-2048 error message

Hello QT's,
I'm trying to playback some QT files, originating from cell phone cameras. Half of them work while the others won't play and result in a -2048 message. I'm looking to import into Final Cut Pro to edit together....any suggestions for conversion would be appreciated. No luck thus far w Real Player (for Mac), Compressor or QuickTime itself...
Thanks,
Drew

Download MPlayer OSX (free) which should at least open the files and tell you what format they are... Once you know what the file, video and audio format is, post the info in this thread.
Download links for MPlayer OSX and other QuickTime alternatives.
http://insanityflows.net/archive/index.php?title=QuickTime#QuickTimeAlternatives_.28mediaplayers.29:
How to:
http://insanityflows.net/archive/index.php?title=QuickTime&reikonsession=f3f68c19236b885328b43ed596c77ef3#Identify_the_file.2A.2C_video_and_audio .2A.2A_format_of_a_movie_or_soundfile

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    message 2048 couldn't open file because it is not a file that Quicktime understands. I have PE 11 on  a Dell, Windows 7, Windows
    quicktime 32 bit.

    Richard,
    One thing to remember is that MPEG is but a wrapper, and can contain a lot of different CODEC's, just like AVI (fewer variables than AVI, but still a lot of them). It could well be that yours uses a CODEC, that is not installed on the system, or is one that QT Player just cannot use.
    Usually, when QT Player encounters a wrapper, that it can play, but when the CODEC is just not installed, it will offer to take you to a page on Apple's Web site, where there are several CODEC's, and player enhancements - some free, but some for sale. OTOH, if it's a CODEC, that QT Player cannot play, it usually just yields a message to that effect. It will not usually throw an error message, such as you got.
    Now, it appears that you used the MPEG-2 DVD wrapper & CODEC. Is that correct? That is about as "plain vanilla," as an MPEG-2 gets, and it would surprise me, that QT Player could not handle that. However, there are a couple of variables, that might cause an issue. By the DVD-specs., the Bit-Rate (total for both the Audio and Video Streams combined), cannot be over 10 MB/s. As the Audio Bit-Rate is not factored into many encoder's settings (it's really pretty small), most will choose about 8 MB/s, for the max. Bit-Rate for the Video, allowing some headroom for the Audio. Some DVD hardware players will choke if the Bit-Rate is much above 7.5 MB/s for the Video, though they are spec'ed. to handle that 10 MB/s total Bit-Rate.
    As a test, I would choose MOV, with the Animation CODEC. This will be very, very close to Uncompressed, and WILL create a large file. However, that should be about as easy for QT Player to handle, as it gets. Remember, this is but a test. If QT Player pops up an error message with that file, then it is something with your installation of QT Player, or something on your computer, that is interferring with QT Player. Please report on that test. If your Timeline's Duration is long, maybe limit this test to just part of it, with the WAB (Work Area Bar), so it does not take too long to Export/Share that file for testing.
    Good luck,
    Hunt

  • Premiere Pro error message [/Scully64/shared/adobe/MediaCore/Backend/Make/Mac/../../Src/Sequence/Tra

    Hello,
    Does anyone have any ideas for a solution to the following Premiere Pro CS 5 error message? Any tips/ideas would be appreciated! Full error message below:
    Premiere Pro has encountered an error.
    [/Scully64/shared/adobe/MediaCore/Backend/Make/Mac/../../Src/Sequence/TrackItem.cpp-177]
    Error message occurs when editing/cutting out parts of footage to intergrate into a timeline sequence, when this error appears unable to continue using Premiere
    Footage contains MP4 and AAC (audio)
    using Premiere Pro CS5 v5.0.4, running on Mac OS X 10.9.1 (Marvericks) on Macbook pro (early 2011) with processor speed 2.7GHz (Core i7), 64-bit, 500 SATA, 4GB memory.

    1.  I did use PluralEyes to sync it, its a 3 camera shoot plus separate audio capture.  I am running the latest version of Plural Eyes 3.
    2.  as far as I know I'm up to date on everything, I am running an 3.4 GHz Intel Core i7 iMac with an AMD Radeon HD 6970M 2048 MB graphics card, with 10.9.2
    3.  It was triggered by a specific clip, which oddly enough was a clip that Plural Eyes didn't sync with the audio, I was able to trim the clip in the timeline, then it worked fine. 
    However, I just started a new project and I am having the same issue.
    4.  Tried the new sequence trick, didn't work
    5.  Tried this as well, no luck
    Seems like the only work around was to trim the clip, then I was able to do what I needed and had no other problems on that project, but like I said it has no reappeared on a new project.  For clarity sake it is different footage but shoot on the same camera, just on a different date

  • Dreaded "Unable To Allocate Enough Memory To Render" error message.

    My system:
    OSX Yosemite Version 10.10.2
    MacBook Pro (Retina, 15-inch, late 2013)
    Processor: 2.6 Ghz Intel Core i7
    Memory: 16 GB 1600 MHz DDR3
    Graphics: NVIDIA GeForce GT 750M 2048 MB
    Running Adobe After Effects CC Version 13.2.0.49
    My composition windows are 1920x1080 and I'm using 23.976 fps 
    Here are my error messages, and screenshots of my settings: https://www.flickr.com/photos/83773582@N00/17292326725/
    Background
    The composition that includes assets that seem to be causing the problem is in 3D, with a camera. There's a portion where the camera zooms in, which causes a few of the 1920X1080 assets to extend beyond the composition window. Maybe this is the problem? However, I have found that these error messages come up at different frames at different times. Sometimes they render ok, sometimes they don't. But I can't get a full render of the entire allotted render space.
    I wasn't having any problems until I applied CC Light Burst 2.5 to one of my assets yesterday, accidentally typing in a number for the intensity and ray length that was HUGE. This caused after effects to freeze, although I was able to save. I went back into after effects and deleted the CC Light Burst Effect from that particular asset, but am still having render problems.
    My questions:
    1. A lot of these error messages are gibberish to me. Does anyone know if there is a way to interpret these error messages to locate the problem within my After Effects project quickly? 
    2. If it turns out that the CC Light Burst 2.5 effect was the problem that kicked this all off, while I have to my knowledge deleted this effect from the layer I had it placed on, could it still somehow be active? 
    3. Is there a way to search for an effect and see which layers in your composition are currently utilizing that effect? Maybe I placed the CC Light Burst on another layer by accident and didn't realize it.
    Thanks for the support guys. This forum is a life-saver!

    I don't know who labeled your post as a "correct answer".  Yes, you did indeed correctly answer one of my questions, but the heart of the matter was left unsolved. 
    Nevertheless, Adobe After Effects Version 13.2.0.49 was the problem. Stupid updates wasting my time and money. Annoying.
    Reverting to 13.0.0.214 made everything work like a charm. Adobe After Effects: don't lie to me and tell me I have memory problems, when it's your issue. Thanks for costing me a few hundred bucks. God I love being on a high horse.  I'm bitter and entitled.  Deal with it. 
    -Hot Love.

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