11/6/2012 - AIR 3.5 Release Announcement

Today we're pleased to announce that the next version of AIR, 3.5.0.600, is available for immediate download.  The primary goal of this release was bug fixing, the addition of Jellybean support, and iOS app enhancements.  This update includes the following new features:
Debug stack trace in release builds of Flash Player — This feature enables developers to display stack trace info in release and debug builds.
Packaging Multiple Binaries — This feature enables developers to include third party static libraries and frameworks and package these with ANE.
Shared ByteArray support for ActionScript Workers — This feature enables developers to share memory between multiple workers.
Packaging and loading multiple SWFs on iOS — This feature will allow developers to load multiple swfs, that contain ActionScript bytecode on iOS .
For further additional information please see our release notes.
AIR 3.5 runtime for Windows and Macintosh: 3.5 Download
AIR SDK 3.5 for Windows and Macintosh: 3.5 Download
Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page
We are currently in the process of this global release.  This process can take up to twenty four hours to complete.  If you encounter a problems with broken or missing links, please clear your browser cache and try again.  If the problem persists, please create a new post in our forum or send email to [email protected]

Why is it impossible to find the IOS sdk 6.0 on adobe site or any related forum ? i searched everywhere the only place i found it was on developer apple in a DMG i needed to uncompress to see that it was in a format not reable by windows. as i understand the only way to get it is by installing xcode on a mac and copying it from here. Why adobe not giving it ? or updating the 3.4 sdk with 6.0 in it ?
I mean... with air 3.4 you can use platformsdk.. and you can use it on windows!! BUT NOBODY GIVE THE SDK!! Go on google and i dare you to find sdk 6.0 in a format readable for windows!
anyway i used the beta 3.5 for now i just found that sad that the support for such a obvious request isn't met.

Similar Messages

  • 6/8/2012 - AIR 3.3 Release Announcement

    Today we're pleased to announce that the next version of AIR, 3.3.0.3650, is available for immediate download.  This update includes the following new features:
    USB debugging for AIR iOS — This new feature allows the iOS developer to connect to the desktop via USB while debugging their mobile applications instead of relying on network connectivity.
    Enhanced Background behavior for AIR iOS — Background support now more closely resembles native applications in iOS. In addition to some basic multitasking and background audio support that is already enabled with AIR for iOS, applications may now support location updates and networking in the background, as well as being notified when a background app is about to be suspended by the operating system.
    Stylus support for Android 4.0 — Stylus support in Flash takes advantage of the new-in-4.0 Android Stylus API, so that stylus-aware apps work automatically with any devices supporting the Android API set.
    Simulator Support (Mac) — With the enhanced simulator support a developer can now package and run an application on iOS simulator using ADT commands. This feature allows an iOS developer to develop and run an application without needing an actual set of devices by using the iOS simulator using Xcode.
    Aspect Ratio Enhancements — With AIR 3.3 the issue with the runtime ignoring the specified aspect ratio has been resolved. In this release we address this use-case by allowing only screen orientation corresponding to app specified aspectRatio and orientation corresponding to 180 degree device rotation from the specified aspectRatio.
    Improved Mac App Store Support — Added support to ensure Mac AIR apps adhere to Apple guidelines and can be submitted to the Mac App store successfully.
    AIR 3.3 runtime for Windows and Macintosh: 3.3 Download
    AIR SDK 3.3 for Windows and Macintosh: 3.3 Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page
    For further additional information please see our Runtime release notes and Developer release notes

    Why is it impossible to find the IOS sdk 6.0 on adobe site or any related forum ? i searched everywhere the only place i found it was on developer apple in a DMG i needed to uncompress to see that it was in a format not reable by windows. as i understand the only way to get it is by installing xcode on a mac and copying it from here. Why adobe not giving it ? or updating the 3.4 sdk with 6.0 in it ?
    I mean... with air 3.4 you can use platformsdk.. and you can use it on windows!! BUT NOBODY GIVE THE SDK!! Go on google and i dare you to find sdk 6.0 in a format readable for windows!
    anyway i used the beta 3.5 for now i just found that sad that the support for such a obvious request isn't met.

  • 3/27/2012 - AIR 3.2 Release Announcement

    Today we're pleased to announce that the next version of AIR, 3.2.0.2070, is available for immediate download.  This update includes the following new features:
    Stage3D hardware accelerated GPU rendering (mobile) —  AIR 3.2 introduces the Stage3D API to iOS and Android. These low-level APIs enable cinematic, high-performance 2D and 3D graphics with full GPU acceleration across devices.
    Drivers gating for hardware acceleration relaxed (desktop) — In earlier Mac and Windows releases, hardware acceleration for Stage3D was limited to drivers released after 1/1/2009. This release expands support, relaxing driver gating to 1/1/2008.
    Mouse lock, relative mouse coordinates, right and middle click events (desktop) — Create immersive, panoramic games with infinite scrolling to enable new classes of content, including first-person games.
    Throttling event — This release introduces a new ThrottleEvent. A ThrottleEvent is now dispatched by the stage when the Flash Player throttles, pauses or resumes content.
    Multithreaded video decoding (desktop) — The video decoding pipeline is now fully multithreaded. This feature should improve the overall performance on all platforms. Note that this feature is a significant architecture change required for other future improvements.
    AIR 3.2 runtime for Windows and Macintosh: 3.2 Download
    AIR SDK 3.2 for Windows and Macintosh: 3.2 Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page
    For further additional information please see our Runtime release notes and Developer release notes
    Note: If you discover missing or broken links to Flash runtime related materials, please try clearing your cache and trying again.  If the link continues to be broken, please post a new forum thread or send email to [email protected] so I can investigate further.

    Difficult to answer until the benchmarks are performed.  The Macbook Pro will get a higher Geekbench score of course because that concentrates on processor and memory sppeds.  But Barefeats and MacWorld benchmarks will be more real-world tests that will give a more meaningful comparison.
    The Air is going to boot the fastest due to the SSD.  It may really give the Pro a run for the money whenever there's heavy disk access. But in game-playing, you'll have most of what you need loeaded into memory, so then the Pro will outperform.  People who use SSD flash memory are usually very happy with the overall responsiveness of the system. but gamers may want the fastest processor they can get.  So your requirements in a way conflict with each other.  Wait for the benchmarks and then you decide what's best for you.

  • 8/21/2012 - AIR 3.4 Release Announcement

    Today we're pleased to announce that the next version of AIR, 3.4.0.2540, is available for immediate download.  This update includes the following new features:
    iOS 5.1 SDK Support — Build your AIR on iOS applications by default with iOS 5.1 SDK (without using the --platformsdk switch) and leverage the enhancements available in iOS 5.1 SDK.
    Exception Support in Native Extensions for iOS — A native extension for iOS can now use both C++ and Objective-C exceptions.
    iOS Push Notifications — This feature will use APNS (Apple Push Notification Service) and a provider (third-party server which will communicate with the APN) to generate notifications.
    AIR direct deployment (without iTunes) — Deploy an AIR application on iOS devices without having to use iTunes or the iPhone configuration utility.
    For further additional information please see our release notes.
    AIR 3.4 runtime for Windows and Macintosh: 3.4 Download
    AIR SDK 3.4 for Windows and Macintosh: 3.4 Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page
    Message was edited by: Pat Willener - updated release notes link.

    Excellent, glad you were able to get this to work!  Had you tried right clicking the installer and doing a "run as administrator"?

  • 11/20/2012 AIR 3.5 Runtime and SDK Beta Update

    11/20/2012
    We’re pleased to announce the availability of AIR beta 3.5.0.760.
    You can download the BETA here: http://labs.adobe.com/downloads/air3-5.html
    This beta contains the following fixes:
    Support for iPad mini.
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum
    Finally, bugs can be reported at bugbase.adobe.com

  • 10/24/2012 AIR 3.5 Runtime and SDK Beta Update

    October 24th, 2012
    AIR 3.5 (build 520) is now available for download.  The latest version of AIR 3.5 Beta is available here: http://labs.adobe.com/downloads/air3-5.html.
    This build contains the following notable fixes and known issues in this build.
    Fixed issues
    On Android, screen goes back when changing view from ANE->AIR, recovers if app loses/regains focus (3348855)
    ADT App packaging with platformsdk switch pointing to iOS 6 SDK completes after giving fatal Error. (3309675)
    Text fields stop displaying if stage.quality set to "low" - iOS for renderMode=gpu (3345587)
    Some Stage3D applications does not load on Droid X (2.2.1) (3345131)
    Notable issues
    [AIR] CameraUI not working on the GalaxyNexus after OS update from ICS to Jelly Beans OS (3347644)
    Application freezes when disposing the audioQueue for the microphone on iOS6. (3349815
    When packaging an IPA using platformsdk option to point to the iOS 6 SDK, an exception, “java.io.IOException:PLIST generation failed due to SAX error:org.xml.sax.saxParseException” is thrown (3309675)
    Stuttering of mouse events with new versions of AIR (3.4, 3.5 Beta) (3338757)
    Known issues:
    Loading gif files using AsyncBitmap loading may crash on iOS devices (3337888)
    Using Concurrency on a single core CPU causes crashes (3351048)
    Additionally, we have updated the Beta release notes with more details on how to support your iOS app on iPhone 5 screen size.  Please see iPhone 5 support section in http://labsdownload.adobe.com/pub/labs/flashplatformruntimes/shared/air3-5_flashplayer11-5 _releasenotes.pdf
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum
    Finally, bugs can be reported at bugbase.adobe.com

  • My macbook pro early 2012 won't install release version of yosemite after being in the beta test

    my macbook pro early 2012 won't install release version of yosemite after being in the beta test, anyone else having any issues with this?

    Received an email from apple saying thank you for being in the beta test and they tell you to download the release version from the mac app store and install it. Done this twice and it says installed successfully after rebooting twice and doing the usual install of a new OS. However when it boots up and opens your desktop it still has the Feedback assistant installed and continuity and all the new features do not work at all. Making me assume that the final release has not installed at all. Spoke to apple on the Phone and they Don't know how to solve it. Except for doing a fresh OS Install. Which i would rather not do, but might have too. currently backing up my Mac as we spec to do it

  • About 4/14/2015 - FP17 Release Announcement

    Hi Chris:
    Same as it happened/reported here, please note that in your last update release announcement, direct download links for Flash Player 17 for Internet Explorer on Windows 8/8.1: 17.0.0.169 (all 4 versions) still point to KB3044132 (March 10, 2015), being the correct one: KB3049508 (April 15, 2015), as also shown on Microsoft (updated April 15, 2015) Security Advisory 2755801. Thanks.
    In addition, please also note that some content (some CVEs are cut or at least not visible in the Firefox browser) from the Adobe Security Bulletin APSB15-06 for FP17.0.0.169. I think there should also be some additional support contents at the right side of the page, right?
    Haven't tried other browsers, but... Is this a bug on Adobe's support article or in Firefox?
    Thanks in advance for your attention.

    Yes, they have corrected them already. Thank you Chris.
    What about APSB15-06? Any news?

  • Apps built with AIR 3.4 release SDK for AppStore?

    Hello,
    Here's my question -
    Can we publish apps built with AIR 3.4 release SDK to the Apple AppStore?
    We need to use AIR 3.4 SDK as the AIR 3.3 SDK results in problems on iOS 6.
    Also, was going through the AIR 3.4 SDK release notes ... Can you detail how do these affect iOS development -
    http://helpx.adobe.com/en/flash-player/release-note/fp_114_air_34_release_notes.html#known _issues
    Thank you.

    I am likewise having this issue and have posted a thread here: http://forums.adobe.com/message/4732647#4732647
    Any solutions/suggestions are greatly appreciated!
    thank you,
    Alex

  • Automatic display brightness not working on 2012 Air?

    I have a 2008 aluminum MacBook which I bought on day zero. The automatic screen brightness on it works perfectly. When I am in a dark room, the brightness goes down significantly, so I am not blinded. When I am in a bright room, the brightness goes up. The keyboard backlighting is equally consistent and works great. It's all worked perfectly for the past four years.
    I now have a 2012 Air and the automatic brightness doesn't seem to work as well. It barely seems to change the brightness. I use it in a pitch black room and the brightness goes down a bit, but no where near as low as on my MacBook. I have to manually turn it down further. Another example: I had it turned down last night, but right now, typing in a sunny room, the brightness has barely raised (when I push the brightness button, it shows it at four bars).
    I never notice the keyboard backlight change. It also never seems to turn off, even when I am in direct sunlight. On my MacBook, it turns off in bright light.
    I know the sensor is working, at least partly, because if I am in a bright room, I can cover the sensor with my finger and the screen dims a little.
    Is this the expected behaviour? Does the keyboard backlighting never turn off automatically? Is your screen dimming enough in the dark? I literally never, ever, had the need to manually adjust my screen or keyboard brightness on my MacBook. On this new Air, the automatic brightness may as well be disabled, since it barely seems to do anything.

    I think I have discovered the problem. The system remembers where you have manually set the brightness, and tries to stay around that level even when moving from bright to dark rooms.
    I manually set the brightness to 5/8, waited a minute, then went outside in the sun. As expected, it adjusted to max. However, when I came back inside and sat down, it only went down to 5/8 again. I guess earlier when it was going down to 3/8, it was just trying to get back to my manual setting (I had set it to 3/8 this morning while in my dark bedroom). Even if I completely cover the sensor, the brightness now only goes down to about 4/8.
    On the MacBook, it used the full range of brightness and completely ignored any previous manual settings. I could use the automatic feature to completely control the brightness at all times. Now, with the Air, the automatic feature instead tries to maintain the user-selected brightness level as much as possible.
    I'm not sure which style I prefer. I did like not having to ever touch the brightness buttons, although I admit it was occasionally too dim in certain situations. I would prefer that the Air dim much more when in completely dark rooms, and maybe the sensitivity of the sensor should be increased a bit.
    Now the only issue is how the keyboard backlight seems to stay on in all conditions except in the sun! It is on now even though it is obviously bright enough in the room to read a paperback book, let alone a keyboard.

  • JDK/JRE release announcement list?

    I've looked high and low, but cannot find anywhere that is a definitive e-mail release announcement distribution point for the JDK/JRE (announcements only, not a bunch of additional "newsletter" content). [email protected] doesn't have such a list, and I can't find something similar on SDN or via searching java.sun.com.
    Am I simply overlooking something?

    Hi There,
    Right, there is no prebuilt method available. But, if you want you can have a look at registry key
    HKEY_LOCAL_MACHINE\SOFTWARE\JavaSoft\Java Development Kit
    HKEY_LOCAL_MACHINE\SOFTWARE\JavaSoft\Java Runtime Environment
    You will get all the required information.
    Hope it helps
    Ashish

  • When are the 2012 Air's due to be released?

    I want to buy an Air but I do not want to buy one only to have the new one be released a few months later,help please?!
     -thanks in advance

    I'll agree with AndyO... if you need a machine now, the best thing you can do is make sure what you need meets your requirements.  That way, even if something new does come out (and it aways will) the machine you purchased will continue to meet your needs.  The only caveat I have is with respect to old technology.  If the hardware in a current model is fairly dated, I tend to wait for an update to more current technology.  The only time I've seen this recently with Macs is with the Core 2 Duo processors still being used in the MacBooks years after every other manufacturer had stopped using them.  Right now, there are not any technologies out there that are significantly better than what is already in the Air.  If a new update were to come out, there simply isn't anything out there that they could put in that would make any noticable performance impact.  I guess the one thing that people would like to see is a bump in the max RAM to 8GB, but the average user would be fine with the current 4GB max.

  • 10/8/2013 - Flash Player 11.9 Release Announcement

    Today we're pleased to announce that the next version of Flash Player is available for immediate download.  This update includes the following new features and improvements:
    New Features:
    Safe Mode in Safari 6.1 and higher
    Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins.  To the extent possible, we've adapted Flash Player to transparently handle these changes.  A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    Mac .pkg Installation Support
    Deploying Flash Player and keeping it up to date in enterprise environments is a critical task for system administrators worldwide. We’re introducing a new .pkg installer format for our distribution partners to reduce their workload.  Administrators can now deploy Flash Player for Mac using industry-standard management tools.
    Notable Fixes and Enhancements:
    [3633176] [Win7] - Corrects a problem introduced in 11.7.700.224 where Simple Chinese characters were displayed as a box or question mark on the AutoUpdate dialog
    [MSFT 3612555][Win 8] - High DPI Displays - Corrects an issue where some content was not scaling with zoom changes
    [MSFT 366785] [Win 8.1/IE11] - Corrects an issue where an initial button press was ignored
    [3634589] - Corrects an issue introduced in 11.8.800.94 where layout of the AutoUpdate notification dialog was incorrect in localized languages
    [3634362] - Corrects a problem introduced in 11.9.900.4 that only affected the beta, where HTTP Live Streams would not buffer after an Ad insertion
    [3632291] [HLS - Trickplay] - Corrects an issue where memory usage doubled with Trickplay mode enabled
    [3626978] [Windows] - Corrects an issue introduced in 11.7.700.164 where video was not rendering on some systems when using StageVideo with WMODE set to Window
    [Mozilla 902630] g1.globo.com hangs Flash Player
    [3584089] [HTTP Live Streaming] - HLS Streams created with Apple Media Segmenter now work as expected
    [3630266] - Resolves an issue introduced in Flash Player 11.8.800.168 where the ExternalInterface.call() method called with multi-byte text as a parameter, corrupts the multi-byte characters on the JavaScript side
    [3622168] - Resolved an issue introduced in Flash Player Beta 11.9.900.77 where exiting FullScreen mode during video playback on www.ted.com would cause a crash on Windows
    [3630373] [Win8] [Internet Explorer] - Resolved an issue where when zoomed in the browser >=150% , video controls on Youtube where rendered too large after exiting from FullScreen mode
    [3580628] [MSFT 84699][Win8] - The EPM notification bar now appears for embedded PDFs with Adobe Reader installed
    [MSFT 138222][Win8] - Metro/IE10 - Resolves an issue on High-DPI displays where controls are rendered too small on Youtube in FullScreen mode
    [3581370] [Win8 ARM] - Resolves an issue where 4096x4096 textures could not be rendered when the backbuffer is large
    [Chrome] - Copy To Screen performance in PPAPI has been significantly improved
    [Chrome] - Resolves an issue where video noise was encountered when moving between fullscreen and embedded mode during video playback www.vudu.com
    [HTTP Live Streaming] - Resolves an issue where AES encrypted video was skipping back and forth during playback.
    [3613440] [HTTP Live Streaming] [WebVTT] - An issue where captions would be delayed after returning from an ad have been resolved
    [3615084] [HTTP Live Streaming] [WebVTT] - Corrects an issue where the caption would wrap around the video display when the specific font was too large
    [3585544] [HTTP Live Streaming] [WebVTT] - Corrects an issue where large, non-default fonts would sometimes overlap
    [3616952] [Mac] [StageText] - Corrects an issue where when zooming multiple times on a Mac equipped with Retina display, text would not scale correctly when maximizing the window.
    [3612492] [StageVideo] - Corrects an issue where a few visible black frames could be seen during the transition between two MP4 video streams.
    [3596293] [Flash Pro] - Corrects an issue where Live Preview would hang when zooming very far (>200%) into content with filters applied
    Known Issues:
    The following behaviors will be modified in Safari 6.1 and higher in Safe Mode:
    AIR Badge Installs - AIR Badge Installer will not launch an installer when running Safari 7 in Safe Mode.  Users will instead see a dialog with a link to more details and workarounds on an Adobe website.
    Adobe Connect Plug-In Install - The Connect Plug-In Express Install will no longer work on Safari 7 in Safe Mode.  Users will instead see a dialog with a link to more details on an Adobe website.
    Flash Player Global Settings - When a users launches the Global Settings menu from the Flash Player context menu on Safari 7 in Safe Mode, the user will be taken to the classic SWF-based preferences menu on an Adobe website, instead of the native Flash Player settings UI in the MacOS Control Panel.
    LocalConnection - When a LocalConnection is constructed from a SWF hosted in Safe Mode, it may only establish a connection with other SWFs also hosted in Safe Mode.  If a LocalConnection is constructed from a tab with Safe Mode disabled, it will not be able to communicate with a SWF in a Safe Mode tab.
    For complete information please see our release notes.
    Current Flash Player desktop users that have enrolled in the "Allow Adobe to install updates (recommended)" option will automatically receive the update within 24 hours.  User's that have selected "Notify me to install updates" update options will receive an update notification dialog within 7 days from today (please note that Windows users will need to restart their system to receive the notification dialog.)
    If you would like to install the update immediately, please use one of the links below:
    Flash Player 11.7 desktop for Windows XP, Vista and 7: 11.9.900.117
    Flash Player 11.7 desktop for Windows 8: 11.9.900.117
    Please note that both Flash Player for Google Chrome and Microsoft Internet Explorer for Windows 8 are updated using a different mechanism.  Flash Player for Google Chrome updates will occur during regular Chrome updates.  Flash Player updates for Internet Explorer on Windows 8 will be provided by Microsoft though the Windows automatic update feature.
    Flash Player 11.7 desktop for Mac: 11.9.900.117
    Flash Player 11.2 desktop for Linux: 11.2.202.310
    Beginning July 9th, 2013 we have changed the version of our "extended support release" from Flash Player 10.3 to Flash Player 11.7 for Mac and Windows. To continue to stay current with all available security updates you will need to install the 11.7 extended support release or update to the most recent available release (11.8, etc.). For full details, please see this blog post:
    Extended Support Release Updated to Flash Player 11.7
    Flash Player 11.7 desktop for Windows, Macintosh and Linux: 11.7.700.242
    Previous versions of Flash Player can be found on the Archived Flash Player page
    If you encounter a problems with broken or missing links, please clear your browser cache and try again.  If the problem persists, please create a new post in our forum or send email to [email protected].

    I cannot answer any of your questions, but I can point you to a different installer: http://fpdownload.macromedia.com/get/flashplayer/current/licensing/mac/install_flash_playe r_11_osx.dmg

  • 10/17/2012 AIR 3.5 Runtime and SDK Beta Update

    October 17th, 2012
    The latest version of AIR 3.5 (build 460) Beta is now available.  This build contains the following notable fixes.
    BitmapData captured of the StageWebView is 2x on iPad3 (3321334)
    setOrientation(landscape) incorrectly changing app to portrait if called in app already in landscape for swf version>=16 (3336735)
    Playing and Stopping sound crashes on some Jellybean and ICS devices. (3341888)
    IIPA.exe crashed dialog appears when deploying to iOS Device on WIN7 platform (3324503)
    Some Stage3D based AIR games crashing on HTC Evo 3D
    Some Video applications crashing on ICS and JellyBean. (3341856)
    iOS - No way to identify if an application not running in background is invoked by a push notification. To address this, we’ve introduced a new property value called “InvokeEventReason.NOTIFICATION” for “InvokeEvent.reason”. (3345326)
    Known Issues:
    ADT App packaging with platformsdk switch pointing to iOS 6 SDK completes after giving fatal Error. (3309675)
    InvokeEvent Missing Data: Unable to receive file URL from an Android Intent (3346837)
    Text fields stop displaying if stage.quality set to "low" - iOS for renderMode=gpu (3345587)
    Loading gif files using AsyncBitmap loading may crash on iOS devices (3337888)
    Lock screen on landscape-only app, returns in portrait on Android devices (3346730)
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum

  • 11/14/2012 AIR 3.5 Runtime and SDK Beta Update

    We’re pleased to announce the availability of AIR beta 3.5.0.690.
    You can download the BETA here: http://labs.adobe.com/downloads/air3-5.html
    This beta contains the following fixes:
    Minor improvements in security and stability.
    Minor improvements in video display.
    You can find instructions for getting started with this release here: AIR 3.5 Labs Page
    We encourage you to let us know what you think over on our AIR 3.5 Labs Forum
    Finally, bugs can be reported at bugbase.adobe.com

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