When dragging an image onto a fresh canvas, the resizing feature presnaps the image into the canvas size. I can confirm that this has not happened to me in previous projects. I've also tested this problem by making a new larger document size and dragging

Contexts: I am very competent with GFX and have worked on many projects.
When dragging an image onto a fresh canvas, the resizing feature presnaps the image into the canvas size. I can confirm that this has not happened to me in previous projects. I've also tested this problem by making a new larger document size and dragging in the same render. It snaps again. I don't want to re-size from the canvas dimensions, I want to resize from the render's original dimensions.

Ap_Compsci_student_13 wrote:
ok sorry but doesn't sscce say to post the whole code?the first S is Short, and yes, it needs to be all the code needed to illustrate the problem and let use reproduce it. If you were developing a new Web framework, your example might be short, but for a student game it's very long.

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