Premiere Pro CS4 Crashes When Importing HD Clips

I've used Camtasia forever but recently decided to "upgrade" to Premiere Pro when I got my new Macbook.  Not being familiar with Premiere at all, I thought I would play with it with a few short clips.  I have HD footage of my martial arts class which I shot with my Canon Vixia HG20 and copied it to my Macbook.  However, when I imported a few clips into Premiere Pro and try to play it, it hangs.  It will play one or two clips and then it stops responding after that.
All in all, it's only about 2 minutes of footage that I've put into Premiere Pro.  I have no problems putting the clips into the Timeline but when I try to preview the clips (either in the source monitor or the program monitor windows), Premiere Pro gives me the little rainbow pinwheel and 20 minutes later, it's still spinning around.  I bought a 500Gb external hard drive to use as the scratch disk because I thought maybe it was a space issue having everything on my Macbook but I still get the pinwheel.  My only solution is to force quit the program.
I have a 2.4GHz Intel Core 2 Duo Macbook Pro on OS X (10.5.6) with 4GB of memory, GeForce 8600M graphics card, and 200GB hard drive.  I've read about a of of the crashes on here but didn't really see anything similar to my situation.  Any ideas?  I spent a lot on Premiere Pro and am not willing to give up on it  quite yet.
Please and thank you!

17 Mbps is still at the high end, but IMHO they should ultimately work.
Very often with AVCHD, you have to play a clip until it freezes, then wait.  If you monitor CPU usage during the waiting time, you'll see that it is quite active.  The process using the CPU is the ImporterProcessServer, which has to do some kind of magical stuff to the AVCHD clips in order for them to play and scrub in Pr.  Once the IPS is done, you should be able to scrub and play the clip just fine.
Usually you only have to do this once per clip, but sometimes more.  Sometimes the work that the IPS does carries over between Pr sessions, and sometimes it doesn't.
Smaller frame sizes and lower bit rates in AVCHD video helps make the editing experience in Pr much better.
My hope is that the upcoming 4.1 update will address some of these AVCHD issues.
-Jeff

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    13  com.adobe.dvacore.framework   0x00000001003c9b02 dvacore::threads::(anonymous namespace)::RunLoopAdaptor::Execute(__CFRunLoopTimer*, void*) + 18
    14  com.apple.CoreFoundation 0x00007fff8b7ae3e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
    15  com.apple.CoreFoundation 0x00007fff8b7adf1f __CFRunLoopDoTimer + 1151
    16  com.apple.CoreFoundation 0x00007fff8b81f5aa __CFRunLoopDoTimers + 298
    17  com.apple.CoreFoundation 0x00007fff8b7696a5 __CFRunLoopRun + 1525
    18  com.apple.CoreFoundation 0x00007fff8b768e75 CFRunLoopRunSpecific + 309
    19 com.apple.HIToolbox 0x00007fff93049a0d RunCurrentEventLoopInMode + 226
    20 com.apple.HIToolbox 0x00007fff93049685 ReceiveNextEventCommon + 173
    21  com.apple.HIToolbox 0x00007fff930495bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
    22 com.apple.AppKit 0x00007fff8e47924e _DPSNextEvent + 1434
    23 com.apple.AppKit 0x00007fff8e47889b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    24 com.apple.AppKit 0x00007fff8e46c99c -[NSApplication run] + 553
    25  com.adobe.Frontend.framework   0x00000001000d302d FE::MacApplication::RunSelf() + 45
    26  com.adobe.Frontend.framework   0x0000000100047e98 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4328
    27  com.adobe.Frontend.framework   0x00000001000d4944 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
    28  com.adobe.Frontend.framework   0x00000001000dbbe5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
    29  com.adobe.AdobePremierePro     0x00000001000018ac main + 508
      30 com.adobe.AdobePremierePro     0x00000001000016a4 start + 52

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