32 bit plugins in 64 bit Konqueror?

I was searching around for stuff and I found this about running 32 bit plugins in 64 bit Konqueror:
http://www.linuxfordummies.org/index.ph … ic=625.new
I tried exactly what it said and the 32 bit nspluginscan file hangs at 5%. I ran into another page that said that all you need is the 32 bit nspluginviewer file. I tried that and the nsplugin scan worked, but to no avail. I'm wondering if these people have a basic 32 bit chroot environment and don't know it. I also ran across other pages that have a more sophisticated approach, but they are based on Gentoo and Debian which both have modular KDE builds. I'm curious if others have run across this and have had any success.
The implications are stagering. Konqueror already runs Java applets (if you have the Java pointing towards the java executable in your JRE and not the generic 'java' command). Also, Sun caved on the 64 bit plug-in; they're trying to get it out the door with Mustang (Mozilla only).  I've heard that Helix Player already builds natively in 64 bit and Real is working on their part. The next MPlayer (today's SVN) plays nearly all WM files natively. If Flash were up one way or another... We're nearly (already?) at the point of 64 bit Linux being the multi-media powerhouse that 32 bit Linux is.

Hey skottish... (nice old post to bump)
I've added two packages (and a bunch of lib32 dependency packages) to AUR...
The first is nspluginwrapper-konq, it patchs nsplugins with fixed NPAPI headers and makes nspluginwrapper work with konqueror.
The second (better, all singing, all dancing, kick ass) option/package lib32-konqueror-nsplugins uses 32bit nsplugins (from the i686 package). I recomend using this one, as anyone who has used nspluginwrapper in FF knows it's not 100% stable (but it's always good to have options ).
Enjoy!

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