12.3 IOS problem

I have set up an AS5300 for origination calls. the Gateway is running IOS (12.3-1a).
There are 4 Terminating Gateways in the setting. When the former routes pass call to
the last one because of any reason (no circuit, no route , no free line), Calls will be
activated but the Radius still receive CDR with the first route information. Suppose ,
there are 4 routes with these sequential prefixes 1231, 1232, 1233, 1234.
When routes with prefixes 1231, 1232, 1233 fail and calls are routed through route
with prefix 1234, the CDR shows, calls are activated through the route with prefix 1231.
(I mean the SHOW CALL ACTIVE VOICE command shows the call with destination number 1234xxxxxxxxxxx is active
but CDR and Radius DEBUG show the call with destination number 1231xxxxxxxxxxx is active).
Has anybody faced this problem?
How it can be handled?
I appreciate for any idea.

Does this only happen to your fourth route? In other words, if the 1231 prefix fails, and the call is routed through 1232, do you have the same problem?

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                    <!--<string>2</string>-->
                </array>
            ]]></InfoAdditions>
            <requestedDisplayResolution>high</requestedDisplayResolution>
        </iPhone>
        <initialWindow>
            <title>flashpunk-ios</title>
            <content>flashpunkios.swf</content>
            <visible>true</visible>
            <renderMode>gpu</renderMode>
            <fullScreen>true</fullScreen>
            <autoOrients>true</autoOrients>
            <aspectRatio>portrait</aspectRatio>
        </initialWindow>

    Hi,
    Could you please open a new bug report about this issue at bugbase.adobe.com?  Please include sample media, code, project or app to help us reproduce the problem. Finally, once the bug has been added, would you mind posting back with the URL so that others affected can add their votes and comments?
    Thanks,
    Jian
    Adobe Flash Runtime team

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