Rendering a 3k project in Motion 5.0.6
I just bought Motion 5.0.6 and tried it on a quite simple project (just two layers - one for solid background and another for snow particles). Everything worked well until I changed project dimensions.
Of course I perfectly understand that both of My Macs (Mac mini with Core i5 and Intel HD 3000 and MacBook Air with the same processor and Intel HD 4000 graphics) are a bit far away from the ideal of video workstation but somehow I was able to finish some complex projects with my Mac mini.
So I was surprised when I got just a sequence of transparent PNGs (or white JPEGs) as a result of render that project with 3072x3072 (3k) dimensions on Mac mini. At the same time 2k project renders without any artefacts on final images. According to Tech Specs my Mac mini should get throug the rendering of 3k project (8 Gb RAM, 512 Mb VRAM, HD 3000). MacBook Air with 4 Gb RAM, 512 Mb VRAM and HD 4000 renders this project pretty well no matter what a dimension it has (I tried 2k, 3k and 4k).
Motion's Tech Specs page says that 1 Gb VRAM might be required for 8k projects and larger. So I guessed that the problem with rendering 3k on Mac mini is because of my two monitor configuration. I disconnected secondary monitor but got the same result - just a blank image.
Am I right suggesting that the problem is in my hardware and quite an old HD 3000 simply can't cope with 3k graphic? Or may be OS version also matters? Mac mini runs on 10.7.5 and MacBook Air has 10.8.2 installed.
OK, somthing is very wrong. You're actually missing the 4 sections of that generator: Fromat, Style, Layout, Generator. Here is a screen shot of mine, you'll see what I'm talking about.
Do this test, start a new Motion project (a generic project, not an FCP template). In a blank project, add the Numbers generator again. See if you get the full Inspector like you should. Cause as it is now, you're missing your sub-sections.
I recommend going to Digital Rebellion, get the free "FCS Remover" app, and use that to remove Motion 5. Then reboot the Mac, then reinstall Motion 5. Reboot and try again.
Similar Messages
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Edit Motion project as Motion template in FCP timeline?
Hi,
I'd like to know is it possible to turn basic Motion project into Motion template in Final Cut Pro timeline? If not possible I think this would be a great feature because it simply takes too much time to copy motion projects for example to 10 edits /library/motion... folder to have them accessible as templates. I know it wouldn't be possible to see preview videos this way but I wouldn't care. Motion templates are a great tool but this way a little bit too slow to use for simple text animations etc.In FCP, right-click the Motion project and choose open in editor. In Motion, choose save as template.
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My project in Motion 5 won't export?
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Can't open motion 4 project with motion 5 !
When I open a Motion 4 project with Motion 5 I get the followwing message : Le document « origine.motn » n’a pas pu être ouvert.
meaning the document can't be open ! Any ideas ?There is something wrong with the file. Normally Motion 5 can open Motion 4 project files. Open in Motion 4, Save As, try again.
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Locating a Rendered iMovie 9 project file before it is burnt to DVD
Question: iMovie 9 – how do I find a rendered iMovie 9 project file?:
a. From the iMovie Tool Bar, I did a Share/idvd
It began immediately rendering the project (length of project was 59 minute 31 seconds). It took about an hour to render the project- thereafter the Theme window came up.
b.I shut down the CPU and went home.
c.I returned later that day, and tried to locate the rendered file. I could not.
i.Where is this file stored?
ii.How do I continue to add a theme and burn the DVD?
iii.I should be able to find the rendered filed, add a Theme menu, and create the DVD. Can you clarify for me?
iv.Is the file extension of a rendered file different from that of a file that has been burnt to a DVD?Sheryl,
I have not checked out your suggestion yet, but will do so next week. I guess to do so I need to do:
1.Look in Documents, and take inventory of the files that are there. How do I do a screen print of this folder? Can I email screen print to myself?
2.Do another iDVD for my project, and then see if there is a file save option BEFORE I burn the DVD. Then do a re-start without burning DVD.
3.Go into Documents and see if a new file is there showingt the iDVD rendered file justs created, but not burned yet to DVD. Did it save it? What is its file extension.
4. Click on the new file (if present), and see if it will do Create DVD with the Theme menu.
Sheryl, as you can tell from my above, I am new to Apple and to iMovie.
Thanks for your response. I was going to give you a helpful evaluation, but then I thought if I check out your response, and it works, then you would prefer a "Solved".
Steve -
Its possible import a After effect projects into Motion 5?
hi guys
its possible import a After effect projects into Motion 5?No you can't do that. Unless AfterEffects can export some sort of XML, even then I doubt everything would be translated. One way is to export layers
you know won't change as movies and import them into Motion. Then just recreate the layers that you need to change.
a -
Substandard renders and .motn projects that crash FCP.
On rendering out video from Motion (first version) I am warned that almost every object on my timeline is 'too large to render and will be cropped'. I'm working on anamorphic D1 projects and some of the objects it is telling me are too large are things like 720x576 video clips and even 16 pixel high caveats with no effects. I can get a render using the 'export' command in Motion but for some reason these are exceptionally jagged and have no sub-pixel supersampling (I've got anti-aliasing turned on but this doesn't help a great deal and the jagged edge are far too obvious to use for broadcast purposes). I'm rendering Uncompressed 4:2:2 and both project and render settings are upper-field first.
I have tried simply importing the .motn projects into FCP which for some reason manages to render objects much smoother than Motion's native renderer - but unfortunately all of the projects contain particle effects which seem to crash FCP every time it comes across them. Going back to Motion to render these sections is no good as it seems to render particle effects with random jumps and missing frames in them.
Any tips for getting decent quality smooth anti-aliased renders from Motion into Final Cut Pro as I'm not having any luck so far and I've got nine television commercials due for delivery Monday morning - yikes!
Any suggestions most welcome!
Cheers,
TomThough I realize Motion 2 isn't available as a separate item anymore, it is absolutely worth getting as far as speed and performance.
I remember thinking that on the same hardware it felt like it was 2x as fast.
Definitely check out the linked Motion Smarts article - it's a great explanation or introduction to the specific problems you can have working with a GPU-based FX program like Motion. This stuff matters - if you can master optimizing your projects by design Motion will be a nice addition to your toolbox. -
Unable to open a project in Motion
If I open Motion from my dock I will get to the initial dialogue box where I select "Start a New Project." Then, it crashes. If I try to open an existing motion project, it crashes immediately. When this first happenend, I reinstalled motion from the original install discs, it still happens. Here is the crash report:
Process: Motion [455]
Path: /Applications/Motion.app/Contents/MacOS/Motion
Identifier: com.apple.motion
Version: 4.0.3 (729)
Build Info: Motion-7290000~62
Code Type: X86 (Native)
Parent Process: launchd [143]
Date/Time: 2011-06-02 13:15:27.866 -0500
OS Version: Mac OS X 10.6.7 (10J869)
Report Version: 6
Interval Since Last Report: 438667 sec
Crashes Since Last Report: 8
Per-App Interval Since Last Report: 129 sec
Per-App Crashes Since Last Report: 8
Anonymous UUID: 9843D888-E6FD-4DA2-851A-3368DA1B7CC1
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 com.apple.CoreFoundation 0x96146ec0 CFStringGetLength + 80
1 com.apple.CoreFoundation 0x9615b42f CFStringCompareWithOptionsAndLocale + 47
2 com.apple.CoreFoundation 0x9615b3f5 CFStringCompareWithOptions + 53
3 com.apple.CoreFoundation 0x9615b3b0 CFStringCompare + 64
4 com.apple.CoreText 0x93f796e8 CompareDescriptorsByTraitsAndPrecedence + 191
5 com.apple.CoreFoundation 0x961ab6d6 __CFSimpleMergeSort + 374
6 com.apple.CoreFoundation 0x961ab5c8 __CFSimpleMergeSort + 104
7 com.apple.CoreFoundation 0x961ab5a6 __CFSimpleMergeSort + 70
8 com.apple.CoreFoundation 0x961ab5a6 __CFSimpleMergeSort + 70
9 com.apple.CoreFoundation 0x961ab5a6 __CFSimpleMergeSort + 70
10 com.apple.CoreFoundation 0x961ab5a6 __CFSimpleMergeSort + 70
11 com.apple.CoreFoundation 0x961ab5c8 __CFSimpleMergeSort + 104
12 com.apple.CoreFoundation 0x961ab5a6 __CFSimpleMergeSort + 70
13 com.apple.CoreFoundation 0x961ab3bc CFSortIndexes + 252
14 com.apple.CoreFoundation 0x961ab20d CFQSortArray + 125
15 com.apple.CoreFoundation 0x9618c019 CFArraySortValues + 489
16 com.apple.CoreText 0x93f76113 TCFMutableArray::Sort(long (*)(void const*, void const*, void*), void*) const + 67
17 com.apple.CoreText 0x93f8b76f TCFSetRef::CreateSortedArray(long (*)(void const*, void const*, void*), void*, CFArrayCallBacks const*) const + 161
18 com.apple.CoreText 0x93f7960b TFontDescriptorDuplicateFilter::TFontDescriptorDuplicateFilter(__CFSet const*, CFSetCallBacks const*) + 93
19 com.apple.CoreText 0x93f75e35 TCollection::CopyMatchingFontDescriptors() + 293
20 com.apple.AppKit 0x948e9caa -[NSFontManager fontDescriptorsInCollection:] + 1000
21 com.apple.ozone.framework 0x00c99bea +[OZFontLibEntry buildTree] + 778
22 com.apple.ozone.framework 0x00915381 -[OZLibraryController buildTree] + 1121
23 com.apple.ozone.framework 0x00a90573 -[OZLibraryControllerBase viewDidLoad] + 5363
24 com.apple.ozone.framework 0x0091c4b1 -[OZLibraryController viewDidLoad] + 81
25 com.apple.ozone.framework 0x0084a077 -[OZPBXModule _viewDidLoad] + 71
26 com.apple.ozone.framework 0x00849c92 -[OZPBXModule view] + 194
27 com.apple.ozone.framework 0x0095c080 -[OZTabbedModule addTabViewItem:module:] + 48
28 com.apple.ozone.framework 0x0091fcfa -[OZLibraryInspectorController viewDidLoad] + 186
29 com.apple.ozone.framework 0x0084a077 -[OZPBXModule _viewDidLoad] + 71
30 com.apple.ozone.framework 0x00849c92 -[OZPBXModule view] + 194
31 com.apple.ozone.framework 0x0084cf35 -[OZPBXWindowController _installModuleView] + 69
32 com.apple.ozone.framework 0x0084c5ba -[OZPBXWindowController initWithModule:] + 74
33 com.apple.ozone.framework 0x0084bc74 -[OZPBXModule setWantsModuleWindow:] + 212
34 com.apple.ozone.framework 0x0091fa9a +[OZLibraryInspectorController instance] + 122
35 com.apple.ozone.framework 0x00922997 -[OZScreenLayoutManager loadInitialLayout] + 87
36 com.apple.ozone.framework 0x00922b7e -[OZScreenLayoutManager loadInitialDocLayout:] + 46
37 com.apple.ozone.framework 0x00927e39 -[OZDocWindowController windowDidLoad] + 985
38 com.apple.AppKit 0x9459a143 -[NSWindowController _windowDidLoad] + 525
39 com.apple.AppKit 0x94527f98 -[NSWindowController window] + 123
40 com.apple.ozone.framework 0x0083365c -[OZObjCDocument showWindows] + 156
41 com.apple.AppKit 0x948a6914 -[NSDocumentController(NSDeprecated) _openDocumentFileAt:display:] + 342
42 com.apple.ozone.framework 0x00ad70f5 -[OZDocumentController openDocumentWithContentsOfFile:display:] + 277
43 com.apple.AppKit 0x9478f457 -[NSDocumentController openDocumentWithContentsOfURL:display:error:] + 148
44 com.apple.AppKit 0x9478dc47 -[NSDocumentController _openDocumentsWithContentsOfURLs:display:presentErrors:] + 169
45 com.apple.AppKit 0x9478db7c -[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:] + 954
46 com.apple.AppKit 0x946cb194 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 236
47 com.apple.Foundation 0x927ea6c8 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511
48 com.apple.Foundation 0x927ea48c _NSAppleEventManagerGenericHandler + 228
49 com.apple.AE 0x97cdbf58 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166
50 com.apple.AE 0x97cdbe57 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43
51 com.apple.AE 0x97cdbd61 aeProcessAppleEvent + 197
52 com.apple.HIToolbox 0x93b3d197 AEProcessAppleEvent + 50
53 com.apple.AppKit 0x945449ca _DPSNextEvent + 1420
54 com.apple.AppKit 0x94543fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
55 com.apple.AppKit 0x94506247 -[NSApplication run] + 821
56 com.apple.prokit 0x001c0446 NSProApplicationMain + 326
57 com.apple.motion 0x000055de 0x1000 + 17886
58 com.apple.motion 0x00002746 0x1000 + 5958
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x95ace922 kevent + 10
1 libSystem.B.dylib 0x95acf03c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x95ace4f9 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x95ace29e _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x95acdd21 _pthread_wqthread + 390
5 libSystem.B.dylib 0x95acdb66 start_wqthread + 30
Thread 2: com.apple.CFSocket.private
0 libSystem.B.dylib 0x95ac7066 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x961bac83 __CFSocketManager + 1091
2 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
3 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x95aa809a mach_msg_trap + 10
1 libSystem.B.dylib 0x95aa8807 mach_msg + 68
2 com.apple.CoreFoundation 0x9617b37f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9617a464 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x961803a4 CFRunLoopRun + 84
5 com.apple.DVCPROHDMuxer 0x0b81798f AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 317
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x95acd9b2 __workq_kernreturn + 10
1 libSystem.B.dylib 0x95acdf48 _pthread_wqthread + 941
2 libSystem.B.dylib 0x95acdb66 start_wqthread + 30
Thread 5:
0 libSystem.B.dylib 0x95aa80fa semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x95ad5c85 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x95b04aa8 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x98815e3d TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x98815b7b TSWaitOnSemaphoreCommon + 511
5 ...ickTimeComponents.component 0x96f2f591 ReadSchedulerThreadEntryPoint + 4698
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 6:
0 libSystem.B.dylib 0x95aa80fa semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x95ad5c85 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x95b04aa8 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x98815e3d TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x98815b7b TSWaitOnSemaphoreCommon + 511
5 ...ple.CoreServices.CarbonCore 0x988706ee AIOFileThread(void*) + 1127
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 7:
0 libSystem.B.dylib 0x95ad6046 __semwait_signal + 10
1 libSystem.B.dylib 0x95ad5d02 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x95ad7998 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 8:
0 libSystem.B.dylib 0x95ad6046 __semwait_signal + 10
1 libSystem.B.dylib 0x95ad5d02 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x95ad7998 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 9:
0 libSystem.B.dylib 0x95ad6046 __semwait_signal + 10
1 libSystem.B.dylib 0x95ad5d02 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x95ad7998 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 10:
0 libSystem.B.dylib 0x95ad6046 __semwait_signal + 10
1 libSystem.B.dylib 0x95ad5d02 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x95ad7998 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 11:
0 libSystem.B.dylib 0x95ad6046 __semwait_signal + 10
1 libSystem.B.dylib 0x95ad5d02 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x95ad7998 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 12:
0 libSystem.B.dylib 0x95aa80ee semaphore_timedwait_trap + 10
1 ...ple.CoreServices.CarbonCore 0x98827bb2 MPWaitOnSemaphore + 125
2 com.apple.DVCPROHDCodec 0x2149e7a3 0x2149d000 + 6051
3 ...ple.CoreServices.CarbonCore 0x987f57ca PrivateMPEntryPoint + 68
4 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
5 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 13: QTKit: QTSurfaceRendererScheduledDisplayThread
0 libSystem.B.dylib 0x95aa809a mach_msg_trap + 10
1 libSystem.B.dylib 0x95aa8807 mach_msg + 68
2 com.apple.CoreFoundation 0x9617b37f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9617a464 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x961803a4 CFRunLoopRun + 84
5 com.apple.QTKit 0x92bb3406 QTSurfaceRendererScheduledDisplayThread + 164
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 14: QTKit: QTVisualContextImageProviderWorkLoop
0 libSystem.B.dylib 0x95aa809a mach_msg_trap + 10
1 libSystem.B.dylib 0x95aa8807 mach_msg + 68
2 com.apple.CoreFoundation 0x9617b37f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9617a464 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x961803a4 CFRunLoopRun + 84
5 com.apple.QTKit 0x92baf645 QTVisualContextImageProviderWorkLoop + 128
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 15: QTKit: QTSurfaceRendererScheduledDisplayThread
0 libSystem.B.dylib 0x95aa809a mach_msg_trap + 10
1 libSystem.B.dylib 0x95aa8807 mach_msg + 68
2 com.apple.CoreFoundation 0x9617b37f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9617a464 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x961803a4 CFRunLoopRun + 84
5 com.apple.QTKit 0x92bb3406 QTSurfaceRendererScheduledDisplayThread + 164
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 16: QTKit: QTVisualContextImageProviderWorkLoop
0 libSystem.B.dylib 0x95aa809a mach_msg_trap + 10
1 libSystem.B.dylib 0x95aa8807 mach_msg + 68
2 com.apple.CoreFoundation 0x9617b37f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9617a464 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x961803a4 CFRunLoopRun + 84
5 com.apple.QTKit 0x92baf645 QTVisualContextImageProviderWorkLoop + 128
6 libSystem.B.dylib 0x95ad57fd _pthread_start + 345
7 libSystem.B.dylib 0x95ad5682 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0xa07ce8ac ebx: 0x96146e81 ecx: 0x00000000 edx: 0x00000007
edi: 0x3a0ef7f0 esi: 0x00000000 ebp: 0xbfffcc58 esp: 0xbfffcc40
ss: 0x0000001f efl: 0x00010283 eip: 0x96146ec0 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x00000000
Binary Images:
0x1000 - 0x3ffe7 com.apple.motion 4.0.3 (729) <5343B1F6-DD6F-9A9F-F263-D3F523A3E4CF> /Applications/Motion.app/Contents/MacOS/Motion
0x143000 - 0x179ffa com.apple.proinspector.framework 4.0.2 (761) <F27F2F3B-ADAD-523A-63F3-1566C8151CC5> /Library/Application Support/ProApps/SharedA/Frameworks/ProInspector.framework/Versions/A/ProInspect or
0x19c000 - 0x3d4fff com.apple.prokit 7.0 (1331) <B3DAD7D3-5D87-CBA6-D4C7-74E96928BA77> /System/Library/PrivateFrameworks/ProKit.framework/Versions/A/ProKit
0x4dc000 - 0x4ebfff com.apple.AERegistration 1.2 (77) <5D18C47F-6F9E-0C4C-8875-24A14A97186D> /Applications/Motion.app/Contents/Frameworks/AERegistration.framework/Versions/ A/AERegistration
0x4ff000 - 0x50bff7 com.apple.PluginManager 1.7.5 (50) <C0887ED9-F2B2-347C-9159-DA8524709770> /Library/Frameworks/PluginManager.framework/Versions/B/PluginManager
0x515000 - 0x52efff com.apple.promath.framework 4.0.2 (729) <E53A4C23-4FB1-B79F-AF75-94D760971337> /Library/Application Support/ProApps/SharedA/Frameworks/Motion/ProMath.framework/Versions/A/ProMath
0x538000 - 0x53ffff com.apple.AEProfiling 1.2 (22) <43A46C32-8E13-82DD-8AF1-2A40690BF810> /Applications/Motion.app/Contents/Frameworks/AEProfiling.framework/Versions/A/A EProfiling
0x549000 - 0x6b1ff2 com.apple.ProMedia 4.0.2 (729) <07F6C2C0-ACFD-27D8-D887-74E47F0196F9> /Library/Application Support/ProApps/SharedA/Frameworks/Motion/ProMedia.framework/Versions/A/ProMedi a
0x722000 - 0x1003fe2 com.apple.ozone.framework 4.0.3 (729) <DE284932-95B3-FBCA-27EA-3534283284CE> /Library/Application Support/ProApps/SharedA/Frameworks/Motion/Ozone.framework/Versions/A/Ozone
0x14a5000 - 0x150fff2 com.apple.ProGraphics 4.0.3 (729) <B5D87DAB-5DEE-A323-7615-D865F68C7994> /Library/Application Support/ProApps/SharedA/Frameworks/Motion/ProGraphics.framework/Versions/A/ProG raphics
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0x97cc5000 - 0x97cd7ff7 com.apple.MultitouchSupport.framework 207.10 (207.10) <32CE2895-DAF0-2137-F9BE-8150359F43A1> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/Multit ouchSupport
0x97cd8000 - 0x97d0bff7 com.apple.AE 496.4 (496.4) <C73D124C-C722-41D8-3465-4CE0D0BA9307> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.fram ework/Versions/A/AE
0x97d0c000 - 0x97d28fe3 com.apple.openscripting 1.3.1 (???) <2A748037-D1C0-6D47-2C4A-0562AF799AC9> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting .framework/Versions/A/OpenScripting
0x97d29000 - 0x97d51ff7 libxslt.1.dylib 3.24.0 (compatibility 3.0.0) <769EF4B2-C1AD-73D5-AAAD-1564DAEA77AF> /usr/lib/libxslt.1.dylib
0x97d52000 - 0x97d54ff7 com.apple.QuickTimeH264.component 7.6.6 (1756.15) /System/Library/QuickTime/QuickTimeH264.component/Contents/MacOS/QuickTimeH264
0x97d55000 - 0x97d90feb libFontRegistry.dylib ??? (???) <4FB144ED-8AF9-27CF-B315-DCE5575D5231> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x97d91000 - 0x97dcaff7 libcups.2.dylib 2.8.0 (compatibility 2.0.0) <90C5DE81-1BEF-D807-A898-0FC19BDD14EC> /usr/lib/libcups.2.dylib
0x97dcb000 - 0x97ebfff7 libiconv.2.dylib 7.0.0 (compatibility 7.0.0) <061ABF36-8BA9-79C1-6CE7-EC69A4998F51> /usr/lib/libiconv.2.dylib
0x97ec0000 - 0x97ee7ff7 com.apple.quartzfilters 1.6.0 (1.6.0) <879A3B93-87A6-88FE-305D-DF1EAED04756> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzFilters .framework/Versions/A/QuartzFilters
0x97ee8000 - 0x97eedff7 com.apple.OpenDirectory 10.6 (10.6) <C1B46982-7D3B-3CC4-3BC2-3E4B595F0231> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x97eee000 - 0x97f34ff7 libauto.dylib ??? (???) <29422A70-87CF-10E2-CE59-FEE1234CFAAE> /usr/lib/libauto.dylib
0x97f35000 - 0x97f4afff com.apple.ImageCapture 6.0.2 (6.0.2) <E9F4B952-27A1-5BFC-CA8D-DADA055D30E9> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture. framework/Versions/A/ImageCapture
0x97f55000 - 0x97f56ff7 com.apple.TrustEvaluationAgent 1.1 (1) <2D970A9B-77E8-EDC0-BEC6-7580D78B2843> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/Tru stEvaluationAgent
0x97f57000 - 0x97f6bffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <57DD5458-4F24-DA7D-0927-C3321A65D743> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x97f6c000 - 0x97fbdff7 com.apple.HIServices 1.8.2 (???) <F6EAC2D1-902A-9374-FC4B-43B50E054416> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ HIServices.framework/Versions/A/HIServices
0x97fbe000 - 0x97ffefe7 com.apple.IMCore 5.0.5 (747) <625F3A2B-3E43-2BD2-99C0-58E1C1765F65> /System/Library/Frameworks/IMCore.framework/Versions/A/IMCore
0x97fff000 - 0x98003ff7 IOSurface ??? (???) <235E7E3D-B6E5-0AAA-C41A-7AC1F54A7EBF> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x98004000 - 0x984bdffb com.apple.VideoToolbox 0.484.20 (484.20) <E7B9F015-2569-43D7-5268-375ED937ECA5> /System/Library/PrivateFrameworks/VideoToolbox.framework/Versions/A/VideoToolbo x
0x984be000 - 0x984feff7 com.apple.ImageCaptureCore 1.0.4 (1.0.4) <CE815114-CEFA-4AF4-7365-7908428AB733> /System/Library/Frameworks/ImageCaptureCore.framework/Versions/A/ImageCaptureCo re
0x984ff000 - 0x98502ffb com.apple.help 1.3.1 (41) <67F1F424-3983-7A2A-EC21-867BE838E90B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framewor k/Versions/A/Help
0x98536000 - 0x9853dff7 com.apple.iChat.IMUtils 5.0.5 (747) <165000D5-219A-DFAE-68C6-25F6ED12A00B> /System/Library/Frameworks/IMCore.framework/Frameworks/IMUtils.framework/Versio ns/A/IMUtils
0x9853e000 - 0x98549ff7 libCSync.A.dylib 545.0.0 (compatibility 64.0.0) &Perhaps it is a problem resulting from migrating your apps from Leopard to Snow Kitty?
One way to check this would be to grab a spare external FW or USB drive and do a clean install of Snow Leopard on it, then boot from that drive (hold down the option key at startup until the list of available boot drives comes up). After booting off the external drive, do a full install of FCS., and see if you can then open Motion on that drive.
You can shorten the FCS install by deselecting the content.
Patrick -
I've been getting frequent, but not consistent, errors during rendering AE CS5.5 projects with lots of 3D layers and lights. I have gone back to a known clean project to confirm the issue isn't with a particular project. The error is usually an error invoking the advanced 3D render engine. This is sometimes followed by a bad tracked memory id popup. But sometimes the program just hangs up.
My System:
i7 [email protected]
24GB RAM
Windows 7 professional 64 bit SP1
NVidia Geforce GTX 570
I have trashed the preferences, cleaned the cache, turned off rendering multiple frames, deleted Open GL, updated the graphics card drivers and even tried reverting to old graphics card drivers. Window's Memory Diagnostic Tool didn't find any problems. System File Checker Tool didn't find any corrupt files. My system drive is not fragmented. I have reinstalled AE, reinstalled all of CS5.5, and did a system restore to a known working point (both with and without doing the Windows updates that have occurred since the restore point). None of this fixed the problem.
I have tried the script BG Renderer to render in the background. I have consistently gotten the following error running the script, which I'm hoping will be a clue:
"aerender ERROR An existing connection was forcible closed by the remote host.
:Unable to receive at line 314
aerender ERROR: After Effects can not render for aerender. Another instance of aerender, or another script, may be running; or, AE may be waiting for a response from a modal dialog, or for a render to complete. Try running aerender without the - reuse flag to invoke a separate instance of After Effects."
The first two times I tried to render with BG Renderer, the error came right after closing AE. But I still got the same error if I left AE open and just sat and watched.
Any help is appreciated.Update: I believe I have discovered the problem! It was a bad RAM stick. Windows Memory Diagnostic tool found nothing wrong, and nothing in my system seemed to be effected other than the ability to render complex AE projects with 3D layers. After a complete system restore to a known working point failed to help, I opened up the machine. Finding nothing loose, I methodically tested all the memory sticks to find the culprit. Everything is running smoothly now, albeit on less RAM.
-
(I'm using the current AE CC 2014)... I've tried twice to start working on a project in After Effects while a DIFFERENT project is rendering in Media Encoder. Both times it (Media Encoder) hung up/crashed. I thought the point of a separate encoder program was so I COULD work on another project in AE at the same time another project was rendering in Media Encoder.
Am I doing something wrong, or do I just have to WAIT for the encoding in Media Encoder to finish before I can do other things in AE?
[I tried searching through help. If I it's there... I just missed it.]
Thanks (in advance) for the help.AaronJamesLee wrote:
Am I doing something wrong, or do I just have to WAIT for the encoding in Media Encoder to finish before I can do other things in AE?
You should wait.
What are the specs of your computer? -
Do clips need to be rendered before exporting project to video camera?
I am in the process of exporting an Imovie project back to my video camera for storage on a tape. When I start the export process I get a message that says clips need to be rendered prior to exporting. When I click the button to render clips Imovie goes through the process of rendering the clips and after several minutes the Imovie project starts to export to the camera and runs for about 2 seconds and the Imovie quits.
Imovie also gives the option of not rendering the clips.
Do i need to render the clips before exporting them to my video camera?
iMac4,1 Mac OS X (10.4.9) Intel Core Duo, 1.83 GHzDoes the project reside on an external drive? If so, make sure the drive uses the Mac OS Extended disk format, which iMovie requires.
http://discussions.apple.com/message.jspa?messageID=4176921#4176921
The crashes are most likely occurring because of external factors, not because of a flawed rendering routine. These can include the wrong disk format, QuickTime add-ons and obsolete iMovie plug-ins.
http://discussions.apple.com/message.jspa?messageID=2920540#2920540
Do i need to render the clips before exporting them to my video camera?
It may depend on what type of clips they are. If they are photos imported with the Ken Burn checkbox turned OFF — which are not rendered as they are imported — iMovie will ask to render them. Do NOT allow iMovie to render the photos at this time for there's a bug that adds lots of jaggies to the images, reducing their quality.
Karl -
Can't get my FCP project into Motion
Working with FCP 5.1.4 and Motion 2.1.2.
I tried to send the Final Cut project I'm working on via:
File > Send to "Motion Project"
Error I keep getting says "wrong file type"
Am I just a *******? Anyone know what I'm doing wrong? Thanks much,
ArtWell, the whole project. But it's small. Under a minute. But I did select it by doing a command-A before trying the Send to > Motion project. I can get it into motion by exporting as QT movie then importing into motion, I just know there's probably a more direct route.
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HDV project in motion want to export as a SD DV project???
hi, ive been working a hd project and been adding motin fx in motion2. my problem is that the client wants it to be made into SD DV PAL and has only told me at the end..as i would have down converted from my Deck deviceat the begginig. Is there a way to export HD content into SD format from motion. ive tried various settings but it keeps coming out squashed (4:3), how can i get it made into 16:9 aspect ratio. should i use compressor or motion's QC export??
If you are putting out a 16:9 DVD, then the squished format 4:3 is how it is stored on disc - it is called anamorphic. If you load it into DVDSP and tell it that your material is anamorphic, it will create a disc that will either play with letterbox if the display device cannot handle anamorphic material, or it will play in 16:9 format...
Patrick -
Best way to work on timerange from FCP X project in motion?
Suppose there is a region within my FCP X that I want to add some touches (that may rely on the footage and sound i.e. tracking etc) in Motion.
As I cannot export a region from FCP X, just the whole time line, for long projects this seems quite inefficient. I don't want one massive motion project and bit may change in the edit and it is a nightmare to maintain.
What is the best way to do this now? Is there a workaround.You can save a lot of time by trying to do what you can in FCPX. You want to track something: easy. Apply your title, graphic, or other overlay as a connected clip. Select that clip and move the playhead to the beginning (type up arrow if you're after that start, down arrow if you're ahead of the start). In Video > Transform, set a keyframe on the Position (X and Y are keyframed simultaneously -- you only need to set that first keyframe -- any subsequent adjustments will automatically add new keyframes). Command - right arrow to advance 10 frames and reposition the clip, right in the canvas with the onscreen control. Repeat until you get to the last frame (the last frame is the right edge of the clip – 1 frame!). Playback (or frame advance with right arrow) and for any frame that needs adjustment, just drag that OSC to the new position. It will take you a lot less time than trying to get a Motion tracker going in Motion for a "remote" clip in the storyline.
If you're bound and determined to use Motion tracking:
Blade your clip.
go out to the projects pane and duplicate the project (right click on the project > duplicate project :: duplicate project only)
In the duplicate: delete all the clips before an after your target clip (magnetic timeline will move it to the beginning)
Export > Current Settings (should be some flavor of ProRes)
Do your work in Motion and Export out with same settings (go into the Render tab and set Render Quality to Best. No Fields, No Motion Blur, No Frame Blending (that way you'll get it back into FCPX the way you exported it.)
Import into an Event in FCPX. Select the clip from Motion in your Event Browser. Select the clip in your storyline and type Option R (to do a replace edit.) You can Move to Trash the duplicate project. -
Importing motion 4 project to motion 5 impossible
Hi, I just bougth Motion 5 and I can't import my old Motion 4 project !
It is absolutely possible. It is going backwards that presents issues. Say from 5.1 to 4.5...
Shane
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