Sound blaster not working correctly?

Sound blaster not working correctly #I have a 64 bit, windows vista system.
A Logitech Z-5500 Digital speaker system (one woofer, center speaker, left, right, rear right, left rear speakers, and a seperate control head).
I have an X-fi gamer sound card.
I recently formatted my hard dri've and reinstalled everything. Trying to make everything happy again. Here is my problem:
When I use the Creative Console Launcher (CCL), my front right speaker tests fine. My front left speaker comes out of the woofer. And no other speakers will test at all. It does this in all modes (2., 4., 5. and 7.).
When I play some music, it is coming out of all of the speakers. But it won't test properly in the CCL. So, do I have an issue, does what the CCL is doing not matter, or something else In some games, hearing what direction stuff is coming from matters, so if it is sending sounds to the wrong speakers, then I need to figure out a fix.....hence my post.
Thanks for any help you can give, Robert

Well, as the official documatation states, the Archlinux is for more or less advanced users, and if you're not one, we will make you one
First of all, if you compiled your sound as modules, try putting this in your rc.local:
stat_busy "Activating Sound"
/sbin/modprobe your_sound_module
/sbin/modprobe other_sound_module
/sbin/modprobe yet_other_sound_module
stat_done
Change your_sound_module stuff to your module names as you configured in the kernel, of course.
Second: in order to have two or more sound apps working at the same time, you need some kind of sound server. For default one (esd), uncomment esd in /etc/rc.local (remove ! before it) . After that, you'll have to configure your sound apps to use esd. I know that this is extremely easy with xmms and xine, dunno about others. I do not use esd, because my favorite games (quake3 and half-life) require direct access to /dev/dsp.
And remember: nobody blames for asking 8)

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