Strange phenomenon when scrolling through develop module images in LR6

I just upgraded to LR6 and so far like what I see as far as performance increases.
Noticed a strange phenomenon today while scrolling through the images in the develop module. These are all rendered images with a preset applied to them.
I notice when I use the arrow key to go to the next image, the image first displays very "flat" or basic and then the rendered image appears a second or two later. If I scroll back the image displays normal rendered.
It is only when I go about 2-3 images back it starts to display the same issue of non-rendered to then a rendered image. If I scroll forward to images I have not seen yet it does the same thing of showing a non-rendered image to a rendered image.
I think I narrowed this down to the "Use the graphics processor" option. If I turn this off  the image loads a lot slower but only displays the rendered version and not the flat and then rendered version.
Turning the GPU option back on immediately does the dual image version. Strange and hard to explain but not sure if anyone else has seen this.
Here are my system specs from the LR Performance tab:
Lightroom version:  CC 2015 [1014445]
License: Creative Cloud
Operating system: Windows 8.1 Business Edition
Version: 6.3 [9600]
Application architecture: x64
System architecture: x64
Logical processor count: 16
Processor speed: 2.6 GHz
Built-in memory: 32691.8 MB
Real memory available to Lightroom: 32691.8 MB
Real memory used by Lightroom: 4451.9 MB (13.6%)
Virtual memory used by Lightroom: 4594.8 MB
Memory cache size: 6002.1 MB
Maximum thread count used by Camera Raw: 8
Camera Raw SIMD optimization: SSE2,AVX
System DPI setting: 144 DPI (high DPI mode)
Desktop composition enabled: Yes
Displays: 1) 3840x2160
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
Graphics Processor Info:
GeForce GTX 680/PCIe/SSE2
Check OpenGL support: Passed
Vendor: NVIDIA Corporation
Version: 3.3.0 NVIDIA 350.12
Renderer: GeForce GTX 680/PCIe/SSE2
LanguageVersion: 3.30 NVIDIA via Cg compiler
Application folder: C:\Program Files\Adobe\Adobe Lightroom
Library Path: E:\Lightroom Catalog\Lightroom CC\Lightroom CC.lrcat
Settings Folder: C:\Users\Toby\AppData\Roaming\Adobe\Lightroom
Installed Plugins:
1) Adobe Revel Plug-in
2) Behance
3) Canon Easy-PhotoPrint Pro
4) Canon Print Studio Pro
5) Canon Tether Plugin
6) Facebook
7) Flickr
8) HDR Efex Pro 2
9) Perfect B&&W 8
10) Perfect Effects 8
11) Perfect Enhance 8
12) Perfect Photo Suite 8
13) Perfect Portrait 8
14) Perfect Resize 8
15) Show Focus Points
16) Upload To Pictage
Config.lua flags: None
Adapter #1: Vendor : 10de
  Device : 1180
  Subsystem : 96910de
  Revision : a1
  Video Memory : 1987
Adapter #2: Vendor : 1414
  Device : 8c
  Subsystem : 0
  Revision : 0
  Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: Speakers (SB Recon3D PCIe)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: Uninitialized
Direct2DEnabled: false
GPUDevice: not available
OGLEnabled: true
Thanks for any thoughts,

Here is where you asked this before:

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