1/29/2013 - AIR 3.6 Runtime and SDK Beta

This beta release provides access to the AIR 3.6.0.592 runtime and SDK for Windows, Mac OS, iOS and Android.
Below are some of the key features and benefits of AIR 3.6.  Please see our release notes for full details.
New Features:
Graphics Data Query
Developers can read the structure of the display object and vector data at runtime. Game developers can use this feature to create complex Sprite Sheets, or exporters for any file format (e.g. SVG) at runtime.
Packaging and Loading Multiple SWFs on iOS
This feature allows an application developer to be able to package multiple SWF files that contain AS code and load them and call their functions when needed.
Mac Retina (hiDPI) Display support
Developers can now target their AIR application to use in Retina (hiDPI) displays on supported Macs.
Notable Fixes and Enhancements:
3487052 - GPU Issues on Nexus 10
3370109 - The video screen is scaled into the left bottom corner of the stage with Retina displays.
3486337 - Video corruption on iPad 2/3 using uploadFromByteArray at runtime
3482888 - File.cacheDirectory property test fails on Windows
And more!
You can find instructions for getting started with this release here: AIR 3.6 Labs Page
We encourage you to let us know what you think over on our AIR 3.6 Labs Forum

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    Today, the AIR 3.7 Runtimes and SDK's were updated to address stability and performance issues, in particular the following problems have been addressed:
    Apache Flex fails to compile when using AIR 3.7 (3529847)
    AIR 3.7.0.1860 Runtime for Windows
    AIR 3.7.0.1860 Runtime for Macintosh
    AIR 3.7.0.1860 SDK and Compiler for Windows
    AIR 3.7.0.1860 SDK and Compiler for Macintosh
    AIR 3.7.0.1860 SDK for Flex projects on Windows
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    For full details on the 3.7 release, please see our release notes.

  • 3/12/2013 - AIR 3.6 Runtime and SDK Update

    Today, the AIR 3.6 Runtimes and SDK's were updated to address stability and performance issues, in particular the following problems have been addressed:
    Sporadic crashes when launching Muse on OS X(3502772 & 3504350)
    Update embedded Flash Player to the latest version (3509206)
    AIR 3.6.0.6090 Runtime for Windows
    AIR 3.6.0.6090 Runtime for Macintosh
    AIR 3.6.0.6090 SDK for Windows
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  • 6/11/2013 - AIR 3.7 Runtime and SDK Update

    Today, the AIR 3.7 Runtimes and SDK's were updated to address stability and performance issues, in particular the following problems have been addressed:
    Camera is not working for stageVideo(iOS)(3558247)
    AIR 3.7.0.2090 Runtime for Windows
    AIR 3.7.0.2090 Runtime for Macintosh
    AIR 3.7.0.2090 SDK and Compiler for Windows
    AIR 3.7.0.2090 SDK and Compiler for Macintosh
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    Same here. This has only started happening since using the AIR 3.7 runtime and debugger.
    Problem signature:
      Problem Event Name:    APPCRASH
      Application Name:    RCMS Desktop 3.exe
      Application Version:    0.0.0.0
      Application Timestamp:    51a69f23
      Fault Module Name:    Adobe AIR.dll
      Fault Module Version:    3.7.0.2090
      Fault Module Timestamp:    51a6a3cb
      Exception Code:    c0000005
      Exception Offset:    001ad866
      OS Version:    6.1.7601.2.1.0.256.1
      Locale ID:    2057
      Additional Information 1:    0a9e
      Additional Information 2:    0a9e372d3b4ad19135b953a78882e789
      Additional Information 3:    0a9e
      Additional Information 4:    0a9e372d3b4ad19135b953a78882e789

  • 7/16/2012 - AIR 3.4 Runtime and SDK Beta 1

    The beta 1 release provides access to the AIR 3.4 runtime and SDK for Windows, Mac OS, iOS and Android. The key features and benefits of AIR 3.4 are:
    iOS 5.1 SDK Support — Build your AIR on iOS applications by default with iOS 5.1 SDK (without using the --platformsdk switch) and leverage the enhancements available in iOS 5.1 SDK.
    Exception Support in Native Extensions for iOS — A native extension for iOS can now use both C++ and Objective-C exceptions.
    iOS Push Notifications — This feature will use APNS (Apple Push Notification Service) and a provider (third-party server which will communicate with the APN) to generate notifications.
    AIR direct deployment (without iTunes) — Deploy an AIR application on iOS devices without having to use iTunes or the iPhone configuration utility.
    You can find instructions for getting started with this release here: AIR 3.4 Labs Page
    We encourage you to let us know what you think over on our AIR 3.4 Labs Forum

    Excellent, glad you were able to get this to work!  Had you tried right clicking the installer and doing a "run as administrator"?

  • 5/4/2012 - AIR 3.3 Runtime and SDK Beta 3

    The beta 3 release provides access to the AIR 3.3 runtime and SDK for Windows, Mac OS, iOS and Android. The key features and benefits of AIR 3.3 are:
    USB debugging for AIR iOS — This new feature allows the iOS developer to connect to the desktop via USB while debugging their mobile applications instead of relying on network connectivity.
    Enhanced Background behavior for AIR iOS — Background support now more closely resembles native applications in iOS. In addition to some basic multitasking and background audio support that is already enabled with AIR for iOS, applications may now support location updates and networking in the background, as well as being notified when a background app is about to be suspended by the operating system.
    Stylus support for Android 4.0 — Stylus support in Flash takes advantage of the new-in-4.0 Android Stylus API, so that stylus-aware apps work automatically with any devices supporting the Android API set.
    Simulator Support (Mac) — With the enhanced simulator support a developer can now package and run an application on iOS simulator using ADT commands. This feature allows an iOS developer to develop and run an application without needing an actual set of devices by using the iOS simulator using Xcode.
    Aspect Ratio Enhancements — With AIR 3.3 the issue with the runtime ignoring the specified aspect ratio has been resolved. In this release we address this use-case by allowing only screen orientation corresponding to app specified aspectRatio and orientation corresponding to 180 degree device rotation from the specified aspectRatio.
    Improved Mac App Store Support — Added support to ensure Mac AIR apps adhere to Apple guidelines and can be submitted to the Mac App store successfully.
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    We encourage you to let us know what you think over on our AIR 3.3 Labs Forum

  • 9/26/2012 - AIR 3.5 Runtime and SDK Beta

    The beta release provides access to the AIR 3.5 runtime and SDK for Windows, Mac OS, iOS and Android.
    The primary goals of this release are bug fixing, adding Jellybean support, and iOS app enhancements.
    Below are some of the key features and benefits of AIR 3.5:
    Debug stack trace in release builds of Flash Player — This feature enables developers to display stack trace info in release and debug builds.
    Packaging Multiple Binaries — This feature enables developers to include third party static libraries and frameworks and package these with ANE.
    Shared ByteArray support for ActionScript Workers — This feature enables developers to share memory between multiple workers.
    Packaging and loading multiple SWFs on iOS — This feature will allow developers to load multiple swfs, that contain ActionScript bytecode on iOS .
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    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum

  • 8/7/2012 - AIR 3.4 Runtime and SDK Beta 2

    The beta 2 release provides access to the AIR 3.4 runtime and SDK for Windows, Mac OS, iOS and Android. The key features and benefits of AIR 3.4 are:
    iOS 5.1 SDK Support — Build your AIR on iOS applications by default with iOS 5.1 SDK (without using the --platformsdk switch) and leverage the enhancements available in iOS 5.1 SDK.
    Exception Support in Native Extensions for iOS — A native extension for iOS can now use both C++ and Objective-C exceptions.
    iOS Push Notifications — This feature will use APNS (Apple Push Notification Service) and a provider (third-party server which will communicate with the APN) to generate notifications.
    AIR direct deployment (without iTunes) — Deploy an AIR application on iOS devices without having to use iTunes or the iPhone configuration utility.
    You can find instructions for getting started with this release here: AIR 3.4 Labs Page
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  • 8/29/2013 - AIR 3.8 Runtime and SDK

    Today we are excited to announce the availability of the released version of AIR 3.8 and encourage you to download, use, and provide us feedback.
    This update includes the following new features and changes:
    Notable bug fixes:
    SWF content loaded with the HTML/HtmlLoader components fail to receive proper user input (3603433)
    For further information please see our release notes.
    Download Locations:
    AIR 3.8.0.1280 runtime for Windows: 3.8 Runtime Download
    AIR 3.8.0.1280 runtime for Macintosh: 3.8 Runtime Download
    AIR 3.8.0.1280 SDK & Compiler for Windows: 3.8 SDK & Compiler Download
    AIR 3.8.0.1280 SDK & Compiler for Macintosh: 3.8 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 3.8 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 3.8 SDK & Compiler”.
    AIR SDK 3.8.0.1280 (Compatible with Flex) for Windows: 3.8 SDK Windows Download
    AIR SDK 3.8.0.1280 (Compatible with Flex) for Macintosh: 3.8 SDK Macintosh Download
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  • 9/10/2013 - AIR 3.8 Runtime and SDK

    Today we are excited to announce that AIR 3.8.0.1430 is available for immediate download.  This update includes multiple stability fixes for both the runtime and SDK.
    Notable bug fixes:
    3587773 - [External bug][iOS]Creating too many FileStream objects will cause app to crash on iOS
    3613819 - [iOS7] - Using Sound.play app asks permission for accessing the Microphone even when microphone API is not used in the app
    3587452 - [Android] - 144x144 image size icon should be supported on android
    3606308 - [Android][SecureSocket] - Application getting crash when trying to connect with host contains SSL certificate.
    3077653 - [iOS] - Creating too many FileStream objects will cause app to crash on iOS.
    3560721 - [iOS] - Application crashes having Microphone running for 10 to 20 mins
    3572885 - [Android] - 'orienationChange' event is not fired when Stage rotated through setOrientation() method
    3554585 - [Android] - Stage is blank in GPU mode because of rotationY property
    Multiple stability and security fixes
    For further information please see our release notes.
    Download Locations:
    AIR 3.8.0.1430 runtime for Windows: 3.8 Runtime Download
    AIR 3.8.0.1430 runtime for Macintosh: 3.8 Runtime Download
    AIR 3.8.0.1430 SDK & Compiler for Windows: 3.8 SDK & Compiler Download
    AIR 3.8.0.1430 SDK & Compiler for Macintosh: 3.8 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 3.8 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 3.8 SDK & Compiler”.
    AIR SDK 3.8.0.1430 (Compatible with Flex) for Windows: 3.8 SDK Windows Download
    AIR SDK 3.8.0.1430 (Compatible with Flex) for Macintosh: 3.8 SDK Macintosh Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page

  • 7/24/2013 - AIR 3.8 Runtime and SDK

    Today we are excited to announce the availability of the released version of AIR 3.8 and encourage you to download, use, and provide us feedback.
    This update includes the following new features and changes:
    4096x4096 texture support – With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    Rectangle Texture Support – Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.
    LZMA Support – On iOS and Android, LZMA compressed swfs can now be packaged and are supported.
    ServerSocket – ServerSocket APIs are now supported on iOS and Android.
    DatagramSocket – DatagramSockets APIs are now supported on iOS and Android.
    Notable bug fixes:
    Touch events extremely slow on AIR with Stage3D(3536911)
    [Android only-> GPU] Stage is blank in GPU mode because of rotationY property(3554585)
    [Android] [Screen Orientation] 'orientationChange' event is not fired when Stage rotated through setOrientation() method(3572885)
    [iPhone only] Application crashes when the Microphone is on for 10 to 20 mins(3560721)
    [Screen Orientation][Android] Application rotates even if tag is set to 'false' and tag is set to 'any'(3562132)
    StageWebView.drawViewPortToBitmapData draws incorrect bitmap on retina devices(3558603)
    Support PIE enabled Apps on iOS - Apple now encourages developers to have the PIE enabled binaries - A warning is shared when app is uploaded on Apple App Store(3556281)
    For further information please see our release notes.
    Download Locations:
    AIR 3.8.0.870 runtime for Windows: 3.8 Runtime Download
    AIR 3.8.0.910 runtime for Macintosh: 3.8 Runtime Download
    AIR 3.8.0.870 SDK & Compiler for Windows: 3.8 SDK & Compiler Download
    AIR 3.8.0.910 SDK & Compiler for Macintosh: 3.8 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 3.8 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 3.8 SDK & Compiler”.
    AIR SDK 3.8.0.870 (Compatible with Flex) for Windows: 3.8 SDK Windows Download
    AIR SDK 3.8.0.910 (Compatible with Flex) for Macintosh: 3.8 SDK Macintosh Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page

  • 10/24/2012 AIR 3.5 Runtime and SDK Beta Update

    October 24th, 2012
    AIR 3.5 (build 520) is now available for download.  The latest version of AIR 3.5 Beta is available here: http://labs.adobe.com/downloads/air3-5.html.
    This build contains the following notable fixes and known issues in this build.
    Fixed issues
    On Android, screen goes back when changing view from ANE->AIR, recovers if app loses/regains focus (3348855)
    ADT App packaging with platformsdk switch pointing to iOS 6 SDK completes after giving fatal Error. (3309675)
    Text fields stop displaying if stage.quality set to "low" - iOS for renderMode=gpu (3345587)
    Some Stage3D applications does not load on Droid X (2.2.1) (3345131)
    Notable issues
    [AIR] CameraUI not working on the GalaxyNexus after OS update from ICS to Jelly Beans OS (3347644)
    Application freezes when disposing the audioQueue for the microphone on iOS6. (3349815
    When packaging an IPA using platformsdk option to point to the iOS 6 SDK, an exception, “java.io.IOException:PLIST generation failed due to SAX error:org.xml.sax.saxParseException” is thrown (3309675)
    Stuttering of mouse events with new versions of AIR (3.4, 3.5 Beta) (3338757)
    Known issues:
    Loading gif files using AsyncBitmap loading may crash on iOS devices (3337888)
    Using Concurrency on a single core CPU causes crashes (3351048)
    Additionally, we have updated the Beta release notes with more details on how to support your iOS app on iPhone 5 screen size.  Please see iPhone 5 support section in http://labsdownload.adobe.com/pub/labs/flashplatformruntimes/shared/air3-5_flashplayer11-5 _releasenotes.pdf
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum
    Finally, bugs can be reported at bugbase.adobe.com

  • 10/17/2012 AIR 3.5 Runtime and SDK Beta Update

    October 17th, 2012
    The latest version of AIR 3.5 (build 460) Beta is now available.  This build contains the following notable fixes.
    BitmapData captured of the StageWebView is 2x on iPad3 (3321334)
    setOrientation(landscape) incorrectly changing app to portrait if called in app already in landscape for swf version>=16 (3336735)
    Playing and Stopping sound crashes on some Jellybean and ICS devices. (3341888)
    IIPA.exe crashed dialog appears when deploying to iOS Device on WIN7 platform (3324503)
    Some Stage3D based AIR games crashing on HTC Evo 3D
    Some Video applications crashing on ICS and JellyBean. (3341856)
    iOS - No way to identify if an application not running in background is invoked by a push notification. To address this, we’ve introduced a new property value called “InvokeEventReason.NOTIFICATION” for “InvokeEvent.reason”. (3345326)
    Known Issues:
    ADT App packaging with platformsdk switch pointing to iOS 6 SDK completes after giving fatal Error. (3309675)
    InvokeEvent Missing Data: Unable to receive file URL from an Android Intent (3346837)
    Text fields stop displaying if stage.quality set to "low" - iOS for renderMode=gpu (3345587)
    Loading gif files using AsyncBitmap loading may crash on iOS devices (3337888)
    Lock screen on landscape-only app, returns in portrait on Android devices (3346730)
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum

  • 11/14/2012 AIR 3.5 Runtime and SDK Beta Update

    We’re pleased to announce the availability of AIR beta 3.5.0.690.
    You can download the BETA here: http://labs.adobe.com/downloads/air3-5.html
    This beta contains the following fixes:
    Minor improvements in security and stability.
    Minor improvements in video display.
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum
    Finally, bugs can be reported at bugbase.adobe.com

  • 11/20/2012 AIR 3.5 Runtime and SDK Beta Update

    11/20/2012
    We’re pleased to announce the availability of AIR beta 3.5.0.760.
    You can download the BETA here: http://labs.adobe.com/downloads/air3-5.html
    This beta contains the following fixes:
    Support for iPad mini.
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum
    Finally, bugs can be reported at bugbase.adobe.com

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