SPACE DESIGNER BLOCK

I have a project that I can no longer open in which I used space designer. each time I try to open the project, only the space designer tool/window opens and nothing else. any ideas?

Thank you (art of sound)
Very simple to fix then. tho it seems a very uneccessary complication for a newbie like me (or for anyone else for that matter) Thanks again...

Similar Messages

  • I am having trouble using reverb of any kind; it does not sound natural, but rather "pixilated." Does anyone have any ideas for a solution? I have used Silververb and Space Designer and am having the same problem...

    I am using Logic Pro 9 with two MXL 990 microphones in my piano and a Rode NT1A for vocals. I have tried recording with added reverb and keeping getting not a natural reverb sound, but a rather "pixilated" one that does not sound natural. Does anyone have any ideas on how to solve this issue? I have tried using Silververb and Space Designer, and both result in the same problems. Thank you!

    This is asking for the impossible! It does not sound natural because maybe it isn't and in judging so whats your reference anyway. If you are in dire need of some natural sounding room you can go and record it yourself. But even then, the chances that it sounds like you imagined it, are very slim.
    There are very decent sounding reverberation plugins, based on artificial reverb generators or convolution-style, the last one is said to sound more 'natural' then the first one. Be it as it maybe, it really is like cooking food. You got all the ingredients for this delicious taste at hand and believe it or not to reach a satisfying result this is not enough, because if you do not mix the ingredients in the right proportion you will end up with a different dish you thought you'll get. This is exactly the same when one would mix audio, I dare say.
    So treat yourself to some good ingredients and the rest is up to you, namely: taste and experience!
    And looking at some of my past music productions I always find the same plugins for the 'ambient' task:
    Altiverb by Audio Ease when I have acoustic ensembles (classical music mostly), the Sony Oxford Reverb in studio productions, Bricasti when I have to deal with drums and MMultiBandReverb from MeldaProduction for all-round stuff. Thats the base I start from, after that I can end up with dozen Reverb plugins which basically all are doing the same thing but just in a tiny different way.

  • I am missing "Warped Effects within my Space Designer.  Please help!!!

    I downloaded Logic Pro 9 off app store and it appears that I am missing "Warped Effects" within my space designer.  My friend is running exact same version of Logic Pro 9 and has this setting.  I do not understand why this setting is not present on my Logic.  I have downloaded all additional content besides the Jam Packs.  Please help me!!!  I really need the Warped Effects.  I do not understand how my download ended up without them.  Thanks.

    Have you double checked to make sure ALL the additional content was correctly downlaoded and installed by going back to Download Additional Ciontent and checking each of the items by clicking on each of the little Disclosure Triangles...and making sure they all say Installed?
    Alternatively you can simply click on the "Select All Uninstalled" button in the bottom left hand corner of the  "Downlaod Addtional Content' window and then click the Install button in the bottom right hand corner.. if it will allow you to.

  • One instance of Space Designer for multiple instruments

    Hi - I know that if you have - for example - four instances of an instrument all using the same Space Designer setting, you can have just one instance of the SD and use buses to send all the instruments to the same - somewhere - so they can all use it.
    I've tried this but I obviously placed the SD in the wrong -somewhere - since they didn't find it.
    Where is the correct place ?
    Thanks -Kay.

    Yes, that's the way to go.
    It is a shame, by the way, that names assigned to Busses in the I/O labels dialog are global to all Projects, so if you go crazy at one time and use *and name* 17 Busses for parallel compression, this naming is reflected in all other Projects too. Also, configurations in older Projects ported from V6,7,8 will vary wildly as you have refined your Templates, shifted gear, sold hardware etc. over the years. I have recently worked on a Project started in 2003, and Bus names were all over the place. It is one thing to have indifferent Bus 13, Bus 14, Bus 15 shown in the Sends, but it's a whole other dimension when all the names are wrong like Guitars, Vocals, Moreme when actually they feed Delay 1, Headphone and Drums.
    You can, however, work around this limitation. After copying the *IO Labels* file from User/Library/Application Support/Logic to a safe place like +Default IO Labels+, you can change the original to your liking and then copy that to your Project folder. This way you can throw the correct file back into the AppSupp folder when you're working on that Project later. You have to restart Logic for this to take effect.
    Christian

  • Space designer causes crash - any suggestions??

    Hello people
    I just started running logic 8 on a new imac and I have a big problem with space designer.
    Everything will be going sweet (well kinda). I open SD and things are still fine, but if I try to open any preset then it crashes. Complete freeze, have to force quite and try again...
    This also stops me from opening any of my old Logic 7 songs as I use SD on most tracks, so I guess that is what is causing it to hang...
    Any suggestions?
    I have tried trashing the prefs, but no joy still.
    Any help greatly appreciated.
    Cheers
    Justin

    Now tried the same thing on iPad and iPad Mini. Didn't work and not even my documents show on iPad. Very frustrating as can't use Pages at all. Apple need to sort this.

  • Impulse Response editing - Do it the right way: IRs for Space Designer

    Dear fellow board members,
    after doing several research on this topic and many attempts to match some Impulse Responses I finally have to admit, that a little help or insight would be much appreciated. Most of the (Beamsonic) IRs, especially the Studer and Ampeg IRs, seem to have overlength (≈ 6 sec.) and some do have "silence" at the very beginning (see picture below).
    I would be thankful for a helping hand explaining me, which part of this IR is of relevant importance: Do I need the "silence" tail at the end? What should I take care of when editing such IRs as the pictured one? Would only the marked yellow area be of importance? Get rid of the red areas (beginning & end)?
    As many of the IRs I do have correspond to the image above, I have to go through heavy manual editing and before doing so, your help would be much appreciated.
    Does anybody have gone through this before and would like to exchange some of his material for the Space Designer (IRs + corresponding Presets)? I am looking for: EMT 250, Studer A80 Tape, other Tape Sats as well, Ampeg, Westlake Studio D, other useful top quality IRs as well.
    For now, many thanks in advance for sharing interest
    Vic.
      Mac OS X (10.3.8)  

    1. You maybe want to comment on what is considered to be the
    "technical right way" to achieve DAW Tape Saturation via IRs, i.e.
    what makes sense and what not?
    Really, there is no technical right way - all we are doing is altering our recorded audio in a way that we like - it will vary depending on your tools, your tastes, the material, the artistic intent etc...
    a - Insert the Convolution Reverb right on the Audio Channel
    itself with Pre/Post-Compression/EQing, etc.
    I will do this if I want to process an individual channel for colour. Remember to set the effect to 100% wet.
    b - Send audio to a Convolution Reverb Bus (and share w/multiple
    audio channels), loss of quality, etc?
    You're just sending a bunch of channels - in convolution terms, the results as far as I know will be the same if you process 10 channels indivdually and sum them, compared to if you sum the 10 channels then convolute them. Remember, convolution is a static process in most tools, including Space Designer.
    How would you judge the value of using "Impulse Responses"
    in comparison to "Plug-Ins"?
    Well, I don't think anyone's done a tape saturation plugin properly yet. I'm not an expert in this field, but had some interesting discussions with one of the Sonalksis developers over on KVR who is heavily researching into tape saturation (he's doing a doctorate in the subject) and he thinks that it is possible to do a decent tape saturation plugin - not easy by a long stretch, but possible, so I'm sure we will eventually see decent plugs appearing.
    Having said that, I'm not actually a huge fan of the tape sound anyway - I like the impulses for that colour if I need it, but I certainly don't run everything through it. I don't really like the smeared transients, at least on my "less natural" pieces. Rock music (as an example) may well work better.
    The plugins that do saturation in varying amounts are a mixed bag in my opinion. A lot of people love VintageWarmer, but I'm not that keen on it (again, I'm not an "expert" by a long stretch, these are just my personal opinions).
    I've had some great results using Guitar Amp Pro for saturation and warming (we're talking subtle stuff here) on drums and guitars.
    There are a bunch of other plugs too, but none that I have used to tape saturation. DUY's tape does saturation, but not really accurate tape simulation *from what I have heard* - I haven't used it personally myself. Charles Dye seems to like it, anyway!
    . Finally: Did anybody experiance differences in quality when
    comparing Convolution Reverbs (i.e. SD vs Altiverb vs Waves) in
    processing the same IR?
    In general, no. Mathmatical convolution is afaiu a mathmatically "perfect" process, much like the adding of audio signals in the digital realm. As long as you know how to do the maths correctly, there should be no difference, given the same IR (it's the IR that really determines the quality of the output).
    Of course, different plugs implement things differently, and have different features, but by and large, the convolution engines these things use should be generally the same.
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  • Slow loading of IR's in Space Designer

    When i load an Impulse response in space designer, it takes at least 20-30 seconds with a frozen Logic, before it loads.
    I suppose Space Designer is looking for IR's but i don't know why.
    Anybody experienced the same?

    Slow is not so easy to calculate...
    Slow as Seconds?
    Minutes?
    They are original Apple IRs or from 3rd Party ones?
    there is some warning message during loading?
    How much free space size is in your System Hard Drive?
    I hope more than 25 or better 30% free space of the total disk size!
    G

  • Space Designer tutorial ?

    Hi dears,
    i need to found Space Designer tutorial files, i need for sampling a room.
    Please help.
    Thanks in advance.

    Yes, and the method I described allows you to make a sine sweep, defining the time of the sweep, and the start and end frequencies. It's in the test oscillator, there's a button you can press called sweep. Once you have set the settings, press the button that has x1 written on it. Guess what happens... A sine sweep! If, for some reason, you don't like that method, then all of Logic's synths can create sine waves, although it will be harder to get it to sweep fully as you need to define the pitchbending and then automate it. I'm not sure it the bender will go that far...
    Seriously, the way I described is the way to do it. I really suggest you have another try, as it will work.

  • Creating impuse resposes for space designer

    Can someone shed some light on this? Theres not a great deal about this subject in the manual. Has anyone actually created their own impulse responses?

    I have done, with a good level of success, a good way to figure it out is to do it with another software reverb. Say the terrible Platinumverb, play a tone sweep through it, bounce it, and bounce the dry tone sweep, then open space designer. Press the De-Convolution button, and it'll ask for the coded file, which is the wet tone sweep, then the dry tone sweep, and it'll do the rest.
    You can then A/B test it and see that it sounds the same, pretty amazing really. Something you can't really do when it comes to real rooms.

  • Space Designer / Surround / & Pops

    Could someone please check this out?
    1. Open a Logic template... anyone will do (even your own customized autoload etc.)
    2. Insert any audio file in the arrange, into an Audio object, preferably start the file on bar 2 (so that there is some space at the beginning with no sound).
    3. Set the track to Surround Output
    4. Add a Space Designer (with any reverb setting) to Bus 1 (or any bus) and set this to Surround out as well.
    5. Add a send on the track you added with the audio file to send to the bus with Space Designer.
    6. Start playback from Bar 1, and let the audio file start. First play should sound ok.
    7. Hit the Enter key (on the keypad-left) to restart playback from bar one.
    At this point, is anyone else getting a few Pops??? before the audio file starts????
    -Turning OFF Latency Compensation will get rid of the problem.
    -Switching the tracks back to Stereo out or mono will stop the pops.
    -Deleting the Space Designer Plugin instance will also stop the pops.
    What's going on???
    G5 dual 1.8GHz 2.5gig Ram   Mac OS X (10.4.7)  

    Yep, same bug here…
    A 5.1 impulse on an aux, give me about 2 seconds delay…
    Same song opened with 9.0.2 aren't affected

  • Space designer clicks

    I am often noticing little clicks about every 10 seconds or so when using space designer. Even with one only track of Ivory running, plus even a few audio tracks do it as well. Using 10.4.3 latest pro apps and Logic 7.1. Sampling at 88kz and the meter is at about half staff. Any suggestions?
    G5 2.0 Dual   Mac OS X (10.4.3)   Raptor drive for Ivory 4.5 gigs

    Have you tried increasing the audio buffer size by one notch to see if that fixes it?

  • Space Designer True Stereo Impulse Responses

    I recently purchased some impulse responses. I am trying to load these into Space Designer on Logic 9.1. They have been supplied as L, R and C wav files. It says that Space Designer supports 'true stereo' impulse responses, where there is a seperate wav file for L and R. But I can't work out how to load both files? Has anyone on here successfully loaded True Stereo responses in Space Designer? The set of responses also includes 'quad' files consisting of just one stereo file - should I be using these instead?
    If anyone could help/offer any advice I would be very grateful
    Many thanks
    jlb

    jlb223 wrote:
    I recently purchased some impulse responses. I am trying to load these into Space Designer on Logic 9.1. They have been supplied as L, R and C wav files. It says that Space Designer supports 'true stereo' impulse responses, where there is a seperate wav file for L and R. But I can't work out how to load both files? Has anyone on here successfully loaded True Stereo responses in Space Designer? The set of responses also includes 'quad' files consisting of just one stereo file - should I be using these instead?
    If anyone could help/offer any advice I would be very grateful
    Many thanks
    jlb
    If the impulse responses are Stereo Interleaved audio files, then they load into Space Designer as true stereo impulses.
    Note : make SURE you create the space Designer on a STEREO AUX or channel, otherwise its mono--->Stereo, and will load mono impulses. At least that what it does on my system. They same impulse sounds very different when fed a mono source VS a stereo source...
    As for "QUAD" sources, it does not support them, at least I do not think it does.
    Try loading a Space Designer on a 4-channel audio track (a QUAD) track, and see what happens.
    Also, those QUAD files are probably 4 mono audio files contained in the one file. I've seen these before...
    Cheers
    Cheers

  • Space Designer Presets and Impulses... Gone?!

    I'm stymied...
    Been wanting to audition some Space Designer reverbs, but for some reason all of the presets were gone from the settings menu. I don't remember what I did exactly, but I found them and moved them into the SD settings folder somewhere on my system. And now I have all of my presets back. But...
    Every time I load one of the presets, Logic asks me where the .sdir file is for it.
    This never used to be a problem. Why it's different today is beyond me. But anyway...
    Can someone please tell me where .sdir files are supposed to be located? And also, just so I'm sure everything is where it should be, where should the SD preset settings live?
    -=iS=-

    Works perfectly.
    For some reason my impulse responses and settings were in two places:
    iSchwartz HD/Library/Logic/Impulse Responses
    ...and...
    ~/Library/Applications Support/Logic/Impulse Responses
    Weird...
    Anyway, thanks again.

  • Space designer causing cpu spike overload

    Hope you guys can help with this, it's beginning to annoy me. I'm currently unable to use space designer reliably. I had this problem in Logic 8 and it's still happening in 9. I have one instance of SD in my current project and it's causing cpu spikes that are giving me errors. The funny thing is that the error happens just after a region that is being sent to the reverb has ended. the cpu meter then gradually rises until the error stops playback. If I turn SD off i don't get these problems or if I disable SD via automation when it's not needed it seems ok also. What the **** is this about? The thing is I really like the sound of SD and miss it when I have to use different reverbs. Anyone else having these issues? I read on another thread that setting all your inputs to "no input" helps but for me it doesn't. What else can I try?
    cheers
    p

    Thanks for your input.
    Just to clarify, I am getting the spike once the audio data stops sending through the SD plugin (whilst the song is still playing). So, for example I may send a 10 second bit of audio through the plug - this works fine. Then once the audio stops sending and the reverb trail finishes....I then get the CPU going mad - and yet there is complete silence within the song - there is nothing else playing!
    This has got to be a bug or conflict of some kind - my computer spec is massive and should be able to cope with a stereo bit of audio through one plugin! (Hope this makes sense.)
    There have been a couple of posts similar but no answers as yet...
    Wondering whether it is a conflict with UAD plugins or something which limits the reproduction of this bug...I have noticed that if I remove all UAD plugins from the channel strip in question, the error tends not to reappear - but the issue is unique to the SD plugin.
    Danny

  • Space designer help

    space designer always sounds ****** once ive bounced out of logic. for one, the reverb is a ton stronger on the final product, and for another, the quality has gone down the toilet- really it sounds awful until i turn it down enough so that its out of the way, but i need it blaring for backups vocals on an r&b song. i think this might have something to do with the dithering but im not sure. i usually set it to pow-r 2. for some reason i dont have this problem when i use the other reverbs, but they dont sound as good in logic. does anyone else have this problem? does anyone know of a way to get better results out of space designer?

    i suspect david is right - that it is a summing/phase issue. some of those IRs are very out of phase without giving much stereo width (strange) yet they don't sound too different when you put a dirmixer plug-in on and narrow the stereo field (even stranger).
    don't limit yourself to the logic presets. check out the noisevault IRs which you can use with SD. some of these are simply fantastic. here's the link to the lexicon reverbs:
    http://noisevault.com/nv/index.php?option=com_remository&Itemid=29&func=selectca t&cat=7
    the PCM91 reverbs are fan-tastic. don't forget to chain reverbs - ie put your source into a studio (logics wooden studio is great) or into a short length plate (such as the EMT250 plates), and then feed that to a deeper reverb for warmth.
    your issues sound like a problem you are having elsewhere in your system rather than artistic use of the IR's. i would take david r's advice and check if you are having phase problems somewhere in your outboard gear - or if you have fed something somewhere within logic you shouldn't have.
    incidentally - you can check for phase problems by using the correlation meter or the ganiometer.

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