The packager for iphone is slow !!!solution!!!

i've build a couple of apps ,, at first i thought my computer is running slow and that's why the apps are running slow on my iphone
but then  saw everyone is actually complaining through out the internet
We need a soultion to this problem
i think we need some one from adobe to come up and say something
i've wasted a lot of money on adobe products (i'm ready to sue)
does adobe care????????

I had the same issue with slow builds for Ad hoc and App Store builds.  Before when I would compile, it would estimate 5 min to complete the precess, count down to 0 and then display 5 min remaining forever.  It took me a while to realize it was still compiling and not just frozen.  Anyway, I let it one evening and found out it took like an hour to publish.
The info from jendabek was very helpful.  The updates to the code are painless.
Here's what I did.
1) I double checked that I wasn't importing any classes I didn't need.
instead of...
     import flash.events.*
for example I'd do this...
     import flash.events.MouseEvent;
     import flash.events.Event;
     import flash.events.TimerEvent;
2) I double checked that I defined the variable types when I defined them.
These 2 things alone had drastic results when compiling.
When I went to compile this time I had a time estimate of 26 min.  It finished in under 5min.  These 2 steps took my compile time down from Over an hour to under 5 min.  It makes a difference.
Thanks

Similar Messages

  • How to use the Packager for iPhone ?

    Hi What`s up guys??
    I Download the Packager for iPhone and i can`t used this ?
    please help me and show me in picture how to use this.

    my question about http://labs.adobe.com/technologies/packagerforiphone/ package.

  • Why is the Packager for iPhone guide for Flash CS5 and not Flash Builder?

    Following this tutorial, I gave compiling an iPhone project via the command line a shot and found it very difficult. The commands are not clearly explained and have character errors (“ ” instead of " ", \ instead of /, etc.).
    I've also downloaded the pdf that comes with the Packager for iPhone and tried to follow along, but the explanations are for developing in the Flash CS5 IDE...why is that? It seems that Flash Builder would be the logical development environment for developers and a dev guide...
    Can anyone explain or perhaps direct me to an easier, more official tutorial on developing iPhone applications in Flash Builder? Thank you!

    Because Flash CS5 users need more help than us Flex devs. jk
    The "Packager for iPhone" was depreciated some time ago, so I imagine you are reading some old docs. Now (since FB 4.5), it's just another target platform in a Flex Mobile Project. Before then it was part of the ADT compiler which could be run in ANT (or a really long command line string), and before then it was actually the "packager for iPhone".
    If you do not have FB 4.5 then maybe you can provide more info on the challenges your facing, and someone may be able to point you in the right direction.
    You may also want to give this a read: http://help.adobe.com/en_US/flex/mobileapps/WS064a3073e805330f6c6abf312e7545f65e-8000.html

  • Is the Packager for iPhone (pfi) still for download somewhere?

    Hi,
    It's great to see that Adobe is making updates for the iOS development platform.
    However, I have an application in the appstore that I developed using the (old) pfi packager using Flash cs5.
    Therefore I can't update the app using Air 2.6 or 2.7.
    I wonder: what if I reinstall my mac from scratch, I need to reinstall pfi to create updates to my app.
    Does anyone know where I can download the old pfi?
    Or maybe someone downloaded the installer and is willing to send it to me?
    I would hate to be unable to continue development of my "old" apps...
    Thanx in advance!

    Thanx for your quick respons Sanika.
    Unfortunately the download-link doesn't work. It redirects to the new air-pages with no sign of a download link to the old files.
    I know I should better move to air 2.7 (and believe me, I want to!), but 2 things are bothering me about air 2.7:
    1) I am not able to upgrade my existing games due to the fact that some older devices aren't supported anymore. I have about 20.000 downloads allready so I can't ask all those people to download my app again when I release it under a different name. I just don't think people will like that. Especially when they have to pay for it again!
    2) My app is a game for kids and most of them don't have a fancy iPhone 4 or iPad. A lot of them have iPod touches (2nd en 3rd generation) and releasing an app in Air 2.7 makes it impossible for them to download it. I would loose a rather big audience if I do so...
    So, if anyone has a working download link for the old iPhone packager (PFI) or has another solution for the problems described above, I would really appreciate it.
    (makes me wonder how you other guys update your existing apps)

  • Internals of Packager for iPhone

    Hello, just out of curiosity.
    Does anyone of you know what exactly does the "Packager for iPhone" does?
    At first, I thought that it was some kind of cross-compiler from swf bytecode to Obj-C/arm code; because of Apple Restrictions, and because of the long time it takes the pfi 'recompile' an swf.
    However, after creating a really simple app (a Hello World), I see that it compiles to an .ipa of around 8MB. I've also developed native Obj-C apps and an application that does that would comfortably fit in around 200K. That makes me think that the pfi actually encapsulates the whole swf inside an Air Runtime that automatically starts up the app. That's more 'coherent' with what Adobe would do, since the pfi is actually part of Adobe Air, and because (I think), it would be easier (and safer) to program an Obj-C Air Runtime, than to create that kind of cross-compiler. If this is the case, I still don't get it why it takes so long to encapsulate the swf.
    Anyway, I haven't found any documentation related to this, let me know what you think about this.

    Yeah, great, thanks Adobe... you've just lost years worth of community comments and resource there!
    Who thought that removing that forum could ever be a good idea?!
    It could have stayed as a static 'read only' forum with this being the new place to add comments and threads.
    Shocking really...
    Please Adobe re-instate it. You're normally amazing but this truly sucks and is very surprising.

  • Packager for iPhone 2.5?

    When will the Packager for iPhone for Adobe Air 2.5 be released?  Or, does the current packager work with Adobe Air 2.5?  Will there be performance optimization in the next PFI release?
    Thanks!
    Simon

    When will the Packager for iPhone for Adobe Air 2.5 be released?  Or, does the current packager work with Adobe Air 2.5?  Will there be performance optimization in the next PFI release?
    Thanks!
    Simon

  • Packager for iPhone Labs Forum - moved but old links don't work :(

    Since Packager for iPhone is an obsulete product now and everybody "should" use AIR 2.6, the Packager for iPhone forum disappered today and all links bring to the page saying: "It appears you're not allowed to view what you requested. You might contact your administrator if you think this is a mistake."
    Come on guys, the old links to the specific forum threads should still work, I bookmarked so many links ralated to many problems "to read later" and now they are gone... Would be nice if there was some redirect to the same threads on the new forum if they were moved (I hope they aren't removed). So far we can only used "cached" in Google version...

    Yeah, great, thanks Adobe... you've just lost years worth of community comments and resource there!
    Who thought that removing that forum could ever be a good idea?!
    It could have stayed as a static 'read only' forum with this being the new place to add comments and threads.
    Shocking really...
    Please Adobe re-instate it. You're normally amazing but this truly sucks and is very surprising.

  • I want to buy an iphone 4s unlocked at apple store online and someone else at the hotel is going to receive the package for me, what should I do?

    I am from Brazil and I am going to USA in the end of the year. I know it takes 1-2 weeks to ship the iphone 4s, so I will buy it and send it to the hotel address . They will keep my package until I arrive.
    What do I have to do? Give an authorization or something like that?
    Thanks

    To buy from the Apple USA online store, you will need a credit card with a USA billing address - you cannot use a foreign credit card with a foreign billing address associated with it.  While you can ship to a hotel address in care of your name, you must make sure the Hotel will accept the package for you and secure it for you.  You may have other problems with that too.  if Apple cannot verify the address or anything about it makes them suspect a forwarding agent,they may refuse to ship to that address.

  • Flash CS6 and the old Packager for iPhone?

    Hi,
    I was wondering: now that it's possible to select an Air SDK version in Flash CS6, would it also be possible to use Flash CS6 with the old 'packager for iPhone' that came with Flash CS5?
    I know, I know, I should get rid of that old thing, but reality is that I used packager for iPhone to create one of my first apps and now I can't update to a newer version of Air. Apple doesn't allow that, because existing users wouldn't be able to update anymore.
    It would be great if CS6 can work with the old Packager for iPhone.
    Does anyone know the answer to this?

    Too bad... I was hoping to kick my old CS5 installation out of the window...

  • Is Packager for iPhone gone?

    From http://www.adobe.com/devnet/air/articles/ios_features_in_air26.html:
    "The PFI (Packager for iPhone) utility is gone, and its functionality has been integrated into ADT. ADT can now be used to package AIR files, native desktop installers, Android applications, and iOS applications. I should also mention that iOS applications (IPA files) can be built and copied to iOS devices on Windows using ADT and iTunes."

    From that link, it seems next version of the iOS packager is ready?

  • Packager for iPHONE

    Adobe® Flash® Professional CS5 will include a Packager for iPhone that will let you publish ActionScript 3 projects to run as native applications for iPhone. These applications can be delivered to iPhone users through the Apple App Store.*
    Adobe Flash Builder can create ActionScript projects so I was just wondering...Anyone know if this will be available for Adobe Flash Builder as well? or is this only for Adobe Flash Professional CS5???

    Hi,
    A little reading that may be of interest to you
    http://labs.adobe.com/technologies/flex/mobile/
    David.

  • How do i find the carrier for iphone 4 uk?

    how do i find the carrier for iphone 4 uk?

    Call AppleCare in the UK, they may be able to tell you.

  • What should I do when my iPhone is in recovery mode, I'm trying to restore, and it's stuck at the "Waiting For iPhone" stage??

    I dropped my iPhone on the ground, and as I went to pick it up, I started to swear under my breath as I realized my iPhone was in recovery mode. I'm like "how would an iPhone be this sensitive -_-," and so as my iPhone's docked unto my laptop, and with relentless attempts to restore my iPhone, I always find iTunes stuck at the "Waiting For iPhone" stage and I honestly have no clue what to do at this point. What should I do to bypass this or fix this problem? Or do I just wait? -_-

    Nothing except that when I turn it on, there's a USB cable and an iTunes logo above it, indicating that it's in recovery mode.

  • Screen turns into blue when i upgrade the software for iphone 5s

    screen turns into blue when i upgrade the software for iphone 5s

    There's way too much blue in that green screen
    This is green
    Try pulling down the spill level and reducing the spill tint. You're probably going to have to tweak the color selection manually.

  • Hi, I followed the instructions to apply for the Made For iPhone Program. After submission of the necessary documents and information, I have not heard back from Apple. How to track the application progress? Can someone help?

    Hi, I followed the instructions from Apple MFI website, to apply for the Made For iPhone Program. After submission of the necessary documents and information, I have not heard back from Apple for couple weeks. How to track the application progress? Can someone help? < Edited by Host >
    Thank you.
    Best Regards,
    Gerald

    Hi Gerald
    This is a user-to-user forum, and your message will not be received by Apple. You will need to sign into your Developer/MFI account, and contact Apple that way. This can be done here.
    P.S Please do not post your e-mail address here.
    Taylor

Maybe you are looking for