3D - best way to have environment move with camera pan?

Hello,
I haven't been using Motion 3 much because of the speed issue on my G5, but I'm going to get a new Mac Pro and I'm starting to dig more into Motion 3 to prepare for the transition.
I'm wondering if some of you folks who have a lot of Motion 3 experience can explain (or point to) the best technique for 3D environment.
In a real 3D application, like Cinema 4D, you create a sphere, put a texture on it, have it encompass your entire scene so that when your camera moves around the scene and pans, the "sky" moves as it should.
Since Motion 3 isn't meant for this, is there a plug-in or cheat for this? I was thinking I could create six planes and arrange them in a cube and surround the scene that way, but I don't know how that would look.
If anyone has a link to a good tutorial or has any tips, I would greatly appreciate it. Thanks for your time, as always.
Regards,
Scot

Thanks, Mark.
I just ordered my Mac Pro. I should get it next week!

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