Render problems and fed up with after effects

Hi all,
I'm I the middle of trying to do a very simple pan and scan corporate video, the crux being its in stereoscopic 3D. First I've tried using cineform plug ins and have had numerous problems and basically don't think highly of their product. Since after effects has plug ins for stereoscopic I've moved to try and use them. All seems to be going alright for most of the footage. But I'm have some issues with a very import pant part of one video.
My set up
Mac 2x2.4 GHz Quad-core Intel Xeon
12GB of ram
Mac OSX 10.7.2
ATI Radeon HD 5770 1024MB
NVIDEA Quadro 4000 2048MB
After Effects CS5.5 (10.5.0.253)
630GB free on 1TB boot drive
1.8TB free on 3TB external drive 1
100GB free on 3TB external drive 2
My comp is 7 layers. Duration 1:46:00 output is Side by Side
Layer 1- animation with alpha clip. Opacity is keyframed to do a 'dissolve' at the beginning and end of the clip. TC in 53:11, out 1:05:01
Layer 2- comp. stereoscopic 3D. Made from using a camera and Create Stereo 3D Rig. It's a mask of the earth in space. 1:46:00
Layer 3- animation with alpha clip. Opactiy keyframed same as layer 1. Clip aniamtionwas done in the original comp. TC in 1:25:09, out 1:45:10.
Layer 4- animation with alpha clip. Opacity key framed same as layer 1. Clip aniamtionwas done in the original comp.TC in 1:03:2,' out 1:16:10.
Layer 5- animation with alpha clip. Opacity key framed same as layer 1. Clip aniamtionwas done in the original comp.TC in 31:12, out 48:11.
Layer 6- animation with alpha clip. Opacity key framed same as layer 1. Clip aniamtionwas done in the original comp.TC in 6:06, out 21:14.
Layer 7- animation codec clip. 1:46:00 duration.
Now when I attempt to render this out to a ProRes 422 file so that I can join it up with the other footage in Primeire Pro, I basically sit around for 2 hours and then I get a nice little dialog box stating "an output module failed. The file may be damaged or corrupted. (-1610153464).
This is maddening to say the least.
Other issues
After Effects basically is Pathetically slow in rendering out a ProRes or Animation or any type of mov file. A simple 30sec clip takes 1 hour 47 minutes. All the clip contains is a tiff left eye and right eye and the 3D glasses plug in. That's it. I know my system isn't the biggest out there (I bought what I could afford). But these render times are ludicrous. If I turn of the multiprocessing it doesn't help. I have the openGL turned on. That doesn't seems to do anything. I have it set up to use 10Gb of ram, yet the system says I'm only using 37% of my ram, none of my processors and I have no idea about the graphics card. Am I totally missing something about how after effects actually does rendering? I'm from the old school of Jaleo and Shake and Nuke. However I set out on my own as a freelancer and I can't really afford Nuke (besides I don't like that it doesn't have a timeline). So I purchased Adobe production premium thinking it can do the job I want, however it seems to act like a spoilt brat software. Yes im ranting had really having thoughts of buyers remorse.
If anyone out there has any advice or thoughts on how to get this to work I'd be more than grateful to hear from you.
Cheers
James

That doesn't seems to do anything. I have it set up to use 10Gb of ram, yet the system says I'm only using 37% of my ram,
AE only takes what it needs, as do any programs with dynamically managed memory. It's not cramming everything into RAM when it doesn't have to.
none of my processors
Secondary processors/ cores will only be used, if you enable the sad excuse that is the "Render multiple Frames simultanuously" feature. As Todd suggested, read that article on "optimum" settings. Just keep in mind that what works well for one project may not work at all for the next one when the balance of footage I/O vs. pixel processing vs. memory consumption changes. You're gonna learn to really hate this...
I have no idea about the graphics card
AE doesn't use it for the most part. Even if you enable all of the hardware acceleration features, AE may turn them off behind your back, one such condition being the use of MP rendering. Can't have both. Conversely, MP rendering might be turned off just the same, if specific effects or features are used. That's also expleianed in teh help. Your only chance of halfway benefiting from hardware acceleration is buying some third-party plug-ins that have their own implementations of OpenGL and CUDA. Still, since you use two different cards i nyour system, that may also be problematic...
Mylenium

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