3D camera position in rendered video different to camera position in timeline preview

Hi all,
I'm trying out the 3D and animation features of Photoshop for the first time. The model is a free 3DS model. Because After Effects doesn't support importing this format, I'm animating it in Photoshop against a 'green screen' that I will then chroma key out in After Effects.
The problem is that the rendered video output's viewport / camera position doesn't match that in the timeline preview in Photoshop.
In the screenshots below, I've overlaid the rendered video over the 3D workspace. In the first image, the video and timeline preview are identical. However, from the second image onwards, they diverge. (The semitransparent cow is the video overlay.)
The first time I simply clicked on 'default camera' before rendering. The second time, I added a 3D camera position keyframe to the 3D layer and set it to the default camera. The result was the same both times.
I would be grateful for any help with making the rendered video match the timeline preview.
Thanks.

This was resolved by chatting with Adobe Support.
It turned out to be a problem with corrupted preference files in %appdata%\Roaming\Adobe\Adobe Photoshop CC .
Moving this folder to the desktop solved the issue

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