  And even without support, it will generate an error log that points at whatever the issue is.
    Have you tried doing a single shot in a sequence without any effects, just one shot and doing the xml thing?  What are your sequence settings and what are your sources?

  • Illustrator CS6 crashes using Effect Stylize Drop Shadow. There's a work-around

    Illustrator CS6 crashes when using Effect > Stylize > Drop Shadow on a regular shape e.g. rectangle created by the Ractangle Tool.
    I select the shape, apply the effect and it will crash giving this warning dialog: "The operation cannot complete of an unknown error: [CANT]". Then Illustrator CS6 crashes.
    This is the crash report in Windows 7 32-bit:
    Faulting application name: Illustrator.exe, version: 16.0.0.682, time stamp: 0x4f6e762b
    Faulting module name: MMXCore.8BX_unloaded, version: 0.0.0.0, time stamp: 0x4f44e8d6
    Exception code: 0xc0000005
    The crash happens about 90% of the time.
    Possible work-around:
    Since I experienced some strange behaviour of CS6 applications before, I experimented witn running Illustrator as an administrator (elevated privileges). When I do that, I can apply the effect without Illustrator CS6 crashing. Here I go again..elevated privileges (see http://forums.adobe.com/message/4432510) .
    I have to admit, this is one of the many strange behaviours in CS6 applications that make their performance and reliability very unpredictable.
    Cheers,
    Dave

    Wade_Zimmerman wrote:
    When will you users on the Window platform learn to repair your permissions the problem when installing any software is that the permissions may not be set properly and this may be caused by the way previously installed software has changed your system.
    Because there's no need to do a "repair permissions" thing, that being a bizarre Apple concept.  In Windows, the software installation neither "sets permissions properly" nor does previously installed software "change your system" (whatever that means).  Windows installation packages run under a special account to copy files into their proper directories without having to "change system properties".  It's all done automagically and managed by Windows, not by individual applications.
    Wade_Zimmerman wrote:
    KNow I know that with windows users it is a very unpopular premise that the permission might need to be repaired but they do from time to time and I believe unfortunately that on the Windows platform it is a manual procedure but there may be a utility that can do it for you.
    Like I said, all of that makes no sense on Windows.
    Wade_Zimmerman wrote:
    Of course your settings folder could also be corrupt.
    I did rename the Prefs, and AI did re-create it, and the SFW problem I described was resolved.  Great!, I thought, until I closed AI and opened it again -- Boom!  Same problem.
    The problems I described happen because software developers (and the Q&A testing teams) have an arrogant attitude -- they think "I'm the King of my computer and, by God, I'm going to run my computer as the most powerful user I can be."  So they do all their work under the elevated privileges of an administrator account, and are completely surprised and clueless when their software fails to run under a standard user account.  (Always running one's computer under the reduced privileges of a standard user account, by the way, is the recognized Best Practice for safe computing; and in these times it is now unacceptable to require elevated privileges to run an application....)
    Ken

  • Premiere CS6 crashes every time when startup

    My Premiere CS6 has started to crash every time I try to start it. It allows me to choose a project or a new one but after downloading a project it crashes and the software closes. I recently changed my graphic card (to NVIDIA Geforce 580) but it shouldn't be a problem, right? The drivers of graphic card are updated. Any suggestions what should I try? A few tips I found but they didn't work.
    Could it help if I reinstall the software and if I do so, what happens to unfinished projects? Will they be usable after reinstalling?
    Operating system: Windows 64bit
    Thanks!

    •For Windows, do NOT rely on Windows Update to have current driver information
    •-you need to go direct to the vendor web site and check updates for yourself
    •nVidia Driver Downloads http://www.nvidia.com/Download/index.aspx?lang=en-us

  • AME & Premiere CS6 crashing (quit unexpectedly error)

    Hi guys,
    AME & Premiere keep crashing on me, at the end of the rendering it is displaying a message "AME quit unexpectedly" and below error:
    Process:         Adobe Media Encoder CS6 [318]
    Path:            /Applications/Adobe Media Encoder CS6/Adobe Media Encoder CS6.app/Contents/MacOS/Adobe Media Encoder CS6
    Identifier:      com.adobe.ame.application
    Version:         6.0.2 (6.0.2.81)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [128]
    Date/Time:       2013-02-13 20:56:46.495 +0000
    OS Version:      Mac OS X 10.7.5 (11G63)
    Report Version:  9
    Sleep/Wake UUID: D63BB7D1-1E5C-4169-AC9C-F14A8F52832F
    Interval Since Last Report:          252061 sec
    Crashes Since Last Report:           14
    Per-App Interval Since Last Report:  57862 sec
    Per-App Crashes Since Last Report:   5
    Anonymous UUID:                      A9CABBF9-08B3-4368-96EE-DEF55A8720C3
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_CRASH (SIGILL)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Application Specific Information:
    objc[318]: garbage collection is OFF

    Please don't post entire crash logs.  Usually the first few lines are sufficient.  Posting the whole log makes the thread unreadable for everyone else.
    Jeff

  • Adobe premiere cs6 crash with AMD A8-5600k APU whit Radeon HD

    Hello everyone, I am writing because every time I do a rendering with adobe premiere cs6 me pc crashes, blue screen error, or turns off and ariavvia from nothing ..
    and I noticed that this problem from me especially when laoro with avchd files (. mts) because I tried to do with rendering. avi file and the problem seemed solved
    I have a windows 7 ultimate 8gb ram - AMD A8-5600K APU with Radeon HD graphics
    with 4.30Ghz processor
    Help me thanks in advances! cheap to make!

    That MAY be a hardware error... since video editing stresses all components
    Read Bill Hunt on BSOD http://forums.adobe.com/thread/772169

  • Premiere CS6 crashes EVERYTIME I try to close it.

    Why why why why why why why why?
    it's sooooooooooooooooooooo Dull!

    Sorry for the delay, but in typical fashion Premiere stoped crashing... until now.
    Running Premiere Pro CS6.0.2
    Macbook pro 15"
    OSX 10.8.2
    500gb SATA Disk
    2.3GHz Intel Core i7
    16gb 1600MHz DDR3
    Intel HD Graphics 4000 384mb
    I save the project. close it. and get the folllowing error message:
    "Sorry, a serious error has occurred that requires Adobe Premiere Pro to shut down. We will attempt to save your current project."

  • Premiere cs6 crash with AVCHD 1080i25 (50i)

    Problemi rilevati con Adobe Premiere pro CS6 (accelerazione GPU mercury playback engine)
                                    Sequenza AVCHD 1080i25 (50i)
                                    pixel quadrati 1920x1080 (non anamorfici).
    Video HD 16:9 interlacciato da 25 fotogrammi al secondo. Audio da 48 kHz.
    Durante l’inserimento delle transizioni tra due spezzoni video,  in determinate condizioni si verifica il seguente problema:
    Il programma Premiere pro cs6 si chiude aprendo un box di premiere in cui si avvisa che si è verificato un errore che impedisce il corretto funzionamento.
    Il report dell’errore è il seguente:
    Descrizione
    Percorso dell'applicazione che ha generato l'errore:              C:\Program Files\Adobe\Adobe Premiere Pro CS6\Adobe Premiere Pro.exe
    Firma del problema
    Nome evento problema:                APPCRASH
    Nome applicazione:                       Adobe Premiere Pro.exe
    Versione applicazione:                   6.0.3.0
    Timestamp applicazione:               505748bf
    Nome modulo con errori:              ImageRenderer.dll
    Versione modulo con errori:          6.0.3.0
    Timestamp modulo con errori:      505737fa
    Codice eccezione:                          c0000005
    Offset eccezione:                            0000000000194d12
    Versione SO:                                   6.1.7601.2.1.0.256.48
    ID impostazioni locali:                   1040
    Informazioni aggiuntive 1:            2bd8
    Ulteriori informazioni 2:                 2bd8c71a1cd21380f74033ae7aa3aadc
    Ulteriori informazioni 3:                 c17f
    Ulteriori informazioni 4:                 c17f0c31388b4071d8da94e62ac10e21
    Ulteriori informazioni sul problema
    ID bucket:                                        77863999
    Il problema si verifica inserendo, nelle transizioni, un bordo colorato. (se la transizione è applicata senza bordo colorato il problema non si presenta). Richiedendo il rendering degli effetti dell’area di lavoro o semplicemente fare avanzare la trimline per vedere l’applicazione dell’effetto il programma si chiude in crash.
    Vi elenco alcune delle molte transizioni che presentano il problema:
    comparsa a strisce girandola
    scacchiera laterale cuneo
    forme geometriche (non presenta errori la transizione cerchio) doppia porta
    cronometro blocchi zig zag
    il problema permane anche togliendo l’accelerazione GPU mercury playback engine
    Il problema non si è mai presentato nelle versioni precedenti del programma  (cs5)
    Con altri settaggi (sullo stesso pc) es: Modalità di montaggio: DV PAL
    Base temporale: 25,00 fps Impostazioni video Dimensioni fotogramma: 720h 576v (1,4587)
    Frequenza fotogrammi: 25,00 fotogrammi al secondo
    Proporzioni pixel: D1/DV PAL Widescreen 16:9 (1,4587)  Campi: Prima campo inferiore
    Il problema non si presenta.
    Ho provato ad utilizzare premiere pro su un altro PC anche quello con programma originale installato ed ho riscontrato gli stessi problemi.
    Configurazione del sistema:
                   Sistema operativo: Windows 7 professional 64bit versione 6.1.7601 service pack build 7601
                   Hardware:   Scheda madre Gigabyte tecnology GA-X58a-UD5 (rev.2)
                                          Bios Award versione FD (data 01/02/2011)
            Processore intel core i7
                                          Cpu 3,20 ghz, 3193  mhz,4 core, 8 processori logici
                                          Memoria fisica (RAM) 12,0 GB ddr3
                                          Scheda grafica NVIDIA GE Force GTX 285
                                          Hard Disk 1000GB sata6;    750 GB sata6;    500 GB sata6
                   Software:   Adobe Master collection CS

    Sorry,
    here english translation
    Problem with Adobe Premiere pro CS6 (GPU mercury playback engine)
                                    AVCHD 1080i25 (50i)
                                    square pixel 1920x1080 (not anamorfic).
    Video HD 16:9 interlaced  25 fps. Audio da 48 kHz.
    If I apply a transition between two clips Premiere pro cs6 crash with the following report
    Description
    Percorso dell'applicazione che ha generato l'errore:              C:\Program Files\Adobe\Adobe Premiere Pro CS6\Adobe Premiere Pro.exe
    Firma del problema
    Nome evento problema:                APPCRASH
    Nome applicazione:                       Adobe Premiere Pro.exe
    Versione applicazione:                   6.0.3.0
    Timestamp applicazione:               505748bf
    Nome modulo con errori:              ImageRenderer.dll
    Versione modulo con errori:          6.0.3.0
    Timestamp modulo con errori:      505737fa
    Codice eccezione:                          c0000005
    Offset eccezione:                            0000000000194d12
    Versione SO:                                   6.1.7601.2.1.0.256.48
    ID impostazioni locali:                   1040
    Informazioni aggiuntive 1:            2bd8
    Ulteriori informazioni 2:                 2bd8c71a1cd21380f74033ae7aa3aadc
    Ulteriori informazioni 3:                 c17f
    Ulteriori informazioni 4:                 c17f0c31388b4071d8da94e62ac10e21
    Ulteriori informazioni sul problema
    ID bucket:                                        77863999
    This problem appear only if I apply a colored border to the clips. I if move on the timeline or request the rendering the system crash.
    Not all transition generate a crash (circle work fine). But some yes.
    Vi elenco alcune delle molte transizioni che presentano il problema:
    stripes pinwheel
    board side wedge
    geometric shapes
    trial blocks zig zag
    The problem remain also if I remove GPU mercury playback engine acceleration
    With the previous version of Premiere I never had this problem
    With other settings (on same pc) the system work fine es:  DV PAL
    Time Base: 25,00 fps  video size: 720h 576v (1,4587)
    25,00fps
    pixel: D1/DV PAL Widescreen 16:9 (1,4587) 
    THE SYSTEM DON'T CRASH
    I asked a friend also with grenuine program installed and with the AVCHD 1080i25 (50i) settings the system crash too
    System config:
                   Windows 7 professional 64bit vers. 6.1.7601 service pack build 7601
                   Hardware:   Motherboard Gigabyte tecnology GA-X58a-UD5 (rev.2)
                                          Bios Award versione FD (data 01/02/2011)
            Processor intel core i7
                                          Cpu 3,20 ghz, 3193  mhz,4 core, 8 processori logici
                                           (RAM) 12,0 GB ddr3
                                           NVIDIA GE Force GTX 285
                                          Hard Disk 1000GB sata6;    750 GB sata6;    500 GB sata6
                   Software:   Adobe Master collection CS

  • Premiere CS6 crashing when I move clips in the timeline

    This error box appears when I try to move things around in the timeline. I'm not exactly sure where to start so I don't know what to troubleshoot.
    Anyone ever get this before?

    Yes!  I too keep trying to move clips and get relentless crashing.  My clips are all named.  I also tried to rename a clip and when I moved it, CS6 crashed just like before.  Is there another clip name you are referring to?

  • Premiere CS6 crash with "serious problem"..on Macbook Pro?

    Every minute or two it will crash. I just recently bought the whole adobe suite and am mainly using premiere but I can't get anywhere with it continually crashing.
    My Mac info:
    Version 10.8.3
    Processor: 2.53 GHz Intel Core i5
    Memory: 4GB 1067 MHz DDR3
    Please help!
    - Also let me know if there is any other info needed to help understand the problem. I am not completely sure what would be useful.

    I'll respond here because I'm having similar problems with my Macbook Pro Retina and Premiere 6 crashing far too much.
    Computer:
    2.3 GHz Intel i7
    16GB Ram
    Intel HD Graphics 4000 512 MB
    The most recent crach happened when I tried to select about 10 audio clips that I had just unlinked fron their video and tried to delete them: "Serious error"
    Also get serious errors and crash when trying to move a video clip to the beginning of the timeline while its set to "Show audio time units". Sometimes there is a little gap between the left bumber (beginning) and the video clip, though the audio goes all the way. When I try to move the video all the way to the beginning, crash.
    Anyway, I report all of the crashes and give a detailed description. Any help on this would be great.

  • Premiere cs6 crashing while logging

    hey there guys,
    has anyone had issues while premiere cs 6.0.2 crashing while logging.
    i'll be labelling shots (description/scene/comment) and boom, premiere will crash.
    one thing i'm noticing is that i'm hitting the tab button to switch columns faster and this is usually when it happens.... sometimes 30 minutes into logging, sometimes 5 minutes in.
    i'm on a 15" MBP Retina 2.3ghz i7 with 16gb ram running 10.8.3  with GPU set to software only.
    any advice?  i'll provide a crash report the next time it crashes.
    thanks!
    -aaron

    Posting the crash log here means others can learn from it, and find it in searches when they have similar issues.
    OK, in this case Premiere is attempting to draw a column view (apparently part of the XMP/metadadta view), and the function that handles the end of the drawing fails while using a std::map (that part isn't obvious, just learned from coding). Then there's a little extra cruft because Premiere doesn't crash immediately but tries to go to a signal handler then calls abort itself.  This hides some of the nature of the original bug in the std::map call.
    Offhand this looks like a real bug that the Premiere engineers will need to investigate, but it might be avoidable if you close the XMP/metadata view.  If you're the only person seeing this crash, there could be some interaction between this view and other things happening on your system: possibly related to data in your document, your display layout, or corruption caused by outside code (such as a third party plugin or codec).
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib                  0x00007fff926e3212 __pthread_kill + 10
    1   libsystem_c.dylib                       0x00007fff8eecdb54 pthread_kill + 90
    2   libsystem_c.dylib                       0x00007fff8ef11dce abort + 143
    3   com.adobe.premiere.frontend             0x000000010c783281 UnixInterruptSignal(int) + 49
    4   com.adobe.dvacore.framework             0x0000000100279b15 (anonymous namespace)::SignalHandler(int, __siginfo*, void*) + 261
    5   libsystem_c.dylib                       0x00007fff8eeba94a _sigtramp + 26
    6   libstdc++.6.dylib                       0x00007fff95a24b52 std::_Rb_tree_increment(std::_Rb_tree_node_base*) + 34
    7   com.adobe.HandlerProject.framework          0x00000001095a11cd HandlerProject::XMPColumn::DrawFinished() + 497
    8   com.adobe.HandlerProject.framework          0x0000000109509a0a void boost::_mfi::mf0<void, HandlerProject::Column>::call<ASL::InterfaceRef<HandlerProject::Colum n, ASL::ASLUnknown> >(ASL::InterfaceRef<HandlerProject::Column, ASL::ASLUnknown>&, void const*) const + 54
    9   com.adobe.HandlerProject.framework          0x00000001094f202d HandlerProject::ColumnSubview::PaintSelf(UIF::DC&) + 571
    10  com.adobe.UIFramework.framework          0x0000000103cbeae6 UIF::SubViewImpl::UI_Draw(dvaui::drawbot::Drawbot*) const + 1204
    11  com.adobe.dvaui.framework               0x000000010343d4a3 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 403
    12  com.adobe.dvaui.framework               0x000000010343d168 dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 550
    13  com.adobe.dvaui.framework               0x000000010343cf03 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 615
    14  com.adobe.dvaui.framework               0x0000000103439abb dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 47
    15  com.adobe.UIFramework.framework          0x0000000103cbeaf5 UIF::SubViewImpl::UI_Draw(dvaui::drawbot::Drawbot*) const + 1219
    16  com.adobe.dvaui.framework               0x000000010343d4a3 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 403
    17  com.adobe.dvaui.framework               0x000000010343d168 dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 550
    18  com.adobe.dvaui.framework               0x000000010343cf03 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 615
    19  com.adobe.dvaui.framework               0x0000000103439abb dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 47
    20  com.adobe.UIFramework.framework          0x0000000103cbeaf5 UIF::SubViewImpl::UI_Draw(dvaui::drawbot::Drawbot*) const + 1219
    21  com.adobe.dvaui.framework               0x000000010343d4a3 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 403
    22  com.adobe.dvaui.framework               0x000000010343d168 dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 550
    23  com.adobe.dvaui.framework               0x000000010343cf03 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 615
    24  com.adobe.dvaui.framework               0x0000000103439abb dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 47
    25  com.adobe.UIFramework.framework          0x0000000103cbeaf5 UIF::SubViewImpl::UI_Draw(dvaui::drawbot::Drawbot*) const + 1219
    26  com.adobe.dvaui.framework               0x000000010343d4a3 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 403
    27  com.adobe.dvaui.framework               0x000000010343d168 dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 550
    28  com.adobe.dvaui.framework               0x000000010343cf03 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 615
    29  com.adobe.dvaui.framework               0x0000000103439abb dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 47
    30  com.adobe.UIFramework.framework          0x0000000103cc70d8 UIF::TabViewImpl::UI_Draw(dvaui::drawbot::Drawbot*) const + 844
    31  com.adobe.dvaui.framework               0x00000001034addbb void dvaui::drawbot::InvokeDrawbotFromRegionT<dvaui::ui::OS_View, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*>, NSView*>(dvaui::ui::OS_View const&, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*> const&, dvaui::drawbot::SupplierInterface const&, NSView*, __HIShape const*, dvaui::drawbot::SurfaceInterface*, bool) + 187
    32  com.adobe.dvaui.framework               0x00000001034adf79 void dvaui::drawbot::InvokeDrawbot<dvaui::ui::OS_View, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*>, NSView*>(dvaui::ui::OS_View const&, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*> const&, dvaui::drawbot::SupplierInterface const&, NSView*, __HIShape const*, dvaui::drawbot::SurfaceInterface*, std::vector<dvacore::geom::RectT<int>, std::allocator<dvacore::geom::RectT<int> > >*, bool) + 313
    33  com.adobe.dvaui.framework               0x00000001034a6381 dvaui::ui::OS_View::UI_HandlePlatformDrawEvent(dvaui::drawbot::Surfac eInterface*) + 397
    34  com.adobe.dvacore.framework             0x000000010018b9ee int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0 <void>*, void*) + 28
    35  com.adobe.premiere.frontend             0x000000010c748725 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHand ler(boost::function0<int>) + 57
    36  com.adobe.dvacore.framework             0x000000010018b8e0 void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHa ndler<void>(boost::function0<void>, bool*) + 112
    37  com.adobe.dvacore.framework             0x000000010018de1d void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void> , bool*) + 125
    38  com.adobe.dvaui.framework               0x000000010349c7bd -[DVAMacContainerView drawRect:] + 125
    39  com.apple.AppKit                        0x00007fff90646170 -[NSView _drawRect:clip:] + 4437
    40  com.apple.AppKit                        0x00007fff90642fe3 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisi bleRectForView:topView:] + 3058
    41  com.apple.AppKit                        0x00007fff90643a74 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisi bleRectForView:topView:] + 5763
    42  com.apple.AppKit                        0x00007fff90643a74 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisi bleRectForView:topView:] + 5763
    43  com.apple.AppKit                        0x00007fff90643a74 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisi bleRectForView:topView:] + 5763
    44  com.apple.AppKit                        0x00007fff90642173 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisi bleRectForView:topView:] + 314
    45  com.apple.AppKit                        0x00007fff9063dd9d -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 4675
    46  com.apple.AppKit                        0x00007fff90607cc3 -[NSView displayIfNeeded] + 1830
    47  com.apple.AppKit                        0x00007fff906071fc _handleWindowNeedsDisplayOrLayoutOrUpdateConstraints + 738
    48  com.apple.AppKit                        0x00007fff90bd28f1 __83-[NSWindow _postWindowNeedsDisplayOrLayoutOrUpdateConstraintsUnlessPostingDisabl ed]_block_invoke_01208 + 46
    49  com.apple.CoreFoundation                0x00007fff92525417 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23
    50  com.apple.CoreFoundation                0x00007fff92525381 __CFRunLoopDoObservers + 369
    51  com.apple.CoreFoundation                0x00007fff925007b8 __CFRunLoopRun + 728
    52  com.apple.CoreFoundation                0x00007fff925000e2 CFRunLoopRunSpecific + 290
    53  com.apple.HIToolbox                     0x00007fff8d75beb4 RunCurrentEventLoopInMode + 209
    54  com.apple.HIToolbox                     0x00007fff8d75bb94 ReceiveNextEventCommon + 166
    55  com.apple.HIToolbox                     0x00007fff8d75bae3 BlockUntilNextEventMatchingListInMode + 62
    56  com.apple.AppKit                        0x00007fff90604563 _DPSNextEvent + 685
    57  com.apple.AppKit                        0x00007fff90603e22 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
    58  com.apple.AppKit                        0x00007fff905fb1d3 -[NSApplication run] + 517
    59  com.adobe.premiere.frontend             0x000000010c782784 FE::MacApplication::RunSelf() + 44
    60  com.adobe.premiere.frontend             0x000000010c72cdef FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 5681
    61  com.adobe.premiere.frontend             0x000000010c783cfc AppMain + 380
    62  com.adobe.premiere.startup              0x000000010c8f41d7 Run + 247
    63  com.adobe.AdobePremierePro              0x00000001000038b7 main + 647
    64  com.adobe.AdobePremierePro              0x000000010000361c start + 52

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