Problems with enveloping in Flash
I'm trying to create a shape tween, in which I use the envelop transform.
Somehow, when I change the position of the points on the left side of the object, the object rotates during the shape tween; if I change the position of the points on the left side, everything goes the way it should be.
I recorded the screen while displaying the problem, I hope it is clear this way:
http://www.youtube.com/watch?v=7unBgC1MP10
I hope someone can help me with what I did wrong.
Thanks in advance!
Don't know exactly what to tell you. I seldom use shape tweens because they seem to so often go awry.
You might want to try and add a shape hint or two. Seems to work for me.
Sorry I don't have more.
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From: kglad <[email protected]>
To: Ashton Matthews <[email protected]>
Sent: Tuesday, July 5, 2011 10:16:34 AM
Subject: Problems with sound in Flash
i didn't suggest any code. i only posted questions and you answered only one and that answer didn't help. -
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Try this...
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Hi,
We found the problem in 11.4.402.287 flash player. IN Debug version, Flex application works fine but in standard version we experience problems with performance.
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~~~~~~~~~~~~~~~~~~~~~~~~~~
Also too, on a 100% different note, I am also running into a different problem with lines. When drawing with the pencil tool, everytime I trace something with curves or bumps, by the time I let off the tablet, (this is not a tablet problem), the line with be in 100 different segments, even though I drew the line with one solid motion. It seems to do it more when I am working within a symbol. I do not know if there is a fix for this or not, but again, any help is greatly appreciated.
Please do not get confused, both of these problems are 100% different from each other. The first is just something I am wondering if it exists. The second is more of a malfunction/glitch with the progam. Thanks again!Not sure if I understood you completely but let me suggest you a couple of things.
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I hope you are well. My name is Sandi Langlotz.
At my job at greenidea.com, here in SF; I am having difficulty with using Hebrew in the trial download of CS5 Flash. Russ Mumford my boss has also contacted you regarding our problem.
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Problem 1.
The first sentence below, (in blue) is correct format for Hebrew. Hebrew reads from R to Left.
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שולחן נקי הוא שולחן מאובטח.
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I am unable to launh URL imbedded in html with flash on IE
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onClipEvent (enterFrame) {
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Its always falling down almost immediately when i hear music. I have tried to update Adobe Flash player and so on. But it still not working, its strange but i have been thinking if Mozilla doesn't ''allow'' the adobe flash player. Do I need maybe change Firefox to something else??
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See [[No sound in Firefox]] and [[Video or audio does not play]]
You can click the Volume icon on the Windows Taskbar near the clock and click the Mixer link at the bottom to open the mixer.
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I just started having problems with my Flash CS6 program. Any thing I have designed in the last two days I publish but the html file will not run the flash. I know that my flash on my laptop recently updated but the html file will not open and run on our desk top either or a friend's computer. Any suggestions. I have designed an action script only file, a flash and action script file and a straight flash file and none of them will work. The files I designed prior to this week still work.
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I have some problems with work in Flash cs6
I have some problem with my game when I created it using adobe flash cs6
When the duck hits the screen, like from right to left it shows
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Duck/ducksmove()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()
This is the code so please help check which is wrong
package {
import flash.display.MovieClip;
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.events.MouseEvent;
public class Duck extends MovieClip {
var moveDuck:Timer = new Timer(10);
var speedX:Number;
public function Duck() {
this.addEventListener(MouseEvent.CLICK,KillDuck);
moveDuck.addEventListener(TimerEvent.TIMER,ducksmove);
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moveDuck.removeEventListener(TimerEvent.TIMER,ducksmove);
this.parent.removeChild(this);
function KillDuck(evt:MouseEvent):void
var p:MovieClip = this.parent as MovieClip;
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moveDuck.addEventListener(TimerEvent.TIMER,ducksmove);You appear to be trying to remove the same object twice, first in the KillDuck function and then in the ducksmove function. If it is removed already you can't try to remove it again because it is no longer in the display list.
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